|  | //===- RegAllocBase.h - basic regalloc interface and driver -----*- C++ -*-===// | 
|  | // | 
|  | // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | 
|  | // See https://llvm.org/LICENSE.txt for license information. | 
|  | // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  | // | 
|  | // This file defines the RegAllocBase class, which is the skeleton of a basic | 
|  | // register allocation algorithm and interface for extending it. It provides the | 
|  | // building blocks on which to construct other experimental allocators and test | 
|  | // the validity of two principles: | 
|  | // | 
|  | // - If virtual and physical register liveness is modeled using intervals, then | 
|  | // on-the-fly interference checking is cheap. Furthermore, interferences can be | 
|  | // lazily cached and reused. | 
|  | // | 
|  | // - Register allocation complexity, and generated code performance is | 
|  | // determined by the effectiveness of live range splitting rather than optimal | 
|  | // coloring. | 
|  | // | 
|  | // Following the first principle, interfering checking revolves around the | 
|  | // LiveIntervalUnion data structure. | 
|  | // | 
|  | // To fulfill the second principle, the basic allocator provides a driver for | 
|  | // incremental splitting. It essentially punts on the problem of register | 
|  | // coloring, instead driving the assignment of virtual to physical registers by | 
|  | // the cost of splitting. The basic allocator allows for heuristic reassignment | 
|  | // of registers, if a more sophisticated allocator chooses to do that. | 
|  | // | 
|  | // This framework provides a way to engineer the compile time vs. code | 
|  | // quality trade-off without relying on a particular theoretical solver. | 
|  | // | 
|  | //===----------------------------------------------------------------------===// | 
|  |  | 
|  | #ifndef LLVM_LIB_CODEGEN_REGALLOCBASE_H | 
|  | #define LLVM_LIB_CODEGEN_REGALLOCBASE_H | 
|  |  | 
|  | #include "llvm/ADT/SmallPtrSet.h" | 
|  | #include "llvm/CodeGen/RegisterClassInfo.h" | 
|  |  | 
|  | namespace llvm { | 
|  |  | 
|  | class LiveInterval; | 
|  | class LiveIntervals; | 
|  | class LiveRegMatrix; | 
|  | class MachineInstr; | 
|  | class MachineRegisterInfo; | 
|  | template<typename T> class SmallVectorImpl; | 
|  | class Spiller; | 
|  | class TargetRegisterInfo; | 
|  | class VirtRegMap; | 
|  |  | 
|  | /// RegAllocBase provides the register allocation driver and interface that can | 
|  | /// be extended to add interesting heuristics. | 
|  | /// | 
|  | /// Register allocators must override the selectOrSplit() method to implement | 
|  | /// live range splitting. They must also override enqueue/dequeue to provide an | 
|  | /// assignment order. | 
|  | class RegAllocBase { | 
|  | virtual void anchor(); | 
|  |  | 
|  | protected: | 
|  | const TargetRegisterInfo *TRI = nullptr; | 
|  | MachineRegisterInfo *MRI = nullptr; | 
|  | VirtRegMap *VRM = nullptr; | 
|  | LiveIntervals *LIS = nullptr; | 
|  | LiveRegMatrix *Matrix = nullptr; | 
|  | RegisterClassInfo RegClassInfo; | 
|  |  | 
|  | /// Inst which is a def of an original reg and whose defs are already all | 
|  | /// dead after remat is saved in DeadRemats. The deletion of such inst is | 
|  | /// postponed till all the allocations are done, so its remat expr is | 
|  | /// always available for the remat of all the siblings of the original reg. | 
|  | SmallPtrSet<MachineInstr *, 32> DeadRemats; | 
|  |  | 
|  | RegAllocBase() = default; | 
|  | virtual ~RegAllocBase() = default; | 
|  |  | 
|  | // A RegAlloc pass should call this before allocatePhysRegs. | 
|  | void init(VirtRegMap &vrm, LiveIntervals &lis, LiveRegMatrix &mat); | 
|  |  | 
|  | // The top-level driver. The output is a VirtRegMap that us updated with | 
|  | // physical register assignments. | 
|  | void allocatePhysRegs(); | 
|  |  | 
|  | // Include spiller post optimization and removing dead defs left because of | 
|  | // rematerialization. | 
|  | virtual void postOptimization(); | 
|  |  | 
|  | // Get a temporary reference to a Spiller instance. | 
|  | virtual Spiller &spiller() = 0; | 
|  |  | 
|  | /// enqueue - Add VirtReg to the priority queue of unassigned registers. | 
|  | virtual void enqueue(LiveInterval *LI) = 0; | 
|  |  | 
|  | /// dequeue - Return the next unassigned register, or NULL. | 
|  | virtual LiveInterval *dequeue() = 0; | 
|  |  | 
|  | // A RegAlloc pass should override this to provide the allocation heuristics. | 
|  | // Each call must guarantee forward progess by returning an available PhysReg | 
|  | // or new set of split live virtual registers. It is up to the splitter to | 
|  | // converge quickly toward fully spilled live ranges. | 
|  | virtual unsigned selectOrSplit(LiveInterval &VirtReg, | 
|  | SmallVectorImpl<unsigned> &splitLVRs) = 0; | 
|  |  | 
|  | // Use this group name for NamedRegionTimer. | 
|  | static const char TimerGroupName[]; | 
|  | static const char TimerGroupDescription[]; | 
|  |  | 
|  | /// Method called when the allocator is about to remove a LiveInterval. | 
|  | virtual void aboutToRemoveInterval(LiveInterval &LI) {} | 
|  |  | 
|  | public: | 
|  | /// VerifyEnabled - True when -verify-regalloc is given. | 
|  | static bool VerifyEnabled; | 
|  |  | 
|  | private: | 
|  | void seedLiveRegs(); | 
|  | }; | 
|  |  | 
|  | } // end namespace llvm | 
|  |  | 
|  | #endif // LLVM_LIB_CODEGEN_REGALLOCBASE_H |