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//===-- MachineCodeForInstruction.cpp -------------------------------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// Representation of the sequence of machine instructions created for a single
// VM instruction. Additionally records information about hidden and implicit
// values used by the machine instructions: about hidden values used by the
// machine instructions:
//
// "Temporary values" are intermediate values used in the machine instruction
// sequence, but not in the VM instruction. Note that such values should be
// treated as pure SSA values with no interpretation of their operands (i.e., as
// a TmpInstruction object which actually represents such a value).
//
// (2) "Implicit uses" are values used in the VM instruction but not in the
// machine instruction sequence
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/MachineCodeForInstruction.h"
#include "llvm/Function.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/CodeGen/MachineFunction.h"
#include "llvm/CodeGen/MachineFunctionInfo.h"
#include "../Target/SparcV9/MachineInstrAnnot.h"
using namespace llvm;
MachineCodeForInstruction &MachineCodeForInstruction::get(const Instruction *I){
MachineFunction &MF = MachineFunction::get(I->getParent()->getParent());
return MF.getInfo()->MCFIEntries[I];
}
void MachineCodeForInstruction::destroy(const Instruction *I) {
MachineFunction &MF = MachineFunction::get(I->getParent()->getParent());
MF.getInfo()->MCFIEntries.erase(I);
}
void
MachineCodeForInstruction::dropAllReferences()
{
for (unsigned i=0, N=tempVec.size(); i < N; i++)
cast<Instruction>(tempVec[i])->dropAllReferences();
}
MachineCodeForInstruction::~MachineCodeForInstruction() {
// Let go of all uses in temp. instructions
dropAllReferences();
// Free the Value objects created to hold intermediate values
for (unsigned i=0, N=tempVec.size(); i < N; i++)
delete tempVec[i];
// do not free the MachineInstr objects allocated. they are managed
// by the ilist in MachineBasicBlock
// Free the CallArgsDescriptor if it exists.
delete callArgsDesc;
}