| //===-- InstructionWriter.cpp - Functions for writing instructions --------===// | |
| // | |
| // The LLVM Compiler Infrastructure | |
| // | |
| // This file was developed by the LLVM research group and is distributed under | |
| // the University of Illinois Open Source License. See LICENSE.TXT for details. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file implements the routines for encoding instruction opcodes to a | |
| // bytecode stream. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "WriterInternals.h" | |
| #include "llvm/Module.h" | |
| #include "llvm/DerivedTypes.h" | |
| #include "llvm/Instructions.h" | |
| #include "Support/Statistic.h" | |
| #include <algorithm> | |
| using namespace llvm; | |
| typedef unsigned char uchar; | |
| // outputInstructionFormat0 - Output those wierd instructions that have a large | |
| // number of operands or have large operands themselves... | |
| // | |
| // Format: [opcode] [type] [numargs] [arg0] [arg1] ... [arg<numargs-1>] | |
| // | |
| static void outputInstructionFormat0(const Instruction *I, unsigned Opcode, | |
| const SlotCalculator &Table, | |
| unsigned Type, std::deque<uchar> &Out) { | |
| // Opcode must have top two bits clear... | |
| output_vbr(Opcode << 2, Out); // Instruction Opcode ID | |
| output_vbr(Type, Out); // Result type | |
| unsigned NumArgs = I->getNumOperands(); | |
| output_vbr(NumArgs + (isa<CastInst>(I) || isa<VANextInst>(I) || | |
| isa<VAArgInst>(I)), Out); | |
| for (unsigned i = 0; i < NumArgs; ++i) { | |
| int Slot = Table.getSlot(I->getOperand(i)); | |
| assert(Slot >= 0 && "No slot number for value!?!?"); | |
| output_vbr((unsigned)Slot, Out); | |
| } | |
| if (isa<CastInst>(I) || isa<VAArgInst>(I)) { | |
| int Slot = Table.getSlot(I->getType()); | |
| assert(Slot != -1 && "Cast return type unknown?"); | |
| output_vbr((unsigned)Slot, Out); | |
| } else if (const VANextInst *VAI = dyn_cast<VANextInst>(I)) { | |
| int Slot = Table.getSlot(VAI->getArgType()); | |
| assert(Slot != -1 && "VarArg argument type unknown?"); | |
| output_vbr((unsigned)Slot, Out); | |
| } | |
| align32(Out); // We must maintain correct alignment! | |
| } | |
| // outputInstrVarArgsCall - Output the absurdly annoying varargs function calls. | |
| // This are more annoying than most because the signature of the call does not | |
| // tell us anything about the types of the arguments in the varargs portion. | |
| // Because of this, we encode (as type 0) all of the argument types explicitly | |
| // before the argument value. This really sucks, but you shouldn't be using | |
| // varargs functions in your code! *death to printf*! | |
| // | |
| // Format: [opcode] [type] [numargs] [arg0] [arg1] ... [arg<numargs-1>] | |
| // | |
| static void outputInstrVarArgsCall(const Instruction *I, unsigned Opcode, | |
| const SlotCalculator &Table, unsigned Type, | |
| std::deque<uchar> &Out) { | |
| assert(isa<CallInst>(I) || isa<InvokeInst>(I)); | |
| // Opcode must have top two bits clear... | |
| output_vbr(Opcode << 2, Out); // Instruction Opcode ID | |
| output_vbr(Type, Out); // Result type (varargs type) | |
| const PointerType *PTy = cast<PointerType>(I->getOperand(0)->getType()); | |
| const FunctionType *FTy = cast<FunctionType>(PTy->getElementType()); | |
| unsigned NumParams = FTy->getNumParams(); | |
| unsigned NumFixedOperands; | |
| if (isa<CallInst>(I)) { | |
| // Output an operand for the callee and each fixed argument, then two for | |
| // each variable argument. | |
| NumFixedOperands = 1+NumParams; | |
| } else { | |
| assert(isa<InvokeInst>(I) && "Not call or invoke??"); | |
| // Output an operand for the callee and destinations, then two for each | |
| // variable argument. | |
| NumFixedOperands = 3+NumParams; | |
| } | |
| output_vbr(2 * I->getNumOperands()-NumFixedOperands, Out); | |
| // The type for the function has already been emitted in the type field of the | |
| // instruction. Just emit the slot # now. | |
| for (unsigned i = 0; i != NumFixedOperands; ++i) { | |
| int Slot = Table.getSlot(I->getOperand(i)); | |
| assert(Slot >= 0 && "No slot number for value!?!?"); | |
| output_vbr((unsigned)Slot, Out); | |
| } | |
| for (unsigned i = NumFixedOperands, e = I->getNumOperands(); i != e; ++i) { | |
| // Output Arg Type ID | |
| int Slot = Table.getSlot(I->getOperand(i)->getType()); | |
| assert(Slot >= 0 && "No slot number for value!?!?"); | |
| output_vbr((unsigned)Slot, Out); | |
| // Output arg ID itself | |
| Slot = Table.getSlot(I->getOperand(i)); | |
| assert(Slot >= 0 && "No slot number for value!?!?"); | |
| output_vbr((unsigned)Slot, Out); | |
| } | |
| align32(Out); // We must maintain correct alignment! | |
| } | |
| // outputInstructionFormat1 - Output one operand instructions, knowing that no | |
| // operand index is >= 2^12. | |
| // | |
| static void outputInstructionFormat1(const Instruction *I, unsigned Opcode, | |
| const SlotCalculator &Table, int *Slots, | |
| unsigned Type, std::deque<uchar> &Out) { | |
| // bits Instruction format: | |
| // -------------------------- | |
| // 01-00: Opcode type, fixed to 1. | |
| // 07-02: Opcode | |
| // 19-08: Resulting type plane | |
| // 31-20: Operand #1 (if set to (2^12-1), then zero operands) | |
| // | |
| unsigned Bits = 1 | (Opcode << 2) | (Type << 8) | (Slots[0] << 20); | |
| // cerr << "1 " << IType << " " << Type << " " << Slots[0] << endl; | |
| output(Bits, Out); | |
| } | |
| // outputInstructionFormat2 - Output two operand instructions, knowing that no | |
| // operand index is >= 2^8. | |
| // | |
| static void outputInstructionFormat2(const Instruction *I, unsigned Opcode, | |
| const SlotCalculator &Table, int *Slots, | |
| unsigned Type, std::deque<uchar> &Out) { | |
| // bits Instruction format: | |
| // -------------------------- | |
| // 01-00: Opcode type, fixed to 2. | |
| // 07-02: Opcode | |
| // 15-08: Resulting type plane | |
| // 23-16: Operand #1 | |
| // 31-24: Operand #2 | |
| // | |
| unsigned Bits = 2 | (Opcode << 2) | (Type << 8) | | |
| (Slots[0] << 16) | (Slots[1] << 24); | |
| // cerr << "2 " << IType << " " << Type << " " << Slots[0] << " " | |
| // << Slots[1] << endl; | |
| output(Bits, Out); | |
| } | |
| // outputInstructionFormat3 - Output three operand instructions, knowing that no | |
| // operand index is >= 2^6. | |
| // | |
| static void outputInstructionFormat3(const Instruction *I, unsigned Opcode, | |
| const SlotCalculator &Table, int *Slots, | |
| unsigned Type, std::deque<uchar> &Out) { | |
| // bits Instruction format: | |
| // -------------------------- | |
| // 01-00: Opcode type, fixed to 3. | |
| // 07-02: Opcode | |
| // 13-08: Resulting type plane | |
| // 19-14: Operand #1 | |
| // 25-20: Operand #2 | |
| // 31-26: Operand #3 | |
| // | |
| unsigned Bits = 3 | (Opcode << 2) | (Type << 8) | | |
| (Slots[0] << 14) | (Slots[1] << 20) | (Slots[2] << 26); | |
| //cerr << "3 " << IType << " " << Type << " " << Slots[0] << " " | |
| // << Slots[1] << " " << Slots[2] << endl; | |
| output(Bits, Out); | |
| } | |
| void BytecodeWriter::outputInstruction(const Instruction &I) { | |
| assert(I.getOpcode() < 62 && "Opcode too big???"); | |
| unsigned Opcode = I.getOpcode(); | |
| // Encode 'volatile load' as 62 and 'volatile store' as 63. | |
| if (isa<LoadInst>(I) && cast<LoadInst>(I).isVolatile()) | |
| Opcode = 62; | |
| if (isa<StoreInst>(I) && cast<StoreInst>(I).isVolatile()) | |
| Opcode = 63; | |
| unsigned NumOperands = I.getNumOperands(); | |
| int MaxOpSlot = 0; | |
| int Slots[3]; Slots[0] = (1 << 12)-1; // Marker to signify 0 operands | |
| for (unsigned i = 0; i != NumOperands; ++i) { | |
| int slot = Table.getSlot(I.getOperand(i)); | |
| assert(slot != -1 && "Broken bytecode!"); | |
| if (slot > MaxOpSlot) MaxOpSlot = slot; | |
| if (i < 3) Slots[i] = slot; | |
| } | |
| // Figure out which type to encode with the instruction. Typically we want | |
| // the type of the first parameter, as opposed to the type of the instruction | |
| // (for example, with setcc, we always know it returns bool, but the type of | |
| // the first param is actually interesting). But if we have no arguments | |
| // we take the type of the instruction itself. | |
| // | |
| const Type *Ty; | |
| switch (I.getOpcode()) { | |
| case Instruction::Select: | |
| case Instruction::Malloc: | |
| case Instruction::Alloca: | |
| Ty = I.getType(); // These ALWAYS want to encode the return type | |
| break; | |
| case Instruction::Store: | |
| Ty = I.getOperand(1)->getType(); // Encode the pointer type... | |
| assert(isa<PointerType>(Ty) && "Store to nonpointer type!?!?"); | |
| break; | |
| default: // Otherwise use the default behavior... | |
| Ty = NumOperands ? I.getOperand(0)->getType() : I.getType(); | |
| break; | |
| } | |
| unsigned Type; | |
| int Slot = Table.getSlot(Ty); | |
| assert(Slot != -1 && "Type not available!!?!"); | |
| Type = (unsigned)Slot; | |
| // Make sure that we take the type number into consideration. We don't want | |
| // to overflow the field size for the instruction format we select. | |
| // | |
| if (Slot > MaxOpSlot) MaxOpSlot = Slot; | |
| // Handle the special case for cast... | |
| if (isa<CastInst>(I) || isa<VAArgInst>(I)) { | |
| // Cast has to encode the destination type as the second argument in the | |
| // packet, or else we won't know what type to cast to! | |
| Slots[1] = Table.getSlot(I.getType()); | |
| assert(Slots[1] != -1 && "Cast return type unknown?"); | |
| if (Slots[1] > MaxOpSlot) MaxOpSlot = Slots[1]; | |
| NumOperands++; | |
| } else if (const VANextInst *VANI = dyn_cast<VANextInst>(&I)) { | |
| Slots[1] = Table.getSlot(VANI->getArgType()); | |
| assert(Slots[1] != -1 && "va_next return type unknown?"); | |
| if (Slots[1] > MaxOpSlot) MaxOpSlot = Slots[1]; | |
| NumOperands++; | |
| } else if (const CallInst *CI = dyn_cast<CallInst>(&I)){// Handle VarArg calls | |
| const PointerType *Ty = cast<PointerType>(CI->getCalledValue()->getType()); | |
| if (cast<FunctionType>(Ty->getElementType())->isVarArg()) { | |
| outputInstrVarArgsCall(CI, Opcode, Table, Type, Out); | |
| return; | |
| } | |
| } else if (const InvokeInst *II = dyn_cast<InvokeInst>(&I)) {// ... & Invokes | |
| const PointerType *Ty = cast<PointerType>(II->getCalledValue()->getType()); | |
| if (cast<FunctionType>(Ty->getElementType())->isVarArg()) { | |
| outputInstrVarArgsCall(II, Opcode, Table, Type, Out); | |
| return; | |
| } | |
| } | |
| // Decide which instruction encoding to use. This is determined primarily by | |
| // the number of operands, and secondarily by whether or not the max operand | |
| // will fit into the instruction encoding. More operands == fewer bits per | |
| // operand. | |
| // | |
| switch (NumOperands) { | |
| case 0: | |
| case 1: | |
| if (MaxOpSlot < (1 << 12)-1) { // -1 because we use 4095 to indicate 0 ops | |
| outputInstructionFormat1(&I, Opcode, Table, Slots, Type, Out); | |
| return; | |
| } | |
| break; | |
| case 2: | |
| if (MaxOpSlot < (1 << 8)) { | |
| outputInstructionFormat2(&I, Opcode, Table, Slots, Type, Out); | |
| return; | |
| } | |
| break; | |
| case 3: | |
| if (MaxOpSlot < (1 << 6)) { | |
| outputInstructionFormat3(&I, Opcode, Table, Slots, Type, Out); | |
| return; | |
| } | |
| break; | |
| default: | |
| break; | |
| } | |
| // If we weren't handled before here, we either have a large number of | |
| // operands or a large operand index that we are referring to. | |
| outputInstructionFormat0(&I, Opcode, Table, Type, Out); | |
| } | |