| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py | |
| ; RUN: llc -global-isel -mtriple=amdgpu9.00-mesa-mesa3d < %s | FileCheck -check-prefix=GFX9 %s | |
| ; RUN: llc -global-isel -mtriple=amdgpu10.10-mesa-mesa3d < %s | FileCheck -check-prefixes=GFX10 %s | |
| ; RUN: llc -global-isel -mtriple=amdgpu11.00-mesa-mesa3d -mattr=+real-true16 -amdgpu-enable-vopd=0 < %s | FileCheck -check-prefixes=GFX11,GFX11-TRUE16 %s | |
| ; RUN: llc -global-isel -mtriple=amdgpu11.00-mesa-mesa3d -mattr=-real-true16 -amdgpu-enable-vopd=0 < %s | FileCheck -check-prefixes=GFX11,GFX11-FAKE16 %s | |
| ; RUN: llc -global-isel -mtriple=amdgpu12.00-mesa-mesa3d -mattr=+real-true16 -amdgpu-enable-vopd=0 < %s | FileCheck -check-prefixes=GFX12,GFX12-TRUE16 %s | |
| ; RUN: llc -global-isel -mtriple=amdgpu12.00-mesa-mesa3d -mattr=-real-true16 -amdgpu-enable-vopd=0 < %s | FileCheck -check-prefixes=GFX12,GFX12-FAKE16 %s | |
| define amdgpu_ps <4 x float> @load_2darraymsaa_v4f32_xyzw(<8 x i32> inreg %rsrc, i16 %s, i16 %t, i16 %slice, i16 %fragid) { | |
| ; GFX9-LABEL: load_2darraymsaa_v4f32_xyzw: | |
| ; GFX9: ; %bb.0: | |
| ; GFX9-NEXT: v_lshlrev_b32_e32 v1, 16, v1 | |
| ; GFX9-NEXT: v_or_b32_sdwa v0, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 | |
| ; GFX9-NEXT: v_lshlrev_b32_e32 v1, 16, v3 | |
| ; GFX9-NEXT: s_mov_b32 s0, s2 | |
| ; GFX9-NEXT: s_mov_b32 s1, s3 | |
| ; GFX9-NEXT: s_mov_b32 s2, s4 | |
| ; GFX9-NEXT: s_mov_b32 s3, s5 | |
| ; GFX9-NEXT: s_mov_b32 s4, s6 | |
| ; GFX9-NEXT: s_mov_b32 s5, s7 | |
| ; GFX9-NEXT: s_mov_b32 s6, s8 | |
| ; GFX9-NEXT: s_mov_b32 s7, s9 | |
| ; GFX9-NEXT: v_or_b32_sdwa v1, v1, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 | |
| ; GFX9-NEXT: image_load v[0:3], v[0:1], s[0:7] dmask:0xf unorm a16 da | |
| ; GFX9-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX9-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: load_2darraymsaa_v4f32_xyzw: | |
| ; GFX10: ; %bb.0: | |
| ; GFX10-NEXT: v_lshlrev_b32_e32 v1, 16, v1 | |
| ; GFX10-NEXT: v_lshlrev_b32_e32 v3, 16, v3 | |
| ; GFX10-NEXT: s_mov_b32 s0, s2 | |
| ; GFX10-NEXT: s_mov_b32 s1, s3 | |
| ; GFX10-NEXT: s_mov_b32 s2, s4 | |
| ; GFX10-NEXT: v_or_b32_sdwa v0, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 | |
| ; GFX10-NEXT: v_or_b32_sdwa v1, v3, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 | |
| ; GFX10-NEXT: s_mov_b32 s3, s5 | |
| ; GFX10-NEXT: s_mov_b32 s4, s6 | |
| ; GFX10-NEXT: s_mov_b32 s5, s7 | |
| ; GFX10-NEXT: s_mov_b32 s6, s8 | |
| ; GFX10-NEXT: s_mov_b32 s7, s9 | |
| ; GFX10-NEXT: image_load v[0:3], v[0:1], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm a16 | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-TRUE16-LABEL: load_2darraymsaa_v4f32_xyzw: | |
| ; GFX11-TRUE16: ; %bb.0: | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v4, v0 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v5, v2 | |
| ; GFX11-TRUE16-NEXT: v_mov_b16_e32 v4.h, v1.l | |
| ; GFX11-TRUE16-NEXT: v_mov_b16_e32 v5.h, v3.l | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s0, s2 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s1, s3 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s2, s4 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s3, s5 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s4, s6 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s5, s7 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s6, s8 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s7, s9 | |
| ; GFX11-TRUE16-NEXT: image_load v[0:3], v[4:5], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm a16 | |
| ; GFX11-TRUE16-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-TRUE16-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-FAKE16-LABEL: load_2darraymsaa_v4f32_xyzw: | |
| ; GFX11-FAKE16: ; %bb.0: | |
| ; GFX11-FAKE16-NEXT: v_and_b32_e32 v0, 0xffff, v0 | |
| ; GFX11-FAKE16-NEXT: v_and_b32_e32 v2, 0xffff, v2 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s0, s2 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s1, s3 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s2, s4 | |
| ; GFX11-FAKE16-NEXT: v_lshl_or_b32 v0, v1, 16, v0 | |
| ; GFX11-FAKE16-NEXT: v_lshl_or_b32 v1, v3, 16, v2 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s3, s5 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s4, s6 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s5, s7 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s6, s8 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s7, s9 | |
| ; GFX11-FAKE16-NEXT: image_load v[0:3], v[0:1], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm a16 | |
| ; GFX11-FAKE16-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-FAKE16-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-TRUE16-LABEL: load_2darraymsaa_v4f32_xyzw: | |
| ; GFX12-TRUE16: ; %bb.0: | |
| ; GFX12-TRUE16-NEXT: v_mov_b16_e32 v0.h, v1.l | |
| ; GFX12-TRUE16-NEXT: v_mov_b16_e32 v2.h, v3.l | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s0, s2 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s1, s3 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s2, s4 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s3, s5 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s4, s6 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s5, s7 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s6, s8 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s7, s9 | |
| ; GFX12-TRUE16-NEXT: image_load v[0:3], [v0, v2], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY a16 | |
| ; GFX12-TRUE16-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-TRUE16-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-FAKE16-LABEL: load_2darraymsaa_v4f32_xyzw: | |
| ; GFX12-FAKE16: ; %bb.0: | |
| ; GFX12-FAKE16-NEXT: v_and_b32_e32 v0, 0xffff, v0 | |
| ; GFX12-FAKE16-NEXT: v_and_b32_e32 v2, 0xffff, v2 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s0, s2 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s1, s3 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s2, s4 | |
| ; GFX12-FAKE16-NEXT: v_lshl_or_b32 v0, v1, 16, v0 | |
| ; GFX12-FAKE16-NEXT: v_lshl_or_b32 v1, v3, 16, v2 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s3, s5 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s4, s6 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s5, s7 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s6, s8 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s7, s9 | |
| ; GFX12-FAKE16-NEXT: image_load v[0:3], [v0, v1], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY a16 | |
| ; GFX12-FAKE16-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-FAKE16-NEXT: ; return to shader part epilog | |
| %v = call <4 x float> @llvm.amdgcn.image.load.2darraymsaa.v4f32.i16(i32 15, i16 %s, i16 %t, i16 %slice, i16 %fragid, <8 x i32> %rsrc, i32 0, i32 0) | |
| ret <4 x float> %v | |
| } | |
| define amdgpu_ps <4 x float> @load_2darraymsaa_v4f32_xyzw_tfe(<8 x i32> inreg %rsrc, ptr addrspace(1) inreg %out, i16 %s, i16 %t, i16 %slice, i16 %fragid) { | |
| ; GFX9-LABEL: load_2darraymsaa_v4f32_xyzw_tfe: | |
| ; GFX9: ; %bb.0: | |
| ; GFX9-NEXT: v_lshlrev_b32_e32 v1, 16, v1 | |
| ; GFX9-NEXT: v_mov_b32_e32 v5, 0 | |
| ; GFX9-NEXT: v_or_b32_sdwa v10, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 | |
| ; GFX9-NEXT: v_lshlrev_b32_e32 v0, 16, v3 | |
| ; GFX9-NEXT: v_mov_b32_e32 v6, v5 | |
| ; GFX9-NEXT: v_mov_b32_e32 v7, v5 | |
| ; GFX9-NEXT: v_mov_b32_e32 v8, v5 | |
| ; GFX9-NEXT: v_mov_b32_e32 v9, v5 | |
| ; GFX9-NEXT: s_mov_b32 s0, s2 | |
| ; GFX9-NEXT: s_mov_b32 s1, s3 | |
| ; GFX9-NEXT: s_mov_b32 s2, s4 | |
| ; GFX9-NEXT: s_mov_b32 s3, s5 | |
| ; GFX9-NEXT: s_mov_b32 s4, s6 | |
| ; GFX9-NEXT: s_mov_b32 s5, s7 | |
| ; GFX9-NEXT: s_mov_b32 s6, s8 | |
| ; GFX9-NEXT: s_mov_b32 s7, s9 | |
| ; GFX9-NEXT: v_or_b32_sdwa v11, v0, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 | |
| ; GFX9-NEXT: v_mov_b32_e32 v0, v5 | |
| ; GFX9-NEXT: v_mov_b32_e32 v1, v6 | |
| ; GFX9-NEXT: v_mov_b32_e32 v2, v7 | |
| ; GFX9-NEXT: v_mov_b32_e32 v3, v8 | |
| ; GFX9-NEXT: v_mov_b32_e32 v4, v9 | |
| ; GFX9-NEXT: image_load v[0:4], v[10:11], s[0:7] dmask:0xf unorm a16 tfe da | |
| ; GFX9-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX9-NEXT: global_store_dword v5, v4, s[10:11] | |
| ; GFX9-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX9-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: load_2darraymsaa_v4f32_xyzw_tfe: | |
| ; GFX10: ; %bb.0: | |
| ; GFX10-NEXT: v_mov_b32_e32 v5, 0 | |
| ; GFX10-NEXT: v_lshlrev_b32_e32 v1, 16, v1 | |
| ; GFX10-NEXT: v_lshlrev_b32_e32 v3, 16, v3 | |
| ; GFX10-NEXT: s_mov_b32 s0, s2 | |
| ; GFX10-NEXT: s_mov_b32 s1, s3 | |
| ; GFX10-NEXT: v_mov_b32_e32 v6, v5 | |
| ; GFX10-NEXT: v_mov_b32_e32 v7, v5 | |
| ; GFX10-NEXT: v_mov_b32_e32 v8, v5 | |
| ; GFX10-NEXT: v_mov_b32_e32 v9, v5 | |
| ; GFX10-NEXT: v_or_b32_sdwa v10, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 | |
| ; GFX10-NEXT: v_or_b32_sdwa v11, v3, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 | |
| ; GFX10-NEXT: s_mov_b32 s2, s4 | |
| ; GFX10-NEXT: s_mov_b32 s3, s5 | |
| ; GFX10-NEXT: s_mov_b32 s4, s6 | |
| ; GFX10-NEXT: s_mov_b32 s5, s7 | |
| ; GFX10-NEXT: s_mov_b32 s6, s8 | |
| ; GFX10-NEXT: s_mov_b32 s7, s9 | |
| ; GFX10-NEXT: v_mov_b32_e32 v0, v5 | |
| ; GFX10-NEXT: v_mov_b32_e32 v1, v6 | |
| ; GFX10-NEXT: v_mov_b32_e32 v2, v7 | |
| ; GFX10-NEXT: v_mov_b32_e32 v3, v8 | |
| ; GFX10-NEXT: v_mov_b32_e32 v4, v9 | |
| ; GFX10-NEXT: image_load v[0:4], v[10:11], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm a16 tfe | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: global_store_dword v5, v4, s[10:11] | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-TRUE16-LABEL: load_2darraymsaa_v4f32_xyzw_tfe: | |
| ; GFX11-TRUE16: ; %bb.0: | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v7, 0 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v5, v0 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v6, v2 | |
| ; GFX11-TRUE16-NEXT: v_mov_b16_e32 v5.h, v1.l | |
| ; GFX11-TRUE16-NEXT: v_mov_b16_e32 v6.h, v3.l | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v8, v7 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v9, v7 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v10, v7 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v11, v7 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s0, s2 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s1, s3 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s2, s4 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s3, s5 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s4, s6 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s5, s7 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s6, s8 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s7, s9 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v0, v7 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v1, v8 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v2, v9 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v3, v10 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v4, v11 | |
| ; GFX11-TRUE16-NEXT: image_load v[0:4], v[5:6], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm a16 tfe | |
| ; GFX11-TRUE16-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-TRUE16-NEXT: global_store_b32 v7, v4, s[10:11] | |
| ; GFX11-TRUE16-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-FAKE16-LABEL: load_2darraymsaa_v4f32_xyzw_tfe: | |
| ; GFX11-FAKE16: ; %bb.0: | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v5, 0 | |
| ; GFX11-FAKE16-NEXT: v_and_b32_e32 v0, 0xffff, v0 | |
| ; GFX11-FAKE16-NEXT: v_and_b32_e32 v2, 0xffff, v2 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s0, s2 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s1, s3 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v6, v5 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v7, v5 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v8, v5 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v9, v5 | |
| ; GFX11-FAKE16-NEXT: v_lshl_or_b32 v10, v1, 16, v0 | |
| ; GFX11-FAKE16-NEXT: v_lshl_or_b32 v11, v3, 16, v2 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s2, s4 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s3, s5 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s4, s6 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s5, s7 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s6, s8 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s7, s9 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v0, v5 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v1, v6 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v2, v7 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v3, v8 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v4, v9 | |
| ; GFX11-FAKE16-NEXT: image_load v[0:4], v[10:11], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm a16 tfe | |
| ; GFX11-FAKE16-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-FAKE16-NEXT: global_store_b32 v5, v4, s[10:11] | |
| ; GFX11-FAKE16-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-TRUE16-LABEL: load_2darraymsaa_v4f32_xyzw_tfe: | |
| ; GFX12-TRUE16: ; %bb.0: | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v7, 0 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v5, v0 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v6, v2 | |
| ; GFX12-TRUE16-NEXT: v_mov_b16_e32 v5.h, v1.l | |
| ; GFX12-TRUE16-NEXT: v_mov_b16_e32 v6.h, v3.l | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v8, v7 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v9, v7 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v10, v7 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v11, v7 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s0, s2 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s1, s3 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s2, s4 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s3, s5 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s4, s6 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s5, s7 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s6, s8 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s7, s9 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v0, v7 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v1, v8 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v2, v9 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v3, v10 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v4, v11 | |
| ; GFX12-TRUE16-NEXT: image_load v[0:4], [v5, v6], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY a16 tfe | |
| ; GFX12-TRUE16-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-TRUE16-NEXT: global_store_b32 v7, v4, s[10:11] | |
| ; GFX12-TRUE16-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-FAKE16-LABEL: load_2darraymsaa_v4f32_xyzw_tfe: | |
| ; GFX12-FAKE16: ; %bb.0: | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v5, 0 | |
| ; GFX12-FAKE16-NEXT: v_and_b32_e32 v0, 0xffff, v0 | |
| ; GFX12-FAKE16-NEXT: v_and_b32_e32 v2, 0xffff, v2 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s0, s2 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s1, s3 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v6, v5 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v7, v5 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v8, v5 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v9, v5 | |
| ; GFX12-FAKE16-NEXT: v_lshl_or_b32 v10, v1, 16, v0 | |
| ; GFX12-FAKE16-NEXT: v_lshl_or_b32 v11, v3, 16, v2 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s2, s4 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s3, s5 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s4, s6 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s5, s7 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s6, s8 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s7, s9 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v0, v5 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v1, v6 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v2, v7 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v3, v8 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v4, v9 | |
| ; GFX12-FAKE16-NEXT: image_load v[0:4], [v10, v11], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY a16 tfe | |
| ; GFX12-FAKE16-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-FAKE16-NEXT: global_store_b32 v5, v4, s[10:11] | |
| ; GFX12-FAKE16-NEXT: ; return to shader part epilog | |
| %v = call { <4 x float>, i32 } @llvm.amdgcn.image.load.2darraymsaa.sl_v4f32i32s.i16(i32 15, i16 %s, i16 %t, i16 %slice, i16 %fragid, <8 x i32> %rsrc, i32 1, i32 0) | |
| %v.vec = extractvalue { <4 x float>, i32 } %v, 0 | |
| %v.err = extractvalue { <4 x float>, i32 } %v, 1 | |
| store i32 %v.err, ptr addrspace(1) %out, align 4 | |
| ret <4 x float> %v.vec | |
| } | |
| define amdgpu_ps <4 x float> @load_2darraymsaa_v4f32_xyzw_tfe_lwe(<8 x i32> inreg %rsrc, ptr addrspace(1) inreg %out, i16 %s, i16 %t, i16 %slice, i16 %fragid) { | |
| ; GFX9-LABEL: load_2darraymsaa_v4f32_xyzw_tfe_lwe: | |
| ; GFX9: ; %bb.0: | |
| ; GFX9-NEXT: v_lshlrev_b32_e32 v1, 16, v1 | |
| ; GFX9-NEXT: v_mov_b32_e32 v5, 0 | |
| ; GFX9-NEXT: v_or_b32_sdwa v10, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 | |
| ; GFX9-NEXT: v_lshlrev_b32_e32 v0, 16, v3 | |
| ; GFX9-NEXT: v_mov_b32_e32 v6, v5 | |
| ; GFX9-NEXT: v_mov_b32_e32 v7, v5 | |
| ; GFX9-NEXT: v_mov_b32_e32 v8, v5 | |
| ; GFX9-NEXT: v_mov_b32_e32 v9, v5 | |
| ; GFX9-NEXT: s_mov_b32 s0, s2 | |
| ; GFX9-NEXT: s_mov_b32 s1, s3 | |
| ; GFX9-NEXT: s_mov_b32 s2, s4 | |
| ; GFX9-NEXT: s_mov_b32 s3, s5 | |
| ; GFX9-NEXT: s_mov_b32 s4, s6 | |
| ; GFX9-NEXT: s_mov_b32 s5, s7 | |
| ; GFX9-NEXT: s_mov_b32 s6, s8 | |
| ; GFX9-NEXT: s_mov_b32 s7, s9 | |
| ; GFX9-NEXT: v_or_b32_sdwa v11, v0, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 | |
| ; GFX9-NEXT: v_mov_b32_e32 v0, v5 | |
| ; GFX9-NEXT: v_mov_b32_e32 v1, v6 | |
| ; GFX9-NEXT: v_mov_b32_e32 v2, v7 | |
| ; GFX9-NEXT: v_mov_b32_e32 v3, v8 | |
| ; GFX9-NEXT: v_mov_b32_e32 v4, v9 | |
| ; GFX9-NEXT: image_load v[0:4], v[10:11], s[0:7] dmask:0xf unorm a16 tfe lwe da | |
| ; GFX9-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX9-NEXT: global_store_dword v5, v4, s[10:11] | |
| ; GFX9-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX9-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX10-LABEL: load_2darraymsaa_v4f32_xyzw_tfe_lwe: | |
| ; GFX10: ; %bb.0: | |
| ; GFX10-NEXT: v_mov_b32_e32 v5, 0 | |
| ; GFX10-NEXT: v_lshlrev_b32_e32 v1, 16, v1 | |
| ; GFX10-NEXT: v_lshlrev_b32_e32 v3, 16, v3 | |
| ; GFX10-NEXT: s_mov_b32 s0, s2 | |
| ; GFX10-NEXT: s_mov_b32 s1, s3 | |
| ; GFX10-NEXT: v_mov_b32_e32 v6, v5 | |
| ; GFX10-NEXT: v_mov_b32_e32 v7, v5 | |
| ; GFX10-NEXT: v_mov_b32_e32 v8, v5 | |
| ; GFX10-NEXT: v_mov_b32_e32 v9, v5 | |
| ; GFX10-NEXT: v_or_b32_sdwa v10, v1, v0 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 | |
| ; GFX10-NEXT: v_or_b32_sdwa v11, v3, v2 dst_sel:DWORD dst_unused:UNUSED_PAD src0_sel:DWORD src1_sel:WORD_0 | |
| ; GFX10-NEXT: s_mov_b32 s2, s4 | |
| ; GFX10-NEXT: s_mov_b32 s3, s5 | |
| ; GFX10-NEXT: s_mov_b32 s4, s6 | |
| ; GFX10-NEXT: s_mov_b32 s5, s7 | |
| ; GFX10-NEXT: s_mov_b32 s6, s8 | |
| ; GFX10-NEXT: s_mov_b32 s7, s9 | |
| ; GFX10-NEXT: v_mov_b32_e32 v0, v5 | |
| ; GFX10-NEXT: v_mov_b32_e32 v1, v6 | |
| ; GFX10-NEXT: v_mov_b32_e32 v2, v7 | |
| ; GFX10-NEXT: v_mov_b32_e32 v3, v8 | |
| ; GFX10-NEXT: v_mov_b32_e32 v4, v9 | |
| ; GFX10-NEXT: image_load v[0:4], v[10:11], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm a16 tfe lwe | |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX10-NEXT: global_store_dword v5, v4, s[10:11] | |
| ; GFX10-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-TRUE16-LABEL: load_2darraymsaa_v4f32_xyzw_tfe_lwe: | |
| ; GFX11-TRUE16: ; %bb.0: | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v7, 0 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v5, v0 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v6, v2 | |
| ; GFX11-TRUE16-NEXT: v_mov_b16_e32 v5.h, v1.l | |
| ; GFX11-TRUE16-NEXT: v_mov_b16_e32 v6.h, v3.l | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v8, v7 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v9, v7 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v10, v7 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v11, v7 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s0, s2 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s1, s3 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s2, s4 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s3, s5 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s4, s6 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s5, s7 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s6, s8 | |
| ; GFX11-TRUE16-NEXT: s_mov_b32 s7, s9 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v0, v7 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v1, v8 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v2, v9 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v3, v10 | |
| ; GFX11-TRUE16-NEXT: v_mov_b32_e32 v4, v11 | |
| ; GFX11-TRUE16-NEXT: image_load v[0:4], v[5:6], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm a16 tfe lwe | |
| ; GFX11-TRUE16-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-TRUE16-NEXT: global_store_b32 v7, v4, s[10:11] | |
| ; GFX11-TRUE16-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX11-FAKE16-LABEL: load_2darraymsaa_v4f32_xyzw_tfe_lwe: | |
| ; GFX11-FAKE16: ; %bb.0: | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v5, 0 | |
| ; GFX11-FAKE16-NEXT: v_and_b32_e32 v0, 0xffff, v0 | |
| ; GFX11-FAKE16-NEXT: v_and_b32_e32 v2, 0xffff, v2 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s0, s2 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s1, s3 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v6, v5 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v7, v5 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v8, v5 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v9, v5 | |
| ; GFX11-FAKE16-NEXT: v_lshl_or_b32 v10, v1, 16, v0 | |
| ; GFX11-FAKE16-NEXT: v_lshl_or_b32 v11, v3, 16, v2 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s2, s4 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s3, s5 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s4, s6 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s5, s7 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s6, s8 | |
| ; GFX11-FAKE16-NEXT: s_mov_b32 s7, s9 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v0, v5 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v1, v6 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v2, v7 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v3, v8 | |
| ; GFX11-FAKE16-NEXT: v_mov_b32_e32 v4, v9 | |
| ; GFX11-FAKE16-NEXT: image_load v[0:4], v[10:11], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY unorm a16 tfe lwe | |
| ; GFX11-FAKE16-NEXT: s_waitcnt vmcnt(0) | |
| ; GFX11-FAKE16-NEXT: global_store_b32 v5, v4, s[10:11] | |
| ; GFX11-FAKE16-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-TRUE16-LABEL: load_2darraymsaa_v4f32_xyzw_tfe_lwe: | |
| ; GFX12-TRUE16: ; %bb.0: | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v7, 0 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v5, v0 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v6, v2 | |
| ; GFX12-TRUE16-NEXT: v_mov_b16_e32 v5.h, v1.l | |
| ; GFX12-TRUE16-NEXT: v_mov_b16_e32 v6.h, v3.l | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v8, v7 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v9, v7 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v10, v7 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v11, v7 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s0, s2 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s1, s3 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s2, s4 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s3, s5 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s4, s6 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s5, s7 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s6, s8 | |
| ; GFX12-TRUE16-NEXT: s_mov_b32 s7, s9 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v0, v7 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v1, v8 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v2, v9 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v3, v10 | |
| ; GFX12-TRUE16-NEXT: v_mov_b32_e32 v4, v11 | |
| ; GFX12-TRUE16-NEXT: image_load v[0:4], [v5, v6], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY a16 tfe | |
| ; GFX12-TRUE16-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-TRUE16-NEXT: global_store_b32 v7, v4, s[10:11] | |
| ; GFX12-TRUE16-NEXT: ; return to shader part epilog | |
| ; | |
| ; GFX12-FAKE16-LABEL: load_2darraymsaa_v4f32_xyzw_tfe_lwe: | |
| ; GFX12-FAKE16: ; %bb.0: | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v5, 0 | |
| ; GFX12-FAKE16-NEXT: v_and_b32_e32 v0, 0xffff, v0 | |
| ; GFX12-FAKE16-NEXT: v_and_b32_e32 v2, 0xffff, v2 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s0, s2 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s1, s3 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v6, v5 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v7, v5 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v8, v5 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v9, v5 | |
| ; GFX12-FAKE16-NEXT: v_lshl_or_b32 v10, v1, 16, v0 | |
| ; GFX12-FAKE16-NEXT: v_lshl_or_b32 v11, v3, 16, v2 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s2, s4 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s3, s5 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s4, s6 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s5, s7 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s6, s8 | |
| ; GFX12-FAKE16-NEXT: s_mov_b32 s7, s9 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v0, v5 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v1, v6 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v2, v7 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v3, v8 | |
| ; GFX12-FAKE16-NEXT: v_mov_b32_e32 v4, v9 | |
| ; GFX12-FAKE16-NEXT: image_load v[0:4], [v10, v11], s[0:7] dmask:0xf dim:SQ_RSRC_IMG_2D_MSAA_ARRAY a16 tfe | |
| ; GFX12-FAKE16-NEXT: s_wait_loadcnt 0x0 | |
| ; GFX12-FAKE16-NEXT: global_store_b32 v5, v4, s[10:11] | |
| ; GFX12-FAKE16-NEXT: ; return to shader part epilog | |
| %v = call { <4 x float>, i32 } @llvm.amdgcn.image.load.2darraymsaa.sl_v4f32i32s.i16(i32 15, i16 %s, i16 %t, i16 %slice, i16 %fragid, <8 x i32> %rsrc, i32 3, i32 0) | |
| %v.vec = extractvalue { <4 x float>, i32 } %v, 0 | |
| %v.err = extractvalue { <4 x float>, i32 } %v, 1 | |
| store i32 %v.err, ptr addrspace(1) %out, align 4 | |
| ret <4 x float> %v.vec | |
| } | |
| declare <4 x float> @llvm.amdgcn.image.load.2darraymsaa.v4f32.i16(i32 immarg, i16, i16, i16, i16, <8 x i32>, i32 immarg, i32 immarg) #0 | |
| declare { <4 x float>, i32 } @llvm.amdgcn.image.load.2darraymsaa.sl_v4f32i32s.i16(i32 immarg, i16, i16, i16, i16, <8 x i32>, i32 immarg, i32 immarg) #0 | |
| attributes #0 = { nounwind readonly } | |
| ;; NOTE: These prefixes are unused and the list is autogenerated. Do not add tests below this line: | |
| ; GFX11: {{.*}} | |
| ; GFX12: {{.*}} |