|  | ; Test the handling of base + index + 12-bit displacement addresses for | 
|  | ; large frames, in cases where no 20-bit form exists.  The tests here | 
|  | ; assume z10 register pressure, without the high words being available. | 
|  | ; | 
|  | ; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 | \ | 
|  | ; RUN:   FileCheck -check-prefix=CHECK-NOFP %s | 
|  | ; RUN: llc < %s -mtriple=s390x-linux-gnu -mcpu=z10 -frame-pointer=all | \ | 
|  | ; RUN:   FileCheck -check-prefix=CHECK-FP %s | 
|  |  | 
|  | declare void @foo(ptr %ptr1, ptr %ptr2) | 
|  |  | 
|  | ; This file tests what happens when a displacement is converted from | 
|  | ; being relative to the start of a frame object to being relative to | 
|  | ; the frame itself.  In some cases the test is only possible if two | 
|  | ; objects are allocated. | 
|  | ; | 
|  | ; Rather than rely on a particular order for those objects, the tests | 
|  | ; instead allocate two objects of the same size and apply the test to | 
|  | ; both of them.  For consistency, all tests follow this model, even if | 
|  | ; one object would actually be enough. | 
|  |  | 
|  | ; First check the highest in-range offset after conversion, which is 4092 | 
|  | ; for word-addressing instructions like LDEB. | 
|  | ; | 
|  | ; The last in-range doubleword offset is 4088.  Since the frame has two | 
|  | ; emergency spill slots at 160(%r15), the amount that we need to allocate | 
|  | ; in order to put another object at offset 4088 is (4088 - 176) / 4 = 978 | 
|  | ; words. | 
|  | define void @f1(ptr %dst) { | 
|  | ; CHECK-NOFP-LABEL: f1: | 
|  | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 4092(%r15) | 
|  | ; CHECK-NOFP: br %r14 | 
|  | ; | 
|  | ; CHECK-FP-LABEL: f1: | 
|  | ; CHECK-FP: ldeb {{%f[0-7]}}, 4092(%r11) | 
|  | ; CHECK-FP: br %r14 | 
|  | %region1 = alloca [978 x float], align 8 | 
|  | %region2 = alloca [978 x float], align 8 | 
|  | call void @foo(ptr %region1, ptr %region2) | 
|  | %ptr1 = getelementptr inbounds [978 x float], ptr %region1, i64 0, i64 1 | 
|  | %ptr2 = getelementptr inbounds [978 x float], ptr %region2, i64 0, i64 1 | 
|  | %float1 = load float, ptr %ptr1 | 
|  | %float2 = load float, ptr %ptr2 | 
|  | %double1 = fpext float %float1 to double | 
|  | %double2 = fpext float %float2 to double | 
|  | store volatile double %double1, ptr %dst | 
|  | store volatile double %double2, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; Test the first out-of-range offset. | 
|  | define void @f2(ptr %dst) { | 
|  | ; CHECK-NOFP-LABEL: f2: | 
|  | ; CHECK-NOFP: lghi %r1, 4096 | 
|  | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 0(%r1,%r15) | 
|  | ; CHECK-NOFP: br %r14 | 
|  | ; | 
|  | ; CHECK-FP-LABEL: f2: | 
|  | ; CHECK-FP: lghi %r1, 4096 | 
|  | ; CHECK-FP: ldeb {{%f[0-7]}}, 0(%r1,%r11) | 
|  | ; CHECK-FP: br %r14 | 
|  | %region1 = alloca [978 x float], align 8 | 
|  | %region2 = alloca [978 x float], align 8 | 
|  | call void @foo(ptr %region1, ptr %region2) | 
|  | %ptr1 = getelementptr inbounds [978 x float], ptr %region1, i64 0, i64 2 | 
|  | %ptr2 = getelementptr inbounds [978 x float], ptr %region2, i64 0, i64 2 | 
|  | %float1 = load float, ptr %ptr1 | 
|  | %float2 = load float, ptr %ptr2 | 
|  | %double1 = fpext float %float1 to double | 
|  | %double2 = fpext float %float2 to double | 
|  | store volatile double %double1, ptr %dst | 
|  | store volatile double %double2, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; Test the next offset after that. | 
|  | define void @f3(ptr %dst) { | 
|  | ; CHECK-NOFP-LABEL: f3: | 
|  | ; CHECK-NOFP: lghi %r1, 4096 | 
|  | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 4(%r1,%r15) | 
|  | ; CHECK-NOFP: br %r14 | 
|  | ; | 
|  | ; CHECK-FP-LABEL: f3: | 
|  | ; CHECK-FP: lghi %r1, 4096 | 
|  | ; CHECK-FP: ldeb {{%f[0-7]}}, 4(%r1,%r11) | 
|  | ; CHECK-FP: br %r14 | 
|  | %region1 = alloca [978 x float], align 8 | 
|  | %region2 = alloca [978 x float], align 8 | 
|  | call void @foo(ptr %region1, ptr %region2) | 
|  | %ptr1 = getelementptr inbounds [978 x float], ptr %region1, i64 0, i64 3 | 
|  | %ptr2 = getelementptr inbounds [978 x float], ptr %region2, i64 0, i64 3 | 
|  | %float1 = load float, ptr %ptr1 | 
|  | %float2 = load float, ptr %ptr2 | 
|  | %double1 = fpext float %float1 to double | 
|  | %double2 = fpext float %float2 to double | 
|  | store volatile double %double1, ptr %dst | 
|  | store volatile double %double2, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; Add 4096 bytes (1024 words) to the size of each object and repeat. | 
|  | define void @f4(ptr %dst) { | 
|  | ; CHECK-NOFP-LABEL: f4: | 
|  | ; CHECK-NOFP: lghi %r1, 4096 | 
|  | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 4092(%r1,%r15) | 
|  | ; CHECK-NOFP: br %r14 | 
|  | ; | 
|  | ; CHECK-FP-LABEL: f4: | 
|  | ; CHECK-FP: lghi %r1, 4096 | 
|  | ; CHECK-FP: ldeb {{%f[0-7]}}, 4092(%r1,%r11) | 
|  | ; CHECK-FP: br %r14 | 
|  | %region1 = alloca [2002 x float], align 8 | 
|  | %region2 = alloca [2002 x float], align 8 | 
|  | call void @foo(ptr %region1, ptr %region2) | 
|  | %ptr1 = getelementptr inbounds [2002 x float], ptr %region1, i64 0, i64 1 | 
|  | %ptr2 = getelementptr inbounds [2002 x float], ptr %region2, i64 0, i64 1 | 
|  | %float1 = load float, ptr %ptr1 | 
|  | %float2 = load float, ptr %ptr2 | 
|  | %double1 = fpext float %float1 to double | 
|  | %double2 = fpext float %float2 to double | 
|  | store volatile double %double1, ptr %dst | 
|  | store volatile double %double2, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; ...as above. | 
|  | define void @f5(ptr %dst) { | 
|  | ; CHECK-NOFP-LABEL: f5: | 
|  | ; CHECK-NOFP: lghi %r1, 8192 | 
|  | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 0(%r1,%r15) | 
|  | ; CHECK-NOFP: br %r14 | 
|  | ; | 
|  | ; CHECK-FP-LABEL: f5: | 
|  | ; CHECK-FP: lghi %r1, 8192 | 
|  | ; CHECK-FP: ldeb {{%f[0-7]}}, 0(%r1,%r11) | 
|  | ; CHECK-FP: br %r14 | 
|  | %region1 = alloca [2002 x float], align 8 | 
|  | %region2 = alloca [2002 x float], align 8 | 
|  | call void @foo(ptr %region1, ptr %region2) | 
|  | %ptr1 = getelementptr inbounds [2002 x float], ptr %region1, i64 0, i64 2 | 
|  | %ptr2 = getelementptr inbounds [2002 x float], ptr %region2, i64 0, i64 2 | 
|  | %float1 = load float, ptr %ptr1 | 
|  | %float2 = load float, ptr %ptr2 | 
|  | %double1 = fpext float %float1 to double | 
|  | %double2 = fpext float %float2 to double | 
|  | store volatile double %double1, ptr %dst | 
|  | store volatile double %double2, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; ...as above. | 
|  | define void @f6(ptr %dst) { | 
|  | ; CHECK-NOFP-LABEL: f6: | 
|  | ; CHECK-NOFP: lghi %r1, 8192 | 
|  | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 4(%r1,%r15) | 
|  | ; CHECK-NOFP: br %r14 | 
|  | ; | 
|  | ; CHECK-FP-LABEL: f6: | 
|  | ; CHECK-FP: lghi %r1, 8192 | 
|  | ; CHECK-FP: ldeb {{%f[0-7]}}, 4(%r1,%r11) | 
|  | ; CHECK-FP: br %r14 | 
|  | %region1 = alloca [2002 x float], align 8 | 
|  | %region2 = alloca [2002 x float], align 8 | 
|  | call void @foo(ptr %region1, ptr %region2) | 
|  | %ptr1 = getelementptr inbounds [2002 x float], ptr %region1, i64 0, i64 3 | 
|  | %ptr2 = getelementptr inbounds [2002 x float], ptr %region2, i64 0, i64 3 | 
|  | %float1 = load float, ptr %ptr1 | 
|  | %float2 = load float, ptr %ptr2 | 
|  | %double1 = fpext float %float1 to double | 
|  | %double2 = fpext float %float2 to double | 
|  | store volatile double %double1, ptr %dst | 
|  | store volatile double %double2, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; Now try an offset of 4092 from the start of the object, with the object | 
|  | ; being at offset 8192.  This time we need objects of (8192 - 168) / 4 = 2004 | 
|  | ; words. | 
|  | define void @f7(ptr %dst) { | 
|  | ; CHECK-NOFP-LABEL: f7: | 
|  | ; CHECK-NOFP: lghi %r1, 8192 | 
|  | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 4092(%r1,%r15) | 
|  | ; CHECK-NOFP: br %r14 | 
|  | ; | 
|  | ; CHECK-FP-LABEL: f7: | 
|  | ; CHECK-FP: lghi %r1, 8192 | 
|  | ; CHECK-FP: ldeb {{%f[0-7]}}, 4092(%r1,%r11) | 
|  | ; CHECK-FP: br %r14 | 
|  | %region1 = alloca [2004 x float], align 8 | 
|  | %region2 = alloca [2004 x float], align 8 | 
|  | call void @foo(ptr %region1, ptr %region2) | 
|  | %ptr1 = getelementptr inbounds [2004 x float], ptr %region1, i64 0, i64 1023 | 
|  | %ptr2 = getelementptr inbounds [2004 x float], ptr %region2, i64 0, i64 1023 | 
|  | %float1 = load float, ptr %ptr1 | 
|  | %float2 = load float, ptr %ptr2 | 
|  | %double1 = fpext float %float1 to double | 
|  | %double2 = fpext float %float2 to double | 
|  | store volatile double %double1, ptr %dst | 
|  | store volatile double %double2, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; Keep the object-relative offset the same but bump the size of the | 
|  | ; objects by one doubleword. | 
|  | define void @f8(ptr %dst) { | 
|  | ; CHECK-NOFP-LABEL: f8: | 
|  | ; CHECK-NOFP: lghi %r1, 12288 | 
|  | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 4(%r1,%r15) | 
|  | ; CHECK-NOFP: br %r14 | 
|  | ; | 
|  | ; CHECK-FP-LABEL: f8: | 
|  | ; CHECK-FP: lghi %r1, 12288 | 
|  | ; CHECK-FP: ldeb {{%f[0-7]}}, 4(%r1,%r11) | 
|  | ; CHECK-FP: br %r14 | 
|  | %region1 = alloca [2006 x float], align 8 | 
|  | %region2 = alloca [2006 x float], align 8 | 
|  | call void @foo(ptr %region1, ptr %region2) | 
|  | %ptr1 = getelementptr inbounds [2006 x float], ptr %region1, i64 0, i64 1023 | 
|  | %ptr2 = getelementptr inbounds [2006 x float], ptr %region2, i64 0, i64 1023 | 
|  | %float1 = load float, ptr %ptr1 | 
|  | %float2 = load float, ptr %ptr2 | 
|  | %double1 = fpext float %float1 to double | 
|  | %double2 = fpext float %float2 to double | 
|  | store volatile double %double1, ptr %dst | 
|  | store volatile double %double2, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; Check a case where the original displacement is out of range.  The backend | 
|  | ; should force an LAY from the outset.  We don't yet do any kind of anchor | 
|  | ; optimization, so there should be no offset on the LDEB itself. | 
|  | define void @f9(ptr %dst) { | 
|  | ; CHECK-NOFP-LABEL: f9: | 
|  | ; CHECK-NOFP: lay %r1, 12296(%r15) | 
|  | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 0(%r1) | 
|  | ; CHECK-NOFP: br %r14 | 
|  | ; | 
|  | ; CHECK-FP-LABEL: f9: | 
|  | ; CHECK-FP: lay %r1, 12296(%r11) | 
|  | ; CHECK-FP: ldeb {{%f[0-7]}}, 0(%r1) | 
|  | ; CHECK-FP: br %r14 | 
|  | %region1 = alloca [2006 x float], align 8 | 
|  | %region2 = alloca [2006 x float], align 8 | 
|  | call void @foo(ptr %region1, ptr %region2) | 
|  | %ptr1 = getelementptr inbounds [2006 x float], ptr %region1, i64 0, i64 1024 | 
|  | %ptr2 = getelementptr inbounds [2006 x float], ptr %region2, i64 0, i64 1024 | 
|  | %float1 = load float, ptr %ptr1 | 
|  | %float2 = load float, ptr %ptr2 | 
|  | %double1 = fpext float %float1 to double | 
|  | %double2 = fpext float %float2 to double | 
|  | store volatile double %double1, ptr %dst | 
|  | store volatile double %double2, ptr %dst | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; Repeat f2 in a case that needs the emergency spill slots, because all | 
|  | ; call-clobbered and allocated call-saved registers are live.  Note that | 
|  | ; %vptr and %dst are copied to call-saved registers, freeing up %r2 and | 
|  | ; %r3 during the main test. | 
|  | define void @f10(ptr %vptr, ptr %dst) { | 
|  | ; CHECK-NOFP-LABEL: f10: | 
|  | ; CHECK-NOFP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r15) | 
|  | ; CHECK-NOFP: lghi [[REGISTER]], 4096 | 
|  | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r15) | 
|  | ; CHECK-NOFP: lg [[REGISTER]], [[OFFSET]](%r15) | 
|  | ; CHECK-NOFP: br %r14 | 
|  | ; | 
|  | ; CHECK-FP-LABEL: f10: | 
|  | ; CHECK-FP: stg [[REGISTER:%r[1-9][0-4]?]], [[OFFSET:160|168]](%r11) | 
|  | ; CHECK-FP: lghi [[REGISTER]], 4096 | 
|  | ; CHECK-FP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r11) | 
|  | ; CHECK-FP: lg [[REGISTER]], [[OFFSET]](%r11) | 
|  | ; CHECK-FP: br %r14 | 
|  | %region1 = alloca [978 x float], align 8 | 
|  | %region2 = alloca [978 x float], align 8 | 
|  | call void @foo(ptr %region1, ptr %region2) | 
|  | %ptr1 = getelementptr inbounds [978 x float], ptr %region1, i64 0, i64 2 | 
|  | %ptr2 = getelementptr inbounds [978 x float], ptr %region2, i64 0, i64 2 | 
|  | %i0 = load volatile i32, ptr %vptr | 
|  | %i1 = load volatile i32, ptr %vptr | 
|  | %i2 = load volatile i32, ptr %vptr | 
|  | %i3 = load volatile i32, ptr %vptr | 
|  | %i4 = load volatile i32, ptr %vptr | 
|  | %i5 = load volatile i32, ptr %vptr | 
|  | %i14 = load volatile i32, ptr %vptr | 
|  | %float1 = load float, ptr %ptr1 | 
|  | %float2 = load float, ptr %ptr2 | 
|  | %double1 = fpext float %float1 to double | 
|  | %double2 = fpext float %float2 to double | 
|  | store volatile double %double1, ptr %dst | 
|  | store volatile double %double2, ptr %dst | 
|  | store volatile i32 %i0, ptr %vptr | 
|  | store volatile i32 %i1, ptr %vptr | 
|  | store volatile i32 %i2, ptr %vptr | 
|  | store volatile i32 %i3, ptr %vptr | 
|  | store volatile i32 %i4, ptr %vptr | 
|  | store volatile i32 %i5, ptr %vptr | 
|  | store volatile i32 %i14, ptr %vptr | 
|  | ret void | 
|  | } | 
|  |  | 
|  | ; Repeat f2 in a case where the index register is already occupied. | 
|  | define void @f11(ptr %dst, i64 %index) { | 
|  | ; CHECK-NOFP-LABEL: f11: | 
|  | ; CHECK-NOFP: lgr [[REGISTER:%r[1-9][0-5]?]], %r3 | 
|  | ; CHECK-NOFP: lay %r1, 4096(%r15) | 
|  | ; CHECK-NOFP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r1) | 
|  | ; CHECK-NOFP: br %r14 | 
|  | ; | 
|  | ; CHECK-FP-LABEL: f11: | 
|  | ; CHECK-FP: lgr [[REGISTER:%r[1-9][0-5]?]], %r3 | 
|  | ; CHECK-FP: lay %r1, 4096(%r11) | 
|  | ; CHECK-FP: ldeb {{%f[0-7]}}, 0([[REGISTER]],%r1) | 
|  | ; CHECK-FP: br %r14 | 
|  | %region1 = alloca [978 x float], align 8 | 
|  | %region2 = alloca [978 x float], align 8 | 
|  | call void @foo(ptr %region1, ptr %region2) | 
|  | %elem1 = getelementptr inbounds [978 x float], ptr %region1, i64 0, i64 2 | 
|  | %elem2 = getelementptr inbounds [978 x float], ptr %region2, i64 0, i64 2 | 
|  | %base1 = ptrtoint ptr %elem1 to i64 | 
|  | %base2 = ptrtoint ptr %elem2 to i64 | 
|  | %addr1 = add i64 %base1, %index | 
|  | %addr2 = add i64 %base2, %index | 
|  | %ptr1 = inttoptr i64 %addr1 to ptr | 
|  | %ptr2 = inttoptr i64 %addr2 to ptr | 
|  | %float1 = load float, ptr %ptr1 | 
|  | %float2 = load float, ptr %ptr2 | 
|  | %double1 = fpext float %float1 to double | 
|  | %double2 = fpext float %float2 to double | 
|  | store volatile double %double1, ptr %dst | 
|  | store volatile double %double2, ptr %dst | 
|  | ret void | 
|  | } |