blob: c5d86637fb4ea948b8a54bfa671234727a58d5c1 [file] [log] [blame] [edit]
// RUN: %clang_cc1 -triple spirv-pc-vulkan1.3-pixel -x hlsl -emit-llvm -finclude-default-header -disable-llvm-passes -o - %s | FileCheck %s --check-prefixes=CHECK,CHECK-SPIRV
// RUN: %clang_cc1 -triple dxil-pc-shadermodel6.3-pixel -x hlsl -emit-llvm -finclude-default-header -disable-llvm-passes -o - %s | FileCheck %s --check-prefixes=CHECK,CHECK-DXIL
// CHECK-SPIRV: @SV_Position = external hidden thread_local addrspace(7) externally_initialized constant <4 x float>, !spirv.Decorations ![[#MD_0:]]
// CHECK-SPIRV: @SV_Target0 = external hidden thread_local addrspace(8) global <4 x float>, !spirv.Decorations ![[#MD_2:]]
struct Output {
[[vk::location(2)]] float4 field : SV_Target;
};
// CHECK: define void @main() {{.*}} {
Output main(float4 p : SV_Position) {
// CHECK: %[[#OUT:]] = alloca %struct.Output, align 16
// CHECK-SPIRV: %[[#IN:]] = load <4 x float>, ptr addrspace(7) @SV_Position, align 16
// CHECK-SPIRV: call spir_func void @_Z4mainDv4_f(ptr %[[#OUT]], <4 x float> %[[#IN]])
// CHECK-DXIL: call void @_Z4mainDv4_f(ptr %[[#OUT]], <4 x float> %SV_Position0)
// CHECK: %[[#TMP:]] = load %struct.Output, ptr %[[#OUT]], align 16
// CHECK: %[[#FIELD:]] = extractvalue %struct.Output %[[#TMP]], 0
// CHECK-SPIRV: store <4 x float> %[[#FIELD]], ptr addrspace(8) @SV_Target0, align 16
// CHECK-DXIL: call void @llvm.dx.store.output.v4f32(i32 4, i32 0, i32 0, i8 0, i32 poison, <4 x float> %[[#FIELD]])
Output o;
o.field = p;
return o;
}
// CHECK-SPIRV-DAG: ![[#MD_0]] = !{![[#MD_1:]]}
// CHECK-SPIRV-DAG: ![[#MD_1]] = !{i32 11, i32 15}
// | `-> BuiltIn 'FragCoord'
// `-> SPIR-V decoration 'BuiltIn'
// CHECK-SPIRV-DAG: ![[#MD_2]] = !{![[#MD_3:]]}
// CHECK-SPIRV-DAG: ![[#MD_3]] = !{i32 30, i32 2}
// | `-> Location index
// `-> SPIR-V decoration 'Location'