| // NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py UTC_ARGS: --version 6 |
| // RUN: %clang_cc1 -triple dxil-pc-shadermodel6.7-library -disable-llvm-passes -emit-llvm -finclude-default-header -o - %s | FileCheck %s |
| |
| // CHECK-LABEL: define hidden void @_Z13ConstantSplatv( |
| // CHECK-SAME: ) #[[ATTR0:[0-9]+]] { |
| // CHECK-NEXT: [[ENTRY:.*:]] |
| // CHECK-NEXT: [[M:%.*]] = alloca [16 x i32], align 4 |
| // CHECK-NEXT: store <16 x i32> splat (i32 1), ptr [[M]], align 4 |
| // CHECK-NEXT: ret void |
| // |
| void ConstantSplat() { |
| int4x4 M = 1; |
| } |
| |
| // CHECK-LABEL: define hidden void @_Z18ConstantFloatSplatv( |
| // CHECK-SAME: ) #[[ATTR0]] { |
| // CHECK-NEXT: [[ENTRY:.*:]] |
| // CHECK-NEXT: [[M:%.*]] = alloca [4 x float], align 4 |
| // CHECK-NEXT: store <4 x float> splat (float 3.250000e+00), ptr [[M]], align 4 |
| // CHECK-NEXT: ret void |
| // |
| void ConstantFloatSplat() { |
| float2x2 M = 3.25; |
| } |
| |
| // CHECK-LABEL: define hidden void @_Z12DynamicSplatf( |
| // CHECK-SAME: float noundef nofpclass(nan inf) [[VALUE:%.*]]) #[[ATTR0]] { |
| // CHECK-NEXT: [[ENTRY:.*:]] |
| // CHECK-NEXT: [[VALUE_ADDR:%.*]] = alloca float, align 4 |
| // CHECK-NEXT: [[M:%.*]] = alloca [9 x float], align 4 |
| // CHECK-NEXT: store float [[VALUE]], ptr [[VALUE_ADDR]], align 4 |
| // CHECK-NEXT: [[TMP0:%.*]] = load float, ptr [[VALUE_ADDR]], align 4 |
| // CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <9 x float> poison, float [[TMP0]], i64 0 |
| // CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <9 x float> [[SPLAT_SPLATINSERT]], <9 x float> poison, <9 x i32> zeroinitializer |
| // CHECK-NEXT: store <9 x float> [[SPLAT_SPLAT]], ptr [[M]], align 4 |
| // CHECK-NEXT: ret void |
| // |
| void DynamicSplat(float Value) { |
| float3x3 M = Value; |
| } |
| |
| // CHECK-LABEL: define hidden void @_Z13CastThenSplatDv4_f( |
| // CHECK-SAME: <4 x float> noundef nofpclass(nan inf) [[VALUE:%.*]]) #[[ATTR0]] { |
| // CHECK-NEXT: [[ENTRY:.*:]] |
| // CHECK-NEXT: [[VALUE_ADDR:%.*]] = alloca <4 x float>, align 16 |
| // CHECK-NEXT: [[M:%.*]] = alloca [9 x float], align 4 |
| // CHECK-NEXT: store <4 x float> [[VALUE]], ptr [[VALUE_ADDR]], align 16 |
| // CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[VALUE_ADDR]], align 16 |
| // CHECK-NEXT: [[CAST_VTRUNC:%.*]] = extractelement <4 x float> [[TMP0]], i32 0 |
| // CHECK-NEXT: [[SPLAT_SPLATINSERT:%.*]] = insertelement <9 x float> poison, float [[CAST_VTRUNC]], i64 0 |
| // CHECK-NEXT: [[SPLAT_SPLAT:%.*]] = shufflevector <9 x float> [[SPLAT_SPLATINSERT]], <9 x float> poison, <9 x i32> zeroinitializer |
| // CHECK-NEXT: store <9 x float> [[SPLAT_SPLAT]], ptr [[M]], align 4 |
| // CHECK-NEXT: ret void |
| // |
| void CastThenSplat(float4 Value) { |
| float3x3 M = (float) Value; |
| } |