| ; RUN: opt -S -passes=dxil-translate-metadata,dxil-op-lower %s | FileCheck %s | |
| target triple = "dxil-pc-shadermodel6.6-pixel" | |
| declare void @use_float4(<4 x float>) | |
| ; CHECK: @[[TEX2DARR:[0-9]+]] = external constant %"Texture2DArray<float4>" | |
| ; Test that a Texture2DArray handle gets ResourceKind::Texture2DArray metadata. | |
| ; CHECK-LABEL: define void @annotate_texture2darray_float4( | |
| define void @annotate_texture2darray_float4(<3 x float> %coords, float %bias) { | |
| %texture = call target("dx.Texture", <4 x float>, 0, 0, 0, 7) | |
| @llvm.dx.resource.handlefrombinding.tdx.Texture_v4f32_0_0_0_7t( | |
| i32 0, i32 5, i32 1, i32 0, ptr null) | |
| %sampler = call target("dx.Sampler", 0) | |
| @llvm.dx.resource.handlefrombinding.tdx.Sampler_0t( | |
| i32 0, i32 0, i32 1, i32 0, ptr null) | |
| ; CHECK: %[[TEX:.*]] = call %dx.types.Handle @dx.op.createHandleFromBinding(i32 217, %dx.types.ResBind { i32 5, i32 5, i32 0, i8 0 }, i32 5, i1 false) | |
| ; CHECK: %[[TEX_ANNOT:.*]] = call %dx.types.Handle @dx.op.annotateHandle(i32 216, %dx.types.Handle %[[TEX]], %dx.types.ResourceProperties { i32 7, i32 1033 }) | |
| ; CHECK: call %dx.types.ResRet.f32 @dx.op.sampleBias.f32(i32 61, %dx.types.Handle %[[TEX_ANNOT]] | |
| %data = call <4 x float> | |
| @llvm.dx.resource.samplebias.v4f32.tdx.Texture_v4f32_0_0_0_7t.tdx.Sampler_0t.v3f32.v2i32( | |
| target("dx.Texture", <4 x float>, 0, 0, 0, 7) %texture, | |
| target("dx.Sampler", 0) %sampler, | |
| <3 x float> %coords, float %bias, <2 x i32> zeroinitializer) | |
| call void @use_float4(<4 x float> %data) | |
| ret void | |
| } | |
| ; Test that the metadata ResourceKind is Texture2DArray (=7), and element type is F32 | |
| ; CHECK: !{{[0-9]+}} = !{i32 0, ptr @[[TEX2DARR]], !"", i32 0, i32 5, i32 1, i32 7, i32 0, ![[TAG:[0-9]+]]} | |
| ; CHECK: ![[TAG]] = !{i32 0, i32 9} |