| //===- MemProfRadixTree.cpp - Radix tree encoded callstacks ---------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // This file contains logic that implements a space efficient radix tree | |
| // encoding for callstacks used by MemProf. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "llvm/ProfileData/MemProfRadixTree.h" | |
| namespace llvm { | |
| namespace memprof { | |
| // Encode a call stack into RadixArray. Return the starting index within | |
| // RadixArray. For each call stack we encode, we emit two or three components | |
| // into RadixArray. If a given call stack doesn't have a common prefix relative | |
| // to the previous one, we emit: | |
| // | |
| // - the frames in the given call stack in the root-to-leaf order | |
| // | |
| // - the length of the given call stack | |
| // | |
| // If a given call stack has a non-empty common prefix relative to the previous | |
| // one, we emit: | |
| // | |
| // - the relative location of the common prefix, encoded as a negative number. | |
| // | |
| // - a portion of the given call stack that's beyond the common prefix | |
| // | |
| // - the length of the given call stack, including the length of the common | |
| // prefix. | |
| // | |
| // The resulting RadixArray requires a somewhat unintuitive backward traversal | |
| // to reconstruct a call stack -- read the call stack length and scan backward | |
| // while collecting frames in the leaf to root order. build, the caller of this | |
| // function, reverses RadixArray in place so that we can reconstruct a call | |
| // stack as if we were deserializing an array in a typical way -- the call stack | |
| // length followed by the frames in the leaf-to-root order except that we need | |
| // to handle pointers to parents along the way. | |
| // | |
| // To quickly determine the location of the common prefix within RadixArray, | |
| // Indexes caches the indexes of the previous call stack's frames within | |
| // RadixArray. | |
| template <typename FrameIdTy> | |
| LinearCallStackId CallStackRadixTreeBuilder<FrameIdTy>::encodeCallStack( | |
| const llvm::SmallVector<FrameIdTy> *CallStack, | |
| const llvm::SmallVector<FrameIdTy> *Prev, | |
| const llvm::DenseMap<FrameIdTy, LinearFrameId> *MemProfFrameIndexes) { | |
| // Compute the length of the common root prefix between Prev and CallStack. | |
| uint32_t CommonLen = 0; | |
| if (Prev) { | |
| auto Pos = std::mismatch(Prev->rbegin(), Prev->rend(), CallStack->rbegin(), | |
| CallStack->rend()); | |
| CommonLen = std::distance(CallStack->rbegin(), Pos.second); | |
| } | |
| // Drop the portion beyond CommonLen. | |
| assert(CommonLen <= Indexes.size()); | |
| Indexes.resize(CommonLen); | |
| // Append a pointer to the parent. | |
| if (CommonLen) { | |
| uint32_t CurrentIndex = RadixArray.size(); | |
| uint32_t ParentIndex = Indexes.back(); | |
| // The offset to the parent must be negative because we are pointing to an | |
| // element we've already added to RadixArray. | |
| assert(ParentIndex < CurrentIndex); | |
| RadixArray.push_back(ParentIndex - CurrentIndex); | |
| } | |
| // Copy the part of the call stack beyond the common prefix to RadixArray. | |
| assert(CommonLen <= CallStack->size()); | |
| for (FrameIdTy F : llvm::drop_begin(llvm::reverse(*CallStack), CommonLen)) { | |
| // Remember the index of F in RadixArray. | |
| Indexes.push_back(RadixArray.size()); | |
| RadixArray.push_back( | |
| MemProfFrameIndexes ? MemProfFrameIndexes->find(F)->second : F); | |
| } | |
| assert(CallStack->size() == Indexes.size()); | |
| // End with the call stack length. | |
| RadixArray.push_back(CallStack->size()); | |
| // Return the index within RadixArray where we can start reconstructing a | |
| // given call stack from. | |
| return RadixArray.size() - 1; | |
| } | |
| template <typename FrameIdTy> | |
| void CallStackRadixTreeBuilder<FrameIdTy>::build( | |
| llvm::MapVector<CallStackId, llvm::SmallVector<FrameIdTy>> | |
| &&MemProfCallStackData, | |
| const llvm::DenseMap<FrameIdTy, LinearFrameId> *MemProfFrameIndexes, | |
| llvm::DenseMap<FrameIdTy, FrameStat> &FrameHistogram) { | |
| // Take the vector portion of MemProfCallStackData. The vector is exactly | |
| // what we need to sort. Also, we no longer need its lookup capability. | |
| llvm::SmallVector<CSIdPair, 0> CallStacks = MemProfCallStackData.takeVector(); | |
| // Return early if we have no work to do. | |
| if (CallStacks.empty()) { | |
| RadixArray.clear(); | |
| CallStackPos.clear(); | |
| return; | |
| } | |
| // Sorting the list of call stacks in the dictionary order is sufficient to | |
| // maximize the length of the common prefix between two adjacent call stacks | |
| // and thus minimize the length of RadixArray. However, we go one step | |
| // further and try to reduce the number of times we follow pointers to parents | |
| // during deserilization. Consider a poorly encoded radix tree: | |
| // | |
| // CallStackId 1: f1 -> f2 -> f3 | |
| // | | |
| // CallStackId 2: +--- f4 -> f5 | |
| // | | |
| // CallStackId 3: +--> f6 | |
| // | |
| // Here, f2 and f4 appear once and twice, respectively, in the call stacks. | |
| // Once we encode CallStackId 1 into RadixArray, every other call stack with | |
| // common prefix f1 ends up pointing to CallStackId 1. Since CallStackId 3 | |
| // share "f1 f4" with CallStackId 2, CallStackId 3 needs to follow pointers to | |
| // parents twice. | |
| // | |
| // We try to alleviate the situation by sorting the list of call stacks by | |
| // comparing the popularity of frames rather than the integer values of | |
| // FrameIds. In the example above, f4 is more popular than f2, so we sort the | |
| // call stacks and encode them as: | |
| // | |
| // CallStackId 2: f1 -- f4 -> f5 | |
| // | | | |
| // CallStackId 3: | +--> f6 | |
| // | | |
| // CallStackId 1: +--> f2 -> f3 | |
| // | |
| // Notice that CallStackId 3 follows a pointer to a parent only once. | |
| // | |
| // All this is a quick-n-dirty trick to reduce the number of jumps. The | |
| // proper way would be to compute the weight of each radix tree node -- how | |
| // many call stacks use a given radix tree node, and encode a radix tree from | |
| // the heaviest node first. We do not do so because that's a lot of work. | |
| llvm::sort(CallStacks, [&](const CSIdPair &L, const CSIdPair &R) { | |
| // Call stacks are stored from leaf to root. Perform comparisons from the | |
| // root. | |
| return std::lexicographical_compare( | |
| L.second.rbegin(), L.second.rend(), R.second.rbegin(), R.second.rend(), | |
| [&](FrameIdTy F1, FrameIdTy F2) { | |
| uint64_t H1 = FrameHistogram[F1].Count; | |
| uint64_t H2 = FrameHistogram[F2].Count; | |
| // Popular frames should come later because we encode call stacks from | |
| // the last one in the list. | |
| if (H1 != H2) | |
| return H1 < H2; | |
| // For sort stability. | |
| return F1 < F2; | |
| }); | |
| }); | |
| // Reserve some reasonable amount of storage. | |
| RadixArray.clear(); | |
| RadixArray.reserve(CallStacks.size() * 8); | |
| // Indexes will grow as long as the longest call stack. | |
| Indexes.clear(); | |
| Indexes.reserve(512); | |
| // CallStackPos will grow to exactly CallStacks.size() entries. | |
| CallStackPos.clear(); | |
| CallStackPos.reserve(CallStacks.size()); | |
| // Compute the radix array. We encode one call stack at a time, computing the | |
| // longest prefix that's shared with the previous call stack we encode. For | |
| // each call stack we encode, we remember a mapping from CallStackId to its | |
| // position within RadixArray. | |
| // | |
| // As an optimization, we encode from the last call stack in CallStacks to | |
| // reduce the number of times we follow pointers to the parents. Consider the | |
| // list of call stacks that has been sorted in the dictionary order: | |
| // | |
| // Call Stack 1: F1 | |
| // Call Stack 2: F1 -> F2 | |
| // Call Stack 3: F1 -> F2 -> F3 | |
| // | |
| // If we traversed CallStacks in the forward order, we would end up with a | |
| // radix tree like: | |
| // | |
| // Call Stack 1: F1 | |
| // | | |
| // Call Stack 2: +---> F2 | |
| // | | |
| // Call Stack 3: +---> F3 | |
| // | |
| // Notice that each call stack jumps to the previous one. However, if we | |
| // traverse CallStacks in the reverse order, then Call Stack 3 has the | |
| // complete call stack encoded without any pointers. Call Stack 1 and 2 point | |
| // to appropriate prefixes of Call Stack 3. | |
| const llvm::SmallVector<FrameIdTy> *Prev = nullptr; | |
| for (const auto &[CSId, CallStack] : llvm::reverse(CallStacks)) { | |
| LinearCallStackId Pos = | |
| encodeCallStack(&CallStack, Prev, MemProfFrameIndexes); | |
| CallStackPos.insert({CSId, Pos}); | |
| Prev = &CallStack; | |
| } | |
| // "RadixArray.size() - 1" below is problematic if RadixArray is empty. | |
| assert(!RadixArray.empty()); | |
| // Reverse the radix array in place. We do so mostly for intuitive | |
| // deserialization where we would read the length field and then the call | |
| // stack frames proper just like any other array deserialization, except | |
| // that we have occasional jumps to take advantage of prefixes. | |
| for (size_t I = 0, J = RadixArray.size() - 1; I < J; ++I, --J) | |
| std::swap(RadixArray[I], RadixArray[J]); | |
| // "Reverse" the indexes stored in CallStackPos. | |
| for (auto &[K, V] : CallStackPos) | |
| V = RadixArray.size() - 1 - V; | |
| } | |
| // Explicitly instantiate class with the utilized FrameIdTy. | |
| template class LLVM_EXPORT_TEMPLATE CallStackRadixTreeBuilder<FrameId>; | |
| template class LLVM_EXPORT_TEMPLATE CallStackRadixTreeBuilder<LinearFrameId>; | |
| template <typename FrameIdTy> | |
| llvm::DenseMap<FrameIdTy, FrameStat> | |
| computeFrameHistogram(llvm::MapVector<CallStackId, llvm::SmallVector<FrameIdTy>> | |
| &MemProfCallStackData) { | |
| llvm::DenseMap<FrameIdTy, FrameStat> Histogram; | |
| for (const auto &KV : MemProfCallStackData) { | |
| const auto &CS = KV.second; | |
| for (unsigned I = 0, E = CS.size(); I != E; ++I) { | |
| auto &S = Histogram[CS[I]]; | |
| ++S.Count; | |
| S.PositionSum += I; | |
| } | |
| } | |
| return Histogram; | |
| } | |
| // Explicitly instantiate function with the utilized FrameIdTy. | |
| template LLVM_ABI llvm::DenseMap<FrameId, FrameStat> | |
| computeFrameHistogram<FrameId>( | |
| llvm::MapVector<CallStackId, llvm::SmallVector<FrameId>> | |
| &MemProfCallStackData); | |
| template LLVM_ABI llvm::DenseMap<LinearFrameId, FrameStat> | |
| computeFrameHistogram<LinearFrameId>( | |
| llvm::MapVector<CallStackId, llvm::SmallVector<LinearFrameId>> | |
| &MemProfCallStackData); | |
| } // namespace memprof | |
| } // namespace llvm |