| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.6-library %s -emit-llvm-only -disable-llvm-passes -verify | |
| uint test_too_few_arg() { | |
| return __builtin_hlsl_wave_active_bit_and(); | |
| // expected-error@-1 {{too few arguments to function call, expected 1, have 0}} | |
| } | |
| uint test_too_many_arg(uint p0) { | |
| return __builtin_hlsl_wave_active_bit_and(p0, p0); | |
| // expected-error@-1 {{too many arguments to function call, expected 1, have 2}} | |
| } | |
| struct S { uint x; }; | |
| uint test_expr_struct_type_check(S p0) { | |
| return __builtin_hlsl_wave_active_bit_and(p0); | |
| // expected-error@-1 {{invalid operand of type 'S' where a scalar or vector is required}} | |
| } | |
| bool test_expr_bool_type_check(bool p0) { | |
| return __builtin_hlsl_wave_active_bit_and(p0); | |
| // expected-error@-1 {{invalid operand of type 'bool'}} | |
| } |