blob: 1b22514a59d6082ef310b542aab711c06f5f5da0 [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
; RUN: llc -aarch64-load-store-renaming=true -aarch64-enable-sink-fold=true < %s -mtriple=arm64-apple-ios7.0.0 -mcpu=cyclone -enable-misched=false | FileCheck %s
; rdar://13625505
; Here we have 9 fixed integer arguments the 9th argument in on stack, the
; varargs start right after at 8-byte alignment.
define void @fn9(ptr %a1, i32 %a2, i32 %a3, i32 %a4, i32 %a5, i32 %a6, i32 %a7, i32 %a8, i32 %a9, ...) nounwind noinline ssp {
; CHECK-LABEL: fn9:
; CHECK: ; %bb.0:
; CHECK-NEXT: sub sp, sp, #64
; CHECK-NEXT: ldr w8, [sp, #64]
; CHECK-NEXT: stp w2, w1, [sp, #52]
; CHECK-NEXT: stp w4, w3, [sp, #44]
; CHECK-NEXT: stp w6, w5, [sp, #36]
; CHECK-NEXT: str w7, [sp, #32]
; CHECK-NEXT: str w8, [x0]
; CHECK-NEXT: add x8, sp, #72
; CHECK-NEXT: add x8, x8, #8
; CHECK-NEXT: ldr w9, [sp, #72]
; CHECK-NEXT: str w9, [sp, #20]
; CHECK-NEXT: ldr w9, [x8], #8
; CHECK-NEXT: str w9, [sp, #16]
; CHECK-NEXT: ldr w9, [x8], #8
; CHECK-NEXT: str x8, [sp, #24]
; CHECK-NEXT: str w9, [sp, #12]
; CHECK-NEXT: add sp, sp, #64
; CHECK-NEXT: ret
%1 = alloca i32, align 4
%2 = alloca i32, align 4
%3 = alloca i32, align 4
%4 = alloca i32, align 4
%5 = alloca i32, align 4
%6 = alloca i32, align 4
%7 = alloca i32, align 4
%8 = alloca i32, align 4
%9 = alloca i32, align 4
%args = alloca ptr, align 8
%a10 = alloca i32, align 4
%a11 = alloca i32, align 4
%a12 = alloca i32, align 4
store i32 %a2, ptr %2, align 4
store i32 %a3, ptr %3, align 4
store i32 %a4, ptr %4, align 4
store i32 %a5, ptr %5, align 4
store i32 %a6, ptr %6, align 4
store i32 %a7, ptr %7, align 4
store i32 %a8, ptr %8, align 4
store i32 %a9, ptr %9, align 4
store i32 %a9, ptr %a1
call void @llvm.va_start(ptr %args)
%10 = va_arg ptr %args, i32
store i32 %10, ptr %a10, align 4
%11 = va_arg ptr %args, i32
store i32 %11, ptr %a11, align 4
%12 = va_arg ptr %args, i32
store i32 %12, ptr %a12, align 4
ret void
}
declare void @llvm.va_start(ptr) nounwind
define i32 @main() nounwind ssp {
; CHECK-LABEL: main:
; CHECK: ; %bb.0:
; CHECK-NEXT: sub sp, sp, #96
; CHECK-NEXT: stp x29, x30, [sp, #80] ; 16-byte Folded Spill
; CHECK-NEXT: mov w9, #1 ; =0x1
; CHECK-NEXT: mov w8, #2 ; =0x2
; CHECK-NEXT: stp w8, w9, [sp, #72]
; CHECK-NEXT: mov w9, #3 ; =0x3
; CHECK-NEXT: mov w8, #4 ; =0x4
; CHECK-NEXT: stp w8, w9, [sp, #64]
; CHECK-NEXT: mov w9, #5 ; =0x5
; CHECK-NEXT: mov w8, #6 ; =0x6
; CHECK-NEXT: stp w8, w9, [sp, #56]
; CHECK-NEXT: mov w9, #7 ; =0x7
; CHECK-NEXT: mov w8, #8 ; =0x8
; CHECK-NEXT: stp w8, w9, [sp, #48]
; CHECK-NEXT: mov w8, #9 ; =0x9
; CHECK-NEXT: mov w9, #10 ; =0xa
; CHECK-NEXT: stp w9, w8, [sp, #40]
; CHECK-NEXT: mov w10, #11 ; =0xb
; CHECK-NEXT: mov w11, #12 ; =0xc
; CHECK-NEXT: stp w11, w10, [sp, #32]
; CHECK-NEXT: stp x10, x11, [sp, #16]
; CHECK-NEXT: str x9, [sp, #8]
; CHECK-NEXT: str w8, [sp]
; CHECK-NEXT: add x0, sp, #76
; CHECK-NEXT: mov w1, #2 ; =0x2
; CHECK-NEXT: mov w2, #3 ; =0x3
; CHECK-NEXT: mov w3, #4 ; =0x4
; CHECK-NEXT: mov w4, #5 ; =0x5
; CHECK-NEXT: mov w5, #6 ; =0x6
; CHECK-NEXT: mov w6, #7 ; =0x7
; CHECK-NEXT: mov w7, #8 ; =0x8
; CHECK-NEXT: bl _fn9
; CHECK-NEXT: mov w0, #0 ; =0x0
; CHECK-NEXT: ldp x29, x30, [sp, #80] ; 16-byte Folded Reload
; CHECK-NEXT: add sp, sp, #96
; CHECK-NEXT: ret
%a1 = alloca i32, align 4
%a2 = alloca i32, align 4
%a3 = alloca i32, align 4
%a4 = alloca i32, align 4
%a5 = alloca i32, align 4
%a6 = alloca i32, align 4
%a7 = alloca i32, align 4
%a8 = alloca i32, align 4
%a9 = alloca i32, align 4
%a10 = alloca i32, align 4
%a11 = alloca i32, align 4
%a12 = alloca i32, align 4
store i32 1, ptr %a1, align 4
store i32 2, ptr %a2, align 4
store i32 3, ptr %a3, align 4
store i32 4, ptr %a4, align 4
store i32 5, ptr %a5, align 4
store i32 6, ptr %a6, align 4
store i32 7, ptr %a7, align 4
store i32 8, ptr %a8, align 4
store i32 9, ptr %a9, align 4
store i32 10, ptr %a10, align 4
store i32 11, ptr %a11, align 4
store i32 12, ptr %a12, align 4
%1 = load i32, ptr %a1, align 4
%2 = load i32, ptr %a2, align 4
%3 = load i32, ptr %a3, align 4
%4 = load i32, ptr %a4, align 4
%5 = load i32, ptr %a5, align 4
%6 = load i32, ptr %a6, align 4
%7 = load i32, ptr %a7, align 4
%8 = load i32, ptr %a8, align 4
%9 = load i32, ptr %a9, align 4
%10 = load i32, ptr %a10, align 4
%11 = load i32, ptr %a11, align 4
%12 = load i32, ptr %a12, align 4
call void (ptr, i32, i32, i32, i32, i32, i32, i32, i32, ...) @fn9(ptr %a1, i32 %2, i32 %3, i32 %4, i32 %5, i32 %6, i32 %7, i32 %8, i32 %9, i32 %10, i32 %11, i32 %12)
ret i32 0
}
;rdar://13668483
@.str = private unnamed_addr constant [4 x i8] c"fmt\00", align 1
define void @foo(ptr %fmt, ...) nounwind {
; CHECK-LABEL: foo:
; CHECK: ; %bb.0: ; %entry
; CHECK-NEXT: sub sp, sp, #48
; CHECK-NEXT: ldr w8, [sp, #48]
; CHECK-NEXT: str w8, [sp, #28]
; CHECK-NEXT: add x8, sp, #48
; CHECK-NEXT: add x8, x8, #23
; CHECK-NEXT: and x8, x8, #0xfffffffffffffff0
; CHECK-NEXT: add x9, x8, #16
; CHECK-NEXT: stp x9, x0, [sp, #32]
; CHECK-NEXT: ldr q0, [x8]
; CHECK-NEXT: str q0, [sp], #48
; CHECK-NEXT: ret
entry:
%fmt.addr = alloca ptr, align 8
%args = alloca ptr, align 8
%vc = alloca i32, align 4
%vv = alloca <4 x i32>, align 16
store ptr %fmt, ptr %fmt.addr, align 8
call void @llvm.va_start(ptr %args)
%0 = va_arg ptr %args, i32
store i32 %0, ptr %vc, align 4
%1 = va_arg ptr %args, <4 x i32>
store <4 x i32> %1, ptr %vv, align 16
ret void
}
define void @bar(i32 %x, <4 x i32> %y) nounwind {
; CHECK-LABEL: bar:
; CHECK: ; %bb.0: ; %entry
; CHECK-NEXT: sub sp, sp, #80
; CHECK-NEXT: stp x29, x30, [sp, #64] ; 16-byte Folded Spill
; CHECK-NEXT: ; kill: def $w0 killed $w0 def $x0
; CHECK-NEXT: str w0, [sp, #60]
; CHECK-NEXT: stp q0, q0, [sp, #16]
; CHECK-NEXT: str x0, [sp]
; CHECK-NEXT: Lloh0:
; CHECK-NEXT: adrp x0, l_.str@PAGE
; CHECK-NEXT: Lloh1:
; CHECK-NEXT: add x0, x0, l_.str@PAGEOFF
; CHECK-NEXT: bl _foo
; CHECK-NEXT: ldp x29, x30, [sp, #64] ; 16-byte Folded Reload
; CHECK-NEXT: add sp, sp, #80
; CHECK-NEXT: ret
; CHECK-NEXT: .loh AdrpAdd Lloh0, Lloh1
entry:
%x.addr = alloca i32, align 4
%y.addr = alloca <4 x i32>, align 16
store i32 %x, ptr %x.addr, align 4
store <4 x i32> %y, ptr %y.addr, align 16
%0 = load i32, ptr %x.addr, align 4
%1 = load <4 x i32>, ptr %y.addr, align 16
call void (ptr, ...) @foo(ptr @.str, i32 %0, <4 x i32> %1)
ret void
}
; rdar://13668927
; When passing 16-byte aligned small structs as vararg, make sure the caller
; side is 16-byte aligned on stack.
%struct.s41 = type { i32, i16, i32, i16 }
define void @foo2(ptr %fmt, ...) nounwind {
; CHECK-LABEL: foo2:
; CHECK: ; %bb.0: ; %entry
; CHECK-NEXT: sub sp, sp, #48
; CHECK-NEXT: ldr w8, [sp, #48]
; CHECK-NEXT: str w8, [sp, #28]
; CHECK-NEXT: add x8, sp, #48
; CHECK-NEXT: add x8, x8, #23
; CHECK-NEXT: and x8, x8, #0xfffffffffffffff0
; CHECK-NEXT: add x9, x8, #16
; CHECK-NEXT: stp x9, x0, [sp, #32]
; CHECK-NEXT: ldr q0, [x8]
; CHECK-NEXT: str q0, [sp], #48
; CHECK-NEXT: ret
entry:
%fmt.addr = alloca ptr, align 8
%args = alloca ptr, align 8
%vc = alloca i32, align 4
%vs = alloca %struct.s41, align 16
store ptr %fmt, ptr %fmt.addr, align 8
call void @llvm.va_start(ptr %args)
%0 = va_arg ptr %args, i32
store i32 %0, ptr %vc, align 4
%ap.cur = load ptr, ptr %args
%1 = getelementptr i8, ptr %ap.cur, i32 15
%2 = ptrtoint ptr %1 to i64
%3 = and i64 %2, -16
%ap.align = inttoptr i64 %3 to ptr
%ap.next = getelementptr i8, ptr %ap.align, i32 16
store ptr %ap.next, ptr %args
call void @llvm.memcpy.p0.p0.i64(ptr align 16 %vs, ptr align 16 %ap.align, i64 16, i1 false)
ret void
}
declare void @llvm.memcpy.p0.p0.i64(ptr nocapture, ptr nocapture, i64, i1) nounwind
define void @bar2(i32 %x, i128 %s41.coerce) nounwind {
; CHECK-LABEL: bar2:
; CHECK: ; %bb.0: ; %entry
; CHECK-NEXT: sub sp, sp, #80
; CHECK-NEXT: stp x29, x30, [sp, #64] ; 16-byte Folded Spill
; CHECK-NEXT: ; kill: def $w0 killed $w0 def $x0
; CHECK-NEXT: str w0, [sp, #60]
; CHECK-NEXT: stp x1, x2, [sp, #32]
; CHECK-NEXT: stp x1, x2, [sp, #16]
; CHECK-NEXT: str x0, [sp]
; CHECK-NEXT: Lloh2:
; CHECK-NEXT: adrp x0, l_.str@PAGE
; CHECK-NEXT: Lloh3:
; CHECK-NEXT: add x0, x0, l_.str@PAGEOFF
; CHECK-NEXT: bl _foo2
; CHECK-NEXT: ldp x29, x30, [sp, #64] ; 16-byte Folded Reload
; CHECK-NEXT: add sp, sp, #80
; CHECK-NEXT: ret
; CHECK-NEXT: .loh AdrpAdd Lloh2, Lloh3
entry:
%x.addr = alloca i32, align 4
%s41 = alloca %struct.s41, align 16
store i32 %x, ptr %x.addr, align 4
store i128 %s41.coerce, ptr %s41, align 1
%0 = load i32, ptr %x.addr, align 4
%1 = load i128, ptr %s41, align 1
call void (ptr, ...) @foo2(ptr @.str, i32 %0, i128 %1)
ret void
}