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//===-- LeakDetector.cpp - Implement LeakDetector interface ---------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the LeakDetector class.
//
//===----------------------------------------------------------------------===//
#include "Support/LeakDetector.h"
#include "llvm/Value.h"
#include <iostream>
#include <set>
using namespace llvm;
namespace {
template <class T>
struct PrinterTrait {
static void print(const T* P) { std::cerr << P; }
};
template<>
struct PrinterTrait<Value> {
static void print(const Value* P) { std::cerr << *P; }
};
template <typename T>
struct LeakDetectorImpl {
LeakDetectorImpl(const char* const name) : Cache(0), Name(name) { }
// Because the most common usage pattern, by far, is to add a
// garbage object, then remove it immediately, we optimize this
// case. When an object is added, it is not added to the set
// immediately, it is added to the CachedValue Value. If it is
// immediately removed, no set search need be performed.
void addGarbage(const T* o) {
if (Cache) {
assert(Ts.count(Cache) == 0 && "Object already in set!");
Ts.insert(Cache);
}
Cache = o;
}
void removeGarbage(const T* o) {
if (o == Cache)
Cache = 0; // Cache hit
else
Ts.erase(o);
}
bool hasGarbage(const std::string& Message) {
addGarbage(0); // Flush the Cache
assert(Cache == 0 && "No value should be cached anymore!");
if (!Ts.empty()) {
std::cerr
<< "Leaked " << Name << " objects found: " << Message << ":\n";
for (typename std::set<const T*>::iterator I = Ts.begin(),
E = Ts.end(); I != E; ++I) {
std::cerr << "\t";
PrinterTrait<T>::print(*I);
std::cerr << "\n";
}
std::cerr << '\n';
// Clear out results so we don't get duplicate warnings on
// next call...
Ts.clear();
return true;
}
return false;
}
private:
std::set<const T*> Ts;
const T* Cache;
const char* const Name;
};
typedef LeakDetectorImpl<void> Objects;
typedef LeakDetectorImpl<Value> LLVMObjects;
Objects& getObjects() {
static Objects *o = 0;
if (o == 0)
o = new Objects("GENERIC");
return *o;
}
LLVMObjects& getLLVMObjects() {
static LLVMObjects *o = 0;
if (o == 0)
o = new LLVMObjects("LLVM");
return *o;
}
}
void LeakDetector::addGarbageObjectImpl(void *Object) {
getObjects().addGarbage(Object);
}
void LeakDetector::addGarbageObjectImpl(const Value *Object) {
getLLVMObjects().addGarbage(Object);
}
void LeakDetector::removeGarbageObjectImpl(void *Object) {
getObjects().removeGarbage(Object);
}
void LeakDetector::removeGarbageObjectImpl(const Value *Object) {
getLLVMObjects().removeGarbage(Object);
}
void LeakDetector::checkForGarbageImpl(const std::string &Message) {
// use non-short-circuit version so that both checks are performed
if (getObjects().hasGarbage(Message) |
getLLVMObjects().hasGarbage(Message))
std::cerr << "\nThis is probably because you removed an object, but didn't "
"delete it. Please check your code for memory leaks.\n";
}