blob: bfd6e68af8775b8915fcddfeb3b64e84ba98020d [file] [log] [blame] [edit]
// NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py UTC_ARGS: --version 6
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.7-library -disable-llvm-passes -emit-llvm -finclude-default-header -o - %s | FileCheck %s
// CHECK-LABEL: define hidden void @_Z9setMatrixRu11matrix_typeILm4ELm4EfEiDv4_f(
// CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(64) [[M:%.*]], i32 noundef [[INDEX:%.*]], <4 x float> noundef nofpclass(nan inf) [[V:%.*]]) #[[ATTR0:[0-9]+]] {
// CHECK-NEXT: [[ENTRY:.*:]]
// CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4
// CHECK-NEXT: [[INDEX_ADDR:%.*]] = alloca i32, align 4
// CHECK-NEXT: [[V_ADDR:%.*]] = alloca <4 x float>, align 16
// CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4
// CHECK-NEXT: store i32 [[INDEX]], ptr [[INDEX_ADDR]], align 4
// CHECK-NEXT: store <4 x float> [[V]], ptr [[V_ADDR]], align 16
// CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[V_ADDR]], align 16
// CHECK-NEXT: [[TMP1:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3:![0-9]+]], !align [[META4:![0-9]+]]
// CHECK-NEXT: [[TMP2:%.*]] = load i32, ptr [[INDEX_ADDR]], align 4
// CHECK-NEXT: [[MATRIX_LOAD:%.*]] = load <16 x float>, ptr [[TMP1]], align 4
// CHECK-NEXT: [[TMP3:%.*]] = add i32 12, [[TMP2]]
// CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP0]], i32 0
// CHECK-NEXT: [[TMP5:%.*]] = insertelement <16 x float> [[MATRIX_LOAD]], float [[TMP4]], i32 [[TMP3]]
// CHECK-NEXT: [[TMP6:%.*]] = add i32 8, [[TMP2]]
// CHECK-NEXT: [[TMP7:%.*]] = extractelement <4 x float> [[TMP0]], i32 1
// CHECK-NEXT: [[TMP8:%.*]] = insertelement <16 x float> [[TMP5]], float [[TMP7]], i32 [[TMP6]]
// CHECK-NEXT: [[TMP9:%.*]] = add i32 4, [[TMP2]]
// CHECK-NEXT: [[TMP10:%.*]] = extractelement <4 x float> [[TMP0]], i32 2
// CHECK-NEXT: [[TMP11:%.*]] = insertelement <16 x float> [[TMP8]], float [[TMP10]], i32 [[TMP9]]
// CHECK-NEXT: [[TMP12:%.*]] = add i32 0, [[TMP2]]
// CHECK-NEXT: [[TMP13:%.*]] = extractelement <4 x float> [[TMP0]], i32 3
// CHECK-NEXT: [[TMP14:%.*]] = insertelement <16 x float> [[TMP11]], float [[TMP13]], i32 [[TMP12]]
// CHECK-NEXT: store <16 x float> [[TMP14]], ptr [[TMP1]], align 4
// CHECK-NEXT: ret void
//
void setMatrix(out float4x4 M, int index, float4 V) {
M[index].abgr = V;
}
// CHECK-LABEL: define hidden noundef nofpclass(nan inf) <3 x float> @_Z9getMatrixu11matrix_typeILm4ELm4EfEi(
// CHECK-SAME: <16 x float> noundef nofpclass(nan inf) [[M:%.*]], i32 noundef [[INDEX:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
// CHECK-NEXT: [[M_ADDR:%.*]] = alloca [16 x float], align 4
// CHECK-NEXT: [[INDEX_ADDR:%.*]] = alloca i32, align 4
// CHECK-NEXT: store <16 x float> [[M]], ptr [[M_ADDR]], align 4
// CHECK-NEXT: store i32 [[INDEX]], ptr [[INDEX_ADDR]], align 4
// CHECK-NEXT: [[TMP0:%.*]] = load i32, ptr [[INDEX_ADDR]], align 4
// CHECK-NEXT: [[TMP1:%.*]] = load <16 x float>, ptr [[M_ADDR]], align 4
// CHECK-NEXT: [[TMP2:%.*]] = add i32 0, [[TMP0]]
// CHECK-NEXT: [[TMP3:%.*]] = extractelement <16 x float> [[TMP1]], i32 [[TMP2]]
// CHECK-NEXT: [[TMP4:%.*]] = insertelement <3 x float> poison, float [[TMP3]], i32 0
// CHECK-NEXT: [[TMP5:%.*]] = add i32 4, [[TMP0]]
// CHECK-NEXT: [[TMP6:%.*]] = extractelement <16 x float> [[TMP1]], i32 [[TMP5]]
// CHECK-NEXT: [[TMP7:%.*]] = insertelement <3 x float> [[TMP4]], float [[TMP6]], i32 1
// CHECK-NEXT: [[TMP8:%.*]] = add i32 8, [[TMP0]]
// CHECK-NEXT: [[TMP9:%.*]] = extractelement <16 x float> [[TMP1]], i32 [[TMP8]]
// CHECK-NEXT: [[TMP10:%.*]] = insertelement <3 x float> [[TMP7]], float [[TMP9]], i32 2
// CHECK-NEXT: ret <3 x float> [[TMP10]]
//
float3 getMatrix(float4x4 M, int index) {
return M[index].rgb;
}
// CHECK-LABEL: define hidden noundef nofpclass(nan inf) <4 x float> @_Z9getMatrixu11matrix_typeILm3ELm3EfEi(
// CHECK-SAME: <9 x float> noundef nofpclass(nan inf) [[M:%.*]], i32 noundef [[INDEX:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
// CHECK-NEXT: [[M_ADDR:%.*]] = alloca [9 x float], align 4
// CHECK-NEXT: [[INDEX_ADDR:%.*]] = alloca i32, align 4
// CHECK-NEXT: store <9 x float> [[M]], ptr [[M_ADDR]], align 4
// CHECK-NEXT: store i32 [[INDEX]], ptr [[INDEX_ADDR]], align 4
// CHECK-NEXT: [[TMP0:%.*]] = load i32, ptr [[INDEX_ADDR]], align 4
// CHECK-NEXT: [[TMP1:%.*]] = load <9 x float>, ptr [[M_ADDR]], align 4
// CHECK-NEXT: [[TMP2:%.*]] = add i32 0, [[TMP0]]
// CHECK-NEXT: [[TMP3:%.*]] = extractelement <9 x float> [[TMP1]], i32 [[TMP2]]
// CHECK-NEXT: [[TMP4:%.*]] = insertelement <4 x float> poison, float [[TMP3]], i32 0
// CHECK-NEXT: [[TMP5:%.*]] = add i32 3, [[TMP0]]
// CHECK-NEXT: [[TMP6:%.*]] = extractelement <9 x float> [[TMP1]], i32 [[TMP5]]
// CHECK-NEXT: [[TMP7:%.*]] = insertelement <4 x float> [[TMP4]], float [[TMP6]], i32 1
// CHECK-NEXT: [[TMP8:%.*]] = add i32 6, [[TMP0]]
// CHECK-NEXT: [[TMP9:%.*]] = extractelement <9 x float> [[TMP1]], i32 [[TMP8]]
// CHECK-NEXT: [[TMP10:%.*]] = insertelement <4 x float> [[TMP7]], float [[TMP9]], i32 2
// CHECK-NEXT: [[TMP11:%.*]] = add i32 0, [[TMP0]]
// CHECK-NEXT: [[TMP12:%.*]] = extractelement <9 x float> [[TMP1]], i32 [[TMP11]]
// CHECK-NEXT: [[TMP13:%.*]] = insertelement <4 x float> [[TMP10]], float [[TMP12]], i32 3
// CHECK-NEXT: ret <4 x float> [[TMP13]]
//
float4 getMatrix(float3x3 M, int index) {
return M[index].rgbr;
}
// CHECK-LABEL: define hidden noundef <3 x i32> @_Z19getMatrixSwizzle2x3Ru11matrix_typeILm2ELm3EiEi(
// CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(24) [[M:%.*]], i32 noundef [[INDEX:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
// CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4
// CHECK-NEXT: [[INDEX_ADDR:%.*]] = alloca i32, align 4
// CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4
// CHECK-NEXT: store i32 [[INDEX]], ptr [[INDEX_ADDR]], align 4
// CHECK-NEXT: [[TMP0:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3]], !align [[META4]]
// CHECK-NEXT: [[TMP1:%.*]] = load i32, ptr [[INDEX_ADDR]], align 4
// CHECK-NEXT: [[TMP2:%.*]] = load <6 x i32>, ptr [[TMP0]], align 4
// CHECK-NEXT: [[TMP3:%.*]] = add i32 4, [[TMP1]]
// CHECK-NEXT: [[TMP4:%.*]] = extractelement <6 x i32> [[TMP2]], i32 [[TMP3]]
// CHECK-NEXT: [[TMP5:%.*]] = insertelement <3 x i32> poison, i32 [[TMP4]], i32 0
// CHECK-NEXT: [[TMP6:%.*]] = add i32 0, [[TMP1]]
// CHECK-NEXT: [[TMP7:%.*]] = extractelement <6 x i32> [[TMP2]], i32 [[TMP6]]
// CHECK-NEXT: [[TMP8:%.*]] = insertelement <3 x i32> [[TMP5]], i32 [[TMP7]], i32 1
// CHECK-NEXT: [[TMP9:%.*]] = add i32 2, [[TMP1]]
// CHECK-NEXT: [[TMP10:%.*]] = extractelement <6 x i32> [[TMP2]], i32 [[TMP9]]
// CHECK-NEXT: [[TMP11:%.*]] = insertelement <3 x i32> [[TMP8]], i32 [[TMP10]], i32 2
// CHECK-NEXT: ret <3 x i32> [[TMP11]]
//
int3 getMatrixSwizzle2x3(out int2x3 M, int index) {
return M[index].brg;
}
// CHECK-LABEL: define hidden void @_Z26setMatrixSwizzleFromMatrixRu11matrix_typeILm2ELm3EiES_i(
// CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(24) [[M:%.*]], <6 x i32> noundef [[N:%.*]], i32 noundef [[INDEX:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
// CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4
// CHECK-NEXT: [[N_ADDR:%.*]] = alloca [6 x i32], align 4
// CHECK-NEXT: [[INDEX_ADDR:%.*]] = alloca i32, align 4
// CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4
// CHECK-NEXT: store <6 x i32> [[N]], ptr [[N_ADDR]], align 4
// CHECK-NEXT: store i32 [[INDEX]], ptr [[INDEX_ADDR]], align 4
// CHECK-NEXT: [[TMP0:%.*]] = load i32, ptr [[INDEX_ADDR]], align 4
// CHECK-NEXT: [[TMP1:%.*]] = load <6 x i32>, ptr [[N_ADDR]], align 4
// CHECK-NEXT: [[TMP2:%.*]] = add i32 0, [[TMP0]]
// CHECK-NEXT: [[MATRIX_ELEM:%.*]] = extractelement <6 x i32> [[TMP1]], i32 [[TMP2]]
// CHECK-NEXT: [[MATRIX_ROW_INS:%.*]] = insertelement <3 x i32> poison, i32 [[MATRIX_ELEM]], i32 0
// CHECK-NEXT: [[TMP3:%.*]] = add i32 2, [[TMP0]]
// CHECK-NEXT: [[MATRIX_ELEM1:%.*]] = extractelement <6 x i32> [[TMP1]], i32 [[TMP3]]
// CHECK-NEXT: [[MATRIX_ROW_INS2:%.*]] = insertelement <3 x i32> [[MATRIX_ROW_INS]], i32 [[MATRIX_ELEM1]], i32 1
// CHECK-NEXT: [[TMP4:%.*]] = add i32 4, [[TMP0]]
// CHECK-NEXT: [[MATRIX_ELEM3:%.*]] = extractelement <6 x i32> [[TMP1]], i32 [[TMP4]]
// CHECK-NEXT: [[MATRIX_ROW_INS4:%.*]] = insertelement <3 x i32> [[MATRIX_ROW_INS2]], i32 [[MATRIX_ELEM3]], i32 2
// CHECK-NEXT: [[TMP5:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3]], !align [[META4]]
// CHECK-NEXT: [[TMP6:%.*]] = load i32, ptr [[INDEX_ADDR]], align 4
// CHECK-NEXT: [[MATRIX_LOAD:%.*]] = load <6 x i32>, ptr [[TMP5]], align 4
// CHECK-NEXT: [[TMP7:%.*]] = add i32 4, [[TMP6]]
// CHECK-NEXT: [[TMP8:%.*]] = extractelement <3 x i32> [[MATRIX_ROW_INS4]], i32 0
// CHECK-NEXT: [[TMP9:%.*]] = insertelement <6 x i32> [[MATRIX_LOAD]], i32 [[TMP8]], i32 [[TMP7]]
// CHECK-NEXT: [[TMP10:%.*]] = add i32 0, [[TMP6]]
// CHECK-NEXT: [[TMP11:%.*]] = extractelement <3 x i32> [[MATRIX_ROW_INS4]], i32 1
// CHECK-NEXT: [[TMP12:%.*]] = insertelement <6 x i32> [[TMP9]], i32 [[TMP11]], i32 [[TMP10]]
// CHECK-NEXT: [[TMP13:%.*]] = add i32 2, [[TMP6]]
// CHECK-NEXT: [[TMP14:%.*]] = extractelement <3 x i32> [[MATRIX_ROW_INS4]], i32 2
// CHECK-NEXT: [[TMP15:%.*]] = insertelement <6 x i32> [[TMP12]], i32 [[TMP14]], i32 [[TMP13]]
// CHECK-NEXT: store <6 x i32> [[TMP15]], ptr [[TMP5]], align 4
// CHECK-NEXT: ret void
//
void setMatrixSwizzleFromMatrix(out int2x3 M, int2x3 N, int index) {
M[index].brg = N[index];
}
//.
// CHECK: [[META3]] = !{}
// CHECK: [[META4]] = !{i64 4}
//.