| #include <asm/hwcap.h> |
| #include <stdint.h> |
| #include <sys/auxv.h> |
| |
| #ifndef HWCAP2_FPMR |
| #define HWCAP2_FPMR (1UL << 48) |
| #endif |
| |
| uint64_t get_fpmr(void) { |
| uint64_t fpmr = 0; |
| __asm__ volatile("mrs %0, s3_3_c4_c4_2" : "=r"(fpmr)); |
| return fpmr; |
| } |
| |
| void set_fpmr(uint64_t value) { |
| __asm__ volatile("msr s3_3_c4_c4_2, %0" ::"r"(value)); |
| } |
| |
| // Set F8S1 (bits 0-2) and LSCALE2 (bits 37-32) (to prove we treat fpmr as 64 |
| // bit). |
| const uint64_t original_fpmr = (uint64_t)0b101010 << 32 | (uint64_t)0b101; |
| |
| void expr_func() { set_fpmr(original_fpmr); } |
| |
| int main(int argc, char *argv[]) { |
| if (!(getauxval(AT_HWCAP2) & HWCAP2_FPMR)) |
| return 1; |
| |
| // As FPMR controls a bunch of floating point options that are quite |
| // extensive, we're not going to run any floating point ops here. Instead just |
| // update the value from the debugger and check it from this program, and vice |
| // versa. |
| set_fpmr(original_fpmr); |
| |
| // Here the debugger checks it read back the value above, then writes in a new |
| // value. Note that the bits are flipped in the new value. |
| uint64_t new_fpmr = get_fpmr(); // Set break point at this line. |
| uint64_t expected_fpmr = ((uint64_t)0b010101 << 32) | (uint64_t)0b010; |
| |
| // If the debugger failed to update the value, exit uncleanly. |
| // This also allows you to run this program standalone to create a core file. |
| if (new_fpmr != expected_fpmr) |
| __builtin_trap(); |
| |
| return 0; |
| } |