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//===------------------------ nsan_platform.h -------------------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Platform specific information for NSan.
//
//===----------------------------------------------------------------------===//
#ifndef NSAN_PLATFORM_H
#define NSAN_PLATFORM_H
namespace __nsan {
// NSan uses two regions of memory to store information:
// - 'shadow memory' stores the shadow copies of numerical values stored in
// application memory.
// - 'shadow types' is used to determine which value type each byte of memory
// belongs to. This makes sure that we always know whether a shadow value is
// valid. Shadow values may be tampered with using access through other
// pointer types (type punning). Each byte stores:
// - bit 1-0: whether the corresponding value is of unknown (00),
// float (01), double (10), or long double (11) type.
// - bit 5-2: the index of this byte in the value, or 0000 if type is
// unknown.
// This allows handling unaligned loat load/stores by checking that a load
// with a given alignment corresponds to the alignment of the store.
// Any store of a non-floating point type invalidates the corresponding
// bytes, so that subsequent overlapping loads (aligned or not) know that
// the corresponding shadow value is no longer valid.
// On Linux/x86_64, memory is laid out as follows:
//
// +--------------------+ 0x800000000000 (top of memory)
// | application memory |
// +--------------------+ 0x700000008000 (kAppAddr)
// | |
// | unused |
// | |
// +--------------------+ 0x440000008000
// | allocator |
// +--------------------+ 0x400000000000 (kHeapMemBeg)
// | shadow memory |
// +--------------------+ 0x200000000000 (kShadowAddr)
// | shadow types |
// +--------------------+ 0x100000000000 (kTypesAddr)
// | reserved by kernel |
// +--------------------+ 0x000000000000
//
//
// To derive a shadow memory address from an application memory address,
// bits 44-46 are cleared to bring the address into the range
// [0x000000000000,0x100000000000). We scale to account for the fact that a
// shadow value takes twice as much space as the original value.
// Then we add kShadowAddr to put the shadow relative offset into the shadow
// memory. See getShadowAddrFor().
// The process is similar for the shadow types.
// The ratio of app to shadow memory.
enum { kShadowScale = 2 };
// The original value type of a byte in app memory. Uses LLVM terminology:
// https://llvm.org/docs/LangRef.html#floating-point-types
// FIXME: support half and bfloat.
enum ValueType {
kUnknownValueType = 0,
kFloatValueType = 1, // LLVM float, shadow type double.
kDoubleValueType = 2, // LLVM double, shadow type fp128.
kFp80ValueType = 3, // LLVM x86_fp80, shadow type fp128.
};
// The size of ValueType encoding, in bits.
enum {
kValueSizeSizeBits = 2,
};
#if defined(__x86_64__)
struct Mapping {
// FIXME: kAppAddr == 0x700000000000 ?
static const uptr kAppAddr = 0x700000008000;
static const uptr kHeapMemBeg = 0x400000000000;
static const uptr kShadowAddr = 0x200000000000;
static const uptr kTypesAddr = 0x100000000000;
static const uptr kShadowMask = ~0x700000000000;
};
#else
#error "NSan not supported for this platform!"
#endif
enum MappingType {
MAPPING_APP_ADDR,
MAPPING_ALLOCATOR_ADDR,
MAPPING_SHADOW_ADDR,
MAPPING_TYPES_ADDR,
MAPPING_SHADOW_MASK
};
template <typename Mapping, int Type> uptr MappingImpl() {
switch (Type) {
case MAPPING_APP_ADDR:
return Mapping::kAppAddr;
case MAPPING_ALLOCATOR_ADDR:
return Mapping::kHeapMemBeg;
case MAPPING_SHADOW_ADDR:
return Mapping::kShadowAddr;
case MAPPING_TYPES_ADDR:
return Mapping::kTypesAddr;
case MAPPING_SHADOW_MASK:
return Mapping::kShadowMask;
}
}
template <int Type> uptr MappingArchImpl() {
return MappingImpl<Mapping, Type>();
}
ALWAYS_INLINE
uptr AppAddr() { return MappingArchImpl<MAPPING_APP_ADDR>(); }
ALWAYS_INLINE
uptr AllocatorAddr() { return MappingArchImpl<MAPPING_ALLOCATOR_ADDR>(); }
ALWAYS_INLINE
uptr ShadowAddr() { return MappingArchImpl<MAPPING_SHADOW_ADDR>(); }
ALWAYS_INLINE
uptr TypesAddr() { return MappingArchImpl<MAPPING_TYPES_ADDR>(); }
ALWAYS_INLINE
uptr ShadowMask() { return MappingArchImpl<MAPPING_SHADOW_MASK>(); }
} // end namespace __nsan
#endif