| // RUN: %clang_cc1 -triple dxil--shadermodel6.6-compute -x hlsl -finclude-default-header -emit-llvm -disable-llvm-passes -o - %s | FileCheck %s |
| |
| // CHECK: %"class.hlsl::RWBuffer" = type { target("dx.TypedBuffer", <4 x float>, 1, 0, 0) } |
| // CHECK: %"class.hlsl::RWBuffer.0" = type { target("dx.TypedBuffer", float, 1, 0, 0) } |
| // CHECK: %"class.hlsl::StructuredBuffer" = type { target("dx.RawBuffer", i32, 0, 0) } |
| // CHECK: %"class.hlsl::RWStructuredBuffer" = type { target("dx.RawBuffer", %struct.S, 1, 0) } |
| |
| // CHECK: @_ZL4U0S0 = internal global %"class.hlsl::RWBuffer" poison, align 4 |
| // CHECK: @_ZL4U5S3 = internal global %"class.hlsl::RWBuffer.0" poison, align 4 |
| // CHECK: @_ZL4T2S2 = internal global %"class.hlsl::StructuredBuffer" poison, align 4 |
| // CHECK: @_ZL4T3S0 = internal global %"class.hlsl::RWStructuredBuffer" poison, align 4 |
| |
| // CHECK: %[[HANDLE:.*]] = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0) |
| // CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_v4f32_1_0_0t( |
| // CHECK-SAME: i32 %{{[0-9]+}}, i32 %{{[0-9]+}}, i32 %{{[0-9]+}}, i32 %{{[0-9]+}}, i1 false, ptr %{{.*}}) |
| // CHECK: %[[HANDLE_PTR:.*]] = getelementptr inbounds nuw %"class.hlsl::RWBuffer", ptr %this{{[0-9]*}}, i32 0, i32 0 |
| // CHECK: store target("dx.TypedBuffer", <4 x float>, 1, 0, 0) %[[HANDLE]], ptr %[[HANDLE_PTR]], align 4 |
| RWBuffer<float4> U0S0 : register(u0); |
| |
| // CHECK: %[[HANDLE:.*]] = call target("dx.TypedBuffer", float, 1, 0, 0) |
| // CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_f32_1_0_0t( |
| // CHECK-SAME: i32 %{{[0-9]+}}, i32 %{{[0-9]+}}, i32 %{{[0-9]+}}, i32 %{{[0-9]+}}, i1 false, ptr %{{.*}}) |
| // CHECK: %[[HANDLE_PTR:.*]] = getelementptr inbounds nuw %"class.hlsl::RWBuffer.0", ptr %this{{[0-9]*}}, i32 0, i32 0 |
| // CHECK: store target("dx.TypedBuffer", float, 1, 0, 0) %[[HANDLE]], ptr %[[HANDLE_PTR]], align 4 |
| RWBuffer<float> U5S3 : register(u5, space3); |
| |
| // CHECK: %[[HANDLE:.*]] = call target("dx.RawBuffer", i32, 0, 0) |
| // CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_i32_0_0t( |
| // CHECK-SAME: i32 %{{[0-9]+}}, i32 %{{[0-9]+}}, i32 %{{[0-9]+}}, i32 %{{[0-9]+}}, i1 false, ptr %{{.*}}) |
| // CHECK: %[[HANDLE_PTR:.*]] = getelementptr inbounds nuw %"class.hlsl::StructuredBuffer", ptr %this{{[0-9]*}}, i32 0, i32 0 |
| // CHECK: store target("dx.RawBuffer", i32, 0, 0) %[[HANDLE]], ptr %[[HANDLE_PTR]], align 4 |
| StructuredBuffer<int> T2S2 : register(t2, space2); |
| |
| // CHECK: %[[HANDLE:.*]] = call target("dx.RawBuffer", %struct.S, 1, 0) |
| // CHECK-SAME: @llvm.dx.resource.handlefrombinding.tdx.RawBuffer_s_struct.Ss_1_0t( |
| // CHECK-SAME: i32 %{{[0-9]+}}, i32 %{{[0-9]+}}, i32 %{{[0-9]+}}, i32 %{{[0-9]+}}, i1 false, ptr %{{.*}}) |
| // CHECK: %[[HANDLE_PTR:.*]] = getelementptr inbounds nuw %"class.hlsl::RWStructuredBuffer", ptr %this{{[0-9]*}}, i32 0, i32 0 |
| // CHECK: store target("dx.RawBuffer", %struct.S, 1, 0) %[[HANDLE]], ptr %[[HANDLE_PTR]], align 4 |
| struct S { |
| float4 f; |
| int i; |
| }; |
| RWStructuredBuffer<S> T3S0 : register(u3); |
| |
| [numthreads(4,1,1)] |
| void main() {} |