| //===------------------------ nsan_platform.h -------------------*- C++ -*-===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // Platform specific information for NSan. |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #ifndef NSAN_PLATFORM_H |
| #define NSAN_PLATFORM_H |
| |
| namespace __nsan { |
| |
| // NSan uses two regions of memory to store information: |
| // - 'shadow memory' stores the shadow copies of numerical values stored in |
| // application memory. |
| // - 'shadow types' is used to determine which value type each byte of memory |
| // belongs to. This makes sure that we always know whether a shadow value is |
| // valid. Shadow values may be tampered with using access through other |
| // pointer types (type punning). Each byte stores: |
| // - bit 1-0: whether the corresponding value is of unknown (00), |
| // float (01), double (10), or long double (11) type. |
| // - bit 5-2: the index of this byte in the value, or 0000 if type is |
| // unknown. |
| // This allows handling unaligned loat load/stores by checking that a load |
| // with a given alignment corresponds to the alignment of the store. |
| // Any store of a non-floating point type invalidates the corresponding |
| // bytes, so that subsequent overlapping loads (aligned or not) know that |
| // the corresponding shadow value is no longer valid. |
| |
| // On Linux/x86_64, memory is laid out as follows: |
| // |
| // +--------------------+ 0x800000000000 (top of memory) |
| // | application memory | |
| // +--------------------+ 0x700000008000 (kAppAddr) |
| // | | |
| // | unused | |
| // | | |
| // +--------------------+ 0x440000008000 |
| // | allocator | |
| // +--------------------+ 0x400000000000 (kHeapMemBeg) |
| // | shadow memory | |
| // +--------------------+ 0x200000000000 (kShadowAddr) |
| // | shadow types | |
| // +--------------------+ 0x100000000000 (kTypesAddr) |
| // | reserved by kernel | |
| // +--------------------+ 0x000000000000 |
| // |
| // |
| // To derive a shadow memory address from an application memory address, |
| // bits 44-46 are cleared to bring the address into the range |
| // [0x000000000000,0x100000000000). We scale to account for the fact that a |
| // shadow value takes twice as much space as the original value. |
| // Then we add kShadowAddr to put the shadow relative offset into the shadow |
| // memory. See getShadowAddrFor(). |
| // The process is similar for the shadow types. |
| |
| // The ratio of app to shadow memory. |
| enum { kShadowScale = 2 }; |
| |
| // The original value type of a byte in app memory. Uses LLVM terminology: |
| // https://llvm.org/docs/LangRef.html#floating-point-types |
| // FIXME: support half and bfloat. |
| enum ValueType { |
| kUnknownValueType = 0, |
| kFloatValueType = 1, // LLVM float, shadow type double. |
| kDoubleValueType = 2, // LLVM double, shadow type fp128. |
| kFp80ValueType = 3, // LLVM x86_fp80, shadow type fp128. |
| }; |
| |
| // The size of ValueType encoding, in bits. |
| enum { |
| kValueSizeSizeBits = 2, |
| }; |
| |
| #if defined(__x86_64__) |
| struct Mapping { |
| // FIXME: kAppAddr == 0x700000000000 ? |
| static const uptr kAppAddr = 0x700000008000; |
| static const uptr kHeapMemBeg = 0x400000000000; |
| static const uptr kShadowAddr = 0x200000000000; |
| static const uptr kTypesAddr = 0x100000000000; |
| static const uptr kShadowMask = ~0x700000000000; |
| }; |
| #else |
| #error "NSan not supported for this platform!" |
| #endif |
| |
| enum MappingType { |
| MAPPING_APP_ADDR, |
| MAPPING_ALLOCATOR_ADDR, |
| MAPPING_SHADOW_ADDR, |
| MAPPING_TYPES_ADDR, |
| MAPPING_SHADOW_MASK |
| }; |
| |
| template <typename Mapping, int Type> uptr MappingImpl() { |
| switch (Type) { |
| case MAPPING_APP_ADDR: |
| return Mapping::kAppAddr; |
| case MAPPING_ALLOCATOR_ADDR: |
| return Mapping::kHeapMemBeg; |
| case MAPPING_SHADOW_ADDR: |
| return Mapping::kShadowAddr; |
| case MAPPING_TYPES_ADDR: |
| return Mapping::kTypesAddr; |
| case MAPPING_SHADOW_MASK: |
| return Mapping::kShadowMask; |
| } |
| } |
| |
| template <int Type> uptr MappingArchImpl() { |
| return MappingImpl<Mapping, Type>(); |
| } |
| |
| ALWAYS_INLINE |
| uptr AppAddr() { return MappingArchImpl<MAPPING_APP_ADDR>(); } |
| |
| ALWAYS_INLINE |
| uptr AllocatorAddr() { return MappingArchImpl<MAPPING_ALLOCATOR_ADDR>(); } |
| |
| ALWAYS_INLINE |
| uptr ShadowAddr() { return MappingArchImpl<MAPPING_SHADOW_ADDR>(); } |
| |
| ALWAYS_INLINE |
| uptr TypesAddr() { return MappingArchImpl<MAPPING_TYPES_ADDR>(); } |
| |
| ALWAYS_INLINE |
| uptr ShadowMask() { return MappingArchImpl<MAPPING_SHADOW_MASK>(); } |
| |
| } // end namespace __nsan |
| |
| #endif |