| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py | |
| ;RUN: llc < %s -mtriple=amdgpu6.01 | FileCheck -check-prefixes=PREGFX10 %s | |
| ;RUN: llc < %s -mtriple=amdgpu8.02 | FileCheck -check-prefixes=PREGFX10 %s | |
| ;RUN: llc < %s -mtriple=amdgpu10.10 | FileCheck -check-prefixes=GFX10 %s | |
| ;RUN: llc < %s -mtriple=amdgpu11.00 | FileCheck -check-prefixes=GFX11 %s | |
| ;RUN: llc < %s -mtriple=amdgpu12.00 | FileCheck -check-prefixes=GFX12,GFX12-SDAG %s | |
| ;RUN: llc < %s -global-isel -mtriple=amdgpu12.00 | FileCheck -check-prefixes=GFX12,GFX12-GISEL %s | |
| define amdgpu_vs {<4 x float>, <4 x float>, <4 x float>, <4 x float>} @tbuffer_load(<4 x i32> inreg) { | |
| ; PREGFX10-LABEL: tbuffer_load: | |
| ; PREGFX10: ; %bb.0: ; %main_body | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v12, 0 | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v12, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] idxen | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[4:7], v12, s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] idxen glc | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[8:11], v12, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] idxen slc | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[12:15], v12, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] idxen glc | |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; PREGFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: tbuffer_load: | |
| ; GFX10: ; %bb.0: ; %main_body | |
| ; GFX10-NEXT: v_mov_b32_e32 v16, 0 | |
| ; GFX10-NEXT: s_clause 0x3 | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v16, s[0:3], 0 format:78 idxen | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[4:7], v16, s[0:3], 0 format:[BUF_FMT_32_32_SINT] idxen glc | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[8:11], v16, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen slc | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[12:15], v16, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen glc dlc | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-LABEL: tbuffer_load: | |
| ; GFX11: ; %bb.0: ; %main_body | |
| ; GFX11-NEXT: v_mov_b32_e32 v12, 0 | |
| ; GFX11-NEXT: s_clause 0x3 | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v12, s[0:3], 0 format:78 idxen | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[4:7], v12, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen glc | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[8:11], v12, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen slc | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[12:15], v12, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen glc dlc | |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-SDAG-LABEL: tbuffer_load: | |
| ; GFX12-SDAG: ; %bb.0: ; %main_body | |
| ; GFX12-SDAG-NEXT: v_mov_b32_e32 v12, 0 | |
| ; GFX12-SDAG-NEXT: s_clause 0x3 | |
| ; GFX12-SDAG-NEXT: tbuffer_load_format_xyzw v[0:3], v12, s[0:3], null format:78 idxen | |
| ; GFX12-SDAG-NEXT: tbuffer_load_format_xyzw v[4:7], v12, s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen th:TH_LOAD_NT | |
| ; GFX12-SDAG-NEXT: tbuffer_load_format_xyzw v[8:11], v12, s[0:3], null format:[BUF_FMT_32_FLOAT] idxen th:TH_LOAD_HT | |
| ; GFX12-SDAG-NEXT: tbuffer_load_format_xyzw v[12:15], v12, s[0:3], null format:[BUF_FMT_32_FLOAT] idxen th:TH_LOAD_RT_NT | |
| ; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-SDAG-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-GISEL-LABEL: tbuffer_load: | |
| ; GFX12-GISEL: ; %bb.0: ; %main_body | |
| ; GFX12-GISEL-NEXT: v_mov_b32_e32 v12, 0 | |
| ; GFX12-GISEL-NEXT: s_clause 0x3 | |
| ; GFX12-GISEL-NEXT: tbuffer_load_format_xyzw v[0:3], v12, s[0:3], null format:78 idxen | |
| ; GFX12-GISEL-NEXT: tbuffer_load_format_xyzw v[4:7], v12, s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen th:TH_LOAD_NT | |
| ; GFX12-GISEL-NEXT: tbuffer_load_format_xyzw v[8:11], v12, s[0:3], null format:[BUF_FMT_32_FLOAT] idxen th:TH_LOAD_HT | |
| ; GFX12-GISEL-NEXT: tbuffer_load_format_xyzw v[12:15], v12, s[0:3], null format:[BUF_FMT_32_FLOAT] idxen th:TH_LOAD_RT_NT | |
| ; GFX12-GISEL-NEXT: s_wait_loadcnt 0x3 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s0, v0 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s1, v1 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s2, v2 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s3, v3 | |
| ; GFX12-GISEL-NEXT: s_wait_loadcnt 0x2 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s4, v4 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s5, v5 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s6, v6 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s7, v7 | |
| ; GFX12-GISEL-NEXT: s_wait_loadcnt 0x1 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s8, v8 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s9, v9 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s10, v10 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s11, v11 | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, s1 | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v2, s2 :: v_dual_mov_b32 v3, s3 | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v4, s4 :: v_dual_mov_b32 v5, s5 | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v6, s6 :: v_dual_mov_b32 v7, s7 | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v8, s8 :: v_dual_mov_b32 v9, s9 | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v10, s10 :: v_dual_mov_b32 v11, s11 | |
| ; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-GISEL-NEXT: ; return to shader part epilog | |
| main_body: | |
| %vdata = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 78, i32 0) | |
| %vdata_glc = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 63, i32 1) | |
| %vdata_slc = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 22, i32 2) | |
| %vdata_f32 = call <4 x float> @llvm.amdgcn.struct.tbuffer.load.v4f32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 22, i32 5) | |
| %vdata.f = bitcast <4 x i32> %vdata to <4 x float> | |
| %vdata_glc.f = bitcast <4 x i32> %vdata_glc to <4 x float> | |
| %vdata_slc.f = bitcast <4 x i32> %vdata_slc to <4 x float> | |
| %r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>, <4 x float>} poison, <4 x float> %vdata.f, 0 | |
| %r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %vdata_glc.f, 1 | |
| %r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %vdata_slc.f, 2 | |
| %r3 = insertvalue {<4 x float>, <4 x float>, <4 x float>, <4 x float>} %r2, <4 x float> %vdata_f32, 3 | |
| ret {<4 x float>, <4 x float>, <4 x float>, <4 x float>} %r3 | |
| } | |
| define amdgpu_vs <4 x float> @tbuffer_load_immoffs(<4 x i32> inreg) { | |
| ; PREGFX10-LABEL: tbuffer_load_immoffs: | |
| ; PREGFX10: ; %bb.0: ; %main_body | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, 0 | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] idxen offset:42 | |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; PREGFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: tbuffer_load_immoffs: | |
| ; GFX10: ; %bb.0: ; %main_body | |
| ; GFX10-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:78 idxen offset:42 | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-LABEL: tbuffer_load_immoffs: | |
| ; GFX11: ; %bb.0: ; %main_body | |
| ; GFX11-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:78 idxen offset:42 | |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-SDAG-LABEL: tbuffer_load_immoffs: | |
| ; GFX12-SDAG: ; %bb.0: ; %main_body | |
| ; GFX12-SDAG-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX12-SDAG-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], null format:78 idxen offset:42 | |
| ; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-SDAG-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-GISEL-LABEL: tbuffer_load_immoffs: | |
| ; GFX12-GISEL: ; %bb.0: ; %main_body | |
| ; GFX12-GISEL-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX12-GISEL-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], null format:78 idxen offset:42 | |
| ; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s0, v0 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s1, v1 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s2, v2 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s3, v3 | |
| ; GFX12-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_2) | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, s1 | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v2, s2 :: v_dual_mov_b32 v3, s3 | |
| ; GFX12-GISEL-NEXT: ; return to shader part epilog | |
| main_body: | |
| %vdata = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 42, i32 0, i32 78, i32 0) | |
| %vdata.f = bitcast <4 x i32> %vdata to <4 x float> | |
| ret <4 x float> %vdata.f | |
| } | |
| define amdgpu_vs {<4 x float>, <4 x float>, <4 x float>} @tbuffer_load_immoffs_large(<4 x i32> inreg, i32 inreg %soffs) { | |
| ; PREGFX10-LABEL: tbuffer_load_immoffs_large: | |
| ; PREGFX10: ; %bb.0: | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v8, 0 | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v8, s[0:3], 61 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_USCALED] idxen offset:4095 | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[4:7], v8, s[0:3], s4 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_SSCALED] idxen offset:73 | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[8:11], v8, s[0:3], s4 format:[BUF_DATA_FORMAT_32_32_32,BUF_NUM_FORMAT_UINT] idxen offset:1 | |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; PREGFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: tbuffer_load_immoffs_large: | |
| ; GFX10: ; %bb.0: | |
| ; GFX10-NEXT: v_mov_b32_e32 v12, 0 | |
| ; GFX10-NEXT: s_clause 0x2 | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v12, s[0:3], 61 format:[BUF_FMT_10_10_10_2_SSCALED] idxen offset:4095 | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[4:7], v12, s[0:3], s4 format:[BUF_FMT_32_32_UINT] idxen offset:73 | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[8:11], v12, s[0:3], s4 format:[BUF_FMT_32_32_32_32_FLOAT] idxen offset:1 | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-LABEL: tbuffer_load_immoffs_large: | |
| ; GFX11: ; %bb.0: | |
| ; GFX11-NEXT: v_mov_b32_e32 v8, 0 | |
| ; GFX11-NEXT: s_clause 0x2 | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v8, s[0:3], 61 format:[BUF_FMT_8_8_8_8_SINT] idxen offset:4095 | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[4:7], v8, s[0:3], s4 format:[BUF_FMT_32_32_32_32_SINT] idxen offset:73 | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[8:11], v8, s[0:3], s4 format:77 idxen offset:1 | |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-SDAG-LABEL: tbuffer_load_immoffs_large: | |
| ; GFX12-SDAG: ; %bb.0: | |
| ; GFX12-SDAG-NEXT: v_mov_b32_e32 v8, 0 | |
| ; GFX12-SDAG-NEXT: s_mov_b32 s5, 61 | |
| ; GFX12-SDAG-NEXT: s_clause 0x2 | |
| ; GFX12-SDAG-NEXT: tbuffer_load_format_xyzw v[0:3], v8, s[0:3], s5 format:[BUF_FMT_8_8_8_8_SINT] idxen offset:4095 | |
| ; GFX12-SDAG-NEXT: tbuffer_load_format_xyzw v[4:7], v8, s[0:3], s4 format:[BUF_FMT_32_32_32_32_SINT] idxen offset:73 | |
| ; GFX12-SDAG-NEXT: tbuffer_load_format_xyzw v[8:11], v8, s[0:3], s4 format:77 idxen offset:1 | |
| ; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-SDAG-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-GISEL-LABEL: tbuffer_load_immoffs_large: | |
| ; GFX12-GISEL: ; %bb.0: | |
| ; GFX12-GISEL-NEXT: v_mov_b32_e32 v8, 0 | |
| ; GFX12-GISEL-NEXT: s_mov_b32 s5, 61 | |
| ; GFX12-GISEL-NEXT: s_clause 0x2 | |
| ; GFX12-GISEL-NEXT: tbuffer_load_format_xyzw v[0:3], v8, s[0:3], s5 format:[BUF_FMT_8_8_8_8_SINT] idxen offset:4095 | |
| ; GFX12-GISEL-NEXT: tbuffer_load_format_xyzw v[4:7], v8, s[0:3], s4 format:[BUF_FMT_32_32_32_32_SINT] idxen offset:73 | |
| ; GFX12-GISEL-NEXT: tbuffer_load_format_xyzw v[8:11], v8, s[0:3], s4 format:77 idxen offset:1 | |
| ; GFX12-GISEL-NEXT: s_wait_loadcnt 0x2 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s0, v0 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s1, v1 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s2, v2 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s3, v3 | |
| ; GFX12-GISEL-NEXT: s_wait_loadcnt 0x1 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s4, v4 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s5, v5 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s6, v6 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s7, v7 | |
| ; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s8, v8 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s9, v9 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s10, v10 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s11, v11 | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, s1 | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v2, s2 :: v_dual_mov_b32 v3, s3 | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v4, s4 :: v_dual_mov_b32 v5, s5 | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v6, s6 :: v_dual_mov_b32 v7, s7 | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v8, s8 :: v_dual_mov_b32 v9, s9 | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v10, s10 :: v_dual_mov_b32 v11, s11 | |
| ; GFX12-GISEL-NEXT: ; return to shader part epilog | |
| %vdata = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 4095, i32 61, i32 47, i32 0) | |
| %vdata_glc = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 73, i32 %soffs, i32 62, i32 0) | |
| %vdata_slc = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 1, i32 %soffs, i32 77, i32 0) | |
| %vdata.f = bitcast <4 x i32> %vdata to <4 x float> | |
| %vdata_glc.f = bitcast <4 x i32> %vdata_glc to <4 x float> | |
| %vdata_slc.f = bitcast <4 x i32> %vdata_slc to <4 x float> | |
| %r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} poison, <4 x float> %vdata.f, 0 | |
| %r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %vdata_glc.f, 1 | |
| %r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %vdata_slc.f, 2 | |
| ret {<4 x float>, <4 x float>, <4 x float>} %r2 | |
| } | |
| define amdgpu_vs <4 x float> @tbuffer_load_idx(<4 x i32> inreg, i32 %vindex) { | |
| ; PREGFX10-LABEL: tbuffer_load_idx: | |
| ; PREGFX10: ; %bb.0: ; %main_body | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] idxen | |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; PREGFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: tbuffer_load_idx: | |
| ; GFX10: ; %bb.0: ; %main_body | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:78 idxen | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-LABEL: tbuffer_load_idx: | |
| ; GFX11: ; %bb.0: ; %main_body | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:78 idxen | |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-LABEL: tbuffer_load_idx: | |
| ; GFX12: ; %bb.0: ; %main_body | |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], null format:78 idxen | |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-NEXT: ; return to shader part epilog | |
| main_body: | |
| %vdata = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 %vindex, i32 0, i32 0, i32 78, i32 0) | |
| %vdata.f = bitcast <4 x i32> %vdata to <4 x float> | |
| ret <4 x float> %vdata.f | |
| } | |
| define amdgpu_vs <4 x float> @tbuffer_load_ofs(<4 x i32> inreg, i32 %voffs) { | |
| ; PREGFX10-LABEL: tbuffer_load_ofs: | |
| ; PREGFX10: ; %bb.0: ; %main_body | |
| ; PREGFX10-NEXT: s_mov_b32 s4, 0 | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v1, v0 | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, s4 | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] idxen offen | |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; PREGFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: tbuffer_load_ofs: | |
| ; GFX10: ; %bb.0: ; %main_body | |
| ; GFX10-NEXT: s_mov_b32 s4, 0 | |
| ; GFX10-NEXT: v_mov_b32_e32 v1, v0 | |
| ; GFX10-NEXT: v_mov_b32_e32 v0, s4 | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:78 idxen offen | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-LABEL: tbuffer_load_ofs: | |
| ; GFX11: ; %bb.0: ; %main_body | |
| ; GFX11-NEXT: s_mov_b32 s4, 0 | |
| ; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | |
| ; GFX11-NEXT: v_dual_mov_b32 v1, v0 :: v_dual_mov_b32 v0, s4 | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:78 idxen offen | |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-LABEL: tbuffer_load_ofs: | |
| ; GFX12: ; %bb.0: ; %main_body | |
| ; GFX12-NEXT: v_dual_mov_b32 v1, v0 :: v_dual_mov_b32 v0, 0 | |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], null format:78 idxen offen | |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-NEXT: ; return to shader part epilog | |
| main_body: | |
| %vdata = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 %voffs, i32 0, i32 78, i32 0) | |
| %vdata.f = bitcast <4 x i32> %vdata to <4 x float> | |
| ret <4 x float> %vdata.f | |
| } | |
| define amdgpu_vs <4 x float> @tbuffer_load_ofs_imm(<4 x i32> inreg, i32 %voffs) { | |
| ; PREGFX10-LABEL: tbuffer_load_ofs_imm: | |
| ; PREGFX10: ; %bb.0: ; %main_body | |
| ; PREGFX10-NEXT: s_mov_b32 s4, 0 | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v1, v0 | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, s4 | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] idxen offen offset:52 | |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; PREGFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: tbuffer_load_ofs_imm: | |
| ; GFX10: ; %bb.0: ; %main_body | |
| ; GFX10-NEXT: s_mov_b32 s4, 0 | |
| ; GFX10-NEXT: v_mov_b32_e32 v1, v0 | |
| ; GFX10-NEXT: v_mov_b32_e32 v0, s4 | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:78 idxen offen offset:52 | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-LABEL: tbuffer_load_ofs_imm: | |
| ; GFX11: ; %bb.0: ; %main_body | |
| ; GFX11-NEXT: s_mov_b32 s4, 0 | |
| ; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | |
| ; GFX11-NEXT: v_dual_mov_b32 v1, v0 :: v_dual_mov_b32 v0, s4 | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:78 idxen offen offset:52 | |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-LABEL: tbuffer_load_ofs_imm: | |
| ; GFX12: ; %bb.0: ; %main_body | |
| ; GFX12-NEXT: v_dual_mov_b32 v1, v0 :: v_dual_mov_b32 v0, 0 | |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], null format:78 idxen offen offset:52 | |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-NEXT: ; return to shader part epilog | |
| main_body: | |
| %ofs = add i32 %voffs, 52 | |
| %vdata = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 %ofs, i32 0, i32 78, i32 0) | |
| %vdata.f = bitcast <4 x i32> %vdata to <4 x float> | |
| ret <4 x float> %vdata.f | |
| } | |
| define amdgpu_vs <4 x float> @tbuffer_load_both(<4 x i32> inreg, i32 %vindex, i32 %voffs) { | |
| ; PREGFX10-LABEL: tbuffer_load_both: | |
| ; PREGFX10: ; %bb.0: ; %main_body | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] idxen offen | |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; PREGFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: tbuffer_load_both: | |
| ; GFX10: ; %bb.0: ; %main_body | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:78 idxen offen | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-LABEL: tbuffer_load_both: | |
| ; GFX11: ; %bb.0: ; %main_body | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:78 idxen offen | |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-LABEL: tbuffer_load_both: | |
| ; GFX12: ; %bb.0: ; %main_body | |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], null format:78 idxen offen | |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-NEXT: ; return to shader part epilog | |
| main_body: | |
| %vdata = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 %vindex, i32 %voffs, i32 0, i32 78, i32 0) | |
| %vdata.f = bitcast <4 x i32> %vdata to <4 x float> | |
| ret <4 x float> %vdata.f | |
| } | |
| define amdgpu_vs <2 x float> @buffer_load_xy(<4 x i32> inreg %rsrc) { | |
| ; PREGFX10-LABEL: buffer_load_xy: | |
| ; PREGFX10: ; %bb.0: | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, 0 | |
| ; PREGFX10-NEXT: tbuffer_load_format_xy v[0:1], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32,BUF_NUM_FORMAT_UINT] idxen | |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; PREGFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: buffer_load_xy: | |
| ; GFX10: ; %bb.0: | |
| ; GFX10-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX10-NEXT: tbuffer_load_format_xy v[0:1], v0, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-LABEL: buffer_load_xy: | |
| ; GFX11: ; %bb.0: | |
| ; GFX11-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX11-NEXT: tbuffer_load_format_xy v[0:1], v0, s[0:3], 0 format:77 idxen | |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-SDAG-LABEL: buffer_load_xy: | |
| ; GFX12-SDAG: ; %bb.0: | |
| ; GFX12-SDAG-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX12-SDAG-NEXT: tbuffer_load_format_xy v[0:1], v0, s[0:3], null format:77 idxen | |
| ; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-SDAG-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-GISEL-LABEL: buffer_load_xy: | |
| ; GFX12-GISEL: ; %bb.0: | |
| ; GFX12-GISEL-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX12-GISEL-NEXT: tbuffer_load_format_xy v[0:1], v0, s[0:3], null format:77 idxen | |
| ; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s0, v0 | |
| ; GFX12-GISEL-NEXT: v_readfirstlane_b32 s1, v1 | |
| ; GFX12-GISEL-NEXT: s_delay_alu instid0(VALU_DEP_1) | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v0, s0 :: v_dual_mov_b32 v1, s1 | |
| ; GFX12-GISEL-NEXT: ; return to shader part epilog | |
| %vdata = call <2 x i32> @llvm.amdgcn.struct.tbuffer.load.v2i32(<4 x i32> %rsrc, i32 0, i32 0, i32 0, i32 77, i32 0) | |
| %vdata.f = bitcast <2 x i32> %vdata to <2 x float> | |
| ret <2 x float> %vdata.f | |
| } | |
| define amdgpu_vs float @buffer_load_x(<4 x i32> inreg %rsrc) { | |
| ; PREGFX10-LABEL: buffer_load_x: | |
| ; PREGFX10: ; %bb.0: | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, 0 | |
| ; PREGFX10-NEXT: tbuffer_load_format_x v0, v0, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32,BUF_NUM_FORMAT_UINT] idxen | |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; PREGFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: buffer_load_x: | |
| ; GFX10: ; %bb.0: | |
| ; GFX10-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX10-NEXT: tbuffer_load_format_x v0, v0, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-LABEL: buffer_load_x: | |
| ; GFX11: ; %bb.0: | |
| ; GFX11-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX11-NEXT: tbuffer_load_format_x v0, v0, s[0:3], 0 format:77 idxen | |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-LABEL: buffer_load_x: | |
| ; GFX12: ; %bb.0: | |
| ; GFX12-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX12-NEXT: tbuffer_load_format_x v0, v0, s[0:3], null format:77 idxen | |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-NEXT: ; return to shader part epilog | |
| %vdata = call i32 @llvm.amdgcn.struct.tbuffer.load.i32(<4 x i32> %rsrc, i32 0, i32 0, i32 0, i32 77, i32 0) | |
| %vdata.f = bitcast i32 %vdata to float | |
| ret float %vdata.f | |
| } | |
| define amdgpu_ps <4 x float> @buffer_load_voffset_large_12bit(<4 x i32> inreg) { | |
| ; PREGFX10-LABEL: buffer_load_voffset_large_12bit: | |
| ; PREGFX10: ; %bb.0: ; %main_body | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, 0 | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] idxen offset:4092 | |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; PREGFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: buffer_load_voffset_large_12bit: | |
| ; GFX10: ; %bb.0: ; %main_body | |
| ; GFX10-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_FMT_32_32_SINT] idxen offset:4092 | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-LABEL: buffer_load_voffset_large_12bit: | |
| ; GFX11: ; %bb.0: ; %main_body | |
| ; GFX11-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen offset:4092 | |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-LABEL: buffer_load_voffset_large_12bit: | |
| ; GFX12: ; %bb.0: ; %main_body | |
| ; GFX12-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen offset:4092 | |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-NEXT: ; return to shader part epilog | |
| main_body: | |
| %data = call <4 x float> @llvm.amdgcn.struct.tbuffer.load.v4f32(<4 x i32> %0, i32 0, i32 4092, i32 0, i32 63, i32 0) | |
| ret <4 x float> %data | |
| } | |
| define amdgpu_ps <4 x float> @tbuffer_load_voffset_large_13bit(<4 x i32> inreg) { | |
| ; PREGFX10-LABEL: tbuffer_load_voffset_large_13bit: | |
| ; PREGFX10: ; %bb.0: ; %main_body | |
| ; PREGFX10-NEXT: s_mov_b32 s4, 0 | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v1, 0x1000 | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, s4 | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] idxen offen offset:4092 | |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; PREGFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: tbuffer_load_voffset_large_13bit: | |
| ; GFX10: ; %bb.0: ; %main_body | |
| ; GFX10-NEXT: s_mov_b32 s4, 0 | |
| ; GFX10-NEXT: v_mov_b32_e32 v1, 0x1000 | |
| ; GFX10-NEXT: v_mov_b32_e32 v0, s4 | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_SINT] idxen offen offset:4092 | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-LABEL: tbuffer_load_voffset_large_13bit: | |
| ; GFX11: ; %bb.0: ; %main_body | |
| ; GFX11-NEXT: s_mov_b32 s4, 0 | |
| ; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | |
| ; GFX11-NEXT: v_dual_mov_b32 v1, 0x1000 :: v_dual_mov_b32 v0, s4 | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen offen offset:4092 | |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-LABEL: tbuffer_load_voffset_large_13bit: | |
| ; GFX12: ; %bb.0: ; %main_body | |
| ; GFX12-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen offset:8188 | |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-NEXT: ; return to shader part epilog | |
| main_body: | |
| %data = call <4 x float> @llvm.amdgcn.struct.tbuffer.load.v4f32(<4 x i32> %0, i32 0, i32 8188, i32 0, i32 63, i32 0) | |
| ret <4 x float> %data | |
| } | |
| define amdgpu_ps <4 x float> @tbuffer_load_voffset_large_16bit(<4 x i32> inreg) { | |
| ; PREGFX10-LABEL: tbuffer_load_voffset_large_16bit: | |
| ; PREGFX10: ; %bb.0: ; %main_body | |
| ; PREGFX10-NEXT: s_mov_b32 s4, 0 | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v1, 0xf000 | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, s4 | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] idxen offen offset:4092 | |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; PREGFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: tbuffer_load_voffset_large_16bit: | |
| ; GFX10: ; %bb.0: ; %main_body | |
| ; GFX10-NEXT: s_mov_b32 s4, 0 | |
| ; GFX10-NEXT: v_mov_b32_e32 v1, 0xf000 | |
| ; GFX10-NEXT: v_mov_b32_e32 v0, s4 | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_SINT] idxen offen offset:4092 | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-LABEL: tbuffer_load_voffset_large_16bit: | |
| ; GFX11: ; %bb.0: ; %main_body | |
| ; GFX11-NEXT: s_mov_b32 s4, 0 | |
| ; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | |
| ; GFX11-NEXT: v_dual_mov_b32 v1, 0xf000 :: v_dual_mov_b32 v0, s4 | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen offen offset:4092 | |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-LABEL: tbuffer_load_voffset_large_16bit: | |
| ; GFX12: ; %bb.0: ; %main_body | |
| ; GFX12-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen offset:65532 | |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-NEXT: ; return to shader part epilog | |
| main_body: | |
| %data = call <4 x float> @llvm.amdgcn.struct.tbuffer.load.v4f32(<4 x i32> %0, i32 0, i32 65532, i32 0, i32 63, i32 0) | |
| ret <4 x float> %data | |
| } | |
| define amdgpu_ps <4 x float> @tbuffer_load_voffset_large_23bit(<4 x i32> inreg) { | |
| ; PREGFX10-LABEL: tbuffer_load_voffset_large_23bit: | |
| ; PREGFX10: ; %bb.0: ; %main_body | |
| ; PREGFX10-NEXT: s_mov_b32 s4, 0 | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v1, 0x7ff000 | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, s4 | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] idxen offen offset:4092 | |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; PREGFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: tbuffer_load_voffset_large_23bit: | |
| ; GFX10: ; %bb.0: ; %main_body | |
| ; GFX10-NEXT: s_mov_b32 s4, 0 | |
| ; GFX10-NEXT: v_mov_b32_e32 v1, 0x7ff000 | |
| ; GFX10-NEXT: v_mov_b32_e32 v0, s4 | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_SINT] idxen offen offset:4092 | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-LABEL: tbuffer_load_voffset_large_23bit: | |
| ; GFX11: ; %bb.0: ; %main_body | |
| ; GFX11-NEXT: s_mov_b32 s4, 0 | |
| ; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | |
| ; GFX11-NEXT: v_dual_mov_b32 v1, 0x7ff000 :: v_dual_mov_b32 v0, s4 | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen offen offset:4092 | |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-LABEL: tbuffer_load_voffset_large_23bit: | |
| ; GFX12: ; %bb.0: ; %main_body | |
| ; GFX12-NEXT: v_mov_b32_e32 v0, 0 | |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen offset:8388604 | |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-NEXT: ; return to shader part epilog | |
| main_body: | |
| %data = call <4 x float> @llvm.amdgcn.struct.tbuffer.load.v4f32(<4 x i32> %0, i32 0, i32 8388604, i32 0, i32 63, i32 0) | |
| ret <4 x float> %data | |
| } | |
| define amdgpu_ps <4 x float> @tbuffer_load_voffset_large_24bit(<4 x i32> inreg) { | |
| ; PREGFX10-LABEL: tbuffer_load_voffset_large_24bit: | |
| ; PREGFX10: ; %bb.0: ; %main_body | |
| ; PREGFX10-NEXT: s_mov_b32 s4, 0 | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v1, 0xfff000 | |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, s4 | |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] idxen offen offset:4092 | |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; PREGFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: tbuffer_load_voffset_large_24bit: | |
| ; GFX10: ; %bb.0: ; %main_body | |
| ; GFX10-NEXT: s_mov_b32 s4, 0 | |
| ; GFX10-NEXT: v_mov_b32_e32 v1, 0xfff000 | |
| ; GFX10-NEXT: v_mov_b32_e32 v0, s4 | |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_SINT] idxen offen offset:4092 | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-LABEL: tbuffer_load_voffset_large_24bit: | |
| ; GFX11: ; %bb.0: ; %main_body | |
| ; GFX11-NEXT: s_mov_b32 s4, 0 | |
| ; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | |
| ; GFX11-NEXT: v_dual_mov_b32 v1, 0xfff000 :: v_dual_mov_b32 v0, s4 | |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen offen offset:4092 | |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-SDAG-LABEL: tbuffer_load_voffset_large_24bit: | |
| ; GFX12-SDAG: ; %bb.0: ; %main_body | |
| ; GFX12-SDAG-NEXT: v_dual_mov_b32 v1, 0x800000 :: v_dual_mov_b32 v0, 0 | |
| ; GFX12-SDAG-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen offen offset:8388604 | |
| ; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-SDAG-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-GISEL-LABEL: tbuffer_load_voffset_large_24bit: | |
| ; GFX12-GISEL: ; %bb.0: ; %main_body | |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v0, 0 :: v_dual_mov_b32 v1, 0x800000 | |
| ; GFX12-GISEL-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen offen offset:8388604 | |
| ; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-GISEL-NEXT: ; return to shader part epilog | |
| main_body: | |
| %data = call <4 x float> @llvm.amdgcn.struct.tbuffer.load.v4f32(<4 x i32> %0, i32 0, i32 16777212, i32 0, i32 63, i32 0) | |
| ret <4 x float> %data | |
| } | |
| declare i32 @llvm.amdgcn.struct.tbuffer.load.i32(<4 x i32>, i32, i32, i32, i32, i32) | |
| declare <2 x i32> @llvm.amdgcn.struct.tbuffer.load.v2i32(<4 x i32>, i32, i32, i32, i32, i32) | |
| declare <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32>, i32, i32, i32, i32, i32) | |
| declare <4 x float> @llvm.amdgcn.struct.tbuffer.load.v4f32(<4 x i32>, i32, i32, i32, i32, i32) |