| ///===- SimpleLoopUnswitch.cpp - Hoist loop-invariant control flow ---------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/Transforms/Scalar/SimpleLoopUnswitch.h" | |
| #include "ScalarOptions.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/STLExtras.h" | |
| #include "llvm/ADT/Sequence.h" | |
| #include "llvm/ADT/SetVector.h" | |
| #include "llvm/ADT/SmallPtrSet.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include "llvm/ADT/Statistic.h" | |
| #include "llvm/ADT/Twine.h" | |
| #include "llvm/Analysis/AssumptionCache.h" | |
| #include "llvm/Analysis/BlockFrequencyInfo.h" | |
| #include "llvm/Analysis/CFG.h" | |
| #include "llvm/Analysis/CodeMetrics.h" | |
| #include "llvm/Analysis/DomTreeUpdater.h" | |
| #include "llvm/Analysis/GuardUtils.h" | |
| #include "llvm/Analysis/LoopAnalysisManager.h" | |
| #include "llvm/Analysis/LoopInfo.h" | |
| #include "llvm/Analysis/LoopIterator.h" | |
| #include "llvm/Analysis/MemorySSA.h" | |
| #include "llvm/Analysis/MemorySSAUpdater.h" | |
| #include "llvm/Analysis/MustExecute.h" | |
| #include "llvm/Analysis/ScalarEvolution.h" | |
| #include "llvm/Analysis/TargetTransformInfo.h" | |
| #include "llvm/Analysis/ValueTracking.h" | |
| #include "llvm/IR/BasicBlock.h" | |
| #include "llvm/IR/Constant.h" | |
| #include "llvm/IR/Constants.h" | |
| #include "llvm/IR/Dominators.h" | |
| #include "llvm/IR/Function.h" | |
| #include "llvm/IR/IRBuilder.h" | |
| #include "llvm/IR/InstrTypes.h" | |
| #include "llvm/IR/Instruction.h" | |
| #include "llvm/IR/Instructions.h" | |
| #include "llvm/IR/IntrinsicInst.h" | |
| #include "llvm/IR/MDBuilder.h" | |
| #include "llvm/IR/Module.h" | |
| #include "llvm/IR/PatternMatch.h" | |
| #include "llvm/IR/ProfDataUtils.h" | |
| #include "llvm/IR/Use.h" | |
| #include "llvm/IR/Value.h" | |
| #include "llvm/Support/Casting.h" | |
| #include "llvm/Support/Debug.h" | |
| #include "llvm/Support/ErrorHandling.h" | |
| #include "llvm/Support/GenericDomTree.h" | |
| #include "llvm/Support/InstructionCost.h" | |
| #include "llvm/Support/raw_ostream.h" | |
| #include "llvm/Transforms/Scalar/LoopPassManager.h" | |
| #include "llvm/Transforms/Utils/BasicBlockUtils.h" | |
| #include "llvm/Transforms/Utils/Cloning.h" | |
| #include "llvm/Transforms/Utils/Local.h" | |
| #include "llvm/Transforms/Utils/LoopUtils.h" | |
| #include "llvm/Transforms/Utils/ValueMapper.h" | |
| #include <algorithm> | |
| #include <cassert> | |
| #include <iterator> | |
| #include <numeric> | |
| #include <optional> | |
| #include <utility> | |
| #define DEBUG_TYPE "simple-loop-unswitch" | |
| using namespace llvm; | |
| using namespace llvm::PatternMatch; | |
| STATISTIC(NumBranches, "Number of branches unswitched"); | |
| STATISTIC(NumSwitches, "Number of switches unswitched"); | |
| STATISTIC(NumSelects, "Number of selects turned into branches for unswitching"); | |
| STATISTIC(NumGuards, "Number of guards turned into branches for unswitching"); | |
| STATISTIC(NumTrivial, "Number of unswitches that are trivial"); | |
| STATISTIC( | |
| NumCostMultiplierSkipped, | |
| "Number of unswitch candidates that had their cost multiplier skipped"); | |
| STATISTIC(NumInvariantConditionsInjected, | |
| "Number of invariant conditions injected and unswitched"); | |
| AnalysisKey ShouldRunExtraSimpleLoopUnswitch::Key; | |
| namespace { | |
| struct CompareDesc { | |
| CondBrInst *Term; | |
| Value *Invariant; | |
| BasicBlock *InLoopSucc; | |
| CompareDesc(CondBrInst *Term, Value *Invariant, BasicBlock *InLoopSucc) | |
| : Term(Term), Invariant(Invariant), InLoopSucc(InLoopSucc) {} | |
| }; | |
| struct InjectedInvariant { | |
| ICmpInst::Predicate Pred; | |
| Value *LHS; | |
| Value *RHS; | |
| BasicBlock *InLoopSucc; | |
| InjectedInvariant(ICmpInst::Predicate Pred, Value *LHS, Value *RHS, | |
| BasicBlock *InLoopSucc) | |
| : Pred(Pred), LHS(LHS), RHS(RHS), InLoopSucc(InLoopSucc) {} | |
| }; | |
| struct NonTrivialUnswitchCandidate { | |
| Instruction *TI = nullptr; | |
| TinyPtrVector<Value *> Invariants; | |
| std::optional<InstructionCost> Cost; | |
| std::optional<InjectedInvariant> PendingInjection; | |
| NonTrivialUnswitchCandidate( | |
| Instruction *TI, ArrayRef<Value *> Invariants, | |
| std::optional<InstructionCost> Cost = std::nullopt, | |
| std::optional<InjectedInvariant> PendingInjection = std::nullopt) | |
| : TI(TI), Invariants(Invariants), Cost(Cost), | |
| PendingInjection(PendingInjection) {}; | |
| bool hasPendingInjection() const { return PendingInjection.has_value(); } | |
| }; | |
| } // end anonymous namespace. | |
| // Helper to skip (select x, true, false), which matches both a logical AND and | |
| // OR and can confuse code that tries to determine if \p Cond is either a | |
| // logical AND or OR but not both. | |
| static Value *skipTrivialSelect(Value *Cond) { | |
| Value *CondNext; | |
| while (match(Cond, m_Select(m_Value(CondNext), m_One(), m_Zero()))) | |
| Cond = CondNext; | |
| return Cond; | |
| } | |
| /// Collect all of the loop invariant input values transitively used by the | |
| /// homogeneous instruction graph from a given root. | |
| /// | |
| /// This essentially walks from a root recursively through loop variant operands | |
| /// which have perform the same logical operation (AND or OR) and finds all | |
| /// inputs which are loop invariant. For some operations these can be | |
| /// re-associated and unswitched out of the loop entirely. | |
| static TinyPtrVector<Value *> | |
| collectHomogenousInstGraphLoopInvariants(const Loop &L, Instruction &Root, | |
| const LoopInfo &LI) { | |
| assert(!L.isLoopInvariant(&Root) && | |
| "Only need to walk the graph if root itself is not invariant."); | |
| TinyPtrVector<Value *> Invariants; | |
| bool IsRootAnd = match(&Root, m_LogicalAnd()); | |
| bool IsRootOr = match(&Root, m_LogicalOr()); | |
| // Build a worklist and recurse through operators collecting invariants. | |
| SmallVector<Instruction *, 4> Worklist; | |
| SmallPtrSet<Instruction *, 8> Visited; | |
| Worklist.push_back(&Root); | |
| Visited.insert(&Root); | |
| do { | |
| Instruction &I = *Worklist.pop_back_val(); | |
| for (Value *OpV : I.operand_values()) { | |
| // Skip constants as unswitching isn't interesting for them. | |
| if (isa<Constant>(OpV)) | |
| continue; | |
| // Add it to our result if loop invariant. | |
| if (L.isLoopInvariant(OpV)) { | |
| Invariants.push_back(OpV); | |
| continue; | |
| } | |
| // If not an instruction with the same opcode, nothing we can do. | |
| Instruction *OpI = dyn_cast<Instruction>(skipTrivialSelect(OpV)); | |
| if (OpI && ((IsRootAnd && match(OpI, m_LogicalAnd())) || | |
| (IsRootOr && match(OpI, m_LogicalOr())))) { | |
| // Visit this operand. | |
| if (Visited.insert(OpI).second) | |
| Worklist.push_back(OpI); | |
| } | |
| } | |
| } while (!Worklist.empty()); | |
| return Invariants; | |
| } | |
| static void replaceLoopInvariantUses(const Loop &L, Value *Invariant, | |
| Constant &Replacement) { | |
| assert(!isa<Constant>(Invariant) && "Why are we unswitching on a constant?"); | |
| // Replace uses of LIC in the loop with the given constant. | |
| // We use make_early_inc_range as set invalidates the iterator. | |
| for (Use &U : llvm::make_early_inc_range(Invariant->uses())) { | |
| Instruction *UserI = dyn_cast<Instruction>(U.getUser()); | |
| // Replace this use within the loop body. | |
| if (UserI && L.contains(UserI)) | |
| U.set(&Replacement); | |
| } | |
| } | |
| /// Return true if \p V is a PHI node in the header of \p L. | |
| static bool isLoopHeaderPHI(const Loop &L, const Value *V) { | |
| const auto *PN = dyn_cast<PHINode>(V); | |
| return PN && PN->getParent() == L.getHeader(); | |
| } | |
| /// Return the value \p V holds on entry to \p L. For a header PHI that is its | |
| /// incoming value from the preheader; any other value is returned unchanged. | |
| static Value *getLoopEntryValue(const Loop &L, Value *V) { | |
| if (!isLoopHeaderPHI(L, V)) | |
| return V; | |
| return cast<PHINode>(V)->getIncomingValueForBlock(L.getLoopPreheader()); | |
| } | |
| /// Check that all the LCSSA PHI nodes in \p ExitBB have trivial incoming values | |
| /// along the edge from \p ExitingBB, i.e. values that are still correct if the | |
| /// loop is not entered. | |
| /// | |
| /// Only loop invariant values are trivial by default. If \p AllowHeaderPHIs is | |
| /// set, a PHI in the loop header counts as trivial too. | |
| static bool areLoopExitPHIsTrivial(const Loop &L, const BasicBlock &ExitingBB, | |
| const BasicBlock &ExitBB, | |
| bool AllowHeaderPHIs = false) { | |
| for (const Instruction &I : ExitBB) { | |
| auto *PN = dyn_cast<PHINode>(&I); | |
| if (!PN) | |
| // No more PHIs to check. | |
| return true; | |
| const Value *Incoming = PN->getIncomingValueForBlock(&ExitingBB); | |
| if (!L.isLoopInvariant(Incoming) && | |
| !(AllowHeaderPHIs && isLoopHeaderPHI(L, Incoming))) | |
| return false; | |
| } | |
| llvm_unreachable("Basic blocks should never be empty!"); | |
| } | |
| /// Copy a set of loop invariant values \p Invariants and insert them at the | |
| /// end of \p BB and conditionally branch on the copied condition. We only | |
| /// branch on a single value. | |
| /// We attempt to estimate the profile of the resulting conditional branch from | |
| /// \p ComputeProfFrom, which is the original conditional branch we're | |
| /// unswitching. | |
| /// When \p Direction is true, the \p Invariants form a disjunction, and the | |
| /// branch conditioned on it exits the loop on the "true" case. When \p | |
| /// Direction is false, the \p Invariants form a conjunction and the branch | |
| /// exits on the "false" case. | |
| static void buildPartialUnswitchConditionalBranch( | |
| const ScalarOptions &Opts, BasicBlock &BB, ArrayRef<Value *> Invariants, | |
| bool Direction, BasicBlock &UnswitchedSucc, BasicBlock &NormalSucc, | |
| const Instruction *I, AssumptionCache *AC, const DominatorTree &DT, | |
| const CondBrInst &ComputeProfFrom) { | |
| SmallVector<uint32_t> BranchWeights; | |
| bool HasBranchWeights = Opts.simple_loop_unswitch_estimate_profile && | |
| extractBranchWeights(ComputeProfFrom, BranchWeights); | |
| // If Direction is true, that means we had a disjunction and that the "true" | |
| // case exits. The probability of the disjunction of the subset of terms is at | |
| // most as high as the original one. So, if the probability is higher than the | |
| // one we'd assign in absence of a profile (i.e. 0.5), we will use 0.5, | |
| // but if it's lower, we will use the original probability. | |
| // Conversely, if Direction is false, that means we had a conjunction, and the | |
| // probability of exiting is captured in the second branch weight. That | |
| // probability is a disjunction (of the negation of the original terms). The | |
| // same reasoning applies as above. | |
| // Issue #165649: should we expect BFI to conserve, and use that to calculate | |
| // the branch weights? | |
| if (HasBranchWeights && | |
| static_cast<double>(BranchWeights[Direction ? 0 : 1]) / | |
| static_cast<double>(sum_of(BranchWeights)) > | |
| 0.5) | |
| HasBranchWeights = false; | |
| IRBuilder<> IRB(&BB); | |
| IRB.SetCurrentDebugLocation(DebugLoc::getCompilerGenerated()); | |
| SmallVector<Value *> FrozenInvariants; | |
| for (Value *Inv : Invariants) { | |
| if (Opts.freeze_loop_unswitch_cond && | |
| !isGuaranteedNotToBeUndefOrPoison(Inv, AC, I, &DT)) | |
| Inv = IRB.CreateFreeze(Inv, Inv->getName() + ".fr"); | |
| FrozenInvariants.push_back(Inv); | |
| } | |
| Value *Cond = Direction ? IRB.CreateOr(FrozenInvariants) | |
| : IRB.CreateAnd(FrozenInvariants); | |
| auto *BR = IRB.CreateCondBr( | |
| Cond, Direction ? &UnswitchedSucc : &NormalSucc, | |
| Direction ? &NormalSucc : &UnswitchedSucc, | |
| HasBranchWeights ? ComputeProfFrom.getMetadata(LLVMContext::MD_prof) | |
| : nullptr); | |
| if (!HasBranchWeights) | |
| setExplicitlyUnknownBranchWeightsIfProfiled(*BR, DEBUG_TYPE); | |
| } | |
| /// Copy a set of loop invariant values, and conditionally branch on them. | |
| static void buildPartialInvariantUnswitchConditionalBranch( | |
| BasicBlock &BB, ArrayRef<Value *> ToDuplicate, bool Direction, | |
| BasicBlock &UnswitchedSucc, BasicBlock &NormalSucc, Loop &L, | |
| MemorySSAUpdater *MSSAU, const CondBrInst &OriginalBranch) { | |
| ValueToValueMapTy VMap; | |
| for (auto *Val : reverse(ToDuplicate)) { | |
| Instruction *Inst = cast<Instruction>(Val); | |
| Instruction *NewInst = Inst->clone(); | |
| if (const DebugLoc &DL = Inst->getDebugLoc()) | |
| mapAtomInstance(DL, VMap); | |
| NewInst->insertInto(&BB, BB.end()); | |
| RemapInstruction(NewInst, VMap, | |
| RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); | |
| VMap[Val] = NewInst; | |
| if (!MSSAU) | |
| continue; | |
| MemorySSA *MSSA = MSSAU->getMemorySSA(); | |
| if (auto *MemUse = | |
| dyn_cast_or_null<MemoryUse>(MSSA->getMemoryAccess(Inst))) { | |
| auto *DefiningAccess = MemUse->getDefiningAccess(); | |
| // Get the first defining access before the loop. | |
| while (L.contains(DefiningAccess->getBlock())) { | |
| // If the defining access is a MemoryPhi, get the incoming | |
| // value for the pre-header as defining access. | |
| if (auto *MemPhi = dyn_cast<MemoryPhi>(DefiningAccess)) | |
| DefiningAccess = | |
| MemPhi->getIncomingValueForBlock(L.getLoopPreheader()); | |
| else | |
| DefiningAccess = cast<MemoryDef>(DefiningAccess)->getDefiningAccess(); | |
| } | |
| MSSAU->createMemoryAccessInBB(NewInst, DefiningAccess, | |
| NewInst->getParent(), | |
| MemorySSA::BeforeTerminator); | |
| } | |
| } | |
| IRBuilder<> IRB(&BB); | |
| IRB.SetCurrentDebugLocation(DebugLoc::getCompilerGenerated()); | |
| Value *Cond = VMap[ToDuplicate[0]]; | |
| // The expectation is that ToDuplicate[0] is the condition used by the | |
| // OriginalBranch, case in which we can clone the profile metadata from there. | |
| auto *ProfData = | |
| ToDuplicate[0] == skipTrivialSelect(OriginalBranch.getCondition()) | |
| ? OriginalBranch.getMetadata(LLVMContext::MD_prof) | |
| : nullptr; | |
| auto *BR = | |
| IRB.CreateCondBr(Cond, Direction ? &UnswitchedSucc : &NormalSucc, | |
| Direction ? &NormalSucc : &UnswitchedSucc, ProfData); | |
| if (!ProfData) | |
| setExplicitlyUnknownBranchWeightsIfProfiled(*BR, DEBUG_TYPE); | |
| } | |
| /// Rewrite the PHI nodes in an unswitched loop exit basic block. | |
| /// | |
| /// Requires that the loop exit and unswitched basic block are the same, and | |
| /// that the exiting block was a unique predecessor of that block. Rewrites the | |
| /// PHI nodes in that block such that what were LCSSA PHI nodes become trivial | |
| /// PHI nodes from the old preheader that now contains the unswitched | |
| /// terminator. | |
| static void rewritePHINodesForUnswitchedExitBlock(const Loop &L, | |
| BasicBlock &UnswitchedBB, | |
| BasicBlock &OldExitingBB, | |
| BasicBlock &OldPH) { | |
| for (PHINode &PN : UnswitchedBB.phis()) { | |
| // When the loop exit is directly unswitched we just need to update the | |
| // incoming basic block. We loop to handle weird cases with repeated | |
| // incoming blocks, but expect to typically only have one operand here. | |
| for (auto i : seq<int>(0, PN.getNumOperands())) { | |
| assert(PN.getIncomingBlock(i) == &OldExitingBB && | |
| "Found incoming block different from unique predecessor!"); | |
| PN.setIncomingBlock(i, &OldPH); | |
| PN.setIncomingValue(i, getLoopEntryValue(L, PN.getIncomingValue(i))); | |
| } | |
| } | |
| } | |
| /// Rewrite the PHI nodes in the loop exit basic block and the split off | |
| /// unswitched block. | |
| /// | |
| /// Because the exit block remains an exit from the loop, this rewrites the | |
| /// LCSSA PHI nodes in it to remove the unswitched edge and introduces PHI | |
| /// nodes into the unswitched basic block to select between the value in the | |
| /// old preheader and the loop exit. | |
| static void rewritePHINodesForExitAndUnswitchedBlocks( | |
| const Loop &L, BasicBlock &ExitBB, BasicBlock &UnswitchedBB, | |
| BasicBlock &OldExitingBB, BasicBlock &OldPH, bool FullUnswitch) { | |
| assert(&ExitBB != &UnswitchedBB && | |
| "Must have different loop exit and unswitched blocks!"); | |
| BasicBlock::iterator InsertPt = UnswitchedBB.begin(); | |
| for (PHINode &PN : ExitBB.phis()) { | |
| auto *NewPN = PHINode::Create(PN.getType(), /*NumReservedValues*/ 2, | |
| PN.getName() + ".split"); | |
| NewPN->insertBefore(InsertPt); | |
| // Walk backwards over the old PHI node's inputs to minimize the cost of | |
| // removing each one. We have to do this weird loop manually so that we | |
| // create the same number of new incoming edges in the new PHI as we expect | |
| // each case-based edge to be included in the unswitched switch in some | |
| // cases. | |
| // FIXME: This is really, really gross. It would be much cleaner if LLVM | |
| // allowed us to create a single entry for a predecessor block without | |
| // having separate entries for each "edge" even though these edges are | |
| // required to produce identical results. | |
| for (int i = PN.getNumIncomingValues() - 1; i >= 0; --i) { | |
| if (PN.getIncomingBlock(i) != &OldExitingBB) | |
| continue; | |
| Value *Incoming = PN.getIncomingValue(i); | |
| if (FullUnswitch) | |
| // No more edge from the old exiting block to the exit block. | |
| PN.removeIncomingValue(i); | |
| NewPN->addIncoming(getLoopEntryValue(L, Incoming), &OldPH); | |
| } | |
| // Now replace the old PHI with the new one and wire the old one in as an | |
| // input to the new one. | |
| PN.replaceAllUsesWith(NewPN); | |
| NewPN->addIncoming(&PN, &ExitBB); | |
| } | |
| } | |
| /// Hoist the current loop up to the innermost loop containing a remaining exit. | |
| /// | |
| /// Because we've removed an exit from the loop, we may have changed the set of | |
| /// loops reachable and need to move the current loop up the loop nest or even | |
| /// to an entirely separate nest. | |
| static void hoistLoopToNewParent(Loop &L, BasicBlock &Preheader, | |
| DominatorTree &DT, LoopInfo &LI, | |
| MemorySSAUpdater *MSSAU, ScalarEvolution *SE) { | |
| // If the loop is already at the top level, we can't hoist it anywhere. | |
| Loop *OldParentL = L.getParentLoop(); | |
| if (!OldParentL) | |
| return; | |
| SmallVector<BasicBlock *, 4> Exits; | |
| L.getExitBlocks(Exits); | |
| Loop *NewParentL = nullptr; | |
| for (auto *ExitBB : Exits) | |
| if (Loop *ExitL = LI.getLoopFor(ExitBB)) | |
| if (!NewParentL || NewParentL->contains(ExitL)) | |
| NewParentL = ExitL; | |
| if (NewParentL == OldParentL) | |
| return; | |
| // The new parent loop (if different) should always contain the old one. | |
| if (NewParentL) | |
| assert(NewParentL->contains(OldParentL) && | |
| "Can only hoist this loop up the nest!"); | |
| // The preheader will need to move with the body of this loop. However, | |
| // because it isn't in this loop we also need to update the primary loop map. | |
| assert(OldParentL == LI.getLoopFor(&Preheader) && | |
| "Parent loop of this loop should contain this loop's preheader!"); | |
| LI.changeLoopFor(&Preheader, NewParentL); | |
| // Remove this loop from its old parent. | |
| OldParentL->removeChildLoop(&L); | |
| // Add the loop either to the new parent or as a top-level loop. | |
| if (NewParentL) | |
| NewParentL->addChildLoop(&L); | |
| else | |
| LI.addTopLevelLoop(&L); | |
| // Remove this loops blocks from the old parent and every other loop up the | |
| // nest until reaching the new parent. Also update all of these | |
| // no-longer-containing loops to reflect the nesting change. | |
| for (Loop *OldContainingL = OldParentL; OldContainingL != NewParentL; | |
| OldContainingL = OldContainingL->getParentLoop()) { | |
| LI.removeBlocksIf(*OldContainingL, [&](const BasicBlock *BB) { | |
| return BB == &Preheader || L.contains(BB); | |
| }); | |
| // Because we just hoisted a loop out of this one, we have essentially | |
| // created new exit paths from it. That means we need to form LCSSA PHI | |
| // nodes for values used in the no-longer-nested loop. | |
| formLCSSA(*OldContainingL, DT, &LI, SE); | |
| // We shouldn't need to form dedicated exits because the exit introduced | |
| // here is the (just split by unswitching) preheader. However, after trivial | |
| // unswitching it is possible to get new non-dedicated exits out of parent | |
| // loop so let's conservatively form dedicated exit blocks and figure out | |
| // if we can optimize later. | |
| formDedicatedExitBlocks(OldContainingL, &DT, &LI, MSSAU, | |
| /*PreserveLCSSA*/ true); | |
| } | |
| } | |
| // Return the top-most loop containing ExitBB and having ExitBB as exiting block | |
| // or the loop containing ExitBB, if there is no parent loop containing ExitBB | |
| // as exiting block. | |
| static Loop *getTopMostExitingLoop(const BasicBlock *ExitBB, | |
| const LoopInfo &LI) { | |
| Loop *TopMost = LI.getLoopFor(ExitBB); | |
| Loop *Current = TopMost; | |
| while (Current) { | |
| if (Current->isLoopExiting(ExitBB)) | |
| TopMost = Current; | |
| Current = Current->getParentLoop(); | |
| } | |
| return TopMost; | |
| } | |
| /// Unswitch a trivial branch if the condition is loop invariant. | |
| /// | |
| /// This routine should only be called when loop code leading to the branch has | |
| /// been validated as trivial (no side effects). This routine checks if the | |
| /// condition is invariant and one of the successors is a loop exit or a loop | |
| /// latch with no side-effects. This allows us to unswitch without duplicating | |
| /// the loop, making it trivial. | |
| /// | |
| /// If this routine fails to unswitch the branch it returns false. | |
| /// | |
| /// If the branch can be unswitched, this routine splits the preheader and | |
| /// hoists the branch above that split. Preserves loop simplified form | |
| /// (splitting the exit block as necessary). It simplifies the branch within | |
| /// the loop to an unconditional branch but doesn't remove it entirely. Further | |
| /// cleanup can be done with some simplifycfg like pass. | |
| /// | |
| /// If `SE` is not null, it will be updated based on the potential loop SCEVs | |
| /// invalidated by this. | |
| static bool unswitchTrivialBranch(const ScalarOptions &Opts, Loop &L, | |
| CondBrInst &BI, DominatorTree &DT, | |
| LoopInfo &LI, ScalarEvolution *SE, | |
| MemorySSAUpdater *MSSAU) { | |
| LLVM_DEBUG(dbgs() << " Trying to unswitch branch: " << BI << "\n"); | |
| // The loop invariant values that we want to unswitch. | |
| TinyPtrVector<Value *> Invariants; | |
| // When true, we're fully unswitching the branch rather than just unswitching | |
| // some input conditions to the branch. | |
| bool FullUnswitch = false; | |
| Value *Cond = skipTrivialSelect(BI.getCondition()); | |
| if (L.isLoopInvariant(Cond)) { | |
| Invariants.push_back(Cond); | |
| FullUnswitch = true; | |
| } else { | |
| if (auto *CondInst = dyn_cast<Instruction>(Cond)) | |
| Invariants = collectHomogenousInstGraphLoopInvariants(L, *CondInst, LI); | |
| if (Invariants.empty()) { | |
| LLVM_DEBUG(dbgs() << " Couldn't find invariant inputs!\n"); | |
| return false; | |
| } | |
| } | |
| std::optional<int> LatchIdx = std::nullopt; | |
| auto *LoopLatch = L.getLoopLatch(); | |
| auto *ULExit = LI.getUniqueLatchExitBlock(L); | |
| if (SE && FullUnswitch && ULExit) { | |
| if (BI.getSuccessor(0) == LoopLatch && L.contains(BI.getSuccessor(1))) | |
| LatchIdx = 0; | |
| else if (BI.getSuccessor(1) == LoopLatch && L.contains(BI.getSuccessor(0))) | |
| LatchIdx = 1; | |
| } | |
| bool ModifiedBranch = false; | |
| // Redirecting the latch edge to the exit block will cause us to skip latch | |
| // instructions. This can only be done if the latch instructions don't have | |
| // side effects and don't have any convergent instructions. | |
| if (LatchIdx && areLoopExitPHIsTrivial(L, *LoopLatch, *ULExit) && | |
| !llvm::any_of(*LoopLatch, [](Instruction &I) { | |
| if (const auto *CB = dyn_cast<CallBase>(&I)) | |
| if (CB->isConvergent()) | |
| return true; | |
| return I.mayHaveSideEffects(); | |
| })) { | |
| // We need to prove the loop is finite, otherwise this change will convert | |
| // it to a finite loop. This conservative check is good enough as we are | |
| // mostly interested in perfect countable loop nests that perform | |
| // calculations on arrays. | |
| const SCEV *MaxBECount = SE->getConstantMaxBackedgeTakenCount(&L); | |
| if (!isa<SCEVCouldNotCompute>(MaxBECount)) { | |
| SmallVector<cfg::Update<BasicBlock *>, 2> Updates; | |
| Updates.push_back({cfg::UpdateKind::Delete, BI.getParent(), | |
| BI.getSuccessor(*LatchIdx)}); | |
| Updates.push_back({cfg::UpdateKind::Insert, BI.getParent(), ULExit}); | |
| LoopLatch->removePredecessor(BI.getParent()); | |
| BI.setSuccessor(*LatchIdx, ULExit); | |
| for (PHINode &PN : ULExit->phis()) { | |
| Value *V = PN.getIncomingValueForBlock(LoopLatch); | |
| PN.addIncoming(V, BI.getParent()); | |
| } | |
| if (MSSAU) | |
| MSSAU->applyUpdates(Updates, DT, /*UpdateDTFirst=*/true); | |
| else | |
| DT.applyUpdates(Updates); | |
| ModifiedBranch = true; | |
| } | |
| } | |
| // Check that one of the branch's successors exits, and which one. | |
| bool ExitDirection = true; | |
| int LoopExitSuccIdx = 0; | |
| auto *LoopExitBB = BI.getSuccessor(0); | |
| if (L.contains(LoopExitBB)) { | |
| ExitDirection = false; | |
| LoopExitSuccIdx = 1; | |
| LoopExitBB = BI.getSuccessor(1); | |
| if (L.contains(LoopExitBB)) { | |
| LLVM_DEBUG(dbgs() << " Branch doesn't exit the loop!\n"); | |
| assert(!ModifiedBranch && "Modified the branch but didn't unswitch"); | |
| return false; | |
| } | |
| } | |
| auto *ContinueBB = BI.getSuccessor(1 - LoopExitSuccIdx); | |
| auto *ParentBB = BI.getParent(); | |
| // If the exit incomings aren't loop-invariant, the unswitch is still trivial | |
| // when branch dominates the latch and every non-invariant incoming is a | |
| // header PHI. | |
| if (!ModifiedBranch && !areLoopExitPHIsTrivial(L, *ParentBB, *LoopExitBB, | |
| /*AllowHeaderPHIs=*/true)) { | |
| LLVM_DEBUG(dbgs() << " Loop exit PHI's aren't loop-invariant!\n"); | |
| return false; | |
| } | |
| // When unswitching only part of the branch's condition, we need the exit | |
| // block to be reached directly from the partially unswitched input. This can | |
| // be done when the exit block is along the true edge and the branch condition | |
| // is a graph of `or` operations, or the exit block is along the false edge | |
| // and the condition is a graph of `and` operations. | |
| if (!FullUnswitch) { | |
| if (ExitDirection ? !match(Cond, m_LogicalOr()) | |
| : !match(Cond, m_LogicalAnd())) { | |
| LLVM_DEBUG(dbgs() << " Branch condition is in improper form for " | |
| "non-full unswitch!\n"); | |
| assert(!ModifiedBranch && "Modified the branch but didn't unswitch"); | |
| return false; | |
| } | |
| } | |
| LLVM_DEBUG({ | |
| dbgs() << " unswitching trivial invariant conditions for: " << BI | |
| << "\n"; | |
| for (Value *Invariant : Invariants) { | |
| dbgs() << " " << *Invariant << " == true"; | |
| if (Invariant != Invariants.back()) | |
| dbgs() << " ||"; | |
| dbgs() << "\n"; | |
| } | |
| }); | |
| // If we have scalar evolutions, we need to invalidate them including this | |
| // loop, the loop containing the exit block and the topmost parent loop | |
| // exiting via LoopExitBB. | |
| if (SE) { | |
| if (const Loop *ExitL = getTopMostExitingLoop(LoopExitBB, LI)) | |
| SE->forgetLoop(ExitL); | |
| else | |
| // Forget the entire nest as this exits the entire nest. | |
| SE->forgetTopmostLoop(&L); | |
| SE->forgetBlockAndLoopDispositions(); | |
| } | |
| if (MSSAU && VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| // Split the preheader, so that we know that there is a safe place to insert | |
| // the conditional branch. We will change the preheader to have a conditional | |
| // branch on LoopCond. | |
| BasicBlock *OldPH = L.getLoopPreheader(); | |
| BasicBlock *NewPH = SplitEdge(OldPH, L.getHeader(), &DT, &LI, MSSAU); | |
| // Now that we have a place to insert the conditional branch, create a place | |
| // to branch to: this is the exit block out of the loop that we are | |
| // unswitching. We need to split this if there are other loop predecessors. | |
| // Because the loop is in simplified form, *any* other predecessor is enough. | |
| BasicBlock *UnswitchedBB; | |
| if (FullUnswitch && LoopExitBB->getUniquePredecessor()) { | |
| assert(LoopExitBB->getUniquePredecessor() == BI.getParent() && | |
| "A branch's parent isn't a predecessor!"); | |
| UnswitchedBB = LoopExitBB; | |
| } else { | |
| UnswitchedBB = | |
| SplitBlock(LoopExitBB, LoopExitBB->begin(), &DT, &LI, MSSAU, ""); | |
| } | |
| if (MSSAU && VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| // Actually move the invariant uses into the unswitched position. If possible, | |
| // we do this by moving the instructions, but when doing partial unswitching | |
| // we do it by building a new merge of the values in the unswitched position. | |
| OldPH->getTerminator()->eraseFromParent(); | |
| if (FullUnswitch) { | |
| // If fully unswitching, we can use the existing branch instruction. | |
| // Splice it into the old PH to gate reaching the new preheader and re-point | |
| // its successors. | |
| BI.moveBefore(*OldPH, OldPH->end()); | |
| BI.setCondition(Cond); | |
| if (MSSAU) { | |
| // Temporarily clone the terminator, to make MSSA update cheaper by | |
| // separating "insert edge" updates from "remove edge" ones. | |
| BI.clone()->insertInto(ParentBB, ParentBB->end()); | |
| } else { | |
| // Create a new unconditional branch that will continue the loop as a new | |
| // terminator. | |
| Instruction *NewBI = UncondBrInst::Create(ContinueBB, ParentBB); | |
| NewBI->setDebugLoc(BI.getDebugLoc()); | |
| } | |
| BI.setSuccessor(LoopExitSuccIdx, UnswitchedBB); | |
| BI.setSuccessor(1 - LoopExitSuccIdx, NewPH); | |
| } else { | |
| // Only unswitching a subset of inputs to the condition, so we will need to | |
| // build a new branch that merges the invariant inputs. | |
| if (ExitDirection) | |
| assert(match(skipTrivialSelect(BI.getCondition()), m_LogicalOr()) && | |
| "Must have an `or` of `i1`s or `select i1 X, true, Y`s for the " | |
| "condition!"); | |
| else | |
| assert(match(skipTrivialSelect(BI.getCondition()), m_LogicalAnd()) && | |
| "Must have an `and` of `i1`s or `select i1 X, Y, false`s for the" | |
| " condition!"); | |
| buildPartialUnswitchConditionalBranch( | |
| Opts, *OldPH, Invariants, ExitDirection, *UnswitchedBB, *NewPH, | |
| OldPH->getTerminatorOrNull(), nullptr, DT, BI); | |
| } | |
| // Update the dominator tree with the added edge. | |
| DT.insertEdge(OldPH, UnswitchedBB); | |
| // After the dominator tree was updated with the added edge, update MemorySSA | |
| // if available. | |
| if (MSSAU) { | |
| SmallVector<CFGUpdate, 1> Updates; | |
| Updates.push_back({cfg::UpdateKind::Insert, OldPH, UnswitchedBB}); | |
| MSSAU->applyInsertUpdates(Updates, DT); | |
| } | |
| // Finish updating dominator tree and memory ssa for full unswitch. | |
| if (FullUnswitch) { | |
| if (MSSAU) { | |
| Instruction *Term = ParentBB->getTerminator(); | |
| // Remove the cloned branch instruction and create unconditional branch | |
| // now. | |
| Instruction *NewBI = UncondBrInst::Create(ContinueBB, ParentBB); | |
| NewBI->setDebugLoc(Term->getDebugLoc()); | |
| Term->eraseFromParent(); | |
| MSSAU->removeEdge(ParentBB, LoopExitBB); | |
| } | |
| DT.deleteEdge(ParentBB, LoopExitBB); | |
| } | |
| if (MSSAU && VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| // Rewrite the relevant PHI nodes. | |
| if (UnswitchedBB == LoopExitBB) | |
| rewritePHINodesForUnswitchedExitBlock(L, *UnswitchedBB, *ParentBB, *OldPH); | |
| else | |
| rewritePHINodesForExitAndUnswitchedBlocks(L, *LoopExitBB, *UnswitchedBB, | |
| *ParentBB, *OldPH, FullUnswitch); | |
| // The constant we can replace all of our invariants with inside the loop | |
| // body. If any of the invariants have a value other than this the loop won't | |
| // be entered. | |
| ConstantInt *Replacement = ExitDirection | |
| ? ConstantInt::getFalse(BI.getContext()) | |
| : ConstantInt::getTrue(BI.getContext()); | |
| // Since this is an i1 condition we can also trivially replace uses of it | |
| // within the loop with a constant. | |
| for (Value *Invariant : Invariants) | |
| replaceLoopInvariantUses(L, Invariant, *Replacement); | |
| // If this was full unswitching, we may have changed the nesting relationship | |
| // for this loop so hoist it to its correct parent if needed. | |
| if (FullUnswitch) | |
| hoistLoopToNewParent(L, *NewPH, DT, LI, MSSAU, SE); | |
| // If UnswitchedBB was split off LoopExitBB, it is reached from both the old | |
| // preheader and LoopExitBB. For enclosing loops that contain the old | |
| // preheader but not UnswitchedBB, it is now a non-dedicated exit. | |
| for (Loop *ParentL = LI.getLoopFor(OldPH); | |
| ParentL && !ParentL->contains(UnswitchedBB); | |
| ParentL = ParentL->getParentLoop()) | |
| formDedicatedExitBlocks(ParentL, &DT, &LI, MSSAU, /*PreserveLCSSA*/ true); | |
| if (MSSAU && VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| LLVM_DEBUG(dbgs() << " done: unswitching trivial branch...\n"); | |
| ++NumTrivial; | |
| ++NumBranches; | |
| return true; | |
| } | |
| /// Unswitch a trivial switch if the condition is loop invariant. | |
| /// | |
| /// This routine should only be called when loop code leading to the switch has | |
| /// been validated as trivial (no side effects). This routine checks if the | |
| /// condition is invariant and that at least one of the successors is a loop | |
| /// exit. This allows us to unswitch without duplicating the loop, making it | |
| /// trivial. | |
| /// | |
| /// If this routine fails to unswitch the switch it returns false. | |
| /// | |
| /// If the switch can be unswitched, this routine splits the preheader and | |
| /// copies the switch above that split. If the default case is one of the | |
| /// exiting cases, it copies the non-exiting cases and points them at the new | |
| /// preheader. If the default case is not exiting, it copies the exiting cases | |
| /// and points the default at the preheader. It preserves loop simplified form | |
| /// (splitting the exit blocks as necessary). It simplifies the switch within | |
| /// the loop by removing now-dead cases. If the default case is one of those | |
| /// unswitched, it replaces its destination with a new basic block containing | |
| /// only unreachable. Such basic blocks, while technically loop exits, are not | |
| /// considered for unswitching so this is a stable transform and the same | |
| /// switch will not be revisited. If after unswitching there is only a single | |
| /// in-loop successor, the switch is further simplified to an unconditional | |
| /// branch. Still more cleanup can be done with some simplifycfg like pass. | |
| /// | |
| /// If `SE` is not null, it will be updated based on the potential loop SCEVs | |
| /// invalidated by this. | |
| static bool unswitchTrivialSwitch(Loop &L, SwitchInst &SI, DominatorTree &DT, | |
| LoopInfo &LI, ScalarEvolution *SE, | |
| MemorySSAUpdater *MSSAU) { | |
| LLVM_DEBUG(dbgs() << " Trying to unswitch switch: " << SI << "\n"); | |
| Value *LoopCond = SI.getCondition(); | |
| // If this isn't switching on an invariant condition, we can't unswitch it. | |
| if (!L.isLoopInvariant(LoopCond)) | |
| return false; | |
| auto *ParentBB = SI.getParent(); | |
| // The same check must be used both for the default and the exit cases. We | |
| // should never leave edges from the switch instruction to a basic block that | |
| // we are unswitching, hence the condition used to determine the default case | |
| // needs to also be used to populate ExitCaseIndices, which is then used to | |
| // remove cases from the switch. | |
| auto IsTriviallyUnswitchableExitBlock = [&](BasicBlock &BBToCheck) { | |
| // BBToCheck is not an exit block if it is inside loop L. | |
| if (L.contains(&BBToCheck)) | |
| return false; | |
| // BBToCheck is not trivial to unswitch if its phis aren't loop invariant. | |
| if (!areLoopExitPHIsTrivial(L, *ParentBB, BBToCheck)) | |
| return false; | |
| // We do not unswitch a block that only has an unreachable statement, as | |
| // it's possible this is a previously unswitched block. Only unswitch if | |
| // either the terminator is not unreachable, or, if it is, it's not the only | |
| // instruction in the block. | |
| auto *TI = BBToCheck.getTerminator(); | |
| bool isUnreachable = isa<UnreachableInst>(TI); | |
| return !isUnreachable || &*BBToCheck.getFirstNonPHIIt() != TI; | |
| }; | |
| SmallVector<int, 4> ExitCaseIndices; | |
| for (auto Case : SI.cases()) | |
| if (IsTriviallyUnswitchableExitBlock(*Case.getCaseSuccessor())) | |
| ExitCaseIndices.push_back(Case.getCaseIndex()); | |
| BasicBlock *DefaultExitBB = nullptr; | |
| SwitchInstProfUpdateWrapper::CaseWeightOpt DefaultCaseWeight = | |
| SwitchInstProfUpdateWrapper::getSuccessorWeight(SI, 0); | |
| if (IsTriviallyUnswitchableExitBlock(*SI.getDefaultDest())) { | |
| DefaultExitBB = SI.getDefaultDest(); | |
| } else if (ExitCaseIndices.empty()) | |
| return false; | |
| LLVM_DEBUG(dbgs() << " unswitching trivial switch...\n"); | |
| if (MSSAU && VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| // We may need to invalidate SCEVs for the outermost loop reached by any of | |
| // the exits. | |
| Loop *OuterL = &L; | |
| if (DefaultExitBB) { | |
| // Check the loop containing this exit. | |
| Loop *ExitL = getTopMostExitingLoop(DefaultExitBB, LI); | |
| if (!ExitL || ExitL->contains(OuterL)) | |
| OuterL = ExitL; | |
| } | |
| for (unsigned Index : ExitCaseIndices) { | |
| auto CaseI = SI.case_begin() + Index; | |
| // Compute the outer loop from this exit. | |
| Loop *ExitL = getTopMostExitingLoop(CaseI->getCaseSuccessor(), LI); | |
| if (!ExitL || ExitL->contains(OuterL)) | |
| OuterL = ExitL; | |
| } | |
| if (SE) { | |
| if (OuterL) | |
| SE->forgetLoop(OuterL); | |
| else | |
| SE->forgetTopmostLoop(&L); | |
| } | |
| if (DefaultExitBB) { | |
| // Clear out the default destination temporarily to allow accurate | |
| // predecessor lists to be examined below. | |
| SI.setDefaultDest(nullptr); | |
| } | |
| // Store the exit cases into a separate data structure and remove them from | |
| // the switch. | |
| SmallVector<std::tuple<ConstantInt *, BasicBlock *, | |
| SwitchInstProfUpdateWrapper::CaseWeightOpt>, | |
| 4> ExitCases; | |
| ExitCases.reserve(ExitCaseIndices.size()); | |
| SwitchInstProfUpdateWrapper SIW(SI); | |
| // We walk the case indices backwards so that we remove the last case first | |
| // and don't disrupt the earlier indices. | |
| for (unsigned Index : reverse(ExitCaseIndices)) { | |
| auto CaseI = SI.case_begin() + Index; | |
| // Save the value of this case. | |
| auto W = SIW.getSuccessorWeight(CaseI->getSuccessorIndex()); | |
| ExitCases.emplace_back(CaseI->getCaseValue(), CaseI->getCaseSuccessor(), W); | |
| // Delete the unswitched cases. | |
| SIW.removeCase(CaseI); | |
| } | |
| // Check if after this all of the remaining cases point at the same | |
| // successor. | |
| BasicBlock *CommonSuccBB = nullptr; | |
| if (SI.getNumCases() > 0 && | |
| all_of(drop_begin(SI.cases()), [&SI](const SwitchInst::CaseHandle &Case) { | |
| return Case.getCaseSuccessor() == SI.case_begin()->getCaseSuccessor(); | |
| })) | |
| CommonSuccBB = SI.case_begin()->getCaseSuccessor(); | |
| if (!DefaultExitBB) { | |
| // If we're not unswitching the default, we need it to match any cases to | |
| // have a common successor or if we have no cases it is the common | |
| // successor. | |
| if (SI.getNumCases() == 0) | |
| CommonSuccBB = SI.getDefaultDest(); | |
| else if (SI.getDefaultDest() != CommonSuccBB) | |
| CommonSuccBB = nullptr; | |
| } | |
| // Split the preheader, so that we know that there is a safe place to insert | |
| // the switch. | |
| BasicBlock *OldPH = L.getLoopPreheader(); | |
| BasicBlock *NewPH = SplitEdge(OldPH, L.getHeader(), &DT, &LI, MSSAU); | |
| OldPH->getTerminator()->eraseFromParent(); | |
| // Now add the unswitched switch. This new switch instruction inherits the | |
| // debug location of the old switch, because it semantically replace the old | |
| // one. | |
| auto *NewSI = SwitchInst::Create(LoopCond, NewPH, ExitCases.size(), OldPH); | |
| NewSI->setDebugLoc(SIW->getDebugLoc()); | |
| SwitchInstProfUpdateWrapper NewSIW(*NewSI); | |
| // Rewrite the IR for the unswitched basic blocks. This requires two steps. | |
| // First, we split any exit blocks with remaining in-loop predecessors. Then | |
| // we update the PHIs in one of two ways depending on if there was a split. | |
| // We walk in reverse so that we split in the same order as the cases | |
| // appeared. This is purely for convenience of reading the resulting IR, but | |
| // it doesn't cost anything really. | |
| SmallPtrSet<BasicBlock *, 2> UnswitchedExitBBs; | |
| SmallDenseMap<BasicBlock *, BasicBlock *, 2> SplitExitBBMap; | |
| // Handle the default exit if necessary. | |
| // FIXME: It'd be great if we could merge this with the loop below but LLVM's | |
| // ranges aren't quite powerful enough yet. | |
| if (DefaultExitBB) { | |
| if (pred_empty(DefaultExitBB)) { | |
| UnswitchedExitBBs.insert(DefaultExitBB); | |
| rewritePHINodesForUnswitchedExitBlock(L, *DefaultExitBB, *ParentBB, | |
| *OldPH); | |
| } else { | |
| auto *SplitBB = | |
| SplitBlock(DefaultExitBB, DefaultExitBB->begin(), &DT, &LI, MSSAU); | |
| rewritePHINodesForExitAndUnswitchedBlocks(L, *DefaultExitBB, *SplitBB, | |
| *ParentBB, *OldPH, | |
| /*FullUnswitch*/ true); | |
| DefaultExitBB = SplitExitBBMap[DefaultExitBB] = SplitBB; | |
| } | |
| } | |
| // Note that we must use a reference in the for loop so that we update the | |
| // container. | |
| for (auto &ExitCase : reverse(ExitCases)) { | |
| // Grab a reference to the exit block in the pair so that we can update it. | |
| BasicBlock *ExitBB = std::get<1>(ExitCase); | |
| // If this case is the last edge into the exit block, we can simply reuse it | |
| // as it will no longer be a loop exit. No mapping necessary. | |
| if (pred_empty(ExitBB)) { | |
| // Only rewrite once. | |
| if (UnswitchedExitBBs.insert(ExitBB).second) | |
| rewritePHINodesForUnswitchedExitBlock(L, *ExitBB, *ParentBB, *OldPH); | |
| continue; | |
| } | |
| // Otherwise we need to split the exit block so that we retain an exit | |
| // block from the loop and a target for the unswitched condition. | |
| BasicBlock *&SplitExitBB = SplitExitBBMap[ExitBB]; | |
| if (!SplitExitBB) { | |
| // If this is the first time we see this, do the split and remember it. | |
| SplitExitBB = SplitBlock(ExitBB, ExitBB->begin(), &DT, &LI, MSSAU); | |
| rewritePHINodesForExitAndUnswitchedBlocks(L, *ExitBB, *SplitExitBB, | |
| *ParentBB, *OldPH, | |
| /*FullUnswitch*/ true); | |
| } | |
| // Update the case pair to point to the split block. | |
| std::get<1>(ExitCase) = SplitExitBB; | |
| } | |
| // Now add the unswitched cases. We do this in reverse order as we built them | |
| // in reverse order. | |
| for (auto &ExitCase : reverse(ExitCases)) { | |
| ConstantInt *CaseVal = std::get<0>(ExitCase); | |
| BasicBlock *UnswitchedBB = std::get<1>(ExitCase); | |
| NewSIW.addCase(CaseVal, UnswitchedBB, std::get<2>(ExitCase)); | |
| } | |
| // If the default was unswitched, re-point it and add explicit cases for | |
| // entering the loop. | |
| if (DefaultExitBB) { | |
| NewSIW->setDefaultDest(DefaultExitBB); | |
| NewSIW.setSuccessorWeight(0, DefaultCaseWeight); | |
| // We removed all the exit cases, so we just copy the cases to the | |
| // unswitched switch. | |
| for (const auto &Case : SI.cases()) | |
| NewSIW.addCase(Case.getCaseValue(), NewPH, | |
| SIW.getSuccessorWeight(Case.getSuccessorIndex())); | |
| } else if (DefaultCaseWeight) { | |
| // We have to set branch weight of the default case. | |
| uint64_t SW = *DefaultCaseWeight; | |
| for (const auto &Case : SI.cases()) { | |
| auto W = SIW.getSuccessorWeight(Case.getSuccessorIndex()); | |
| assert(W && | |
| "case weight must be defined as default case weight is defined"); | |
| SW += *W; | |
| } | |
| NewSIW.setSuccessorWeight(0, SW); | |
| } | |
| // If we ended up with a common successor for every path through the switch | |
| // after unswitching, rewrite it to an unconditional branch to make it easy | |
| // to recognize. Otherwise we potentially have to recognize the default case | |
| // pointing at unreachable and other complexity. | |
| if (CommonSuccBB) { | |
| BasicBlock *BB = SI.getParent(); | |
| // We may have had multiple edges to this common successor block, so remove | |
| // them as predecessors. We skip the first one, either the default or the | |
| // actual first case. | |
| bool SkippedFirst = DefaultExitBB == nullptr; | |
| for (auto Case : SI.cases()) { | |
| assert(Case.getCaseSuccessor() == CommonSuccBB && | |
| "Non-common successor!"); | |
| (void)Case; | |
| if (!SkippedFirst) { | |
| SkippedFirst = true; | |
| continue; | |
| } | |
| CommonSuccBB->removePredecessor(BB, | |
| /*KeepOneInputPHIs*/ true); | |
| } | |
| // Now nuke the switch and replace it with a direct branch. | |
| Instruction *NewBI = UncondBrInst::Create(CommonSuccBB, BB); | |
| NewBI->setDebugLoc(SIW->getDebugLoc()); | |
| SIW.eraseFromParent(); | |
| } else if (DefaultExitBB) { | |
| assert(SI.getNumCases() > 0 && | |
| "If we had no cases we'd have a common successor!"); | |
| // Move the last case to the default successor. This is valid as if the | |
| // default got unswitched it cannot be reached. This has the advantage of | |
| // being simple and keeping the number of edges from this switch to | |
| // successors the same, and avoiding any PHI update complexity. | |
| auto LastCaseI = std::prev(SI.case_end()); | |
| SI.setDefaultDest(LastCaseI->getCaseSuccessor()); | |
| SIW.setSuccessorWeight( | |
| 0, SIW.getSuccessorWeight(LastCaseI->getSuccessorIndex())); | |
| SIW.removeCase(LastCaseI); | |
| } | |
| // Walk the unswitched exit blocks and the unswitched split blocks and update | |
| // the dominator tree based on the CFG edits. While we are walking unordered | |
| // containers here, the API for applyUpdates takes an unordered list of | |
| // updates and requires them to not contain duplicates. | |
| SmallVector<DominatorTree::UpdateType, 4> DTUpdates; | |
| for (auto *UnswitchedExitBB : UnswitchedExitBBs) { | |
| DTUpdates.push_back({DT.Delete, ParentBB, UnswitchedExitBB}); | |
| DTUpdates.push_back({DT.Insert, OldPH, UnswitchedExitBB}); | |
| } | |
| for (auto SplitUnswitchedPair : SplitExitBBMap) { | |
| DTUpdates.push_back({DT.Delete, ParentBB, SplitUnswitchedPair.first}); | |
| DTUpdates.push_back({DT.Insert, OldPH, SplitUnswitchedPair.second}); | |
| } | |
| if (MSSAU) { | |
| MSSAU->applyUpdates(DTUpdates, DT, /*UpdateDT=*/true); | |
| if (VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| } else { | |
| DT.applyUpdates(DTUpdates); | |
| } | |
| assert(DT.verify(DominatorTree::VerificationLevel::Fast)); | |
| // We may have changed the nesting relationship for this loop so hoist it to | |
| // its correct parent if needed. | |
| hoistLoopToNewParent(L, *NewPH, DT, LI, MSSAU, SE); | |
| if (MSSAU && VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| ++NumTrivial; | |
| ++NumSwitches; | |
| LLVM_DEBUG(dbgs() << " done: unswitching trivial switch...\n"); | |
| return true; | |
| } | |
| /// This routine scans the loop to find a branch or switch which occurs before | |
| /// any side effects occur. These can potentially be unswitched without | |
| /// duplicating the loop. If a branch or switch is successfully unswitched the | |
| /// scanning continues to see if subsequent branches or switches have become | |
| /// trivial. Once all trivial candidates have been unswitched, this routine | |
| /// returns. | |
| /// | |
| /// The return value indicates whether anything was unswitched (and therefore | |
| /// changed). | |
| /// | |
| /// If `SE` is not null, it will be updated based on the potential loop SCEVs | |
| /// invalidated by this. | |
| static bool unswitchAllTrivialConditions(const ScalarOptions &Opts, Loop &L, | |
| DominatorTree &DT, LoopInfo &LI, | |
| ScalarEvolution *SE, | |
| MemorySSAUpdater *MSSAU) { | |
| bool Changed = false; | |
| // If loop header has only one reachable successor we should keep looking for | |
| // trivial condition candidates in the successor as well. An alternative is | |
| // to constant fold conditions and merge successors into loop header (then we | |
| // only need to check header's terminator). The reason for not doing this in | |
| // LoopUnswitch pass is that it could potentially break LoopPassManager's | |
| // invariants. Folding dead branches could either eliminate the current loop | |
| // or make other loops unreachable. LCSSA form might also not be preserved | |
| // after deleting branches. The following code keeps traversing loop header's | |
| // successors until it finds the trivial condition candidate (condition that | |
| // is not a constant). Since unswitching generates branches with constant | |
| // conditions, this scenario could be very common in practice. | |
| BasicBlock *CurrentBB = L.getHeader(); | |
| SmallPtrSet<BasicBlock *, 8> Visited; | |
| Visited.insert(CurrentBB); | |
| do { | |
| // Check if there are any side-effecting instructions (e.g. stores, calls, | |
| // volatile loads) in the part of the loop that the code *would* execute | |
| // without unswitching. | |
| if (MSSAU) // Possible early exit with MSSA | |
| if (auto *Defs = MSSAU->getMemorySSA()->getBlockDefs(CurrentBB)) | |
| if (!isa<MemoryPhi>(*Defs->begin()) || (++Defs->begin() != Defs->end())) | |
| return Changed; | |
| if (llvm::any_of(*CurrentBB, [](Instruction &I) { | |
| if (const auto *CB = dyn_cast<CallBase>(&I)) | |
| if (CB->isConvergent()) | |
| return true; | |
| return I.mayHaveSideEffects(); | |
| })) | |
| return Changed; | |
| Instruction *CurrentTerm = CurrentBB->getTerminator(); | |
| if (auto *SI = dyn_cast<SwitchInst>(CurrentTerm)) { | |
| // Don't bother trying to unswitch past a switch with a constant | |
| // condition. This should be removed prior to running this pass by | |
| // simplifycfg. | |
| if (isa<Constant>(SI->getCondition())) | |
| return Changed; | |
| if (!unswitchTrivialSwitch(L, *SI, DT, LI, SE, MSSAU)) | |
| // Couldn't unswitch this one so we're done. | |
| return Changed; | |
| // Mark that we managed to unswitch something. | |
| Changed = true; | |
| // If unswitching turned the terminator into an unconditional branch then | |
| // we can continue. The unswitching logic specifically works to fold any | |
| // cases it can into an unconditional branch to make it easier to | |
| // recognize here. | |
| auto *BI = dyn_cast<UncondBrInst>(CurrentBB->getTerminator()); | |
| if (!BI) | |
| return Changed; | |
| CurrentBB = BI->getSuccessor(); | |
| continue; | |
| } | |
| auto *BI = dyn_cast<CondBrInst>(CurrentTerm); | |
| if (!BI) | |
| // We do not understand other terminator instructions. | |
| return Changed; | |
| // Don't bother trying to unswitch past an unconditional branch or a branch | |
| // with a constant value. These should be removed by simplifycfg prior to | |
| // running this pass. | |
| if (isa<Constant>(skipTrivialSelect(BI->getCondition()))) | |
| return Changed; | |
| // Found a trivial condition candidate: non-foldable conditional branch. If | |
| // we fail to unswitch this, we can't do anything else that is trivial. | |
| if (!unswitchTrivialBranch(Opts, L, *BI, DT, LI, SE, MSSAU)) | |
| return Changed; | |
| // Mark that we managed to unswitch something. | |
| Changed = true; | |
| // If we only unswitched some of the conditions feeding the branch, we won't | |
| // have collapsed it to a single successor. | |
| if (isa<CondBrInst>(CurrentBB->getTerminator())) | |
| return Changed; | |
| // Follow the newly unconditional branch into its successor. | |
| CurrentBB = cast<UncondBrInst>(CurrentBB->getTerminator())->getSuccessor(); | |
| // When continuing, if we exit the loop or reach a previous visited block, | |
| // then we can not reach any trivial condition candidates (unfoldable | |
| // branch instructions or switch instructions) and no unswitch can happen. | |
| } while (L.contains(CurrentBB) && Visited.insert(CurrentBB).second); | |
| return Changed; | |
| } | |
| /// Build the cloned blocks for an unswitched copy of the given loop. | |
| /// | |
| /// The cloned blocks are inserted before the loop preheader (`LoopPH`) and | |
| /// after the split block (`SplitBB`) that will be used to select between the | |
| /// cloned and original loop. | |
| /// | |
| /// This routine handles cloning all of the necessary loop blocks and exit | |
| /// blocks including rewriting their instructions and the relevant PHI nodes. | |
| /// Any loop blocks or exit blocks which are dominated by a different successor | |
| /// than the one for this clone of the loop blocks can be trivially skipped. We | |
| /// use the `DominatingSucc` map to determine whether a block satisfies that | |
| /// property with a simple map lookup. | |
| /// | |
| /// It also correctly creates the unconditional branch in the cloned | |
| /// unswitched parent block to only point at the unswitched successor. | |
| /// | |
| /// This does not handle most of the necessary updates to `LoopInfo`. Only exit | |
| /// block splitting is correctly reflected in `LoopInfo`, essentially all of | |
| /// the cloned blocks (and their loops) are left without full `LoopInfo` | |
| /// updates. This also doesn't fully update `DominatorTree`. It adds the cloned | |
| /// blocks to them but doesn't create the cloned `DominatorTree` structure and | |
| /// instead the caller must recompute an accurate DT. It *does* correctly | |
| /// update the `AssumptionCache` provided in `AC`. | |
| static BasicBlock *buildClonedLoopBlocks( | |
| Loop &L, BasicBlock *LoopPH, BasicBlock *SplitBB, | |
| ArrayRef<BasicBlock *> ExitBlocks, BasicBlock *ParentBB, | |
| BasicBlock *UnswitchedSuccBB, BasicBlock *ContinueSuccBB, | |
| const SmallDenseMap<BasicBlock *, BasicBlock *, 16> &DominatingSucc, | |
| ValueToValueMapTy &VMap, | |
| SmallVectorImpl<DominatorTree::UpdateType> &DTUpdates, AssumptionCache &AC, | |
| DominatorTree &DT, LoopInfo &LI, MemorySSAUpdater *MSSAU, | |
| ScalarEvolution *SE) { | |
| SmallVector<BasicBlock *, 4> NewBlocks; | |
| NewBlocks.reserve(L.getNumBlocks() + ExitBlocks.size()); | |
| // We will need to clone a bunch of blocks, wrap up the clone operation in | |
| // a helper. | |
| auto CloneBlock = [&](BasicBlock *OldBB) { | |
| // Clone the basic block and insert it before the new preheader. | |
| BasicBlock *NewBB = CloneBasicBlock(OldBB, VMap, ".us", OldBB->getParent()); | |
| NewBB->moveBefore(LoopPH); | |
| // Record this block and the mapping. | |
| NewBlocks.push_back(NewBB); | |
| VMap[OldBB] = NewBB; | |
| return NewBB; | |
| }; | |
| // We skip cloning blocks when they have a dominating succ that is not the | |
| // succ we are cloning for. | |
| auto SkipBlock = [&](BasicBlock *BB) { | |
| auto It = DominatingSucc.find(BB); | |
| return It != DominatingSucc.end() && It->second != UnswitchedSuccBB; | |
| }; | |
| // First, clone the preheader. | |
| auto *ClonedPH = CloneBlock(LoopPH); | |
| // Then clone all the loop blocks, skipping the ones that aren't necessary. | |
| for (auto *LoopBB : L.blocks()) | |
| if (!SkipBlock(LoopBB)) | |
| CloneBlock(LoopBB); | |
| // Split all the loop exit edges so that when we clone the exit blocks, if | |
| // any of the exit blocks are *also* a preheader for some other loop, we | |
| // don't create multiple predecessors entering the loop header. | |
| for (auto *ExitBB : ExitBlocks) { | |
| if (SkipBlock(ExitBB)) | |
| continue; | |
| // When we are going to clone an exit, we don't need to clone all the | |
| // instructions in the exit block and we want to ensure we have an easy | |
| // place to merge the CFG, so split the exit first. This is always safe to | |
| // do because there cannot be any non-loop predecessors of a loop exit in | |
| // loop simplified form. | |
| auto *MergeBB = SplitBlock(ExitBB, ExitBB->begin(), &DT, &LI, MSSAU); | |
| // Rearrange the names to make it easier to write test cases by having the | |
| // exit block carry the suffix rather than the merge block carrying the | |
| // suffix. | |
| MergeBB->takeName(ExitBB); | |
| ExitBB->setName(Twine(MergeBB->getName()) + ".split"); | |
| // Now clone the original exit block. | |
| auto *ClonedExitBB = CloneBlock(ExitBB); | |
| assert(ClonedExitBB->getTerminator()->getNumSuccessors() == 1 && | |
| "Exit block should have been split to have one successor!"); | |
| assert(ClonedExitBB->getTerminator()->getSuccessor(0) == MergeBB && | |
| "Cloned exit block has the wrong successor!"); | |
| // Remap any cloned instructions and create a merge phi node for them. | |
| for (auto ZippedInsts : llvm::zip_first( | |
| llvm::make_range(ExitBB->begin(), std::prev(ExitBB->end())), | |
| llvm::make_range(ClonedExitBB->begin(), | |
| std::prev(ClonedExitBB->end())))) { | |
| Instruction &I = std::get<0>(ZippedInsts); | |
| Instruction &ClonedI = std::get<1>(ZippedInsts); | |
| // The only instructions in the exit block should be PHI nodes and | |
| // potentially a landing pad. | |
| assert( | |
| (isa<PHINode>(I) || isa<LandingPadInst>(I) || isa<CatchPadInst>(I)) && | |
| "Bad instruction in exit block!"); | |
| // We should have a value map between the instruction and its clone. | |
| assert(VMap.lookup(&I) == &ClonedI && "Mismatch in the value map!"); | |
| // Forget SCEVs based on exit phis in case SCEV looked through the phi. | |
| if (SE) | |
| if (auto *PN = dyn_cast<PHINode>(&I)) | |
| SE->forgetLcssaPhiWithNewPredecessor(&L, PN); | |
| BasicBlock::iterator InsertPt = MergeBB->getFirstInsertionPt(); | |
| auto *MergePN = | |
| PHINode::Create(I.getType(), /*NumReservedValues*/ 2, ".us-phi"); | |
| MergePN->insertBefore(InsertPt); | |
| MergePN->setDebugLoc(InsertPt->getDebugLoc()); | |
| I.replaceAllUsesWith(MergePN); | |
| MergePN->addIncoming(&I, ExitBB); | |
| MergePN->addIncoming(&ClonedI, ClonedExitBB); | |
| } | |
| } | |
| // Rewrite the instructions in the cloned blocks to refer to the instructions | |
| // in the cloned blocks. We have to do this as a second pass so that we have | |
| // everything available. Also, we have inserted new instructions which may | |
| // include assume intrinsics, so we update the assumption cache while | |
| // processing this. | |
| Module *M = ClonedPH->getParent()->getParent(); | |
| for (auto *ClonedBB : NewBlocks) | |
| for (Instruction &I : *ClonedBB) { | |
| RemapDbgRecordRange(M, I.getDbgRecordRange(), VMap, | |
| RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); | |
| RemapInstruction(&I, VMap, | |
| RF_NoModuleLevelChanges | RF_IgnoreMissingLocals); | |
| if (auto *II = dyn_cast<AssumeInst>(&I)) | |
| AC.registerAssumption(II); | |
| } | |
| // Update any PHI nodes in the cloned successors of the skipped blocks to not | |
| // have spurious incoming values. | |
| for (auto *LoopBB : L.blocks()) | |
| if (SkipBlock(LoopBB)) | |
| for (auto *SuccBB : successors(LoopBB)) | |
| if (auto *ClonedSuccBB = cast_or_null<BasicBlock>(VMap.lookup(SuccBB))) | |
| for (PHINode &PN : ClonedSuccBB->phis()) | |
| PN.removeIncomingValue(LoopBB, /*DeletePHIIfEmpty*/ false); | |
| // Remove the cloned parent as a predecessor of any successor we ended up | |
| // cloning other than the unswitched one. | |
| auto *ClonedParentBB = cast<BasicBlock>(VMap.lookup(ParentBB)); | |
| for (auto *SuccBB : successors(ParentBB)) { | |
| if (SuccBB == UnswitchedSuccBB) | |
| continue; | |
| auto *ClonedSuccBB = cast_or_null<BasicBlock>(VMap.lookup(SuccBB)); | |
| if (!ClonedSuccBB) | |
| continue; | |
| ClonedSuccBB->removePredecessor(ClonedParentBB, | |
| /*KeepOneInputPHIs*/ true); | |
| } | |
| // Replace the cloned branch with an unconditional branch to the cloned | |
| // unswitched successor. | |
| auto *ClonedSuccBB = cast<BasicBlock>(VMap.lookup(UnswitchedSuccBB)); | |
| Instruction *ClonedTerminator = ClonedParentBB->getTerminator(); | |
| // Trivial Simplification. If Terminator is a conditional branch and | |
| // condition becomes dead - erase it. | |
| Value *ClonedConditionToErase = nullptr; | |
| if (auto *BI = dyn_cast<CondBrInst>(ClonedTerminator)) | |
| ClonedConditionToErase = BI->getCondition(); | |
| else if (auto *SI = dyn_cast<SwitchInst>(ClonedTerminator)) | |
| ClonedConditionToErase = SI->getCondition(); | |
| Instruction *BI = UncondBrInst::Create(ClonedSuccBB, ClonedParentBB); | |
| BI->setDebugLoc(ClonedTerminator->getDebugLoc()); | |
| ClonedTerminator->eraseFromParent(); | |
| if (ClonedConditionToErase) | |
| RecursivelyDeleteTriviallyDeadInstructions(ClonedConditionToErase, nullptr, | |
| MSSAU); | |
| // If there are duplicate entries in the PHI nodes because of multiple edges | |
| // to the unswitched successor, we need to nuke all but one as we replaced it | |
| // with a direct branch. | |
| for (PHINode &PN : ClonedSuccBB->phis()) { | |
| bool Found = false; | |
| // Loop over the incoming operands backwards so we can easily delete as we | |
| // go without invalidating the index. | |
| for (int i = PN.getNumOperands() - 1; i >= 0; --i) { | |
| if (PN.getIncomingBlock(i) != ClonedParentBB) | |
| continue; | |
| if (!Found) { | |
| Found = true; | |
| continue; | |
| } | |
| PN.removeIncomingValue(i, /*DeletePHIIfEmpty*/ false); | |
| } | |
| } | |
| // Record the domtree updates for the new blocks. | |
| SmallPtrSet<BasicBlock *, 4> SuccSet; | |
| for (auto *ClonedBB : NewBlocks) { | |
| for (auto *SuccBB : successors(ClonedBB)) | |
| if (SuccSet.insert(SuccBB).second) | |
| DTUpdates.push_back({DominatorTree::Insert, ClonedBB, SuccBB}); | |
| SuccSet.clear(); | |
| } | |
| return ClonedPH; | |
| } | |
| /// Recursively clone the specified loop and all of its children. | |
| /// | |
| /// The target parent loop for the clone should be provided, or can be null if | |
| /// the clone is a top-level loop. While cloning, all the blocks are mapped | |
| /// with the provided value map. The entire original loop must be present in | |
| /// the value map. The cloned loop is returned. | |
| static Loop *cloneLoopNest(Loop &OrigRootL, Loop *RootParentL, | |
| const ValueToValueMapTy &VMap, LoopInfo &LI) { | |
| auto AddClonedBlocksToLoop = [&](Loop &OrigL, Loop &ClonedL) { | |
| assert(ClonedL.getBlocks().empty() && "Must start with an empty loop!"); | |
| ClonedL.reserveBlocks(OrigL.getNumBlocks()); | |
| for (auto *BB : OrigL.blocks()) { | |
| auto *ClonedBB = cast<BasicBlock>(VMap.lookup(BB)); | |
| ClonedL.addBlockEntry(ClonedBB); | |
| if (LI.getLoopFor(BB) == &OrigL) | |
| LI.changeLoopFor(ClonedBB, &ClonedL); | |
| } | |
| }; | |
| // We specially handle the first loop because it may get cloned into | |
| // a different parent and because we most commonly are cloning leaf loops. | |
| Loop *ClonedRootL = LI.AllocateLoop(); | |
| if (RootParentL) | |
| RootParentL->addChildLoop(ClonedRootL); | |
| else | |
| LI.addTopLevelLoop(ClonedRootL); | |
| AddClonedBlocksToLoop(OrigRootL, *ClonedRootL); | |
| if (OrigRootL.isInnermost()) | |
| return ClonedRootL; | |
| // If we have a nest, we can quickly clone the entire loop nest using an | |
| // iterative approach because it is a tree. We keep the cloned parent in the | |
| // data structure to avoid repeatedly querying through a map to find it. | |
| SmallVector<std::pair<Loop *, Loop *>, 16> LoopsToClone; | |
| // Build up the loops to clone in reverse order as we'll clone them from the | |
| // back. | |
| for (Loop *ChildL : llvm::reverse(OrigRootL)) | |
| LoopsToClone.push_back({ClonedRootL, ChildL}); | |
| do { | |
| Loop *ClonedParentL, *L; | |
| std::tie(ClonedParentL, L) = LoopsToClone.pop_back_val(); | |
| Loop *ClonedL = LI.AllocateLoop(); | |
| ClonedParentL->addChildLoop(ClonedL); | |
| AddClonedBlocksToLoop(*L, *ClonedL); | |
| for (Loop *ChildL : llvm::reverse(*L)) | |
| LoopsToClone.push_back({ClonedL, ChildL}); | |
| } while (!LoopsToClone.empty()); | |
| return ClonedRootL; | |
| } | |
| /// Build the cloned loops of an original loop from unswitching. | |
| /// | |
| /// Because unswitching simplifies the CFG of the loop, this isn't a trivial | |
| /// operation. We need to re-verify that there even is a loop (as the backedge | |
| /// may not have been cloned), and even if there are remaining backedges the | |
| /// backedge set may be different. However, we know that each child loop is | |
| /// undisturbed, we only need to find where to place each child loop within | |
| /// either any parent loop or within a cloned version of the original loop. | |
| /// | |
| /// Because child loops may end up cloned outside of any cloned version of the | |
| /// original loop, multiple cloned sibling loops may be created. All of them | |
| /// are returned so that the newly introduced loop nest roots can be | |
| /// identified. | |
| static void buildClonedLoops(Loop &OrigL, ArrayRef<BasicBlock *> ExitBlocks, | |
| const ValueToValueMapTy &VMap, LoopInfo &LI, | |
| SmallVectorImpl<Loop *> &NonChildClonedLoops) { | |
| Loop *ClonedL = nullptr; | |
| auto *OrigPH = OrigL.getLoopPreheader(); | |
| auto *OrigHeader = OrigL.getHeader(); | |
| auto *ClonedPH = cast<BasicBlock>(VMap.lookup(OrigPH)); | |
| auto *ClonedHeader = cast<BasicBlock>(VMap.lookup(OrigHeader)); | |
| // We need to know the loops of the cloned exit blocks to even compute the | |
| // accurate parent loop. If we only clone exits to some parent of the | |
| // original parent, we want to clone into that outer loop. We also keep track | |
| // of the loops that our cloned exit blocks participate in. | |
| Loop *ParentL = nullptr; | |
| SmallVector<BasicBlock *, 4> ClonedExitsInLoops; | |
| SmallDenseMap<BasicBlock *, Loop *, 16> ExitLoopMap; | |
| ClonedExitsInLoops.reserve(ExitBlocks.size()); | |
| for (auto *ExitBB : ExitBlocks) | |
| if (auto *ClonedExitBB = cast_or_null<BasicBlock>(VMap.lookup(ExitBB))) | |
| if (Loop *ExitL = LI.getLoopFor(ExitBB)) { | |
| ExitLoopMap[ClonedExitBB] = ExitL; | |
| ClonedExitsInLoops.push_back(ClonedExitBB); | |
| if (!ParentL || (ParentL != ExitL && ParentL->contains(ExitL))) | |
| ParentL = ExitL; | |
| } | |
| assert((!ParentL || ParentL == OrigL.getParentLoop() || | |
| ParentL->contains(OrigL.getParentLoop())) && | |
| "The computed parent loop should always contain (or be) the parent of " | |
| "the original loop."); | |
| // We build the set of blocks dominated by the cloned header from the set of | |
| // cloned blocks out of the original loop. While not all of these will | |
| // necessarily be in the cloned loop, it is enough to establish that they | |
| // aren't in unreachable cycles, etc. | |
| SmallSetVector<BasicBlock *, 16> ClonedLoopBlocks; | |
| for (auto *BB : OrigL.blocks()) | |
| if (auto *ClonedBB = cast_or_null<BasicBlock>(VMap.lookup(BB))) | |
| ClonedLoopBlocks.insert(ClonedBB); | |
| // Rebuild the set of blocks that will end up in the cloned loop. We may have | |
| // skipped cloning some region of this loop which can in turn skip some of | |
| // the backedges so we have to rebuild the blocks in the loop based on the | |
| // backedges that remain after cloning. | |
| SmallVector<BasicBlock *, 16> Worklist; | |
| SmallPtrSet<BasicBlock *, 16> BlocksInClonedLoop; | |
| for (auto *Pred : predecessors(ClonedHeader)) { | |
| // The only possible non-loop header predecessor is the preheader because | |
| // we know we cloned the loop in simplified form. | |
| if (Pred == ClonedPH) | |
| continue; | |
| // Because the loop was in simplified form, the only non-loop predecessor | |
| // should be the preheader. | |
| assert(ClonedLoopBlocks.count(Pred) && "Found a predecessor of the loop " | |
| "header other than the preheader " | |
| "that is not part of the loop!"); | |
| // Insert this block into the loop set and on the first visit (and if it | |
| // isn't the header we're currently walking) put it into the worklist to | |
| // recurse through. | |
| if (BlocksInClonedLoop.insert(Pred).second && Pred != ClonedHeader) | |
| Worklist.push_back(Pred); | |
| } | |
| // If we had any backedges then there *is* a cloned loop. Put the header into | |
| // the loop set and then walk the worklist backwards to find all the blocks | |
| // that remain within the loop after cloning. | |
| if (!BlocksInClonedLoop.empty()) { | |
| BlocksInClonedLoop.insert(ClonedHeader); | |
| while (!Worklist.empty()) { | |
| BasicBlock *BB = Worklist.pop_back_val(); | |
| assert(BlocksInClonedLoop.count(BB) && | |
| "Didn't put block into the loop set!"); | |
| // Insert any predecessors that are in the possible set into the cloned | |
| // set, and if the insert is successful, add them to the worklist. Note | |
| // that we filter on the blocks that are definitely reachable via the | |
| // backedge to the loop header so we may prune out dead code within the | |
| // cloned loop. | |
| for (auto *Pred : predecessors(BB)) | |
| if (ClonedLoopBlocks.count(Pred) && | |
| BlocksInClonedLoop.insert(Pred).second) | |
| Worklist.push_back(Pred); | |
| } | |
| ClonedL = LI.AllocateLoop(); | |
| if (ParentL) { | |
| ParentL->addBasicBlockToLoop(ClonedPH, LI); | |
| ParentL->addChildLoop(ClonedL); | |
| } else { | |
| LI.addTopLevelLoop(ClonedL); | |
| } | |
| NonChildClonedLoops.push_back(ClonedL); | |
| ClonedL->reserveBlocks(BlocksInClonedLoop.size()); | |
| // We don't want to just add the cloned loop blocks based on how we | |
| // discovered them. The original order of blocks was carefully built in | |
| // a way that doesn't rely on predecessor ordering. Rather than re-invent | |
| // that logic, we just re-walk the original blocks (and those of the child | |
| // loops) and filter them as we add them into the cloned loop. | |
| for (auto *BB : OrigL.blocks()) { | |
| auto *ClonedBB = cast_or_null<BasicBlock>(VMap.lookup(BB)); | |
| if (!ClonedBB || !BlocksInClonedLoop.count(ClonedBB)) | |
| continue; | |
| // Directly add the blocks that are only in this loop. | |
| if (LI.getLoopFor(BB) == &OrigL) { | |
| ClonedL->addBasicBlockToLoop(ClonedBB, LI); | |
| continue; | |
| } | |
| // We want to manually add it to this loop and parents. | |
| // Registering it with LoopInfo will happen when we clone the top | |
| // loop for this block. | |
| for (Loop *PL = ClonedL; PL; PL = PL->getParentLoop()) | |
| PL->addBlockEntry(ClonedBB); | |
| } | |
| // Now add each child loop whose header remains within the cloned loop. All | |
| // of the blocks within the loop must satisfy the same constraints as the | |
| // header so once we pass the header checks we can just clone the entire | |
| // child loop nest. | |
| for (Loop *ChildL : OrigL) { | |
| auto *ClonedChildHeader = | |
| cast_or_null<BasicBlock>(VMap.lookup(ChildL->getHeader())); | |
| if (!ClonedChildHeader || !BlocksInClonedLoop.count(ClonedChildHeader)) | |
| continue; | |
| #ifndef NDEBUG | |
| // We should never have a cloned child loop header but fail to have | |
| // all of the blocks for that child loop. | |
| for (auto *ChildLoopBB : ChildL->blocks()) | |
| assert(BlocksInClonedLoop.count( | |
| cast<BasicBlock>(VMap.lookup(ChildLoopBB))) && | |
| "Child cloned loop has a header within the cloned outer " | |
| "loop but not all of its blocks!"); | |
| #endif | |
| cloneLoopNest(*ChildL, ClonedL, VMap, LI); | |
| } | |
| } | |
| // Now that we've handled all the components of the original loop that were | |
| // cloned into a new loop, we still need to handle anything from the original | |
| // loop that wasn't in a cloned loop. | |
| // Figure out what blocks are left to place within any loop nest containing | |
| // the unswitched loop. If we never formed a loop, the cloned PH is one of | |
| // them. | |
| SmallPtrSet<BasicBlock *, 16> UnloopedBlockSet; | |
| if (BlocksInClonedLoop.empty()) | |
| UnloopedBlockSet.insert(ClonedPH); | |
| for (auto *ClonedBB : ClonedLoopBlocks) | |
| if (!BlocksInClonedLoop.count(ClonedBB)) | |
| UnloopedBlockSet.insert(ClonedBB); | |
| // Copy the cloned exits and sort them in ascending loop depth, we'll work | |
| // backwards across these to process them inside out. The order shouldn't | |
| // matter as we're just trying to build up the map from inside-out; we use | |
| // the map in a more stably ordered way below. | |
| auto OrderedClonedExitsInLoops = ClonedExitsInLoops; | |
| llvm::sort(OrderedClonedExitsInLoops, [&](BasicBlock *LHS, BasicBlock *RHS) { | |
| return ExitLoopMap.lookup(LHS)->getLoopDepth() < | |
| ExitLoopMap.lookup(RHS)->getLoopDepth(); | |
| }); | |
| // Populate the existing ExitLoopMap with everything reachable from each | |
| // exit, starting from the inner most exit. | |
| while (!UnloopedBlockSet.empty() && !OrderedClonedExitsInLoops.empty()) { | |
| assert(Worklist.empty() && "Didn't clear worklist!"); | |
| BasicBlock *ExitBB = OrderedClonedExitsInLoops.pop_back_val(); | |
| Loop *ExitL = ExitLoopMap.lookup(ExitBB); | |
| // Walk the CFG back until we hit the cloned PH adding everything reachable | |
| // and in the unlooped set to this exit block's loop. | |
| Worklist.push_back(ExitBB); | |
| do { | |
| BasicBlock *BB = Worklist.pop_back_val(); | |
| // We can stop recursing at the cloned preheader (if we get there). | |
| if (BB == ClonedPH) | |
| continue; | |
| for (BasicBlock *PredBB : predecessors(BB)) { | |
| // If this pred has already been moved to our set or is part of some | |
| // (inner) loop, no update needed. | |
| if (!UnloopedBlockSet.erase(PredBB)) { | |
| assert( | |
| (BlocksInClonedLoop.count(PredBB) || ExitLoopMap.count(PredBB)) && | |
| "Predecessor not mapped to a loop!"); | |
| continue; | |
| } | |
| // We just insert into the loop set here. We'll add these blocks to the | |
| // exit loop after we build up the set in an order that doesn't rely on | |
| // predecessor order (which in turn relies on use list order). | |
| bool Inserted = ExitLoopMap.insert({PredBB, ExitL}).second; | |
| (void)Inserted; | |
| assert(Inserted && "Should only visit an unlooped block once!"); | |
| // And recurse through to its predecessors. | |
| Worklist.push_back(PredBB); | |
| } | |
| } while (!Worklist.empty()); | |
| } | |
| // Now that the ExitLoopMap gives as mapping for all the non-looping cloned | |
| // blocks to their outer loops, walk the cloned blocks and the cloned exits | |
| // in their original order adding them to the correct loop. | |
| // We need a stable insertion order. We use the order of the original loop | |
| // order and map into the correct parent loop. | |
| for (auto *BB : llvm::concat<BasicBlock *const>( | |
| ArrayRef(ClonedPH), ClonedLoopBlocks, ClonedExitsInLoops)) | |
| if (Loop *OuterL = ExitLoopMap.lookup(BB)) | |
| OuterL->addBasicBlockToLoop(BB, LI); | |
| #ifndef NDEBUG | |
| for (auto &BBAndL : ExitLoopMap) { | |
| auto *BB = BBAndL.first; | |
| auto *OuterL = BBAndL.second; | |
| assert(LI.getLoopFor(BB) == OuterL && | |
| "Failed to put all blocks into outer loops!"); | |
| } | |
| #endif | |
| // Now that all the blocks are placed into the correct containing loop in the | |
| // absence of child loops, find all the potentially cloned child loops and | |
| // clone them into whatever outer loop we placed their header into. | |
| for (Loop *ChildL : OrigL) { | |
| auto *ClonedChildHeader = | |
| cast_or_null<BasicBlock>(VMap.lookup(ChildL->getHeader())); | |
| if (!ClonedChildHeader || BlocksInClonedLoop.count(ClonedChildHeader)) | |
| continue; | |
| #ifndef NDEBUG | |
| for (auto *ChildLoopBB : ChildL->blocks()) | |
| assert(VMap.count(ChildLoopBB) && | |
| "Cloned a child loop header but not all of that loops blocks!"); | |
| #endif | |
| NonChildClonedLoops.push_back(cloneLoopNest( | |
| *ChildL, ExitLoopMap.lookup(ClonedChildHeader), VMap, LI)); | |
| } | |
| } | |
| static void | |
| deleteDeadClonedBlocks(Loop &L, ArrayRef<BasicBlock *> ExitBlocks, | |
| ArrayRef<std::unique_ptr<ValueToValueMapTy>> VMaps, | |
| DominatorTree &DT, MemorySSAUpdater *MSSAU) { | |
| // Find all the dead clones, and remove them from their successors. | |
| SmallVector<BasicBlock *, 16> DeadBlocks; | |
| for (BasicBlock *BB : llvm::concat<BasicBlock *const>(L.blocks(), ExitBlocks)) | |
| for (const auto &VMap : VMaps) | |
| if (BasicBlock *ClonedBB = cast_or_null<BasicBlock>(VMap->lookup(BB))) | |
| if (!DT.isReachableFromEntry(ClonedBB)) { | |
| for (BasicBlock *SuccBB : successors(ClonedBB)) | |
| SuccBB->removePredecessor(ClonedBB); | |
| DeadBlocks.push_back(ClonedBB); | |
| } | |
| // Remove all MemorySSA in the dead blocks | |
| if (MSSAU) { | |
| SmallSetVector<BasicBlock *, 8> DeadBlockSet(DeadBlocks.begin(), | |
| DeadBlocks.end()); | |
| MSSAU->removeBlocks(DeadBlockSet); | |
| } | |
| // Drop any remaining references to break cycles. | |
| for (BasicBlock *BB : DeadBlocks) | |
| BB->dropAllReferences(); | |
| // Erase them from the IR. | |
| for (BasicBlock *BB : DeadBlocks) | |
| BB->eraseFromParent(); | |
| } | |
| static void deleteDeadBlocksFromLoop(Loop &L, | |
| SmallVectorImpl<BasicBlock *> &ExitBlocks, | |
| DominatorTree &DT, LoopInfo &LI, | |
| MemorySSAUpdater *MSSAU, | |
| ScalarEvolution *SE, | |
| LPMUpdater &LoopUpdater) { | |
| // Find all the dead blocks tied to this loop, and remove them from their | |
| // successors. | |
| SmallSetVector<BasicBlock *, 8> DeadBlockSet; | |
| // Start with loop/exit blocks and get a transitive closure of reachable dead | |
| // blocks. | |
| SmallVector<BasicBlock *, 16> DeathCandidates(ExitBlocks.begin(), | |
| ExitBlocks.end()); | |
| DeathCandidates.append(L.blocks().begin(), L.blocks().end()); | |
| while (!DeathCandidates.empty()) { | |
| auto *BB = DeathCandidates.pop_back_val(); | |
| if (!DeadBlockSet.count(BB) && !DT.isReachableFromEntry(BB)) { | |
| for (BasicBlock *SuccBB : successors(BB)) { | |
| SuccBB->removePredecessor(BB); | |
| DeathCandidates.push_back(SuccBB); | |
| } | |
| DeadBlockSet.insert(BB); | |
| } | |
| } | |
| // Remove all MemorySSA in the dead blocks | |
| if (MSSAU) | |
| MSSAU->removeBlocks(DeadBlockSet); | |
| // Filter out the dead blocks from the exit blocks list so that it can be | |
| // used in the caller. | |
| llvm::erase_if(ExitBlocks, | |
| [&](BasicBlock *BB) { return DeadBlockSet.count(BB); }); | |
| // Walk from this loop up through its parents removing all of the dead blocks. | |
| for (Loop *Cur = &L; Cur; Cur = Cur->getParentLoop()) | |
| LI.removeBlocksIf(*Cur, | |
| [&](BasicBlock *BB) { return DeadBlockSet.count(BB); }); | |
| // Delete the dead child loops here: recompute requires every loop's header | |
| // to still be in the function, and these blocks are about to be erased. | |
| for (Loop *ChildL : L) { | |
| if (!DeadBlockSet.count(ChildL->getHeader())) | |
| continue; | |
| assert(llvm::all_of(ChildL->blocks(), | |
| [&](BasicBlock *ChildBB) { | |
| return DeadBlockSet.count(ChildBB); | |
| }) && | |
| "If the child loop header is dead all blocks in the child loop must " | |
| "be dead as well!"); | |
| LoopUpdater.markLoopAsDeleted(*ChildL, ChildL->getName()); | |
| if (SE) | |
| SE->forgetBlockAndLoopDispositions(); | |
| } | |
| for (Loop *ChildL : LI.takeChildrenIf(&L, [&](Loop *ChildL) { | |
| return DeadBlockSet.count(ChildL->getHeader()); | |
| })) | |
| LI.destroy(ChildL); | |
| // Remove the loop mappings for the dead blocks and drop all the references | |
| // from these blocks to others to handle cyclic references as we start | |
| // deleting the blocks themselves. | |
| for (auto *BB : DeadBlockSet) { | |
| // Check that the dominator tree has already been updated. | |
| assert(!DT.getNode(BB) && "Should already have cleared domtree!"); | |
| LI.changeLoopFor(BB, nullptr); | |
| // Drop all uses of the instructions to make sure we won't have dangling | |
| // uses in other blocks. | |
| for (auto &I : *BB) | |
| if (!I.use_empty()) | |
| I.replaceAllUsesWith(PoisonValue::get(I.getType())); | |
| BB->dropAllReferences(); | |
| } | |
| // Actually delete the blocks now that they've been fully unhooked from the | |
| // IR. | |
| for (auto *BB : DeadBlockSet) | |
| BB->eraseFromParent(); | |
| } | |
| /// Rebuild the loop forest after unswitching removes some subset of blocks and | |
| /// edges. | |
| /// | |
| /// Child loops of \p L that ended up elsewhere in the nest are returned in | |
| /// \p HoistedLoops; ones that are no longer loops at all are reported to | |
| /// \p LoopUpdater and destroyed. | |
| /// | |
| /// Returns false if \p L is no longer a loop, in which case it should not | |
| /// continue to be referenced. | |
| static bool rebuildLoopAfterUnswitch(Loop &L, DominatorTree &DT, LoopInfo &LI, | |
| SmallVectorImpl<Loop *> &HoistedLoops, | |
| ScalarEvolution *SE, | |
| LPMUpdater &LoopUpdater) { | |
| SmallVector<Loop *, 4> Children(L.begin(), L.end()); | |
| SmallVector<std::pair<Loop *, BasicBlock *>, 4> Removed = LI.recompute(DT); | |
| SmallPtrSet<Loop *, 4> RemovedSet; | |
| for (Loop *RemovedL : make_first_range(Removed)) | |
| RemovedSet.insert(RemovedL); | |
| for (Loop *ChildL : Children) | |
| if (!RemovedSet.contains(ChildL) && ChildL->getParentLoop() != &L) | |
| HoistedLoops.push_back(ChildL); | |
| if (SE && !Removed.empty()) | |
| SE->forgetBlockAndLoopDispositions(); | |
| for (auto [RemovedL, Header] : Removed) { | |
| assert((RemovedL == &L || is_contained(Children, RemovedL)) && | |
| "Unswitching can only remove loops from the current nest!"); | |
| // The caller (postUnswitch) marks L itself as deleted; past this destroy | |
| // its pointer serves only as a key. | |
| if (RemovedL != &L) | |
| LoopUpdater.markLoopAsDeleted(*RemovedL, Header->getName()); | |
| LI.destroy(RemovedL); | |
| } | |
| return !RemovedSet.contains(&L); | |
| } | |
| /// Helper to visit a dominator subtree, invoking a callable on each node. | |
| /// | |
| /// Returning false at any point will stop walking past that node of the tree. | |
| template <typename CallableT> | |
| void visitDomSubTree(DominatorTree &DT, BasicBlock *BB, CallableT Callable) { | |
| SmallVector<DomTreeNode *, 4> DomWorklist; | |
| DomWorklist.push_back(DT[BB]); | |
| #ifndef NDEBUG | |
| SmallPtrSet<DomTreeNode *, 4> Visited; | |
| Visited.insert(DT[BB]); | |
| #endif | |
| do { | |
| DomTreeNode *N = DomWorklist.pop_back_val(); | |
| // Visit this node. | |
| if (!Callable(N->getBlock())) | |
| continue; | |
| // Accumulate the child nodes. | |
| for (DomTreeNode *ChildN : *N) { | |
| assert(Visited.insert(ChildN).second && | |
| "Cannot visit a node twice when walking a tree!"); | |
| DomWorklist.push_back(ChildN); | |
| } | |
| } while (!DomWorklist.empty()); | |
| } | |
| void postUnswitch(Loop &L, LPMUpdater &U, StringRef LoopName, | |
| bool CurrentLoopValid, bool PartiallyInvariant, | |
| bool InjectedCondition, ArrayRef<Loop *> NewLoops) { | |
| // If we did a non-trivial unswitch, we have added new (cloned) loops. | |
| if (!NewLoops.empty()) | |
| U.addSiblingLoops(NewLoops); | |
| // If the current loop remains valid, we should revisit it to catch any | |
| // other unswitch opportunities. Otherwise, we need to mark it as deleted. | |
| if (CurrentLoopValid) { | |
| if (PartiallyInvariant) { | |
| // Mark the new loop as partially unswitched, to avoid unswitching on | |
| // the same condition again. | |
| L.addStringLoopAttribute("llvm.loop.unswitch.partial.disable", | |
| {"llvm.loop.unswitch.partial"}); | |
| } else if (InjectedCondition) { | |
| // Do the same for injection of invariant conditions. | |
| L.addStringLoopAttribute("llvm.loop.unswitch.injection.disable", | |
| {"llvm.loop.unswitch.injection"}); | |
| } else | |
| U.revisitCurrentLoop(); | |
| } else | |
| U.markLoopAsDeleted(L, LoopName); | |
| } | |
| static void unswitchNontrivialInvariants( | |
| const ScalarOptions &Opts, Loop &L, Instruction &TI, | |
| ArrayRef<Value *> Invariants, IVConditionInfo &PartialIVInfo, | |
| DominatorTree &DT, LoopInfo &LI, AssumptionCache &AC, ScalarEvolution *SE, | |
| MemorySSAUpdater *MSSAU, LPMUpdater &LoopUpdater, bool InsertFreeze, | |
| bool InjectedCondition) { | |
| auto *ParentBB = TI.getParent(); | |
| CondBrInst *BI = dyn_cast<CondBrInst>(&TI); | |
| SwitchInst *SI = BI ? nullptr : cast<SwitchInst>(&TI); | |
| // Save the current loop name in a variable so that we can report it even | |
| // after it has been deleted. | |
| std::string LoopName(L.getName()); | |
| // We can only unswitch switches, conditional branches with an invariant | |
| // condition, or combining invariant conditions with an instruction or | |
| // partially invariant instructions. | |
| assert((SI || BI) && "Can only unswitch switches and conditional branch!"); | |
| bool PartiallyInvariant = !PartialIVInfo.InstToDuplicate.empty(); | |
| bool FullUnswitch = | |
| SI || (skipTrivialSelect(BI->getCondition()) == Invariants[0] && | |
| !PartiallyInvariant); | |
| if (FullUnswitch) | |
| assert(Invariants.size() == 1 && | |
| "Cannot have other invariants with full unswitching!"); | |
| else | |
| assert(isa<Instruction>(skipTrivialSelect(BI->getCondition())) && | |
| "Partial unswitching requires an instruction as the condition!"); | |
| if (MSSAU && VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| // Constant and BBs tracking the cloned and continuing successor. When we are | |
| // unswitching the entire condition, this can just be trivially chosen to | |
| // unswitch towards `true`. However, when we are unswitching a set of | |
| // invariants combined with `and` or `or` or partially invariant instructions, | |
| // the combining operation determines the best direction to unswitch: we want | |
| // to unswitch the direction that will collapse the branch. | |
| bool Direction = true; | |
| int ClonedSucc = 0; | |
| if (!FullUnswitch) { | |
| Value *Cond = skipTrivialSelect(BI->getCondition()); | |
| (void)Cond; | |
| assert(((match(Cond, m_LogicalAnd()) ^ match(Cond, m_LogicalOr())) || | |
| PartiallyInvariant) && | |
| "Only `or`, `and`, an `select`, partially invariant instructions " | |
| "can combine invariants being unswitched."); | |
| if (!match(Cond, m_LogicalOr())) { | |
| if (match(Cond, m_LogicalAnd()) || | |
| (PartiallyInvariant && !PartialIVInfo.KnownValue->isOneValue())) { | |
| Direction = false; | |
| ClonedSucc = 1; | |
| } | |
| } | |
| } | |
| BasicBlock *RetainedSuccBB = | |
| BI ? BI->getSuccessor(1 - ClonedSucc) : SI->getDefaultDest(); | |
| SmallSetVector<BasicBlock *, 4> UnswitchedSuccBBs; | |
| if (BI) | |
| UnswitchedSuccBBs.insert(BI->getSuccessor(ClonedSucc)); | |
| else | |
| for (auto Case : SI->cases()) | |
| if (Case.getCaseSuccessor() != RetainedSuccBB) | |
| UnswitchedSuccBBs.insert(Case.getCaseSuccessor()); | |
| assert(!UnswitchedSuccBBs.count(RetainedSuccBB) && | |
| "Should not unswitch the same successor we are retaining!"); | |
| // The branch should be in this exact loop. Any inner loop's invariant branch | |
| // should be handled by unswitching that inner loop. The caller of this | |
| // routine should filter out any candidates that remain (but were skipped for | |
| // whatever reason). | |
| assert(LI.getLoopFor(ParentBB) == &L && "Branch in an inner loop!"); | |
| // Compute the parent loop now before we start hacking on things. | |
| Loop *ParentL = L.getParentLoop(); | |
| // Get blocks in RPO order for MSSA update, before changing the CFG. | |
| LoopBlocksRPO LBRPO(&L); | |
| if (MSSAU) | |
| LBRPO.perform(&LI); | |
| // Compute the outer-most loop containing one of our exit blocks. This is the | |
| // furthest up our loopnest which can be mutated, which we will use below to | |
| // update things. | |
| Loop *OuterExitL = &L; | |
| SmallVector<BasicBlock *, 4> ExitBlocks; | |
| L.getUniqueExitBlocks(ExitBlocks); | |
| for (auto *ExitBB : ExitBlocks) { | |
| // ExitBB can be an exit block for several levels in the loop nest. Make | |
| // sure we find the top most. | |
| Loop *NewOuterExitL = getTopMostExitingLoop(ExitBB, LI); | |
| if (!NewOuterExitL) { | |
| // We exited the entire nest with this block, so we're done. | |
| OuterExitL = nullptr; | |
| break; | |
| } | |
| if (NewOuterExitL != OuterExitL && NewOuterExitL->contains(OuterExitL)) | |
| OuterExitL = NewOuterExitL; | |
| } | |
| // At this point, we're definitely going to unswitch something so invalidate | |
| // any cached information in ScalarEvolution for the outer most loop | |
| // containing an exit block and all nested loops. | |
| if (SE) { | |
| if (OuterExitL) | |
| SE->forgetLoop(OuterExitL); | |
| else | |
| SE->forgetTopmostLoop(&L); | |
| SE->forgetBlockAndLoopDispositions(); | |
| } | |
| // If the edge from this terminator to a successor dominates that successor, | |
| // store a map from each block in its dominator subtree to it. This lets us | |
| // tell when cloning for a particular successor if a block is dominated by | |
| // some *other* successor with a single data structure. We use this to | |
| // significantly reduce cloning. | |
| SmallDenseMap<BasicBlock *, BasicBlock *, 16> DominatingSucc; | |
| for (auto *SuccBB : llvm::concat<BasicBlock *const>(ArrayRef(RetainedSuccBB), | |
| UnswitchedSuccBBs)) | |
| if (SuccBB->getUniquePredecessor() || | |
| llvm::all_of(predecessors(SuccBB), [&](BasicBlock *PredBB) { | |
| return PredBB == ParentBB || DT.dominates(SuccBB, PredBB); | |
| })) | |
| visitDomSubTree(DT, SuccBB, [&](BasicBlock *BB) { | |
| DominatingSucc[BB] = SuccBB; | |
| return true; | |
| }); | |
| // Split the preheader, so that we know that there is a safe place to insert | |
| // the conditional branch. We will change the preheader to have a conditional | |
| // branch on LoopCond. The original preheader will become the split point | |
| // between the unswitched versions, and we will have a new preheader for the | |
| // original loop. | |
| BasicBlock *SplitBB = L.getLoopPreheader(); | |
| BasicBlock *LoopPH = SplitEdge(SplitBB, L.getHeader(), &DT, &LI, MSSAU); | |
| // Keep track of the dominator tree updates needed. | |
| SmallVector<DominatorTree::UpdateType, 4> DTUpdates; | |
| // Clone the loop for each unswitched successor. | |
| SmallVector<std::unique_ptr<ValueToValueMapTy>, 4> VMaps; | |
| VMaps.reserve(UnswitchedSuccBBs.size()); | |
| SmallDenseMap<BasicBlock *, BasicBlock *, 4> ClonedPHs; | |
| for (auto *SuccBB : UnswitchedSuccBBs) { | |
| VMaps.emplace_back(new ValueToValueMapTy()); | |
| ClonedPHs[SuccBB] = buildClonedLoopBlocks( | |
| L, LoopPH, SplitBB, ExitBlocks, ParentBB, SuccBB, RetainedSuccBB, | |
| DominatingSucc, *VMaps.back(), DTUpdates, AC, DT, LI, MSSAU, SE); | |
| } | |
| // Drop metadata if we may break its semantics by moving this instr into the | |
| // split block. | |
| if (TI.getMetadata(LLVMContext::MD_make_implicit)) { | |
| if (Opts.simple_loop_unswitch_drop_non_trivial_implicit_null_checks) | |
| // Do not spend time trying to understand if we can keep it, just drop it | |
| // to save compile time. | |
| TI.setMetadata(LLVMContext::MD_make_implicit, nullptr); | |
| else { | |
| // It is only legal to preserve make.implicit metadata if we are | |
| // guaranteed no reach implicit null check after following this branch. | |
| ICFLoopSafetyInfo SafetyInfo(&L); | |
| if (!SafetyInfo.isGuaranteedToExecute(TI, &DT)) | |
| TI.setMetadata(LLVMContext::MD_make_implicit, nullptr); | |
| } | |
| } | |
| // The stitching of the branched code back together depends on whether we're | |
| // doing full unswitching or not with the exception that we always want to | |
| // nuke the initial terminator placed in the split block. | |
| SplitBB->getTerminator()->eraseFromParent(); | |
| if (FullUnswitch) { | |
| // Keep a clone of the terminator for MSSA updates. | |
| Instruction *NewTI = TI.clone(); | |
| NewTI->insertInto(ParentBB, ParentBB->end()); | |
| // Splice the terminator from the original loop and rewrite its | |
| // successors. | |
| TI.moveBefore(*SplitBB, SplitBB->end()); | |
| TI.dropLocation(); | |
| // First wire up the moved terminator to the preheaders. | |
| if (BI) { | |
| BasicBlock *ClonedPH = ClonedPHs.begin()->second; | |
| BI->setSuccessor(ClonedSucc, ClonedPH); | |
| BI->setSuccessor(1 - ClonedSucc, LoopPH); | |
| Value *Cond = skipTrivialSelect(BI->getCondition()); | |
| if (InsertFreeze) { | |
| // We don't give any debug location to the new freeze, because the | |
| // BI (`dyn_cast<CondBrInst>(TI)`) is an in-loop instruction hoisted | |
| // out of the loop. | |
| Cond = new FreezeInst(Cond, Cond->getName() + ".fr", BI->getIterator()); | |
| cast<Instruction>(Cond)->setDebugLoc(DebugLoc::getDropped()); | |
| } | |
| BI->setCondition(Cond); | |
| DTUpdates.push_back({DominatorTree::Insert, SplitBB, ClonedPH}); | |
| } else { | |
| assert(SI && "Must either be a branch or switch!"); | |
| // Walk the cases and directly update their successors. | |
| assert(SI->getDefaultDest() == RetainedSuccBB && | |
| "Not retaining default successor!"); | |
| SI->setDefaultDest(LoopPH); | |
| for (const auto &Case : SI->cases()) | |
| if (Case.getCaseSuccessor() == RetainedSuccBB) | |
| Case.setSuccessor(LoopPH); | |
| else | |
| Case.setSuccessor(ClonedPHs.find(Case.getCaseSuccessor())->second); | |
| if (InsertFreeze) | |
| SI->setCondition(new FreezeInst(SI->getCondition(), | |
| SI->getCondition()->getName() + ".fr", | |
| SI->getIterator())); | |
| // We need to use the set to populate domtree updates as even when there | |
| // are multiple cases pointing at the same successor we only want to | |
| // remove and insert one edge in the domtree. | |
| for (BasicBlock *SuccBB : UnswitchedSuccBBs) | |
| DTUpdates.push_back( | |
| {DominatorTree::Insert, SplitBB, ClonedPHs.find(SuccBB)->second}); | |
| } | |
| if (MSSAU) { | |
| DT.applyUpdates(DTUpdates); | |
| DTUpdates.clear(); | |
| // Remove all but one edge to the retained block and all unswitched | |
| // blocks. This is to avoid having duplicate entries in the cloned Phis, | |
| // when we know we only keep a single edge for each case. | |
| MSSAU->removeDuplicatePhiEdgesBetween(ParentBB, RetainedSuccBB); | |
| for (BasicBlock *SuccBB : UnswitchedSuccBBs) | |
| MSSAU->removeDuplicatePhiEdgesBetween(ParentBB, SuccBB); | |
| for (auto &VMap : VMaps) | |
| MSSAU->updateForClonedLoop(LBRPO, ExitBlocks, *VMap, | |
| /*IgnoreIncomingWithNoClones=*/true); | |
| MSSAU->updateExitBlocksForClonedLoop(ExitBlocks, VMaps, DT); | |
| // Remove all edges to unswitched blocks. | |
| for (BasicBlock *SuccBB : UnswitchedSuccBBs) | |
| MSSAU->removeEdge(ParentBB, SuccBB); | |
| } | |
| // Now unhook the successor relationship as we'll be replacing | |
| // the terminator with a direct branch. This is much simpler for branches | |
| // than switches so we handle those first. | |
| if (BI) { | |
| // Remove the parent as a predecessor of the unswitched successor. | |
| assert(UnswitchedSuccBBs.size() == 1 && | |
| "Only one possible unswitched block for a branch!"); | |
| BasicBlock *UnswitchedSuccBB = *UnswitchedSuccBBs.begin(); | |
| UnswitchedSuccBB->removePredecessor(ParentBB, | |
| /*KeepOneInputPHIs*/ true); | |
| DTUpdates.push_back({DominatorTree::Delete, ParentBB, UnswitchedSuccBB}); | |
| } else { | |
| // Note that we actually want to remove the parent block as a predecessor | |
| // of *every* case successor. The case successor is either unswitched, | |
| // completely eliminating an edge from the parent to that successor, or it | |
| // is a duplicate edge to the retained successor as the retained successor | |
| // is always the default successor and as we'll replace this with a direct | |
| // branch we no longer need the duplicate entries in the PHI nodes. | |
| SwitchInst *NewSI = cast<SwitchInst>(NewTI); | |
| assert(NewSI->getDefaultDest() == RetainedSuccBB && | |
| "Not retaining default successor!"); | |
| for (const auto &Case : NewSI->cases()) | |
| Case.getCaseSuccessor()->removePredecessor( | |
| ParentBB, | |
| /*KeepOneInputPHIs*/ true); | |
| // We need to use the set to populate domtree updates as even when there | |
| // are multiple cases pointing at the same successor we only want to | |
| // remove and insert one edge in the domtree. | |
| for (BasicBlock *SuccBB : UnswitchedSuccBBs) | |
| DTUpdates.push_back({DominatorTree::Delete, ParentBB, SuccBB}); | |
| } | |
| // Create a new unconditional branch to the continuing block (as opposed to | |
| // the one cloned). | |
| Instruction *NewBI = UncondBrInst::Create(RetainedSuccBB, ParentBB); | |
| NewBI->setDebugLoc(NewTI->getDebugLoc()); | |
| // After MSSAU update, remove the cloned terminator instruction NewTI. | |
| NewTI->eraseFromParent(); | |
| } else { | |
| assert(BI && "Only branches have partial unswitching."); | |
| assert(UnswitchedSuccBBs.size() == 1 && | |
| "Only one possible unswitched block for a branch!"); | |
| BasicBlock *ClonedPH = ClonedPHs.begin()->second; | |
| // When doing a partial unswitch, we have to do a bit more work to build up | |
| // the branch in the split block. | |
| if (PartiallyInvariant) | |
| buildPartialInvariantUnswitchConditionalBranch( | |
| *SplitBB, Invariants, Direction, *ClonedPH, *LoopPH, L, MSSAU, *BI); | |
| else { | |
| buildPartialUnswitchConditionalBranch(Opts, *SplitBB, Invariants, | |
| Direction, *ClonedPH, *LoopPH, BI, | |
| &AC, DT, *BI); | |
| } | |
| DTUpdates.push_back({DominatorTree::Insert, SplitBB, ClonedPH}); | |
| if (MSSAU) { | |
| DT.applyUpdates(DTUpdates); | |
| DTUpdates.clear(); | |
| // Perform MSSA cloning updates. | |
| for (auto &VMap : VMaps) | |
| MSSAU->updateForClonedLoop(LBRPO, ExitBlocks, *VMap, | |
| /*IgnoreIncomingWithNoClones=*/true); | |
| MSSAU->updateExitBlocksForClonedLoop(ExitBlocks, VMaps, DT); | |
| } | |
| } | |
| // Apply the updates accumulated above to get an up-to-date dominator tree. | |
| DT.applyUpdates(DTUpdates); | |
| // Now that we have an accurate dominator tree, first delete the dead cloned | |
| // blocks so that we can accurately build any cloned loops. It is important to | |
| // not delete the blocks from the original loop yet because we still want to | |
| // reference the original loop to understand the cloned loop's structure. | |
| deleteDeadClonedBlocks(L, ExitBlocks, VMaps, DT, MSSAU); | |
| // Build the cloned loop structure itself. This may be substantially | |
| // different from the original structure due to the simplified CFG. This also | |
| // handles inserting all the cloned blocks into the correct loops. | |
| SmallVector<Loop *, 4> NonChildClonedLoops; | |
| for (std::unique_ptr<ValueToValueMapTy> &VMap : VMaps) | |
| buildClonedLoops(L, ExitBlocks, *VMap, LI, NonChildClonedLoops); | |
| // Now that our cloned loops have been built, we can update the original loop. | |
| // First we delete the dead blocks from it and then we rebuild the loop | |
| // structure taking these deletions into account. | |
| deleteDeadBlocksFromLoop(L, ExitBlocks, DT, LI, MSSAU, SE, LoopUpdater); | |
| if (MSSAU && VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| SmallVector<Loop *, 4> HoistedLoops; | |
| bool IsStillLoop = | |
| rebuildLoopAfterUnswitch(L, DT, LI, HoistedLoops, SE, LoopUpdater); | |
| if (MSSAU && VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| #ifdef EXPENSIVE_CHECKS | |
| // This transformation has a high risk of corrupting the dominator tree, and | |
| // the below steps to rebuild loop structures will result in hard to debug | |
| // errors in that case so verify that the dominator tree is sane first. | |
| // FIXME: Remove this when the bugs stop showing up and rely on existing | |
| // verification steps. | |
| assert(DT.verify(DominatorTree::VerificationLevel::Fast)); | |
| #endif | |
| if (BI && !PartiallyInvariant) { | |
| // If we unswitched a branch which collapses the condition to a known | |
| // constant we want to replace all the uses of the invariants within both | |
| // the original and cloned blocks. We do this here so that we can use the | |
| // now updated dominator tree to identify which side the users are on. | |
| assert(UnswitchedSuccBBs.size() == 1 && | |
| "Only one possible unswitched block for a branch!"); | |
| BasicBlock *ClonedPH = ClonedPHs.begin()->second; | |
| // When considering multiple partially-unswitched invariants | |
| // we cant just go replace them with constants in both branches. | |
| // | |
| // For 'AND' we infer that true branch ("continue") means true | |
| // for each invariant operand. | |
| // For 'OR' we can infer that false branch ("continue") means false | |
| // for each invariant operand. | |
| // So it happens that for multiple-partial case we dont replace | |
| // in the unswitched branch. | |
| bool ReplaceUnswitched = | |
| FullUnswitch || (Invariants.size() == 1) || PartiallyInvariant; | |
| ConstantInt *UnswitchedReplacement = | |
| Direction ? ConstantInt::getTrue(BI->getContext()) | |
| : ConstantInt::getFalse(BI->getContext()); | |
| ConstantInt *ContinueReplacement = | |
| Direction ? ConstantInt::getFalse(BI->getContext()) | |
| : ConstantInt::getTrue(BI->getContext()); | |
| for (Value *Invariant : Invariants) { | |
| assert(!isa<Constant>(Invariant) && | |
| "Should not be replacing constant values!"); | |
| // Use make_early_inc_range here as set invalidates the iterator. | |
| for (Use &U : llvm::make_early_inc_range(Invariant->uses())) { | |
| Instruction *UserI = dyn_cast<Instruction>(U.getUser()); | |
| if (!UserI) | |
| continue; | |
| // Replace it with the 'continue' side if in the main loop body, and the | |
| // unswitched if in the cloned blocks. | |
| if (DT.dominates(LoopPH, UserI->getParent())) | |
| U.set(ContinueReplacement); | |
| else if (ReplaceUnswitched && | |
| DT.dominates(ClonedPH, UserI->getParent())) | |
| U.set(UnswitchedReplacement); | |
| } | |
| } | |
| } | |
| // We can change which blocks are exit blocks of all the cloned sibling | |
| // loops, the current loop, and any parent loops which shared exit blocks | |
| // with the current loop. As a consequence, we need to re-form LCSSA for | |
| // them. But we shouldn't need to re-form LCSSA for any child loops. | |
| // FIXME: This could be made more efficient by tracking which exit blocks are | |
| // new, and focusing on them, but that isn't likely to be necessary. | |
| // | |
| // In order to reasonably rebuild LCSSA we need to walk inside-out across the | |
| // loop nest and update every loop that could have had its exits changed. We | |
| // also need to cover any intervening loops. We add all of these loops to | |
| // a list and sort them by loop depth to achieve this without updating | |
| // unnecessary loops. | |
| auto UpdateLoop = [&](Loop &UpdateL) { | |
| #ifndef NDEBUG | |
| UpdateL.verifyLoop(); | |
| for (Loop *ChildL : UpdateL) { | |
| ChildL->verifyLoop(); | |
| assert(ChildL->isRecursivelyLCSSAForm(DT, LI) && | |
| "Perturbed a child loop's LCSSA form!"); | |
| } | |
| #endif | |
| // First build LCSSA for this loop so that we can preserve it when | |
| // forming dedicated exits. We don't want to perturb some other loop's | |
| // LCSSA while doing that CFG edit. | |
| formLCSSA(UpdateL, DT, &LI, SE); | |
| // For loops reached by this loop's original exit blocks we may | |
| // introduced new, non-dedicated exits. At least try to re-form dedicated | |
| // exits for these loops. This may fail if they couldn't have dedicated | |
| // exits to start with. | |
| formDedicatedExitBlocks(&UpdateL, &DT, &LI, MSSAU, /*PreserveLCSSA*/ true); | |
| }; | |
| // For non-child cloned loops and hoisted loops, we just need to update LCSSA | |
| // and we can do it in any order as they don't nest relative to each other. | |
| // | |
| // Also check if any of the loops we have updated have become top-level loops | |
| // as that will necessitate widening the outer loop scope. | |
| for (Loop *UpdatedL : | |
| llvm::concat<Loop *>(NonChildClonedLoops, HoistedLoops)) { | |
| UpdateLoop(*UpdatedL); | |
| if (UpdatedL->isOutermost()) | |
| OuterExitL = nullptr; | |
| } | |
| if (IsStillLoop) { | |
| UpdateLoop(L); | |
| if (L.isOutermost()) | |
| OuterExitL = nullptr; | |
| } | |
| // If the original loop had exit blocks, walk up through the outer most loop | |
| // of those exit blocks to update LCSSA and form updated dedicated exits. | |
| if (OuterExitL != &L) | |
| for (Loop *OuterL = ParentL; OuterL != OuterExitL; | |
| OuterL = OuterL->getParentLoop()) | |
| UpdateLoop(*OuterL); | |
| #ifdef EXPENSIVE_CHECKS | |
| // Verify the entire loop structure to catch any incorrect updates before we | |
| // progress in the pass pipeline. | |
| LI.verify(); | |
| #endif | |
| // Now that we've unswitched something, make callbacks to report the changes. | |
| // For that we need to merge together the updated loops and the cloned loops | |
| // and check whether the original loop survived. | |
| SmallVector<Loop *, 4> SibLoops; | |
| for (Loop *UpdatedL : llvm::concat<Loop *>(NonChildClonedLoops, HoistedLoops)) | |
| if (UpdatedL->getParentLoop() == ParentL) | |
| SibLoops.push_back(UpdatedL); | |
| postUnswitch(L, LoopUpdater, LoopName, IsStillLoop, PartiallyInvariant, | |
| InjectedCondition, SibLoops); | |
| if (MSSAU && VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| if (BI) | |
| ++NumBranches; | |
| else | |
| ++NumSwitches; | |
| } | |
| /// Recursively compute the cost of a dominator subtree based on the per-block | |
| /// cost map provided. | |
| /// | |
| /// The recursive computation is memozied into the provided DT-indexed cost map | |
| /// to allow querying it for most nodes in the domtree without it becoming | |
| /// quadratic. | |
| static InstructionCost computeDomSubtreeCost( | |
| DomTreeNode &N, | |
| const SmallDenseMap<BasicBlock *, InstructionCost, 4> &BBCostMap, | |
| SmallDenseMap<DomTreeNode *, InstructionCost, 4> &DTCostMap) { | |
| // Don't accumulate cost (or recurse through) blocks not in our block cost | |
| // map and thus not part of the duplication cost being considered. | |
| auto BBCostIt = BBCostMap.find(N.getBlock()); | |
| if (BBCostIt == BBCostMap.end()) | |
| return 0; | |
| // Lookup this node to see if we already computed its cost. | |
| auto DTCostIt = DTCostMap.find(&N); | |
| if (DTCostIt != DTCostMap.end()) | |
| return DTCostIt->second; | |
| // If not, we have to compute it. We can't use insert above and update | |
| // because computing the cost may insert more things into the map. | |
| InstructionCost Cost = std::accumulate( | |
| N.begin(), N.end(), BBCostIt->second, | |
| [&](InstructionCost Sum, DomTreeNode *ChildN) -> InstructionCost { | |
| return Sum + computeDomSubtreeCost(*ChildN, BBCostMap, DTCostMap); | |
| }); | |
| bool Inserted = DTCostMap.insert({&N, Cost}).second; | |
| (void)Inserted; | |
| assert(Inserted && "Should not insert a node while visiting children!"); | |
| return Cost; | |
| } | |
| /// Turns a select instruction into implicit control flow branch, | |
| /// making the following replacement: | |
| /// | |
| /// head: | |
| /// --code before select-- | |
| /// select %cond, %trueval, %falseval | |
| /// --code after select-- | |
| /// | |
| /// into | |
| /// | |
| /// head: | |
| /// --code before select-- | |
| /// br i1 %cond, label %then, label %tail | |
| /// | |
| /// then: | |
| /// br %tail | |
| /// | |
| /// tail: | |
| /// phi [ %trueval, %then ], [ %falseval, %head] | |
| /// unreachable | |
| /// | |
| /// It also makes all relevant DT and LI updates, so that all structures are in | |
| /// valid state after this transform. | |
| static CondBrInst *turnSelectIntoBranch(SelectInst *SI, DominatorTree &DT, | |
| LoopInfo &LI, MemorySSAUpdater *MSSAU, | |
| AssumptionCache *AC) { | |
| LLVM_DEBUG(dbgs() << "Turning " << *SI << " into a branch.\n"); | |
| BasicBlock *HeadBB = SI->getParent(); | |
| DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager); | |
| SplitBlockAndInsertIfThen(SI->getCondition(), SI, false, | |
| SI->getMetadata(LLVMContext::MD_prof), &DTU, &LI); | |
| auto *CondBr = cast<CondBrInst>(HeadBB->getTerminator()); | |
| BasicBlock *ThenBB = CondBr->getSuccessor(0), | |
| *TailBB = CondBr->getSuccessor(1); | |
| if (MSSAU) | |
| MSSAU->moveAllAfterSpliceBlocks(HeadBB, TailBB, SI); | |
| PHINode *Phi = | |
| PHINode::Create(SI->getType(), 2, "unswitched.select", SI->getIterator()); | |
| Phi->addIncoming(SI->getTrueValue(), ThenBB); | |
| Phi->addIncoming(SI->getFalseValue(), HeadBB); | |
| Phi->setDebugLoc(SI->getDebugLoc()); | |
| SI->replaceAllUsesWith(Phi); | |
| SI->eraseFromParent(); | |
| if (MSSAU && VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| ++NumSelects; | |
| return CondBr; | |
| } | |
| /// Turns a llvm.experimental.guard intrinsic into implicit control flow branch, | |
| /// making the following replacement: | |
| /// | |
| /// --code before guard-- | |
| /// call void (i1, ...) @llvm.experimental.guard(i1 %cond) [ "deopt"() ] | |
| /// --code after guard-- | |
| /// | |
| /// into | |
| /// | |
| /// --code before guard-- | |
| /// br i1 %cond, label %guarded, label %deopt | |
| /// | |
| /// guarded: | |
| /// --code after guard-- | |
| /// | |
| /// deopt: | |
| /// call void (i1, ...) @llvm.experimental.guard(i1 false) [ "deopt"() ] | |
| /// unreachable | |
| /// | |
| /// It also makes all relevant DT and LI updates, so that all structures are in | |
| /// valid state after this transform. | |
| static CondBrInst *turnGuardIntoBranch(const ScalarOptions &Opts, | |
| IntrinsicInst *GI, Loop &L, | |
| DominatorTree &DT, LoopInfo &LI, | |
| MemorySSAUpdater *MSSAU) { | |
| LLVM_DEBUG(dbgs() << "Turning " << *GI << " into a branch.\n"); | |
| BasicBlock *CheckBB = GI->getParent(); | |
| if (MSSAU && VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| DomTreeUpdater DTU(DT, DomTreeUpdater::UpdateStrategy::Eager); | |
| // llvm.experimental.guard doesn't have branch weights. We can assume, | |
| // however, that the deopt path is unlikely. | |
| Instruction *DeoptBlockTerm = SplitBlockAndInsertIfThen( | |
| GI->getArgOperand(0), GI, true, | |
| Opts.simple_loop_unswitch_estimate_profile | |
| ? MDBuilder(GI->getContext()).createUnlikelyBranchWeights() | |
| : nullptr, | |
| &DTU, &LI); | |
| CondBrInst *CheckBI = cast<CondBrInst>(CheckBB->getTerminator()); | |
| // SplitBlockAndInsertIfThen inserts control flow that branches to | |
| // DeoptBlockTerm if the condition is true. We want the opposite. | |
| CheckBI->swapSuccessors(); | |
| BasicBlock *GuardedBlock = CheckBI->getSuccessor(0); | |
| GuardedBlock->setName("guarded"); | |
| CheckBI->getSuccessor(1)->setName("deopt"); | |
| BasicBlock *DeoptBlock = CheckBI->getSuccessor(1); | |
| if (MSSAU) | |
| MSSAU->moveAllAfterSpliceBlocks(CheckBB, GuardedBlock, GI); | |
| GI->moveBefore(DeoptBlockTerm->getIterator()); | |
| GI->setArgOperand(0, ConstantInt::getFalse(GI->getContext())); | |
| if (MSSAU) { | |
| MemoryDef *MD = cast<MemoryDef>(MSSAU->getMemorySSA()->getMemoryAccess(GI)); | |
| MSSAU->moveToPlace(MD, DeoptBlock, MemorySSA::BeforeTerminator); | |
| if (VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| } | |
| if (VerifyLoopInfo) | |
| LI.verify(); | |
| ++NumGuards; | |
| return CheckBI; | |
| } | |
| /// Cost multiplier is a way to limit potentially exponential behavior | |
| /// of loop-unswitch. Cost is multiplied in proportion of 2^number of unswitch | |
| /// candidates available. Also consider the number of "sibling" loops with | |
| /// the idea of accounting for previous unswitches that already happened on this | |
| /// cluster of loops. There was an attempt to keep this formula simple, | |
| /// just enough to limit the worst case behavior. Even if it is not that simple | |
| /// now it is still not an attempt to provide a detailed heuristic size | |
| /// prediction. | |
| /// | |
| /// TODO: Make a proper accounting of "explosion" effect for all kinds of | |
| /// unswitch candidates, making adequate predictions instead of wild guesses. | |
| /// That requires knowing not just the number of "remaining" candidates but | |
| /// also costs of unswitching for each of these candidates. | |
| static int calculateUnswitchCostMultiplier( | |
| const ScalarOptions &Opts, const Instruction &TI, const Loop &L, | |
| const LoopInfo &LI, const DominatorTree &DT, | |
| ArrayRef<NonTrivialUnswitchCandidate> UnswitchCandidates) { | |
| // Guards and other exiting conditions do not contribute to exponential | |
| // explosion as soon as they dominate the latch (otherwise there might be | |
| // another path to the latch remaining that does not allow to eliminate the | |
| // loop copy on unswitch). | |
| const BasicBlock *Latch = L.getLoopLatch(); | |
| const BasicBlock *CondBlock = TI.getParent(); | |
| if (DT.dominates(CondBlock, Latch) && | |
| (isGuard(&TI) || | |
| (TI.isTerminator() && | |
| llvm::count_if(successors(&TI), [&L](const BasicBlock *SuccBB) { | |
| return L.contains(SuccBB); | |
| }) <= 1))) { | |
| NumCostMultiplierSkipped++; | |
| return 1; | |
| } | |
| // Each invariant non-trivial condition, after being unswitched, is supposed | |
| // to have its own specialized sibling loop (the invariant condition has been | |
| // hoisted out of the child loop into a newly-cloned loop). When unswitching | |
| // conditions in nested loops, the basic block size of the outer loop should | |
| // not be altered. If such a size significantly increases across unswitching | |
| // invocations, something may be wrong; so adjust the final cost taking this | |
| // into account. | |
| auto *ParentL = L.getParentLoop(); | |
| int ParentLoopSizeMultiplier = 1; | |
| if (ParentL) | |
| ParentLoopSizeMultiplier = std::max<int>( | |
| ParentL->getNumBlocks() / Opts.unswitch_parent_blocks_div, 1); | |
| int SiblingsCount = | |
| (ParentL ? ParentL->getSubLoops().size() : llvm::size(LI)); | |
| // Count amount of clones that all the candidates might cause during | |
| // unswitching. Branch/guard/select counts as 1, switch counts as log2 of its | |
| // cases. | |
| int UnswitchedClones = 0; | |
| for (const auto &Candidate : UnswitchCandidates) { | |
| const Instruction *CI = Candidate.TI; | |
| const BasicBlock *CondBlock = CI->getParent(); | |
| bool SkipExitingSuccessors = DT.dominates(CondBlock, Latch); | |
| if (isa<SelectInst>(CI)) { | |
| UnswitchedClones++; | |
| continue; | |
| } | |
| if (isGuard(CI)) { | |
| if (!SkipExitingSuccessors) | |
| UnswitchedClones++; | |
| continue; | |
| } | |
| int NonExitingSuccessors = | |
| llvm::count_if(successors(CondBlock), | |
| [SkipExitingSuccessors, &L](const BasicBlock *SuccBB) { | |
| return !SkipExitingSuccessors || L.contains(SuccBB); | |
| }); | |
| UnswitchedClones += Log2_32(NonExitingSuccessors); | |
| } | |
| // Ignore up to the "unscaled candidates" number of unswitch candidates | |
| // when calculating the power-of-two scaling of the cost. The main idea | |
| // with this control is to allow a small number of unswitches to happen | |
| // and rely more on siblings multiplier (see below) when the number | |
| // of candidates is small. | |
| unsigned ClonesPower = std::max( | |
| UnswitchedClones - Opts.unswitch_num_initial_unscaled_candidates, 0); | |
| // Allowing top-level loops to spread a bit more than nested ones. | |
| int SiblingsMultiplier = | |
| std::max((ParentL ? SiblingsCount | |
| : SiblingsCount / Opts.unswitch_siblings_toplevel_div), | |
| 1); | |
| // Compute the cost multiplier in a way that won't overflow by saturating | |
| // at an upper bound. | |
| int CostMultiplier; | |
| if (ClonesPower > Log2_32(Opts.unswitch_threshold) || | |
| SiblingsMultiplier > Opts.unswitch_threshold || | |
| ParentLoopSizeMultiplier > Opts.unswitch_threshold) | |
| CostMultiplier = Opts.unswitch_threshold; | |
| else | |
| CostMultiplier = std::min(SiblingsMultiplier * (1 << ClonesPower), | |
| Opts.unswitch_threshold); | |
| LLVM_DEBUG(dbgs() << " Computed multiplier " << CostMultiplier | |
| << " (siblings " << SiblingsMultiplier << " * parent size " | |
| << ParentLoopSizeMultiplier << " * clones " | |
| << (1 << ClonesPower) << ")" | |
| << " for unswitch candidate: " << TI << "\n"); | |
| return CostMultiplier; | |
| } | |
| static bool collectUnswitchCandidates( | |
| const ScalarOptions &Opts, | |
| SmallVectorImpl<NonTrivialUnswitchCandidate> &UnswitchCandidates, | |
| IVConditionInfo &PartialIVInfo, Instruction *&PartialIVCondBranch, | |
| const Loop &L, const LoopInfo &LI, AAResults &AA, | |
| const MemorySSAUpdater *MSSAU) { | |
| assert(UnswitchCandidates.empty() && "Should be!"); | |
| auto AddUnswitchCandidatesForInst = [&](Instruction *I, Value *Cond) { | |
| Cond = skipTrivialSelect(Cond); | |
| if (isa<Constant>(Cond)) | |
| return; | |
| if (L.isLoopInvariant(Cond)) { | |
| UnswitchCandidates.push_back({I, {Cond}}); | |
| return; | |
| } | |
| if (match(Cond, m_CombineOr(m_LogicalAnd(), m_LogicalOr()))) { | |
| TinyPtrVector<Value *> Invariants = | |
| collectHomogenousInstGraphLoopInvariants( | |
| L, *static_cast<Instruction *>(Cond), LI); | |
| if (!Invariants.empty()) | |
| UnswitchCandidates.push_back({I, std::move(Invariants)}); | |
| } | |
| }; | |
| // Whether or not we should also collect guards in the loop. | |
| bool CollectGuards = false; | |
| if (Opts.simple_loop_unswitch_guards) { | |
| auto *GuardDecl = Intrinsic::getDeclarationIfExists( | |
| L.getHeader()->getParent()->getParent(), Intrinsic::experimental_guard); | |
| if (GuardDecl && !GuardDecl->use_empty()) | |
| CollectGuards = true; | |
| } | |
| for (auto *BB : L.blocks()) { | |
| if (LI.getLoopFor(BB) != &L) | |
| continue; | |
| for (auto &I : *BB) { | |
| if (auto *SI = dyn_cast<SelectInst>(&I)) { | |
| auto *Cond = SI->getCondition(); | |
| // Do not unswitch vector selects and logical and/or selects | |
| if (Cond->getType()->isIntegerTy(1) && !SI->getType()->isIntegerTy(1)) | |
| AddUnswitchCandidatesForInst(SI, Cond); | |
| } else if (CollectGuards && isGuard(&I)) { | |
| auto *Cond = | |
| skipTrivialSelect(cast<IntrinsicInst>(&I)->getArgOperand(0)); | |
| // TODO: Support AND, OR conditions and partial unswitching. | |
| if (!isa<Constant>(Cond) && L.isLoopInvariant(Cond)) | |
| UnswitchCandidates.push_back({&I, {Cond}}); | |
| } | |
| } | |
| if (auto *SI = dyn_cast<SwitchInst>(BB->getTerminator())) { | |
| // We can only consider fully loop-invariant switch conditions as we need | |
| // to completely eliminate the switch after unswitching. | |
| if (!isa<Constant>(SI->getCondition()) && | |
| L.isLoopInvariant(SI->getCondition()) && !BB->getUniqueSuccessor()) | |
| UnswitchCandidates.push_back({SI, {SI->getCondition()}}); | |
| continue; | |
| } | |
| auto *BI = dyn_cast<CondBrInst>(BB->getTerminator()); | |
| if (!BI || BI->getSuccessor(0) == BI->getSuccessor(1)) | |
| continue; | |
| AddUnswitchCandidatesForInst(BI, BI->getCondition()); | |
| } | |
| BasicBlock *Header = L.getHeader(); | |
| // Need to make sure the load instruction to be hoisted is always executed. | |
| bool HeaderCondGuaranteedToExecute = | |
| isGuaranteedToTransferExecutionToSuccessor( | |
| Header->begin(), Header->getTerminator()->getIterator()); | |
| if (MSSAU && HeaderCondGuaranteedToExecute && | |
| !findOptionMDForLoop(&L, "llvm.loop.unswitch.partial.disable") && | |
| !any_of(UnswitchCandidates, [&L](auto &TerminatorAndInvariants) { | |
| return TerminatorAndInvariants.TI == L.getHeader()->getTerminator(); | |
| })) { | |
| MemorySSA *MSSA = MSSAU->getMemorySSA(); | |
| if (auto Info = hasPartialIVCondition( | |
| L, Opts.simple_loop_unswitch_memoryssa_threshold, *MSSA, AA)) { | |
| LLVM_DEBUG( | |
| dbgs() << "simple-loop-unswitch: Found partially invariant condition " | |
| << *Info->InstToDuplicate[0] << "\n"); | |
| PartialIVInfo = *Info; | |
| PartialIVCondBranch = Header->getTerminator(); | |
| TinyPtrVector<Value *> ValsToDuplicate; | |
| llvm::append_range(ValsToDuplicate, Info->InstToDuplicate); | |
| UnswitchCandidates.push_back( | |
| {Header->getTerminator(), std::move(ValsToDuplicate)}); | |
| } | |
| } | |
| return !UnswitchCandidates.empty(); | |
| } | |
| /// Tries to canonicalize condition described by: | |
| /// | |
| /// br (LHS pred RHS), label IfTrue, label IfFalse | |
| /// | |
| /// into its equivalent where `Pred` is something that we support for injected | |
| /// invariants (so far it is limited to ult), LHS in canonicalized form is | |
| /// non-invariant and RHS is an invariant. | |
| static void canonicalizeForInvariantConditionInjection(CmpPredicate &Pred, | |
| Value *&LHS, Value *&RHS, | |
| BasicBlock *&IfTrue, | |
| BasicBlock *&IfFalse, | |
| const Loop &L) { | |
| if (!L.contains(IfTrue)) { | |
| Pred = ICmpInst::getInversePredicate(Pred); | |
| std::swap(IfTrue, IfFalse); | |
| } | |
| // Move loop-invariant argument to RHS position. | |
| if (L.isLoopInvariant(LHS)) { | |
| Pred = ICmpInst::getSwappedPredicate(Pred); | |
| std::swap(LHS, RHS); | |
| } | |
| if (Pred == ICmpInst::ICMP_SGE && match(RHS, m_Zero())) { | |
| // Turn "x >=s 0" into "x <u UMIN_INT" | |
| Pred = ICmpInst::ICMP_ULT; | |
| RHS = ConstantInt::get( | |
| RHS->getContext(), | |
| APInt::getSignedMinValue(RHS->getType()->getIntegerBitWidth())); | |
| } | |
| } | |
| /// Returns true, if predicate described by ( \p Pred, \p LHS, \p RHS ) | |
| /// succeeding into blocks ( \p IfTrue, \p IfFalse) can be optimized by | |
| /// injecting a loop-invariant condition. | |
| static bool shouldTryInjectInvariantCondition( | |
| const ICmpInst::Predicate Pred, const Value *LHS, const Value *RHS, | |
| const BasicBlock *IfTrue, const BasicBlock *IfFalse, const Loop &L) { | |
| if (L.isLoopInvariant(LHS) || !L.isLoopInvariant(RHS)) | |
| return false; | |
| // TODO: Support other predicates. | |
| if (Pred != ICmpInst::ICMP_ULT) | |
| return false; | |
| // TODO: Support non-loop-exiting branches? | |
| if (!L.contains(IfTrue) || L.contains(IfFalse)) | |
| return false; | |
| // FIXME: For some reason this causes problems with MSSA updates, need to | |
| // investigate why. So far, just don't unswitch latch. | |
| if (L.getHeader() == IfTrue) | |
| return false; | |
| return true; | |
| } | |
| /// Returns true, if metadata on \p BI allows us to optimize branching into \p | |
| /// TakenSucc via injection of invariant conditions. The branch should be not | |
| /// enough and not previously unswitched, the information about this comes from | |
| /// the metadata. | |
| bool shouldTryInjectBasingOnMetadata(const ScalarOptions &Opts, | |
| const CondBrInst *BI, | |
| const BasicBlock *TakenSucc) { | |
| SmallVector<uint32_t> Weights; | |
| if (!extractBranchWeights(*BI, Weights)) | |
| return false; | |
| unsigned T = | |
| Opts.simple_loop_unswitch_inject_invariant_condition_hotness_threshold; | |
| BranchProbability LikelyTaken(T - 1, T); | |
| assert(Weights.size() == 2 && "Unexpected profile data!"); | |
| size_t Idx = BI->getSuccessor(0) == TakenSucc ? 0 : 1; | |
| auto Num = Weights[Idx]; | |
| auto Denom = Weights[0] + Weights[1]; | |
| // Degenerate or overflowed metadata. | |
| if (Denom == 0 || Num > Denom) | |
| return false; | |
| BranchProbability ActualTaken(Num, Denom); | |
| if (LikelyTaken > ActualTaken) | |
| return false; | |
| return true; | |
| } | |
| /// Materialize pending invariant condition of the given candidate into IR. The | |
| /// injected loop-invariant condition implies the original loop-variant branch | |
| /// condition, so the materialization turns | |
| /// | |
| /// loop_block: | |
| /// ... | |
| /// br i1 %variant_cond, label InLoopSucc, label OutOfLoopSucc | |
| /// | |
| /// into | |
| /// | |
| /// preheader: | |
| /// %invariant_cond = LHS pred RHS | |
| /// ... | |
| /// loop_block: | |
| /// br i1 %invariant_cond, label InLoopSucc, label OriginalCheck | |
| /// OriginalCheck: | |
| /// br i1 %variant_cond, label InLoopSucc, label OutOfLoopSucc | |
| /// ... | |
| static NonTrivialUnswitchCandidate | |
| injectPendingInvariantConditions(NonTrivialUnswitchCandidate Candidate, Loop &L, | |
| DominatorTree &DT, LoopInfo &LI, | |
| AssumptionCache &AC, MemorySSAUpdater *MSSAU) { | |
| assert(Candidate.hasPendingInjection() && "Nothing to inject!"); | |
| BasicBlock *Preheader = L.getLoopPreheader(); | |
| assert(Preheader && "Loop is not in simplified form?"); | |
| assert(LI.getLoopFor(Candidate.TI->getParent()) == &L && | |
| "Unswitching branch of inner loop!"); | |
| auto Pred = Candidate.PendingInjection->Pred; | |
| auto *LHS = Candidate.PendingInjection->LHS; | |
| auto *RHS = Candidate.PendingInjection->RHS; | |
| auto *InLoopSucc = Candidate.PendingInjection->InLoopSucc; | |
| auto *TI = cast<CondBrInst>(Candidate.TI); | |
| auto *BB = Candidate.TI->getParent(); | |
| auto *OutOfLoopSucc = InLoopSucc == TI->getSuccessor(0) ? TI->getSuccessor(1) | |
| : TI->getSuccessor(0); | |
| // FIXME: Remove this once limitation on successors is lifted. | |
| assert(L.contains(InLoopSucc) && "Not supported yet!"); | |
| assert(!L.contains(OutOfLoopSucc) && "Not supported yet!"); | |
| auto &Ctx = BB->getContext(); | |
| IRBuilder<> Builder(Preheader->getTerminator()); | |
| assert(ICmpInst::isUnsigned(Pred) && "Not supported yet!"); | |
| if (LHS->getType() != RHS->getType()) { | |
| if (LHS->getType()->getIntegerBitWidth() < | |
| RHS->getType()->getIntegerBitWidth()) | |
| LHS = Builder.CreateZExt(LHS, RHS->getType(), LHS->getName() + ".wide"); | |
| else | |
| RHS = Builder.CreateZExt(RHS, LHS->getType(), RHS->getName() + ".wide"); | |
| } | |
| // Do not use builder here: CreateICmp may simplify this into a constant and | |
| // unswitching will break. Better optimize it away later. | |
| auto *InjectedCond = | |
| ICmpInst::Create(Instruction::ICmp, Pred, LHS, RHS, "injected.cond", | |
| Preheader->getTerminator()->getIterator()); | |
| BasicBlock *CheckBlock = BasicBlock::Create(Ctx, BB->getName() + ".check", | |
| BB->getParent(), InLoopSucc); | |
| Builder.SetInsertPoint(TI); | |
| auto *InvariantBr = | |
| Builder.CreateCondBr(InjectedCond, InLoopSucc, CheckBlock); | |
| // We don't know anything about the relation between the limits. | |
| setExplicitlyUnknownBranchWeightsIfProfiled(*InvariantBr, DEBUG_TYPE); | |
| Builder.SetInsertPoint(CheckBlock); | |
| Builder.CreateCondBr(TI->getCondition(), TI->getSuccessor(0), | |
| TI->getSuccessor(1), | |
| TI->getMetadata(LLVMContext::MD_prof)); | |
| TI->eraseFromParent(); | |
| // Fixup phis. | |
| for (auto &I : *InLoopSucc) { | |
| auto *PN = dyn_cast<PHINode>(&I); | |
| if (!PN) | |
| break; | |
| auto *Inc = PN->getIncomingValueForBlock(BB); | |
| PN->addIncoming(Inc, CheckBlock); | |
| } | |
| OutOfLoopSucc->replacePhiUsesWith(BB, CheckBlock); | |
| SmallVector<DominatorTree::UpdateType, 4> DTUpdates = { | |
| { DominatorTree::Insert, BB, CheckBlock }, | |
| { DominatorTree::Insert, CheckBlock, InLoopSucc }, | |
| { DominatorTree::Insert, CheckBlock, OutOfLoopSucc }, | |
| { DominatorTree::Delete, BB, OutOfLoopSucc } | |
| }; | |
| DT.applyUpdates(DTUpdates); | |
| if (MSSAU) | |
| MSSAU->applyUpdates(DTUpdates, DT); | |
| L.addBasicBlockToLoop(CheckBlock, LI); | |
| #ifndef NDEBUG | |
| DT.verify(); | |
| LI.verify(); | |
| if (MSSAU && VerifyMemorySSA) | |
| MSSAU->getMemorySSA()->verifyMemorySSA(); | |
| #endif | |
| // TODO: In fact, cost of unswitching a new invariant candidate is *slightly* | |
| // higher because we have just inserted a new block. Need to think how to | |
| // adjust the cost of injected candidates when it was first computed. | |
| LLVM_DEBUG(dbgs() << "Injected a new loop-invariant branch " << *InvariantBr | |
| << " and considering it for unswitching."); | |
| ++NumInvariantConditionsInjected; | |
| return NonTrivialUnswitchCandidate(InvariantBr, { InjectedCond }, | |
| Candidate.Cost); | |
| } | |
| /// Given chain of loop branch conditions looking like: | |
| /// br (Variant < Invariant1) | |
| /// br (Variant < Invariant2) | |
| /// br (Variant < Invariant3) | |
| /// ... | |
| /// collect set of invariant conditions on which we want to unswitch, which | |
| /// look like: | |
| /// Invariant1 <= Invariant2 | |
| /// Invariant2 <= Invariant3 | |
| /// ... | |
| /// Though they might not immediately exist in the IR, we can still inject them. | |
| static bool insertCandidatesWithPendingInjections( | |
| SmallVectorImpl<NonTrivialUnswitchCandidate> &UnswitchCandidates, Loop &L, | |
| ICmpInst::Predicate Pred, ArrayRef<CompareDesc> Compares, | |
| const DominatorTree &DT) { | |
| assert(ICmpInst::isRelational(Pred)); | |
| assert(ICmpInst::isStrictPredicate(Pred)); | |
| if (Compares.size() < 2) | |
| return false; | |
| ICmpInst::Predicate NonStrictPred = ICmpInst::getNonStrictPredicate(Pred); | |
| for (auto Prev = Compares.begin(), Next = Compares.begin() + 1; | |
| Next != Compares.end(); ++Prev, ++Next) { | |
| Value *LHS = Next->Invariant; | |
| Value *RHS = Prev->Invariant; | |
| BasicBlock *InLoopSucc = Prev->InLoopSucc; | |
| InjectedInvariant ToInject(NonStrictPred, LHS, RHS, InLoopSucc); | |
| NonTrivialUnswitchCandidate Candidate(Prev->Term, { LHS, RHS }, | |
| std::nullopt, std::move(ToInject)); | |
| UnswitchCandidates.push_back(std::move(Candidate)); | |
| } | |
| return true; | |
| } | |
| /// Collect unswitch candidates by invariant conditions that are not immediately | |
| /// present in the loop. However, they can be injected into the code if we | |
| /// decide it's profitable. | |
| /// An example of such conditions is following: | |
| /// | |
| /// for (...) { | |
| /// x = load ... | |
| /// if (! x <u C1) break; | |
| /// if (! x <u C2) break; | |
| /// <do something> | |
| /// } | |
| /// | |
| /// We can unswitch by condition "C1 <=u C2". If that is true, then "x <u C1 <= | |
| /// C2" automatically implies "x <u C2", so we can get rid of one of | |
| /// loop-variant checks in unswitched loop version. | |
| static bool collectUnswitchCandidatesWithInjections( | |
| const ScalarOptions &Opts, | |
| SmallVectorImpl<NonTrivialUnswitchCandidate> &UnswitchCandidates, | |
| IVConditionInfo &PartialIVInfo, Instruction *&PartialIVCondBranch, Loop &L, | |
| const DominatorTree &DT, const LoopInfo &LI, AAResults &AA, | |
| const MemorySSAUpdater *MSSAU) { | |
| if (!Opts.simple_loop_unswitch_inject_invariant_conditions) | |
| return false; | |
| if (!DT.isReachableFromEntry(L.getHeader())) | |
| return false; | |
| auto *Latch = L.getLoopLatch(); | |
| // Need to have a single latch and a preheader. | |
| if (!Latch) | |
| return false; | |
| assert(L.getLoopPreheader() && "Must have a preheader!"); | |
| DenseMap<Value *, SmallVector<CompareDesc, 4> > CandidatesULT; | |
| // Traverse the conditions that dominate latch (and therefore dominate each | |
| // other). | |
| for (auto *DTN = DT.getNode(Latch); L.contains(DTN->getBlock()); | |
| DTN = DTN->getIDom()) { | |
| CmpPredicate Pred; | |
| Value *LHS = nullptr, *RHS = nullptr; | |
| BasicBlock *IfTrue = nullptr, *IfFalse = nullptr; | |
| auto *BB = DTN->getBlock(); | |
| // Ignore inner loops. | |
| if (LI.getLoopFor(BB) != &L) | |
| continue; | |
| auto *Term = BB->getTerminator(); | |
| if (!match(Term, m_Br(m_ICmp(Pred, m_Value(LHS), m_Value(RHS)), | |
| m_BasicBlock(IfTrue), m_BasicBlock(IfFalse)))) | |
| continue; | |
| if (!LHS->getType()->isIntegerTy()) | |
| continue; | |
| canonicalizeForInvariantConditionInjection(Pred, LHS, RHS, IfTrue, IfFalse, | |
| L); | |
| if (!shouldTryInjectInvariantCondition(Pred, LHS, RHS, IfTrue, IfFalse, L)) | |
| continue; | |
| if (!shouldTryInjectBasingOnMetadata(Opts, cast<CondBrInst>(Term), IfTrue)) | |
| continue; | |
| // Strip ZEXT for unsigned predicate. | |
| // TODO: once signed predicates are supported, also strip SEXT. | |
| CompareDesc Desc(cast<CondBrInst>(Term), RHS, IfTrue); | |
| while (auto *Zext = dyn_cast<ZExtInst>(LHS)) | |
| LHS = Zext->getOperand(0); | |
| CandidatesULT[LHS].push_back(Desc); | |
| } | |
| bool Found = false; | |
| for (auto &It : CandidatesULT) | |
| Found |= insertCandidatesWithPendingInjections( | |
| UnswitchCandidates, L, ICmpInst::ICMP_ULT, It.second, DT); | |
| return Found; | |
| } | |
| static bool isSafeForNoNTrivialUnswitching(const DominatorTree &DT, Loop &L, | |
| LoopInfo &LI) { | |
| if (!L.isSafeToCloneConditionally(DT)) | |
| return false; | |
| // Check if there are irreducible CFG cycles in this loop. If so, we cannot | |
| // easily unswitch non-trivial edges out of the loop. Doing so might turn the | |
| // irreducible control flow into reducible control flow and introduce new | |
| // loops "out of thin air". If we ever discover important use cases for doing | |
| // this, we can add support to loop unswitch, but it is a lot of complexity | |
| // for what seems little or no real world benefit. | |
| LoopBlocksRPO RPOT(&L); | |
| RPOT.perform(&LI); | |
| if (containsIrreducibleCFG<const BasicBlock *>(RPOT, LI)) | |
| return false; | |
| SmallVector<BasicBlock *, 4> ExitBlocks; | |
| L.getUniqueExitBlocks(ExitBlocks); | |
| // We cannot unswitch if exit blocks contain a cleanuppad/catchswitch | |
| // instruction as we don't know how to split those exit blocks. | |
| // FIXME: We should teach SplitBlock to handle this and remove this | |
| // restriction. | |
| for (auto *ExitBB : ExitBlocks) { | |
| auto It = ExitBB->getFirstNonPHIIt(); | |
| if (isa<CleanupPadInst>(It) || isa<CatchSwitchInst>(It)) { | |
| LLVM_DEBUG(dbgs() << "Cannot unswitch because of cleanuppad/catchswitch " | |
| "in exit block\n"); | |
| return false; | |
| } | |
| } | |
| return true; | |
| } | |
| static NonTrivialUnswitchCandidate findBestNonTrivialUnswitchCandidate( | |
| const ScalarOptions &Opts, | |
| ArrayRef<NonTrivialUnswitchCandidate> UnswitchCandidates, const Loop &L, | |
| const DominatorTree &DT, const LoopInfo &LI, AssumptionCache &AC, | |
| const TargetTransformInfo &TTI, const IVConditionInfo &PartialIVInfo) { | |
| // Given that unswitching these terminators will require duplicating parts of | |
| // the loop, so we need to be able to model that cost. Compute the ephemeral | |
| // values and set up a data structure to hold per-BB costs. We cache each | |
| // block's cost so that we don't recompute this when considering different | |
| // subsets of the loop for duplication during unswitching. | |
| SmallPtrSet<const Value *, 4> EphValues; | |
| CodeMetrics::collectEphemeralValues(&L, &AC, EphValues); | |
| SmallDenseMap<BasicBlock *, InstructionCost, 4> BBCostMap; | |
| // Compute the cost of each block, as well as the total loop cost. Also, bail | |
| // out if we see instructions which are incompatible with loop unswitching | |
| // (convergent, noduplicate, or cross-basic-block tokens). | |
| // FIXME: We might be able to safely handle some of these in non-duplicated | |
| // regions. | |
| TargetTransformInfo::TargetCostKind CostKind = | |
| L.getHeader()->getParent()->hasMinSize() | |
| ? TargetTransformInfo::TCK_CodeSize | |
| : TargetTransformInfo::TCK_SizeAndLatency; | |
| InstructionCost LoopCost = 0; | |
| for (auto *BB : L.blocks()) { | |
| InstructionCost Cost = 0; | |
| for (auto &I : *BB) { | |
| if (EphValues.count(&I)) | |
| continue; | |
| Cost += TTI.getInstructionCost(&I, CostKind); | |
| } | |
| assert(Cost >= 0 && "Must not have negative costs!"); | |
| LoopCost += Cost; | |
| assert(LoopCost >= 0 && "Must not have negative loop costs!"); | |
| BBCostMap[BB] = Cost; | |
| } | |
| LLVM_DEBUG(dbgs() << " Total loop cost: " << LoopCost << "\n"); | |
| // Now we find the best candidate by searching for the one with the following | |
| // properties in order: | |
| // | |
| // 1) An unswitching cost below the threshold | |
| // 2) The smallest number of duplicated unswitch candidates (to avoid | |
| // creating redundant subsequent unswitching) | |
| // 3) The smallest cost after unswitching. | |
| // | |
| // We prioritize reducing fanout of unswitch candidates provided the cost | |
| // remains below the threshold because this has a multiplicative effect. | |
| // | |
| // This requires memoizing each dominator subtree to avoid redundant work. | |
| // | |
| // FIXME: Need to actually do the number of candidates part above. | |
| SmallDenseMap<DomTreeNode *, InstructionCost, 4> DTCostMap; | |
| // Given a terminator which might be unswitched, computes the non-duplicated | |
| // cost for that terminator. | |
| auto ComputeUnswitchedCost = [&](Instruction &TI, | |
| bool FullUnswitch) -> InstructionCost { | |
| // Unswitching selects unswitches the entire loop. | |
| if (isa<SelectInst>(TI)) | |
| return LoopCost; | |
| BasicBlock &BB = *TI.getParent(); | |
| SmallPtrSet<BasicBlock *, 4> Visited; | |
| InstructionCost Cost = 0; | |
| for (BasicBlock *SuccBB : successors(&BB)) { | |
| // Don't count successors more than once. | |
| if (!Visited.insert(SuccBB).second) | |
| continue; | |
| // If this is a partial unswitch candidate, then it must be a conditional | |
| // branch with a condition of either `or`, `and`, their corresponding | |
| // select forms or partially invariant instructions. In that case, one of | |
| // the successors is necessarily duplicated, so don't even try to remove | |
| // its cost. | |
| if (!FullUnswitch) { | |
| auto &BI = cast<CondBrInst>(TI); | |
| Value *Cond = skipTrivialSelect(BI.getCondition()); | |
| if (match(Cond, m_LogicalAnd())) { | |
| if (SuccBB == BI.getSuccessor(1)) | |
| continue; | |
| } else if (match(Cond, m_LogicalOr())) { | |
| if (SuccBB == BI.getSuccessor(0)) | |
| continue; | |
| } else if ((PartialIVInfo.KnownValue->isOneValue() && | |
| SuccBB == BI.getSuccessor(0)) || | |
| (!PartialIVInfo.KnownValue->isOneValue() && | |
| SuccBB == BI.getSuccessor(1))) | |
| continue; | |
| } | |
| // This successor's domtree will not need to be duplicated after | |
| // unswitching if the edge to the successor dominates it (and thus the | |
| // entire tree). This essentially means there is no other path into this | |
| // subtree and so it will end up live in only one clone of the loop. | |
| if (SuccBB->getUniquePredecessor() || | |
| llvm::all_of(predecessors(SuccBB), [&](BasicBlock *PredBB) { | |
| return PredBB == &BB || DT.dominates(SuccBB, PredBB); | |
| })) { | |
| Cost += computeDomSubtreeCost(*DT[SuccBB], BBCostMap, DTCostMap); | |
| assert(Cost <= LoopCost && | |
| "Non-duplicated cost should never exceed total loop cost!"); | |
| } | |
| } | |
| // Now scale the cost by the number of unique successors minus one. We | |
| // subtract one because there is already at least one copy of the entire | |
| // loop. This is computing the new cost of unswitching a condition. | |
| // Note that guards always have 2 unique successors that are implicit and | |
| // will be materialized if we decide to unswitch it. | |
| int SuccessorsCount = isGuard(&TI) ? 2 : Visited.size(); | |
| assert(SuccessorsCount > 1 && | |
| "Cannot unswitch a condition without multiple distinct successors!"); | |
| return (LoopCost - Cost) * (SuccessorsCount - 1); | |
| }; | |
| std::optional<NonTrivialUnswitchCandidate> Best; | |
| for (auto &Candidate : UnswitchCandidates) { | |
| Instruction &TI = *Candidate.TI; | |
| ArrayRef<Value *> Invariants = Candidate.Invariants; | |
| CondBrInst *BI = dyn_cast<CondBrInst>(&TI); | |
| bool FullUnswitch = | |
| !BI || Candidate.hasPendingInjection() || | |
| (Invariants.size() == 1 && | |
| Invariants[0] == skipTrivialSelect(BI->getCondition())); | |
| InstructionCost CandidateCost = ComputeUnswitchedCost(TI, FullUnswitch); | |
| // Calculate cost multiplier which is a tool to limit potentially | |
| // exponential behavior of loop-unswitch. | |
| if (Opts.enable_unswitch_cost_multiplier) { | |
| int CostMultiplier = calculateUnswitchCostMultiplier(Opts, TI, L, LI, DT, | |
| UnswitchCandidates); | |
| assert( | |
| (CostMultiplier > 0 && CostMultiplier <= Opts.unswitch_threshold) && | |
| "cost multiplier needs to be in the range of 1..UnswitchThreshold"); | |
| CandidateCost *= CostMultiplier; | |
| LLVM_DEBUG(dbgs() << " Computed cost of " << CandidateCost | |
| << " (multiplier: " << CostMultiplier << ")" | |
| << " for unswitch candidate: " << TI << "\n"); | |
| } else { | |
| LLVM_DEBUG(dbgs() << " Computed cost of " << CandidateCost | |
| << " for unswitch candidate: " << TI << "\n"); | |
| } | |
| if (!Best || CandidateCost < Best->Cost) { | |
| Best = Candidate; | |
| Best->Cost = CandidateCost; | |
| } | |
| } | |
| assert(Best && "Must be!"); | |
| return *Best; | |
| } | |
| // Insert a freeze on an unswitched branch if all is true: | |
| // 1. freeze-loop-unswitch-cond option is true | |
| // 2. The branch may not execute in the loop pre-transformation. If a branch may | |
| // not execute and could cause UB, it would always cause UB if it is hoisted outside | |
| // of the loop. Insert a freeze to prevent this case. | |
| // 3. The branch condition may be poison or undef | |
| static bool shouldInsertFreeze(const ScalarOptions &Opts, Loop &L, | |
| Instruction &TI, DominatorTree &DT, | |
| AssumptionCache &AC) { | |
| assert(isa<CondBrInst>(TI) || isa<SwitchInst>(TI)); | |
| if (!Opts.freeze_loop_unswitch_cond) | |
| return false; | |
| ICFLoopSafetyInfo SafetyInfo(&L); | |
| if (SafetyInfo.isGuaranteedToExecute(TI, &DT)) | |
| return false; | |
| Value *Cond; | |
| if (CondBrInst *BI = dyn_cast<CondBrInst>(&TI)) | |
| Cond = skipTrivialSelect(BI->getCondition()); | |
| else | |
| Cond = skipTrivialSelect(cast<SwitchInst>(&TI)->getCondition()); | |
| return !isGuaranteedNotToBeUndefOrPoison( | |
| Cond, &AC, L.getLoopPreheader()->getTerminator(), &DT); | |
| } | |
| static bool unswitchBestCondition(const ScalarOptions &Opts, Loop &L, | |
| DominatorTree &DT, LoopInfo &LI, | |
| AssumptionCache &AC, AAResults &AA, | |
| TargetTransformInfo &TTI, ScalarEvolution *SE, | |
| MemorySSAUpdater *MSSAU, | |
| LPMUpdater &LoopUpdater) { | |
| // Collect all invariant conditions within this loop (as opposed to an inner | |
| // loop which would be handled when visiting that inner loop). | |
| SmallVector<NonTrivialUnswitchCandidate, 4> UnswitchCandidates; | |
| IVConditionInfo PartialIVInfo; | |
| Instruction *PartialIVCondBranch = nullptr; | |
| collectUnswitchCandidates(Opts, UnswitchCandidates, PartialIVInfo, | |
| PartialIVCondBranch, L, LI, AA, MSSAU); | |
| if (!findOptionMDForLoop(&L, "llvm.loop.unswitch.injection.disable")) | |
| collectUnswitchCandidatesWithInjections(Opts, UnswitchCandidates, | |
| PartialIVInfo, PartialIVCondBranch, | |
| L, DT, LI, AA, MSSAU); | |
| // If we didn't find any candidates, we're done. | |
| if (UnswitchCandidates.empty()) | |
| return false; | |
| LLVM_DEBUG( | |
| dbgs() << "Considering " << UnswitchCandidates.size() | |
| << " non-trivial loop invariant conditions for unswitching.\n"); | |
| NonTrivialUnswitchCandidate Best = findBestNonTrivialUnswitchCandidate( | |
| Opts, UnswitchCandidates, L, DT, LI, AC, TTI, PartialIVInfo); | |
| assert(Best.TI && "Failed to find loop unswitch candidate"); | |
| assert(Best.Cost && "Failed to compute cost"); | |
| if (*Best.Cost >= Opts.unswitch_threshold) { | |
| LLVM_DEBUG(dbgs() << "Cannot unswitch, lowest cost found: " << *Best.Cost | |
| << "\n"); | |
| return false; | |
| } | |
| bool InjectedCondition = false; | |
| if (Best.hasPendingInjection()) { | |
| Best = injectPendingInvariantConditions(Best, L, DT, LI, AC, MSSAU); | |
| InjectedCondition = true; | |
| } | |
| assert(!Best.hasPendingInjection() && | |
| "All injections should have been done by now!"); | |
| if (Best.TI != PartialIVCondBranch) | |
| PartialIVInfo.InstToDuplicate.clear(); | |
| bool InsertFreeze; | |
| if (auto *SI = dyn_cast<SelectInst>(Best.TI)) { | |
| // If the best candidate is a select, turn it into a branch. Select | |
| // instructions with a poison conditional do not propagate poison, but | |
| // branching on poison causes UB. Insert a freeze on the select | |
| // conditional to prevent UB after turning the select into a branch. | |
| InsertFreeze = !isGuaranteedNotToBeUndefOrPoison( | |
| SI->getCondition(), &AC, L.getLoopPreheader()->getTerminator(), &DT); | |
| Best.TI = turnSelectIntoBranch(SI, DT, LI, MSSAU, &AC); | |
| } else { | |
| // If the best candidate is a guard, turn it into a branch. | |
| if (isGuard(Best.TI)) | |
| Best.TI = turnGuardIntoBranch(Opts, cast<IntrinsicInst>(Best.TI), L, DT, | |
| LI, MSSAU); | |
| InsertFreeze = shouldInsertFreeze(Opts, L, *Best.TI, DT, AC); | |
| } | |
| LLVM_DEBUG(dbgs() << " Unswitching non-trivial (cost = " << Best.Cost | |
| << ") terminator: " << *Best.TI << "\n"); | |
| unswitchNontrivialInvariants(Opts, L, *Best.TI, Best.Invariants, | |
| PartialIVInfo, DT, LI, AC, SE, MSSAU, | |
| LoopUpdater, InsertFreeze, InjectedCondition); | |
| return true; | |
| } | |
| /// Unswitch control flow predicated on loop invariant conditions. | |
| /// | |
| /// This first hoists all branches or switches which are trivial (IE, do not | |
| /// require duplicating any part of the loop) out of the loop body. It then | |
| /// looks at other loop invariant control flows and tries to unswitch those as | |
| /// well by cloning the loop if the result is small enough. | |
| /// | |
| /// The `DT`, `LI`, `AC`, `AA`, `TTI` parameters are required analyses that are | |
| /// also updated based on the unswitch. The `MSSA` analysis is also updated if | |
| /// valid (i.e. its use is enabled). | |
| /// | |
| /// If either `NonTrivial` is true or the flag `EnableNonTrivialUnswitch` is | |
| /// true, we will attempt to do non-trivial unswitching as well as trivial | |
| /// unswitching. | |
| /// | |
| /// The `postUnswitch` function will be run after unswitching is complete | |
| /// with information on whether or not the provided loop remains a loop and | |
| /// a list of new sibling loops created. | |
| /// | |
| /// If `SE` is non-null, we will update that analysis based on the unswitching | |
| /// done. | |
| static bool unswitchLoop(Loop &L, DominatorTree &DT, LoopInfo &LI, | |
| AssumptionCache &AC, AAResults &AA, | |
| TargetTransformInfo &TTI, bool Trivial, | |
| bool NonTrivial, ScalarEvolution *SE, | |
| MemorySSAUpdater *MSSAU, LPMUpdater &LoopUpdater) { | |
| const ScalarOptions &Opts = | |
| L.getHeader()->getContext().getLibraryOptions().get<ScalarOptions>(); | |
| assert(L.isRecursivelyLCSSAForm(DT, LI) && | |
| "Loops must be in LCSSA form before unswitching."); | |
| // Must be in loop simplified form: we need a preheader and dedicated exits. | |
| if (!L.isLoopSimplifyForm()) | |
| return false; | |
| // Try trivial unswitch first before loop over other basic blocks in the loop. | |
| if (Trivial && unswitchAllTrivialConditions(Opts, L, DT, LI, SE, MSSAU)) { | |
| // If we unswitched successfully we will want to clean up the loop before | |
| // processing it further so just mark it as unswitched and return. | |
| postUnswitch(L, LoopUpdater, L.getName(), | |
| /*CurrentLoopValid*/ true, /*PartiallyInvariant*/ false, | |
| /*InjectedCondition*/ false, {}); | |
| return true; | |
| } | |
| const Function *F = L.getHeader()->getParent(); | |
| // Check whether we should continue with non-trivial conditions. | |
| // EnableNonTrivialUnswitch: Global variable that forces non-trivial | |
| // unswitching for testing and debugging. | |
| // NonTrivial: Parameter that enables non-trivial unswitching for this | |
| // invocation of the transform. But this should be allowed only | |
| // for targets without branch divergence. | |
| // | |
| // FIXME: If divergence analysis becomes available to a loop | |
| // transform, we should allow unswitching for non-trivial uniform | |
| // branches even on targets that have divergence. | |
| // https://bugs.llvm.org/show_bug.cgi?id=48819 | |
| bool ContinueWithNonTrivial = Opts.enable_nontrivial_unswitch || | |
| (NonTrivial && !TTI.hasBranchDivergence(F)); | |
| if (!ContinueWithNonTrivial) | |
| return false; | |
| // Skip non-trivial unswitching for optsize functions. | |
| if (F->hasOptSize()) | |
| return false; | |
| // Perform legality checks. | |
| if (!isSafeForNoNTrivialUnswitching(DT, L, LI)) | |
| return false; | |
| // For non-trivial unswitching, because it often creates new loops, we rely on | |
| // the pass manager to iterate on the loops rather than trying to immediately | |
| // reach a fixed point. There is no substantial advantage to iterating | |
| // internally, and if any of the new loops are simplified enough to contain | |
| // trivial unswitching we want to prefer those. | |
| // Try to unswitch the best invariant condition. We prefer this full unswitch to | |
| // a partial unswitch when possible below the threshold. | |
| if (unswitchBestCondition(Opts, L, DT, LI, AC, AA, TTI, SE, MSSAU, | |
| LoopUpdater)) | |
| return true; | |
| // No other opportunities to unswitch. | |
| return false; | |
| } | |
| PreservedAnalyses SimpleLoopUnswitchPass::run(Loop &L, LoopAnalysisManager &AM, | |
| LoopStandardAnalysisResults &AR, | |
| LPMUpdater &U) { | |
| Function &F = *L.getHeader()->getParent(); | |
| (void)F; | |
| LLVM_DEBUG(dbgs() << "Unswitching loop in " << F.getName() << ": " << L | |
| << "\n"); | |
| std::optional<MemorySSAUpdater> MSSAU; | |
| if (AR.MSSA) { | |
| MSSAU = MemorySSAUpdater(AR.MSSA); | |
| if (VerifyMemorySSA) | |
| AR.MSSA->verifyMemorySSA(); | |
| } | |
| if (!unswitchLoop(L, AR.DT, AR.LI, AR.AC, AR.AA, AR.TTI, Trivial, NonTrivial, | |
| &AR.SE, MSSAU ? &*MSSAU : nullptr, U)) | |
| return PreservedAnalyses::all(); | |
| if (AR.MSSA && VerifyMemorySSA) | |
| AR.MSSA->verifyMemorySSA(); | |
| #ifdef EXPENSIVE_CHECKS | |
| // Historically this pass has had issues with the dominator tree so verify it | |
| // in asserts builds. | |
| assert(AR.DT.verify(DominatorTree::VerificationLevel::Fast)); | |
| #endif | |
| auto PA = getLoopPassPreservedAnalyses(); | |
| if (AR.MSSA) | |
| PA.preserve<MemorySSAAnalysis>(); | |
| return PA; | |
| } | |
| void SimpleLoopUnswitchPass::printPipeline( | |
| raw_ostream &OS, function_ref<StringRef(StringRef)> MapClassName2PassName) { | |
| static_cast<PassInfoMixin<SimpleLoopUnswitchPass> *>(this)->printPipeline( | |
| OS, MapClassName2PassName); | |
| OS << '<'; | |
| OS << (NonTrivial ? "" : "no-") << "nontrivial;"; | |
| OS << (Trivial ? "" : "no-") << "trivial"; | |
| OS << '>'; | |
| } |