| ; RUN: llc %s -stop-after=dxil-resource-access -o - | FileCheck %s | |
| ; RUN: llc %s -o - | FileCheck %s --check-prefixes=CHECK,CHECK-PRINT | |
| target triple = "dxil-pc-shadermodel6.6-compute" | |
| ; This test makes sure that if resources are referenced in a function that | |
| ; is not used, then after the function is optimized out we also remove: | |
| ; - unused resource initialization calls | |
| ; - unused associated global resource variables | |
| ; - resource name strings | |
| %__cblayout_CB = type <{ i32, float }> | |
| %"__cblayout_$Globals" = type <{ i32, float }> | |
| @CB.cb = internal global target("dx.CBuffer", %__cblayout_CB) poison | |
| @c = external hidden local_unnamed_addr addrspace(2) global i32, align 4 | |
| @CB.str = private unnamed_addr constant [3 x i8] c"CB\00", align 1 | |
| @_ZL3Buf.0 = internal unnamed_addr global target("dx.TypedBuffer", float, 1, 0, 0) poison, align 4 | |
| @.str = private unnamed_addr constant [4 x i8] c"Buf\00", align 1 | |
| @a = external hidden local_unnamed_addr addrspace(2) global i32, align 4 | |
| @"$Globals.cb" = internal global target("dx.CBuffer", %"__cblayout_$Globals") poison | |
| @"$Globals.str" = private unnamed_addr constant [9 x i8] c"$Globals\00", align 1 | |
| ; Unused function that references resources | |
| define hidden void @_Z3foov() local_unnamed_addr #1 { | |
| entry: | |
| %0 = load i32, ptr addrspace(2) @a, align 4 | |
| %1 = load i32, ptr addrspace(2) @c, align 4 | |
| %add = add nsw i32 %1, %0 | |
| %conv = sitofp i32 %add to float | |
| %2 = load target("dx.TypedBuffer", float, 1, 0, 0), ptr @_ZL3Buf.0, align 4 | |
| %3 = tail call noundef nonnull align 4 dereferenceable(4) ptr @llvm.dx.resource.getpointer.p0.tdx.TypedBuffer_f32_1_0_0t.i32(target("dx.TypedBuffer", float, 1, 0, 0) %2, i32 0) | |
| store float %conv, ptr %3, align 4 | |
| ret void | |
| } | |
| define void @main() { | |
| entry: | |
| ; CBuffers | |
| %cb_handle0 = tail call target("dx.CBuffer", %__cblayout_CB) @llvm.dx.resource.handlefromimplicitbinding.tdx.CBuffer_s___cblayout_CBst(i32 0, i32 0, i32 1, i32 0, ptr nonnull @CB.str) | |
| store target("dx.CBuffer", %__cblayout_CB) %cb_handle0, ptr @CB.cb, align 4 | |
| %uav_handle = tail call target("dx.TypedBuffer", float, 1, 0, 0) @llvm.dx.resource.handlefrombinding.tdx.TypedBuffer_f32_1_0_0t(i32 0, i32 0, i32 1, i32 0, ptr nonnull @.str) | |
| store target("dx.TypedBuffer", float, 1, 0, 0) %uav_handle, ptr @_ZL3Buf.0, align 4 | |
| %cb_handle1 = tail call target("dx.CBuffer", %"__cblayout_$Globals") @"llvm.dx.resource.handlefromimplicitbinding.tdx.CBuffer_s___cblayout_$Globalsst"(i32 1, i32 0, i32 1, i32 0, ptr nonnull @"$Globals.str") | |
| store target("dx.CBuffer", %"__cblayout_$Globals") %cb_handle1, ptr @"$Globals.cb", align 4 | |
| ret void | |
| } | |
| !hlsl.cbs = !{!0, !1} | |
| ; This is a list of all the constant buffers in the shader. | |
| ; The null values in the list indicate that the corresponding constant is not used in the shader. | |
| !0 = distinct !{ptr @CB.cb, ptr addrspace(2) @c, null} | |
| !1 = distinct !{ptr @"$Globals.cb", ptr addrspace(2) @a, null} | |
| ; Make sure the resource globals and initialization calls are removed from the module | |
| ; CHECK-NOT: @CB.cb | |
| ; CHECK-NOT: @c | |
| ; CHECK-NOT: @CB.str | |
| ; CHECK-NOT: @_ZL3Buf.0 | |
| ; CHECK-NOT: @.str | |
| ; CHECK-NOT: @a | |
| ; CHECK-NOT: @"$Globals.cb" | |
| ; CHECK-NOT: @"$Globals.str" | |
| ; CHECK-NOT: call {{.*}} llvm.dx.resource.handlefrombinding | |
| ; CHECK-NOT: call {{.*}} llvm.dx.resource.handlefromimplicitbinding | |
| ; Make sure the resource bindings table is empty | |
| ; CHECK-PRINT: ; Resource Bindings: | |
| ; CHECK-PRINT-NEXT: ; | |
| ; CHECK-PRINT-NEXT: ; Name Type Format Dim ID HLSL Bind Count | |
| ; CHECK-PRINT-NEXT: ; ------------------------------ ---------- ------- ----------- ------- -------------- --------- | |
| ; CHECK-PRINT-NEXT: ; | |
| ; CHECK-PRINT-NEXT: ; ModuleID | |
| ; CHECK-PRINT-NOT: ; Buf | |
| ; CHECK-PRINT-NOT: ; CB | |
| ; CHECK-PRINT-NOT: ; $Globals |