; RUN: opt -S -passes="print<dxil-metadata>" -disable-output %s 2>&1 | FileCheck %s | |
target triple = "dxil-pc-shadermodel-vertex" | |
; CHECK: Shader Model Version : 0 | |
; CHECK-NEXT: DXIL Version : 1.0 | |
; CHECK-NEXT: Shader Stage : vertex | |
; CHECK-NEXT: Validator Version : 0 | |
; CHECK-NEXT: entry | |
; CHECK-NEXT: Function Shader Stage : vertex | |
; CHECK-NEXT: NumThreads: 0,0,0 | |
; CHECK-EMPTY: | |
define void @entry() #0 { | |
entry: | |
ret void | |
} | |
attributes #0 = { noinline nounwind "hlsl.shader"="vertex" } |