| ; Use llc for this test so that we don't abort after the first error. | |
| ; RUN: not llc %s -disable-dxil-remove-unused-resources -o /dev/null 2>&1 | FileCheck %s | |
| ; Check multiple overlap errors. | |
| ; A overlaps with B | |
| ; A overlaps with C | |
| ; B overlaps with C | |
| ; StructuredBuffer<float> A[5] : register(t1); // 1-5 | |
| ; StructuredBuffer<float> B[2] : register(t2); // 2-3 | |
| ; StructuredBuffer<float> C[3] : register(t3); // 3-5 | |
| ; CHECK: error: resource A at register 1 overlaps with resource B at register 2 in space 0 | |
| ; CHECK: error: resource A at register 1 overlaps with resource C at register 3 in space 0 | |
| ; CHECK: error: resource B at register 2 overlaps with resource C at register 3 in space 0 | |
| target triple = "dxil-pc-shadermodel6.3-library" | |
| @A.str = private unnamed_addr constant [2 x i8] c"A\00", align 1 | |
| @B.str = private unnamed_addr constant [2 x i8] c"B\00", align 1 | |
| @C.str = private unnamed_addr constant [2 x i8] c"C\00", align 1 | |
| ; Fake globals to store handles in; this is to make sure the handlefrombinding calls | |
| ; are not optimized away by llc. | |
| @One = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4 | |
| @Two = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4 | |
| @Three = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4 | |
| define void @test_overlapping() "hlsl.export" { | |
| entry: | |
| %h1 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 1, i32 5, i32 0, ptr @A.str) | |
| store target("dx.RawBuffer", float, 0, 0) %h1, ptr @One, align 4 | |
| %h2 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 2, i32 2, i32 0, ptr @B.str) | |
| store target("dx.RawBuffer", float, 0, 0) %h2, ptr @Two, align 4 | |
| %h3 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 3, i32 3, i32 4, ptr @C.str) | |
| store target("dx.RawBuffer", float, 0, 0) %h3, ptr @Three, align 4 | |
| ret void | |
| } |