| ; RUN: llc < %s -mtriple=xtensa -O0 | FileCheck %s |
| |
| define i32 @f_eq(i32 %a, i32 %b) nounwind { |
| ; CHECK-LABEL: f_eq: |
| ; CHECK: addi a8, a1, -16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: beq a2, a3, .LBB0_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB0_2: |
| ; CHECK-NEXT: l32i a2, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp eq i32 %a, %b |
| %res = zext i1 %cond to i32 |
| ret i32 %res |
| } |
| |
| define i32 @f_slt(i32 %a, i32 %b) nounwind { |
| ; CHECK-LABEL: f_slt: |
| ; CHECK: addi a8, a1, -16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: blt a2, a3, .LBB1_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB1_2: |
| ; CHECK-NEXT: l32i a2, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp slt i32 %a, %b |
| %res = zext i1 %cond to i32 |
| ret i32 %res |
| } |
| |
| define i32 @f_sle(i32 %a, i32 %b) nounwind { |
| ; CHECK-LABEL: f_sle: |
| ; CHECK: addi a8, a1, -16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: bge a3, a2, .LBB2_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB2_2: |
| ; CHECK-NEXT: l32i a2, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp sle i32 %a, %b |
| %res = zext i1 %cond to i32 |
| ret i32 %res |
| } |
| |
| define i32 @f_sgt(i32 %a, i32 %b) nounwind { |
| ; CHECK-LABEL: f_sgt: |
| ; CHECK: addi a8, a1, -16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: blt a3, a2, .LBB3_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB3_2: |
| ; CHECK-NEXT: l32i a2, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp sgt i32 %a, %b |
| %res = zext i1 %cond to i32 |
| ret i32 %res |
| } |
| |
| define i32 @f_sge(i32 %a, i32 %b) nounwind { |
| ; CHECK-LABEL: f_sge: |
| ; CHECK: addi a8, a1, -16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: bge a2, a3, .LBB4_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB4_2: |
| ; CHECK-NEXT: l32i a2, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp sge i32 %a, %b |
| %res = zext i1 %cond to i32 |
| ret i32 %res |
| } |
| |
| define i32 @f_ne(i32 %a, i32 %b) nounwind { |
| ; CHECK-LABEL: f_ne: |
| ; CHECK: addi a8, a1, -16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: bne a2, a3, .LBB5_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB5_2: |
| ; CHECK-NEXT: l32i a2, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp ne i32 %a, %b |
| %res = zext i1 %cond to i32 |
| ret i32 %res |
| } |
| |
| define i32 @f_ult(i32 %a, i32 %b) nounwind { |
| ; CHECK-LABEL: f_ult: |
| ; CHECK: addi a8, a1, -16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: bltu a2, a3, .LBB6_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB6_2: |
| ; CHECK-NEXT: l32i a2, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp ult i32 %a, %b |
| %res = zext i1 %cond to i32 |
| ret i32 %res |
| } |
| |
| define i32 @f_ule(i32 %a, i32 %b) nounwind { |
| ; CHECK-LABEL: f_ule: |
| ; CHECK: addi a8, a1, -16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: bgeu a3, a2, .LBB7_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB7_2: |
| ; CHECK-NEXT: l32i a2, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp ule i32 %a, %b |
| %res = zext i1 %cond to i32 |
| ret i32 %res |
| } |
| |
| define i32 @f_ugt(i32 %a, i32 %b) nounwind { |
| ; CHECK-LABEL: f_ugt: |
| ; CHECK: addi a8, a1, -16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: bltu a3, a2, .LBB8_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB8_2: |
| ; CHECK-NEXT: l32i a2, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp ugt i32 %a, %b |
| %res = zext i1 %cond to i32 |
| ret i32 %res |
| } |
| |
| define i32 @f_uge(i32 %a, i32 %b) nounwind { |
| ; CHECK-LABEL: f_uge: |
| ; CHECK: addi a8, a1, -16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: bgeu a2, a3, .LBB9_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB9_2: |
| ; CHECK-NEXT: l32i a2, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp uge i32 %a, %b |
| %res = zext i1 %cond to i32 |
| ret i32 %res |
| } |
| |
| |
| ; Tests for i64 operands |
| |
| define i64 @f_eq_i64(i64 %a, i64 %b) nounwind { |
| ; CHECK-LABEL: f_eq_i64: |
| ; CHECK: addi a8, a1, -16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: # kill: def $a8 killed $a5 |
| ; CHECK-NEXT: # kill: def $a8 killed $a4 |
| ; CHECK-NEXT: # kill: def $a8 killed $a3 |
| ; CHECK-NEXT: # kill: def $a8 killed $a2 |
| ; CHECK-NEXT: xor a9, a3, a5 |
| ; CHECK-NEXT: xor a8, a2, a4 |
| ; CHECK-NEXT: or a8, a8, a9 |
| ; CHECK-NEXT: movi a10, 1 |
| ; CHECK-NEXT: movi a9, 0 |
| ; CHECK-NEXT: s32i a9, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a10, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: beq a8, a9, .LBB10_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB10_2: |
| ; CHECK-NEXT: l32i a3, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a2, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp eq i64 %a, %b |
| %res = zext i1 %cond to i64 |
| ret i64 %res |
| } |
| |
| define i64 @f_slt_i64(i64 %a, i64 %b) nounwind { |
| ; CHECK-LABEL: f_slt_i64: |
| ; CHECK: addi a8, a1, -48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: s32i a5, a1, 12 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a4, a1, 16 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a3, a1, 20 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a2, a1, 24 # 4-byte Folded Spill |
| ; CHECK-NEXT: # kill: def $a8 killed $a5 |
| ; CHECK-NEXT: # kill: def $a8 killed $a3 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 28 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 32 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: blt a3, a5, .LBB11_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB11_2: |
| ; CHECK-NEXT: l32i a8, a1, 24 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 16 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 32 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a11, a1, 36 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a11, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a10, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: bltu a8, a9, .LBB11_4 |
| ; CHECK-NEXT: # %bb.3: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB11_4: |
| ; CHECK-NEXT: l32i a8, a1, 20 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 12 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 8 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a10, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: beq a8, a9, .LBB11_6 |
| ; CHECK-NEXT: # %bb.5: |
| ; CHECK-NEXT: l32i a8, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB11_6: |
| ; CHECK-NEXT: l32i a3, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a2, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp slt i64 %a, %b |
| %res = zext i1 %cond to i64 |
| ret i64 %res |
| } |
| |
| define i64 @f_sle_i64(i64 %a, i64 %b) nounwind { |
| ; CHECK-LABEL: f_sle_i64: |
| ; CHECK: addi a8, a1, -48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: s32i a5, a1, 12 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a4, a1, 16 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a3, a1, 20 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a2, a1, 24 # 4-byte Folded Spill |
| ; CHECK-NEXT: # kill: def $a8 killed $a5 |
| ; CHECK-NEXT: # kill: def $a8 killed $a3 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 28 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 32 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: bge a5, a3, .LBB12_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB12_2: |
| ; CHECK-NEXT: l32i a8, a1, 16 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 24 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 32 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a11, a1, 36 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a11, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a10, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: bgeu a8, a9, .LBB12_4 |
| ; CHECK-NEXT: # %bb.3: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB12_4: |
| ; CHECK-NEXT: l32i a8, a1, 20 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 12 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 8 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a10, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: beq a8, a9, .LBB12_6 |
| ; CHECK-NEXT: # %bb.5: |
| ; CHECK-NEXT: l32i a8, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB12_6: |
| ; CHECK-NEXT: l32i a3, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a2, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp sle i64 %a, %b |
| %res = zext i1 %cond to i64 |
| ret i64 %res |
| } |
| |
| define i64 @f_sgt_i64(i64 %a, i64 %b) nounwind { |
| ; CHECK-LABEL: f_sgt_i64: |
| ; CHECK: addi a8, a1, -48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: s32i a5, a1, 12 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a4, a1, 16 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a3, a1, 20 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a2, a1, 24 # 4-byte Folded Spill |
| ; CHECK-NEXT: # kill: def $a8 killed $a5 |
| ; CHECK-NEXT: # kill: def $a8 killed $a3 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 28 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 32 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: blt a5, a3, .LBB13_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB13_2: |
| ; CHECK-NEXT: l32i a8, a1, 16 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 24 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 32 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a11, a1, 36 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a11, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a10, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: bltu a8, a9, .LBB13_4 |
| ; CHECK-NEXT: # %bb.3: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB13_4: |
| ; CHECK-NEXT: l32i a8, a1, 20 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 12 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 8 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a10, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: beq a8, a9, .LBB13_6 |
| ; CHECK-NEXT: # %bb.5: |
| ; CHECK-NEXT: l32i a8, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB13_6: |
| ; CHECK-NEXT: l32i a3, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a2, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp sgt i64 %a, %b |
| %res = zext i1 %cond to i64 |
| ret i64 %res |
| } |
| |
| define i64 @f_sge_i64(i64 %a, i64 %b) nounwind { |
| ; CHECK-LABEL: f_sge_i64: |
| ; CHECK: addi a8, a1, -48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: s32i a5, a1, 12 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a4, a1, 16 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a3, a1, 20 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a2, a1, 24 # 4-byte Folded Spill |
| ; CHECK-NEXT: # kill: def $a8 killed $a5 |
| ; CHECK-NEXT: # kill: def $a8 killed $a3 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 28 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 32 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: bge a3, a5, .LBB14_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB14_2: |
| ; CHECK-NEXT: l32i a8, a1, 24 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 16 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 32 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a11, a1, 36 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a11, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a10, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: bgeu a8, a9, .LBB14_4 |
| ; CHECK-NEXT: # %bb.3: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB14_4: |
| ; CHECK-NEXT: l32i a8, a1, 20 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 12 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 8 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a10, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: beq a8, a9, .LBB14_6 |
| ; CHECK-NEXT: # %bb.5: |
| ; CHECK-NEXT: l32i a8, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB14_6: |
| ; CHECK-NEXT: l32i a3, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a2, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp sge i64 %a, %b |
| %res = zext i1 %cond to i64 |
| ret i64 %res |
| } |
| |
| define i64 @f_ne_i64(i64 %a, i64 %b) nounwind { |
| ; CHECK-LABEL: f_ne_i64: |
| ; CHECK: addi a8, a1, -16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: # kill: def $a8 killed $a5 |
| ; CHECK-NEXT: # kill: def $a8 killed $a4 |
| ; CHECK-NEXT: # kill: def $a8 killed $a3 |
| ; CHECK-NEXT: # kill: def $a8 killed $a2 |
| ; CHECK-NEXT: xor a9, a3, a5 |
| ; CHECK-NEXT: xor a8, a2, a4 |
| ; CHECK-NEXT: or a8, a8, a9 |
| ; CHECK-NEXT: movi a10, 1 |
| ; CHECK-NEXT: movi a9, 0 |
| ; CHECK-NEXT: s32i a9, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a10, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: bne a8, a9, .LBB15_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB15_2: |
| ; CHECK-NEXT: l32i a3, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a2, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 16 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp ne i64 %a, %b |
| %res = zext i1 %cond to i64 |
| ret i64 %res |
| } |
| |
| define i64 @f_ult_i64(i64 %a, i64 %b) nounwind { |
| ; CHECK-LABEL: f_ult_i64: |
| ; CHECK: addi a8, a1, -48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: s32i a5, a1, 12 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a4, a1, 16 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a3, a1, 20 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a2, a1, 24 # 4-byte Folded Spill |
| ; CHECK-NEXT: # kill: def $a8 killed $a5 |
| ; CHECK-NEXT: # kill: def $a8 killed $a3 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 28 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 32 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: bltu a3, a5, .LBB16_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB16_2: |
| ; CHECK-NEXT: l32i a8, a1, 24 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 16 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 32 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a11, a1, 36 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a11, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a10, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: bltu a8, a9, .LBB16_4 |
| ; CHECK-NEXT: # %bb.3: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB16_4: |
| ; CHECK-NEXT: l32i a8, a1, 20 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 12 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 8 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a10, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: beq a8, a9, .LBB16_6 |
| ; CHECK-NEXT: # %bb.5: |
| ; CHECK-NEXT: l32i a8, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB16_6: |
| ; CHECK-NEXT: l32i a3, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a2, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp ult i64 %a, %b |
| %res = zext i1 %cond to i64 |
| ret i64 %res |
| } |
| |
| define i64 @f_ule_i64(i64 %a, i64 %b) nounwind { |
| ; CHECK-LABEL: f_ule_i64: |
| ; CHECK: addi a8, a1, -48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: s32i a5, a1, 12 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a4, a1, 16 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a3, a1, 20 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a2, a1, 24 # 4-byte Folded Spill |
| ; CHECK-NEXT: # kill: def $a8 killed $a5 |
| ; CHECK-NEXT: # kill: def $a8 killed $a3 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 28 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 32 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: bgeu a5, a3, .LBB17_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB17_2: |
| ; CHECK-NEXT: l32i a8, a1, 16 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 24 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 32 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a11, a1, 36 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a11, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a10, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: bgeu a8, a9, .LBB17_4 |
| ; CHECK-NEXT: # %bb.3: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB17_4: |
| ; CHECK-NEXT: l32i a8, a1, 20 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 12 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 8 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a10, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: beq a8, a9, .LBB17_6 |
| ; CHECK-NEXT: # %bb.5: |
| ; CHECK-NEXT: l32i a8, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB17_6: |
| ; CHECK-NEXT: l32i a3, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a2, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp ule i64 %a, %b |
| %res = zext i1 %cond to i64 |
| ret i64 %res |
| } |
| |
| define i64 @f_ugt_i64(i64 %a, i64 %b) nounwind { |
| ; CHECK-LABEL: f_ugt_i64: |
| ; CHECK: addi a8, a1, -48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: s32i a5, a1, 12 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a4, a1, 16 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a3, a1, 20 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a2, a1, 24 # 4-byte Folded Spill |
| ; CHECK-NEXT: # kill: def $a8 killed $a5 |
| ; CHECK-NEXT: # kill: def $a8 killed $a3 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 28 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 32 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: bltu a5, a3, .LBB18_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB18_2: |
| ; CHECK-NEXT: l32i a8, a1, 16 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 24 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 32 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a11, a1, 36 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a11, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a10, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: bltu a8, a9, .LBB18_4 |
| ; CHECK-NEXT: # %bb.3: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB18_4: |
| ; CHECK-NEXT: l32i a8, a1, 20 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 12 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 8 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a10, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: beq a8, a9, .LBB18_6 |
| ; CHECK-NEXT: # %bb.5: |
| ; CHECK-NEXT: l32i a8, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB18_6: |
| ; CHECK-NEXT: l32i a3, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a2, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp ugt i64 %a, %b |
| %res = zext i1 %cond to i64 |
| ret i64 %res |
| } |
| |
| define i64 @f_uge_i64(i64 %a, i64 %b) nounwind { |
| ; CHECK-LABEL: f_uge_i64: |
| ; CHECK: addi a8, a1, -48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: s32i a5, a1, 12 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a4, a1, 16 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a3, a1, 20 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a2, a1, 24 # 4-byte Folded Spill |
| ; CHECK-NEXT: # kill: def $a8 killed $a5 |
| ; CHECK-NEXT: # kill: def $a8 killed $a3 |
| ; CHECK-NEXT: movi a8, 0 |
| ; CHECK-NEXT: s32i a8, a1, 28 # 4-byte Folded Spill |
| ; CHECK-NEXT: movi a8, 1 |
| ; CHECK-NEXT: s32i a8, a1, 32 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: bgeu a3, a5, .LBB19_2 |
| ; CHECK-NEXT: # %bb.1: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 36 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB19_2: |
| ; CHECK-NEXT: l32i a8, a1, 24 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 16 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 32 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a11, a1, 36 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a11, a1, 4 # 4-byte Folded Spill |
| ; CHECK-NEXT: s32i a10, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: bgeu a8, a9, .LBB19_4 |
| ; CHECK-NEXT: # %bb.3: |
| ; CHECK-NEXT: l32i a8, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 8 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB19_4: |
| ; CHECK-NEXT: l32i a8, a1, 20 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a9, a1, 12 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a10, a1, 8 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a10, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: beq a8, a9, .LBB19_6 |
| ; CHECK-NEXT: # %bb.5: |
| ; CHECK-NEXT: l32i a8, a1, 4 # 4-byte Folded Reload |
| ; CHECK-NEXT: s32i a8, a1, 0 # 4-byte Folded Spill |
| ; CHECK-NEXT: .LBB19_6: |
| ; CHECK-NEXT: l32i a3, a1, 28 # 4-byte Folded Reload |
| ; CHECK-NEXT: l32i a2, a1, 0 # 4-byte Folded Reload |
| ; CHECK-NEXT: addi a8, a1, 48 |
| ; CHECK-NEXT: or a1, a8, a8 |
| ; CHECK-NEXT: ret |
| |
| %cond = icmp uge i64 %a, %b |
| %res = zext i1 %cond to i64 |
| ret i64 %res |
| } |