| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 2 | |
| ; RUN: llc -mtriple=mips-- -mattr=+soft-float < %s | FileCheck -check-prefix=SOFT %s | |
| define float @ldexp_f32(i8 zeroext %x) nounwind { | |
| ; SOFT-LABEL: ldexp_f32: | |
| ; SOFT: # %bb.0: | |
| ; SOFT-NEXT: addiu $sp, $sp, -24 | |
| ; SOFT-NEXT: sw $ra, 20($sp) # 4-byte Folded Spill | |
| ; SOFT-NEXT: move $5, $4 | |
| ; SOFT-NEXT: jal ldexpf | |
| ; SOFT-NEXT: lui $4, 16256 | |
| ; SOFT-NEXT: lw $ra, 20($sp) # 4-byte Folded Reload | |
| ; SOFT-NEXT: jr $ra | |
| ; SOFT-NEXT: addiu $sp, $sp, 24 | |
| %zext = zext i8 %x to i32 | |
| %ldexp = call float @llvm.ldexp.f32.i32(float 1.000000e+00, i32 %zext) | |
| ret float %ldexp | |
| } | |
| define double @ldexp_f64(i8 zeroext %x) nounwind { | |
| ; SOFT-LABEL: ldexp_f64: | |
| ; SOFT: # %bb.0: | |
| ; SOFT-NEXT: addiu $sp, $sp, -24 | |
| ; SOFT-NEXT: sw $ra, 20($sp) # 4-byte Folded Spill | |
| ; SOFT-NEXT: move $6, $4 | |
| ; SOFT-NEXT: lui $4, 16368 | |
| ; SOFT-NEXT: jal ldexp | |
| ; SOFT-NEXT: addiu $5, $zero, 0 | |
| ; SOFT-NEXT: lw $ra, 20($sp) # 4-byte Folded Reload | |
| ; SOFT-NEXT: jr $ra | |
| ; SOFT-NEXT: addiu $sp, $sp, 24 | |
| %zext = zext i8 %x to i32 | |
| %ldexp = call double @llvm.ldexp.f64.i32(double 1.000000e+00, i32 %zext) | |
| ret double %ldexp | |
| } | |
| define <2 x float> @ldexp_v2f32(<2 x float> %val, <2 x i32> %exp) nounwind { | |
| ; SOFT-LABEL: ldexp_v2f32: | |
| ; SOFT: # %bb.0: | |
| ; SOFT-NEXT: addiu $sp, $sp, -32 | |
| ; SOFT-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill | |
| ; SOFT-NEXT: sw $17, 24($sp) # 4-byte Folded Spill | |
| ; SOFT-NEXT: sw $16, 20($sp) # 4-byte Folded Spill | |
| ; SOFT-NEXT: move $16, $6 | |
| ; SOFT-NEXT: move $17, $4 | |
| ; SOFT-NEXT: lw $5, 52($sp) | |
| ; SOFT-NEXT: jal ldexpf | |
| ; SOFT-NEXT: move $4, $7 | |
| ; SOFT-NEXT: lw $5, 48($sp) | |
| ; SOFT-NEXT: sw $2, 4($17) | |
| ; SOFT-NEXT: jal ldexpf | |
| ; SOFT-NEXT: move $4, $16 | |
| ; SOFT-NEXT: sw $2, 0($17) | |
| ; SOFT-NEXT: lw $16, 20($sp) # 4-byte Folded Reload | |
| ; SOFT-NEXT: lw $17, 24($sp) # 4-byte Folded Reload | |
| ; SOFT-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload | |
| ; SOFT-NEXT: jr $ra | |
| ; SOFT-NEXT: addiu $sp, $sp, 32 | |
| %1 = call <2 x float> @llvm.ldexp.v2f32.v2i32(<2 x float> %val, <2 x i32> %exp) | |
| ret <2 x float> %1 | |
| } | |
| define <4 x float> @ldexp_v4f32(<4 x float> %val, <4 x i32> %exp) nounwind { | |
| ; SOFT-LABEL: ldexp_v4f32: | |
| ; SOFT: # %bb.0: | |
| ; SOFT-NEXT: addiu $sp, $sp, -40 | |
| ; SOFT-NEXT: sw $ra, 36($sp) # 4-byte Folded Spill | |
| ; SOFT-NEXT: sw $20, 32($sp) # 4-byte Folded Spill | |
| ; SOFT-NEXT: sw $19, 28($sp) # 4-byte Folded Spill | |
| ; SOFT-NEXT: sw $18, 24($sp) # 4-byte Folded Spill | |
| ; SOFT-NEXT: sw $17, 20($sp) # 4-byte Folded Spill | |
| ; SOFT-NEXT: sw $16, 16($sp) # 4-byte Folded Spill | |
| ; SOFT-NEXT: move $16, $7 | |
| ; SOFT-NEXT: move $18, $4 | |
| ; SOFT-NEXT: lw $4, 60($sp) | |
| ; SOFT-NEXT: lw $5, 76($sp) | |
| ; SOFT-NEXT: jal ldexpf | |
| ; SOFT-NEXT: move $17, $6 | |
| ; SOFT-NEXT: lw $19, 64($sp) | |
| ; SOFT-NEXT: lw $20, 68($sp) | |
| ; SOFT-NEXT: lw $5, 72($sp) | |
| ; SOFT-NEXT: lw $4, 56($sp) | |
| ; SOFT-NEXT: jal ldexpf | |
| ; SOFT-NEXT: sw $2, 12($18) | |
| ; SOFT-NEXT: sw $2, 8($18) | |
| ; SOFT-NEXT: move $4, $16 | |
| ; SOFT-NEXT: jal ldexpf | |
| ; SOFT-NEXT: move $5, $20 | |
| ; SOFT-NEXT: sw $2, 4($18) | |
| ; SOFT-NEXT: move $4, $17 | |
| ; SOFT-NEXT: jal ldexpf | |
| ; SOFT-NEXT: move $5, $19 | |
| ; SOFT-NEXT: sw $2, 0($18) | |
| ; SOFT-NEXT: lw $16, 16($sp) # 4-byte Folded Reload | |
| ; SOFT-NEXT: lw $17, 20($sp) # 4-byte Folded Reload | |
| ; SOFT-NEXT: lw $18, 24($sp) # 4-byte Folded Reload | |
| ; SOFT-NEXT: lw $19, 28($sp) # 4-byte Folded Reload | |
| ; SOFT-NEXT: lw $20, 32($sp) # 4-byte Folded Reload | |
| ; SOFT-NEXT: lw $ra, 36($sp) # 4-byte Folded Reload | |
| ; SOFT-NEXT: jr $ra | |
| ; SOFT-NEXT: addiu $sp, $sp, 40 | |
| %1 = call <4 x float> @llvm.ldexp.v4f32.v4i32(<4 x float> %val, <4 x i32> %exp) | |
| ret <4 x float> %1 | |
| } | |
| define half @ldexp_f16(half %arg0, i32 %arg1) nounwind { | |
| ; SOFT-LABEL: ldexp_f16: | |
| ; SOFT: # %bb.0: | |
| ; SOFT-NEXT: addiu $sp, $sp, -24 | |
| ; SOFT-NEXT: sw $ra, 20($sp) # 4-byte Folded Spill | |
| ; SOFT-NEXT: sw $16, 16($sp) # 4-byte Folded Spill | |
| ; SOFT-NEXT: move $16, $5 | |
| ; SOFT-NEXT: jal __extendhfsf2 | |
| ; SOFT-NEXT: andi $4, $4, 65535 | |
| ; SOFT-NEXT: move $4, $2 | |
| ; SOFT-NEXT: jal ldexpf | |
| ; SOFT-NEXT: move $5, $16 | |
| ; SOFT-NEXT: jal __truncsfhf2 | |
| ; SOFT-NEXT: move $4, $2 | |
| ; SOFT-NEXT: lw $16, 16($sp) # 4-byte Folded Reload | |
| ; SOFT-NEXT: lw $ra, 20($sp) # 4-byte Folded Reload | |
| ; SOFT-NEXT: jr $ra | |
| ; SOFT-NEXT: addiu $sp, $sp, 24 | |
| %ldexp = call half @llvm.ldexp.f16.i32(half %arg0, i32 %arg1) | |
| ret half %ldexp | |
| } | |
| declare double @llvm.ldexp.f64.i32(double, i32) #0 | |
| declare float @llvm.ldexp.f32.i32(float, i32) #0 | |
| declare <2 x float> @llvm.ldexp.v2f32.v2i32(<2 x float>, <2 x i32>) #0 | |
| declare <4 x float> @llvm.ldexp.v4f32.v4i32(<4 x float>, <4 x i32>) #0 | |
| declare half @llvm.ldexp.f16.i32(half, i32) #0 | |
| attributes #0 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) } |