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// NOTE: Assertions have been autogenerated by utils/update_cc_test_checks.py UTC_ARGS: --version 6
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.7-library -disable-llvm-passes -emit-llvm -finclude-default-header -o - %s | FileCheck %s
// CHECK-LABEL: define hidden void @_Z10setMatrix1Ru11matrix_typeILm4ELm4EfEDv4_f(
// CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(64) [[M:%.*]], <4 x float> noundef nofpclass(nan inf) [[V:%.*]]) #[[ATTR0:[0-9]+]] {
// CHECK-NEXT: [[ENTRY:.*:]]
// CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4
// CHECK-NEXT: [[V_ADDR:%.*]] = alloca <4 x float>, align 16
// CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4
// CHECK-NEXT: store <4 x float> [[V]], ptr [[V_ADDR]], align 16
// CHECK-NEXT: [[TMP0:%.*]] = load <4 x float>, ptr [[V_ADDR]], align 16
// CHECK-NEXT: [[TMP1:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3:![0-9]+]], !align [[META4:![0-9]+]]
// CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x float> [[TMP0]], i32 0
// CHECK-NEXT: [[TMP3:%.*]] = getelementptr <16 x float>, ptr [[TMP1]], i32 0, i32 15
// CHECK-NEXT: store float [[TMP2]], ptr [[TMP3]], align 4
// CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x float> [[TMP0]], i32 1
// CHECK-NEXT: [[TMP5:%.*]] = getelementptr <16 x float>, ptr [[TMP1]], i32 0, i32 11
// CHECK-NEXT: store float [[TMP4]], ptr [[TMP5]], align 4
// CHECK-NEXT: [[TMP6:%.*]] = extractelement <4 x float> [[TMP0]], i32 2
// CHECK-NEXT: [[TMP7:%.*]] = getelementptr <16 x float>, ptr [[TMP1]], i32 0, i32 7
// CHECK-NEXT: store float [[TMP6]], ptr [[TMP7]], align 4
// CHECK-NEXT: [[TMP8:%.*]] = extractelement <4 x float> [[TMP0]], i32 3
// CHECK-NEXT: [[TMP9:%.*]] = getelementptr <16 x float>, ptr [[TMP1]], i32 0, i32 3
// CHECK-NEXT: store float [[TMP8]], ptr [[TMP9]], align 4
// CHECK-NEXT: ret void
//
void setMatrix1(out float4x4 M, float4 V) {
M[3].abgr = V;
}
// CHECK-LABEL: define hidden void @_Z10setMatrix2Ru11matrix_typeILm4ELm4EiEDv4_i(
// CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(64) [[M:%.*]], <4 x i32> noundef [[V:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
// CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4
// CHECK-NEXT: [[V_ADDR:%.*]] = alloca <4 x i32>, align 16
// CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4
// CHECK-NEXT: store <4 x i32> [[V]], ptr [[V_ADDR]], align 16
// CHECK-NEXT: [[TMP0:%.*]] = load <4 x i32>, ptr [[V_ADDR]], align 16
// CHECK-NEXT: [[TMP1:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3]], !align [[META4]]
// CHECK-NEXT: [[TMP2:%.*]] = extractelement <4 x i32> [[TMP0]], i32 0
// CHECK-NEXT: [[TMP3:%.*]] = getelementptr <16 x i32>, ptr [[TMP1]], i32 0, i32 2
// CHECK-NEXT: store i32 [[TMP2]], ptr [[TMP3]], align 4
// CHECK-NEXT: [[TMP4:%.*]] = extractelement <4 x i32> [[TMP0]], i32 1
// CHECK-NEXT: [[TMP5:%.*]] = getelementptr <16 x i32>, ptr [[TMP1]], i32 0, i32 6
// CHECK-NEXT: store i32 [[TMP4]], ptr [[TMP5]], align 4
// CHECK-NEXT: [[TMP6:%.*]] = extractelement <4 x i32> [[TMP0]], i32 2
// CHECK-NEXT: [[TMP7:%.*]] = getelementptr <16 x i32>, ptr [[TMP1]], i32 0, i32 10
// CHECK-NEXT: store i32 [[TMP6]], ptr [[TMP7]], align 4
// CHECK-NEXT: [[TMP8:%.*]] = extractelement <4 x i32> [[TMP0]], i32 3
// CHECK-NEXT: [[TMP9:%.*]] = getelementptr <16 x i32>, ptr [[TMP1]], i32 0, i32 14
// CHECK-NEXT: store i32 [[TMP8]], ptr [[TMP9]], align 4
// CHECK-NEXT: ret void
//
void setMatrix2(out int4x4 M, int4 V) {
M[2].rgba = V;
}
// CHECK-LABEL: define hidden void @_Z22setMatrixVectorSwizzleRu11matrix_typeILm2ELm3EiEDv3_i(
// CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(24) [[M:%.*]], <3 x i32> noundef [[V:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
// CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4
// CHECK-NEXT: [[V_ADDR:%.*]] = alloca <3 x i32>, align 16
// CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4
// CHECK-NEXT: store <3 x i32> [[V]], ptr [[V_ADDR]], align 16
// CHECK-NEXT: [[TMP0:%.*]] = load <3 x i32>, ptr [[V_ADDR]], align 16
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <3 x i32> [[TMP0]], <3 x i32> poison, <3 x i32> <i32 2, i32 1, i32 0>
// CHECK-NEXT: [[TMP2:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3]], !align [[META4]]
// CHECK-NEXT: [[MATRIX_LOAD:%.*]] = load <6 x i32>, ptr [[TMP2]], align 4
// CHECK-NEXT: [[TMP3:%.*]] = extractelement <3 x i32> [[TMP1]], i32 0
// CHECK-NEXT: [[TMP4:%.*]] = insertelement <6 x i32> [[MATRIX_LOAD]], i32 [[TMP3]], i32 0
// CHECK-NEXT: [[TMP5:%.*]] = extractelement <3 x i32> [[TMP1]], i32 1
// CHECK-NEXT: [[TMP6:%.*]] = insertelement <6 x i32> [[TMP4]], i32 [[TMP5]], i32 2
// CHECK-NEXT: [[TMP7:%.*]] = extractelement <3 x i32> [[TMP1]], i32 2
// CHECK-NEXT: [[TMP8:%.*]] = insertelement <6 x i32> [[TMP6]], i32 [[TMP7]], i32 4
// CHECK-NEXT: store <6 x i32> [[TMP8]], ptr [[TMP2]], align 4
// CHECK-NEXT: ret void
//
void setMatrixVectorSwizzle(out int2x3 M, int3 V) {
M[0] = V.bgr;
}
// CHECK-LABEL: define hidden void @_Z24setVectorOnMatrixSwizzleRu11matrix_typeILm2ELm3EiEDv3_i(
// CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(24) [[M:%.*]], <3 x i32> noundef [[V:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
// CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4
// CHECK-NEXT: [[V_ADDR:%.*]] = alloca <3 x i32>, align 16
// CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4
// CHECK-NEXT: store <3 x i32> [[V]], ptr [[V_ADDR]], align 16
// CHECK-NEXT: [[TMP0:%.*]] = load <3 x i32>, ptr [[V_ADDR]], align 16
// CHECK-NEXT: [[TMP1:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3]], !align [[META4]]
// CHECK-NEXT: [[TMP2:%.*]] = extractelement <3 x i32> [[TMP0]], i32 0
// CHECK-NEXT: [[TMP3:%.*]] = getelementptr <6 x i32>, ptr [[TMP1]], i32 0, i32 1
// CHECK-NEXT: store i32 [[TMP2]], ptr [[TMP3]], align 4
// CHECK-NEXT: [[TMP4:%.*]] = extractelement <3 x i32> [[TMP0]], i32 1
// CHECK-NEXT: [[TMP5:%.*]] = getelementptr <6 x i32>, ptr [[TMP1]], i32 0, i32 5
// CHECK-NEXT: store i32 [[TMP4]], ptr [[TMP5]], align 4
// CHECK-NEXT: [[TMP6:%.*]] = extractelement <3 x i32> [[TMP0]], i32 2
// CHECK-NEXT: [[TMP7:%.*]] = getelementptr <6 x i32>, ptr [[TMP1]], i32 0, i32 3
// CHECK-NEXT: store i32 [[TMP6]], ptr [[TMP7]], align 4
// CHECK-NEXT: ret void
//
void setVectorOnMatrixSwizzle(out int2x3 M, int3 V) {
M[1].rbg = V;
}
// CHECK-LABEL: define hidden void @_Z19setMatrixFromMatrixRu11matrix_typeILm2ELm3EiES_i(
// CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(24) [[M:%.*]], <6 x i32> noundef [[N:%.*]], i32 noundef [[MINDEX:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
// CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4
// CHECK-NEXT: [[N_ADDR:%.*]] = alloca [6 x i32], align 4
// CHECK-NEXT: [[MINDEX_ADDR:%.*]] = alloca i32, align 4
// CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4
// CHECK-NEXT: store <6 x i32> [[N]], ptr [[N_ADDR]], align 4
// CHECK-NEXT: store i32 [[MINDEX]], ptr [[MINDEX_ADDR]], align 4
// CHECK-NEXT: [[TMP0:%.*]] = load <6 x i32>, ptr [[N_ADDR]], align 4
// CHECK-NEXT: [[TMP1:%.*]] = shufflevector <6 x i32> [[TMP0]], <6 x i32> poison, <3 x i32> <i32 3, i32 5, i32 1>
// CHECK-NEXT: [[TMP2:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3]], !align [[META4]]
// CHECK-NEXT: [[TMP3:%.*]] = load i32, ptr [[MINDEX_ADDR]], align 4
// CHECK-NEXT: [[MATRIX_LOAD:%.*]] = load <6 x i32>, ptr [[TMP2]], align 4
// CHECK-NEXT: [[TMP4:%.*]] = add i32 0, [[TMP3]]
// CHECK-NEXT: [[TMP5:%.*]] = extractelement <3 x i32> [[TMP1]], i32 0
// CHECK-NEXT: [[TMP6:%.*]] = insertelement <6 x i32> [[MATRIX_LOAD]], i32 [[TMP5]], i32 [[TMP4]]
// CHECK-NEXT: [[TMP7:%.*]] = add i32 2, [[TMP3]]
// CHECK-NEXT: [[TMP8:%.*]] = extractelement <3 x i32> [[TMP1]], i32 1
// CHECK-NEXT: [[TMP9:%.*]] = insertelement <6 x i32> [[TMP6]], i32 [[TMP8]], i32 [[TMP7]]
// CHECK-NEXT: [[TMP10:%.*]] = add i32 4, [[TMP3]]
// CHECK-NEXT: [[TMP11:%.*]] = extractelement <3 x i32> [[TMP1]], i32 2
// CHECK-NEXT: [[TMP12:%.*]] = insertelement <6 x i32> [[TMP9]], i32 [[TMP11]], i32 [[TMP10]]
// CHECK-NEXT: store <6 x i32> [[TMP12]], ptr [[TMP2]], align 4
// CHECK-NEXT: ret void
//
void setMatrixFromMatrix(out int2x3 M, int2x3 N, int MIndex) {
M[MIndex] = N[1].gbr;
}
// CHECK-LABEL: define hidden void @_Z26setMatrixSwizzleFromMatrixRu11matrix_typeILm2ELm3EiES_i(
// CHECK-SAME: ptr noalias noundef nonnull align 4 dereferenceable(24) [[M:%.*]], <6 x i32> noundef [[N:%.*]], i32 noundef [[NINDEX:%.*]]) #[[ATTR0]] {
// CHECK-NEXT: [[ENTRY:.*:]]
// CHECK-NEXT: [[M_ADDR:%.*]] = alloca ptr, align 4
// CHECK-NEXT: [[N_ADDR:%.*]] = alloca [6 x i32], align 4
// CHECK-NEXT: [[NINDEX_ADDR:%.*]] = alloca i32, align 4
// CHECK-NEXT: store ptr [[M]], ptr [[M_ADDR]], align 4
// CHECK-NEXT: store <6 x i32> [[N]], ptr [[N_ADDR]], align 4
// CHECK-NEXT: store i32 [[NINDEX]], ptr [[NINDEX_ADDR]], align 4
// CHECK-NEXT: [[TMP0:%.*]] = load i32, ptr [[NINDEX_ADDR]], align 4
// CHECK-NEXT: [[TMP1:%.*]] = load <6 x i32>, ptr [[N_ADDR]], align 4
// CHECK-NEXT: [[TMP2:%.*]] = add i32 0, [[TMP0]]
// CHECK-NEXT: [[MATRIX_ELEM:%.*]] = extractelement <6 x i32> [[TMP1]], i32 [[TMP2]]
// CHECK-NEXT: [[MATRIX_ROW_INS:%.*]] = insertelement <3 x i32> poison, i32 [[MATRIX_ELEM]], i32 0
// CHECK-NEXT: [[TMP3:%.*]] = add i32 2, [[TMP0]]
// CHECK-NEXT: [[MATRIX_ELEM1:%.*]] = extractelement <6 x i32> [[TMP1]], i32 [[TMP3]]
// CHECK-NEXT: [[MATRIX_ROW_INS2:%.*]] = insertelement <3 x i32> [[MATRIX_ROW_INS]], i32 [[MATRIX_ELEM1]], i32 1
// CHECK-NEXT: [[TMP4:%.*]] = add i32 4, [[TMP0]]
// CHECK-NEXT: [[MATRIX_ELEM3:%.*]] = extractelement <6 x i32> [[TMP1]], i32 [[TMP4]]
// CHECK-NEXT: [[MATRIX_ROW_INS4:%.*]] = insertelement <3 x i32> [[MATRIX_ROW_INS2]], i32 [[MATRIX_ELEM3]], i32 2
// CHECK-NEXT: [[TMP5:%.*]] = load ptr, ptr [[M_ADDR]], align 4, !nonnull [[META3]], !align [[META4]]
// CHECK-NEXT: [[TMP6:%.*]] = extractelement <3 x i32> [[MATRIX_ROW_INS4]], i32 0
// CHECK-NEXT: [[TMP7:%.*]] = getelementptr <6 x i32>, ptr [[TMP5]], i32 0, i32 5
// CHECK-NEXT: store i32 [[TMP6]], ptr [[TMP7]], align 4
// CHECK-NEXT: [[TMP8:%.*]] = extractelement <3 x i32> [[MATRIX_ROW_INS4]], i32 1
// CHECK-NEXT: [[TMP9:%.*]] = getelementptr <6 x i32>, ptr [[TMP5]], i32 0, i32 1
// CHECK-NEXT: store i32 [[TMP8]], ptr [[TMP9]], align 4
// CHECK-NEXT: [[TMP10:%.*]] = extractelement <3 x i32> [[MATRIX_ROW_INS4]], i32 2
// CHECK-NEXT: [[TMP11:%.*]] = getelementptr <6 x i32>, ptr [[TMP5]], i32 0, i32 3
// CHECK-NEXT: store i32 [[TMP10]], ptr [[TMP11]], align 4
// CHECK-NEXT: ret void
//
void setMatrixSwizzleFromMatrix(out int2x3 M, int2x3 N, int NIndex) {
M[1].brg = N[NIndex];
}
//.
// CHECK: [[META3]] = !{}
// CHECK: [[META4]] = !{i64 4}
//.