| //===- RootOrdering.h - Optimal root ordering ------------------*- C++ -*-===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file contains definition for a cost graph over candidate roots and | |
| // an implementation of an algorithm to determine the optimal ordering over | |
| // these roots. Each edge in this graph indicates that the target root can be | |
| // connected (via a chain of positions) to the source root, and their cost | |
| // indicates the estimated cost of such traversal. The optimal root ordering | |
| // is then formulated as that of finding a spanning arborescence (i.e., a | |
| // directed spanning tree) of minimal weight. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef MLIR_LIB_CONVERSION_PDLTOPDLINTERP_ROOTORDERING_H_ | |
| #define MLIR_LIB_CONVERSION_PDLTOPDLINTERP_ROOTORDERING_H_ | |
| #include "mlir/IR/Value.h" | |
| #include "llvm/ADT/DenseMap.h" | |
| #include "llvm/ADT/SmallVector.h" | |
| #include <functional> | |
| #include <vector> | |
| namespace mlir { | |
| namespace pdl_to_pdl_interp { | |
| /// The information associated with an edge in the cost graph. Each node in | |
| /// the cost graph corresponds to a candidate root detected in the pdl.pattern, | |
| /// and each edge in the cost graph corresponds to connecting the two candidate | |
| /// roots via a chain of operations. The cost of an edge is the smallest number | |
| /// of upward traversals required to go from the source to the target root, and | |
| /// the connector is a `Value` in the intersection of the two subtrees rooted at | |
| /// the source and target root that results in that smallest number of upward | |
| /// traversals. Consider the following pattern with 3 roots op3, op4, and op5: | |
| /// | |
| /// argA ---> op1 ---> op2 ---> op3 ---> res3 | |
| /// ^ ^ | |
| /// | | | |
| /// argB argC | |
| /// | | | |
| /// v v | |
| /// res4 <--- op4 op5 ---> res5 | |
| /// ^ ^ | |
| /// | | | |
| /// op6 op7 | |
| /// | |
| /// The cost of the edge op3 -> op4 is 1 (the upward traversal argB -> op4), | |
| /// with argB being the connector `Value` and similarly for op3 -> op5 (cost 1, | |
| /// connector argC). The cost of the edge op4 -> op3 is 3 (upward traversals | |
| /// argB -> op1 -> op2 -> op3, connector argB), while the cost of edge op5 -> | |
| /// op3 is 2 (uwpard traversals argC -> op2 -> op3). There are no edges between | |
| /// op4 and op5 in the cost graph, because the subtrees rooted at these two | |
| /// roots do not intersect. It is easy to see that the optimal root for this | |
| /// pattern is op3, resulting in the spanning arborescence op3 -> {op4, op5}. | |
| struct RootOrderingEntry { | |
| /// The depth of the connector `Value` w.r.t. the target root. | |
| /// | |
| /// This is a pair where the first value is the additive cost (the depth of | |
| /// the connector), and the second value is a priority for breaking ties | |
| /// (with 0 being the highest). Typically, the priority is a unique edge ID. | |
| std::pair<unsigned, unsigned> cost; | |
| /// The connector value in the intersection of the two subtrees rooted at | |
| /// the source and target root that results in that smallest depth w.r.t. | |
| /// the target root. | |
| Value connector; | |
| }; | |
| /// A directed graph representing the cost of ordering the roots in the | |
| /// predicate tree. It is represented as an adjacency map, where the outer map | |
| /// is indexed by the target node, and the inner map is indexed by the source | |
| /// node. Each edge is associated with a cost and the underlying connector | |
| /// value. | |
| using RootOrderingGraph = DenseMap<Value, DenseMap<Value, RootOrderingEntry>>; | |
| /// The optimal branching algorithm solver. This solver accepts a graph and the | |
| /// root in its constructor, and is invoked via the solve() member function. | |
| /// This is a direct implementation of the Edmonds' algorithm, see | |
| /// https://en.wikipedia.org/wiki/Edmonds%27_algorithm. The worst-case | |
| /// computational complexity of this algorithm is O(N^3), for a single root. | |
| /// The PDL-to-PDLInterp lowering calls this N times (once for each candidate | |
| /// root), so the overall complexity root ordering is O(N^4). If needed, this | |
| /// could be reduced to O(N^3) with a more efficient algorithm. However, note | |
| /// that the underlying implementation is very efficient, and N in our | |
| /// instances tends to be very small (<10). | |
| class OptimalBranching { | |
| public: | |
| /// A list of edges (child, parent). | |
| using EdgeList = std::vector<std::pair<Value, Value>>; | |
| /// Constructs the solver for the given graph and root value. | |
| OptimalBranching(RootOrderingGraph graph, Value root); | |
| /// Runs the Edmonds' algorithm for the current `graph`, returning the total | |
| /// cost of the minimum-weight spanning arborescence (sum of the edge costs). | |
| /// This function first determines the optimal local choice of the parents | |
| /// and stores this choice in the `parents` mapping. If this choice results | |
| /// in an acyclic graph, the function returns immediately. Otherwise, it | |
| /// takes an arbitrary cycle, contracts it, and recurses on the new graph | |
| /// (which is guaranteed to have fewer nodes than we began with). After we | |
| /// return from recursion, we redirect the edges to/from the contracted node, | |
| /// so the `parents` map contains a valid solution for the current graph. | |
| unsigned solve(); | |
| /// Returns the computed parent map. This is the unique predecessor for each | |
| /// node (root) in the optimal branching. | |
| const DenseMap<Value, Value> &getRootOrderingParents() const { | |
| return parents; | |
| } | |
| /// Returns the computed edges as visited in the preorder traversal. | |
| /// The specified array determines the order for breaking any ties. | |
| EdgeList preOrderTraversal(ArrayRef<Value> nodes) const; | |
| private: | |
| /// The graph whose optimal branching we wish to determine. | |
| RootOrderingGraph graph; | |
| /// The root of the optimal branching. | |
| Value root; | |
| /// The computed parent mapping. This is the unique predecessor for each node | |
| /// in the optimal branching. The keys of this map correspond to the keys of | |
| /// the outer map of the input graph, and each value is one of the keys of | |
| /// the inner map for this node. Also used as an intermediate (possibly | |
| /// cyclical) result in the optimal branching algorithm. | |
| DenseMap<Value, Value> parents; | |
| }; | |
| } // namespace pdl_to_pdl_interp | |
| } // namespace mlir | |
| #endif // MLIR_CONVERSION_PDLTOPDLINTERP_ROOTORDERING_H_ |