| //===--- Kernel.cpp - OpenMP device kernel interface -------------- C++ -*-===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file contains the kernel entry points for the device. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "Shared/Environment.h" | |
| #include "Allocator.h" | |
| #include "Debug.h" | |
| #include "DeviceTypes.h" | |
| #include "Interface.h" | |
| #include "Mapping.h" | |
| #include "State.h" | |
| #include "Synchronization.h" | |
| #include "Workshare.h" | |
| using namespace ompx; | |
| // These flags are copied from "llvm/Frontend/OpenMP/OMPDeviceConstants.h" and | |
| // must be kept in-sync. | |
| enum OMPTgtExecModeFlags : unsigned char { | |
| OMP_TGT_EXEC_MODE_BARE = 0, | |
| OMP_TGT_EXEC_MODE_GENERIC = 1 << 0, | |
| OMP_TGT_EXEC_MODE_SPMD = 1 << 1, | |
| OMP_TGT_EXEC_MODE_GENERIC_SPMD = | |
| OMP_TGT_EXEC_MODE_GENERIC | OMP_TGT_EXEC_MODE_SPMD, | |
| OMP_TGT_EXEC_MODE_SPMD_NO_LOOP = 1 << 2 | OMP_TGT_EXEC_MODE_SPMD | |
| }; | |
| static void | |
| initializeRuntime(bool IsSPMD, KernelEnvironmentTy &KernelEnvironment, | |
| KernelLaunchEnvironmentTy *KernelLaunchEnvironment) { | |
| // Order is important here. | |
| synchronize::init(IsSPMD); | |
| mapping::init(IsSPMD); | |
| state::init(IsSPMD, KernelEnvironment, KernelLaunchEnvironment); | |
| workshare::init(IsSPMD); | |
| } | |
| /// Returns true if the current thread should enter the generic state machine. | |
| static bool shouldEnterStateMachine(bool IsSPMD) { | |
| #if defined(__NVPTX__) || defined(__AMDGPU__) | |
| // This check is important for NVIDIA Pascal (but not Volta) and AMD | |
| // GPU. In those cases, a single thread can apparently satisfy a barrier on | |
| // behalf of all threads in the same warp. Thus, it would not be safe for | |
| // other threads in the main thread's warp to reach the first | |
| // synchronize::threads call in genericStateMachine before the main thread | |
| // reaches its corresponding synchronize::threads call: that would permit all | |
| // active worker threads to proceed before the main thread has actually set | |
| // state::ParallelRegionFn, and then they would immediately quit without | |
| // doing any work. mapping::getMaxTeamThreads() does not include any of the | |
| // main thread's warp, so none of its threads can ever be active worker | |
| // threads. | |
| return mapping::getThreadIdInBlock() < mapping::getMaxTeamThreads(IsSPMD); | |
| #else | |
| // On other architectures (e.g., Intel GPUs) all threads must enter the state | |
| // machine to satisfy the requirements of workgroup of synchronize::threads | |
| // call in genericStateMachine. Otherwise, the workers will wait on the | |
| // call to synchronize::threads forever and never proceed. | |
| (void)IsSPMD; | |
| return true; | |
| #endif | |
| } | |
| /// Simple generic state machine for worker threads. | |
| static void genericStateMachine(IdentTy *Ident) { | |
| uint32_t TId = mapping::getThreadIdInBlock(); | |
| do { | |
| ParallelRegionFnTy WorkFn = nullptr; | |
| // Wait for the signal that we have a new work function. | |
| synchronize::threads(atomic::seq_cst); | |
| // Retrieve the work function from the runtime. | |
| bool IsActive = __kmpc_kernel_parallel(&WorkFn); | |
| // If there is nothing more to do, break out of the state machine by | |
| // returning to the caller. | |
| if (!WorkFn) | |
| return; | |
| if (IsActive) { | |
| ASSERT(!mapping::isSPMDMode(), nullptr); | |
| ((void (*)(uint32_t, uint32_t))WorkFn)(0, TId); | |
| __kmpc_kernel_end_parallel(); | |
| } | |
| synchronize::threads(atomic::seq_cst); | |
| } while (true); | |
| } | |
| extern "C" { | |
| /// Initialization | |
| /// | |
| /// \param Ident Source location identification, can be NULL. | |
| /// | |
| int32_t __kmpc_target_init(KernelEnvironmentTy &KernelEnvironment, | |
| KernelLaunchEnvironmentTy *KernelLaunchEnvironment) { | |
| ConfigurationEnvironmentTy &Configuration = KernelEnvironment.Configuration; | |
| bool IsSPMD = Configuration.ExecMode & OMP_TGT_EXEC_MODE_SPMD; | |
| bool UseGenericStateMachine = Configuration.UseGenericStateMachine; | |
| if (IsSPMD) { | |
| initializeRuntime(/*IsSPMD=*/true, KernelEnvironment, | |
| KernelLaunchEnvironment); | |
| synchronize::threadsAligned(atomic::acq_rel); | |
| } else { | |
| initializeRuntime(/*IsSPMD=*/false, KernelEnvironment, | |
| KernelLaunchEnvironment); | |
| // No need to wait since only the main threads will execute user | |
| // code and workers will run into a barrier right away. | |
| } | |
| if (IsSPMD) { | |
| state::assumeInitialState(IsSPMD); | |
| // Synchronize to ensure the assertions above are in an aligned region. | |
| // The barrier is eliminated later. | |
| synchronize::threadsAligned(atomic::relaxed); | |
| return -1; | |
| } | |
| if (mapping::isInitialThreadInLevel0(IsSPMD)) | |
| return -1; | |
| // Enter the generic state machine if enabled and if this thread can possibly | |
| // be an active worker thread. The shouldEnterStateMachine check is | |
| // architecture-specific and handles platforms where warp-level barrier | |
| // forwarding could cause races during state machine initialization. | |
| if (UseGenericStateMachine && shouldEnterStateMachine(IsSPMD)) | |
| genericStateMachine(KernelEnvironment.Ident); | |
| return mapping::getThreadIdInBlock(); | |
| } | |
| /// De-Initialization | |
| /// | |
| /// In non-SPMD, this function releases the workers trapped in a state machine | |
| /// and also any memory dynamically allocated by the runtime. | |
| /// | |
| /// \param Ident Source location identification, can be NULL. | |
| /// | |
| void __kmpc_target_deinit() { | |
| bool IsSPMD = mapping::isSPMDMode(); | |
| if (IsSPMD) | |
| return; | |
| if (mapping::isInitialThreadInLevel0(IsSPMD)) { | |
| // Signal the workers to exit the state machine and exit the kernel. | |
| state::ParallelRegionFn = nullptr; | |
| } else if (!state::getKernelEnvironment() | |
| .Configuration.UseGenericStateMachine) { | |
| // Retrieve the work function just to ensure we always call | |
| // __kmpc_kernel_parallel even if a custom state machine is used. | |
| // TODO: this is not super pretty. The problem is we create the call to | |
| // __kmpc_kernel_parallel in the openmp-opt pass but while we optimize it | |
| // is not there yet. Thus, we assume we never reach it from | |
| // __kmpc_target_deinit. That allows us to remove the store in there to | |
| // ParallelRegionFn, which leads to bad results later on. | |
| ParallelRegionFnTy WorkFn = nullptr; | |
| __kmpc_kernel_parallel(&WorkFn); | |
| ASSERT(WorkFn == nullptr, nullptr); | |
| } | |
| } | |
| int8_t __kmpc_is_spmd_exec_mode() { return mapping::isSPMDMode(); } | |
| /// Whether the calling thread is its team's main thread. | |
| int32_t __kmpc_is_team_main_thread() { | |
| return mapping::isInitialThreadInLevel0(mapping::isSPMDMode()); | |
| } | |
| } |