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//===--- ConfigFragment.h - Unit of user-specified configuration -*- C++-*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Various clangd features have configurable behaviour (or can be disabled).
// The configuration system allows users to control this:
// - in a user config file, a project config file, via LSP, or via flags
// - specifying different settings for different files
//
// This file defines the config::Fragment structure which models one piece of
// configuration as obtained from a source like a file.
//
// This is distinct from how the config is interpreted (CompiledFragment),
// combined (Provider) and exposed to the rest of clangd (Config).
//
//===----------------------------------------------------------------------===//
//
// To add a new configuration option, you must:
// - add its syntactic form to Fragment
// - update ConfigYAML.cpp to parse it
// - add its semantic form to Config (in Config.h)
// - update ConfigCompile.cpp to map Fragment -> Config
// - make use of the option inside clangd
// - document the new option (config.md in the llvm/clangd-www repository)
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_CLANG_TOOLS_EXTRA_CLANGD_CONFIGFRAGMENT_H
#define LLVM_CLANG_TOOLS_EXTRA_CLANGD_CONFIGFRAGMENT_H
#include "ConfigProvider.h"
#include "llvm/ADT/Optional.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Support/Error.h"
#include "llvm/Support/SMLoc.h"
#include "llvm/Support/SourceMgr.h"
#include <string>
#include <vector>
namespace clang {
namespace clangd {
namespace config {
/// An entity written in config along, with its optional location in the file.
template <typename T> struct Located {
Located(T Value, llvm::SMRange Range = {})
: Range(Range), Value(std::move(Value)) {}
llvm::SMRange Range;
T &operator->() { return Value; }
const T &operator->() const { return Value; }
T &operator*() { return Value; }
const T &operator*() const { return Value; }
private:
T Value;
};
/// A chunk of configuration obtained from a config file, LSP, or elsewhere.
struct Fragment {
/// Parses fragments from a YAML file (one from each --- delimited document).
/// Documents that contained fatal errors are omitted from the results.
/// BufferName is used for the SourceMgr and diagnostics.
static std::vector<Fragment> parseYAML(llvm::StringRef YAML,
llvm::StringRef BufferName,
DiagnosticCallback);
/// Analyzes and consumes this fragment, possibly yielding more diagnostics.
/// This always produces a usable result (errors are recovered).
///
/// Typically, providers will compile a Fragment once when it's first loaded,
/// caching the result for reuse.
/// Like a compiled program, this is good for performance and also encourages
/// errors to be reported early and only once.
///
/// The returned function is a cheap-copyable wrapper of refcounted internals.
CompiledFragment compile(DiagnosticCallback) &&;
/// These fields are not part of the user-specified configuration, but
/// instead are populated by the parser to describe the configuration source.
struct SourceInfo {
/// Retains a buffer of the original source this fragment was parsed from.
/// Locations within Located<T> objects point into this SourceMgr.
/// Shared because multiple fragments are often parsed from one (YAML) file.
/// May be null, then all locations should be ignored.
std::shared_ptr<llvm::SourceMgr> Manager;
/// The start of the original source for this fragment.
/// Only valid if SourceManager is set.
llvm::SMLoc Location;
};
SourceInfo Source;
/// Conditions in the If block restrict when a Fragment applies.
///
/// Each separate condition must match (combined with AND).
/// When one condition has multiple values, any may match (combined with OR).
/// e.g. `PathMatch: [foo/.*, bar/.*]` matches files in either directory.
///
/// Conditions based on a file's path use the following form:
/// - if the fragment came from a project directory, the path is relative
/// - if the fragment is global (e.g. user config), the path is absolute
/// - paths always use forward-slashes (UNIX-style)
/// If no file is being processed, these conditions will not match.
struct IfBlock {
/// The file being processed must fully match a regular expression.
std::vector<Located<std::string>> PathMatch;
/// The file being processed must *not* fully match a regular expression.
std::vector<Located<std::string>> PathExclude;
/// An unrecognized key was found while parsing the condition.
/// The condition will evaluate to false.
bool HasUnrecognizedCondition = false;
};
IfBlock If;
/// Conditions in the CompileFlags block affect how a file is parsed.
///
/// clangd emulates how clang would interpret a file.
/// By default, it behaves roughly like `clang $FILENAME`, but real projects
/// usually require setting the include path (with the `-I` flag), defining
/// preprocessor symbols, configuring warnings etc.
/// Often, a compilation database specifies these compile commands. clangd
/// searches for compile_commands.json in parents of the source file.
///
/// This section modifies how the compile command is constructed.
struct CompileFlagsBlock {
/// List of flags to append to the compile command.
std::vector<Located<std::string>> Add;
/// List of flags to remove from the compile command.
///
/// - If the value is a recognized clang flag (like "-I") then it will be
/// removed along with any arguments. Synonyms like --include-dir= will
/// also be removed.
/// - Otherwise, if the value ends in * (like "-DFOO=*") then any argument
/// with the prefix will be removed.
/// - Otherwise any argument exactly matching the value is removed.
///
/// In all cases, -Xclang is also removed where needed.
///
/// Example:
/// Command: clang++ --include-directory=/usr/include -DFOO=42 foo.cc
/// Remove: [-I, -DFOO=*]
/// Result: clang++ foo.cc
///
/// Flags added by the same CompileFlags entry will not be removed.
std::vector<Located<std::string>> Remove;
};
CompileFlagsBlock CompileFlags;
/// Controls how clangd understands code outside the current file.
/// clangd's indexes provide information about symbols that isn't available
/// to clang's parser, such as incoming references.
struct IndexBlock {
/// Whether files are built in the background to produce a project index.
/// This is checked for translation units only, not headers they include.
/// Legal values are "Build" or "Skip".
llvm::Optional<Located<std::string>> Background;
};
IndexBlock Index;
};
} // namespace config
} // namespace clangd
} // namespace clang
#endif