| //===- IndexIntrinsicsOpLowering.cpp - GPU Index Op Lowering --------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "IndexIntrinsicsOpLowering.h" | |
| #include "mlir/Dialect/GPU/IR/GPUDialect.h" | |
| #include "mlir/IR/BuiltinAttributes.h" | |
| using namespace mlir; | |
| using namespace mlir::gpu::index_lowering; | |
| LLVM::ConstantRangeAttr mlir::gpu::index_lowering::getIndexOpRange( | |
| Operation *op, gpu::Dimension dim, std::optional<uint32_t> opUpperBound, | |
| IndexKind indexKind, IntrType intrType, unsigned bitWidth) { | |
| // Order of priority for bounds: | |
| // 1. The upper_bound attribute | |
| // 2. Inherent attributes on a surrounding gpu.func | |
| // 3. Discardable attributes on a surrounding function of any kind | |
| // The below code handles these in reverse order so that more important | |
| // sources overwrite less important ones. As an exception, dimension-size | |
| // getters will return exact bounds if known. | |
| std::optional<uint32_t> upperBound = | |
| getKnownDimensionSizeAround(op, indexKind, dim); | |
| // If our upper bound is the maximum possible value, we can't easily construct | |
| // the constant range for it. | |
| if (upperBound && intrType == IntrType::Dim && | |
| *upperBound < std::numeric_limits<uint32_t>::max()) | |
| return LLVM::ConstantRangeAttr::get(op->getContext(), bitWidth, *upperBound, | |
| *upperBound + 1); | |
| if (opUpperBound) | |
| upperBound = *opUpperBound; | |
| if (!upperBound || intrType == IntrType::None) | |
| return nullptr; | |
| uint32_t min = (intrType == IntrType::Dim ? 1u : 0u); | |
| uint32_t max = | |
| llvm::SaturatingAdd(*upperBound, (intrType == IntrType::Id ? 0u : 1u)); | |
| return LLVM::ConstantRangeAttr::get(op->getContext(), bitWidth, min, max); | |
| } |