| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-compute -x hlsl -hlsl-entry foo -DWITH_NUM_THREADS -ast-dump -o - %s | FileCheck %s |
| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-compute -x hlsl -hlsl-entry foo -o - %s -verify |
| |
| |
| // Make sure add HLSLShaderAttr along with HLSLNumThreadsAttr. |
| // CHECK:HLSLNumThreadsAttr 0x{{.*}} <line:10:2, col:18> 1 1 1 |
| // CHECK:HLSLShaderAttr 0x{{.*}} <line:13:1> Compute |
| |
| #ifdef WITH_NUM_THREADS |
| [numthreads(1,1,1)] |
| #endif |
| // expected-error@+1 {{missing numthreads attribute for compute shader entry}} |
| void foo() { |
| |
| } |