blob: 54bd7c7fd08f6040484842091ab7341083281f69 [file] [edit]
; RUN: opt -S -passes=dxil-op-lower %s | FileCheck %s
target triple = "dxil-pc-shadermodel6.6-compute"
declare i32 @some_val();
define void @test_with_nuri() {
%val = call i32 @some_val()
; int val = some_val();
; RWBuffer<float4> Buf = ResourceDescriptorHeap[NonUniformResourceIndex(val)]
%nuri = tail call noundef i32 @llvm.dx.resource.nonuniformindex(i32 %val)
%typed0 = call target("dx.TypedBuffer", <4 x float>, 1, 0, 0)
@llvm.dx.resource.handlefromheap.tdx.TypedBuffer_v4f32_1_0_0(i32 %nuri)
; CHECK: [[HANDLE0:%.*]] = call %dx.types.Handle @dx.op.createHandleFromHeap(i32 218, i32 %val, i1 false, i1 true)
; CHECK: [[ANNOT_HANDLE0:%.*]] = call %dx.types.Handle @dx.op.annotateHandle(i32 216, %dx.types.Handle [[HANDLE0]], %dx.types.ResourceProperties { i32 4106, i32 1033 })
; SamplerState Samp = SamplerDescriptorHeap[NonUniformResourceIndex(val + 1) % 10];
%add1 = add i32 %val, 1
%nuri2 = tail call noundef i32 @llvm.dx.resource.nonuniformindex(i32 %add1)
%rem1 = urem i32 %nuri2, 10
%samp = call target("dx.Sampler", 0)
@llvm.dx.resource.handlefromheap.tdx.Sampler_0(i32 %rem1)
; CHECK: [[HANDLE1:%.*]] = call %dx.types.Handle @dx.op.createHandleFromHeap(i32 218, i32 %rem1, i1 true, i1 true)
; CHECK: [[ANNOT_HANDLE1:%.*]] = call %dx.types.Handle @dx.op.annotateHandle(i32 216, %dx.types.Handle [[HANDLE1]], %dx.types.ResourceProperties { i32 14, i32 0 })
ret void
}
; CHECK: declare %dx.types.Handle @dx.op.createHandleFromHeap(i32, i32, i1, i1)
; CHECK: declare %dx.types.Handle @dx.op.annotateHandle(i32, %dx.types.Handle, %dx.types.ResourceProperties)