| // RUN: %clang_cc1 -Wno-hlsl-implicit-binding -finclude-default-header -triple dxil-pc-shadermodel6.3-compute -emit-llvm -disable-llvm-passes -o - %s | FileCheck %s |
| |
| // CHECK: %"__cblayout_$Globals" = type <{ i32, float, [4 x double], <4 x i32>, <4 x float>, |
| // CHECK-SAME: target("dx.Layout", %S, 8, 0) }> |
| // CHECK: %S = type <{ <2 x float> }> |
| |
| // CHECK-DAG: @b = external addrspace(2) global float, align 4 |
| // CHECK-DAG: @d = external addrspace(2) global <4 x i32>, align 16 |
| // CHECK-DAG: @"$Globals.cb" = global target("dx.CBuffer", |
| // CHECK-DAG-SAME: target("dx.Layout", %"__cblayout_$Globals", 144, 120, 16, 32, 64, 128, 112)) |
| // CHECK-DAG: @a = external addrspace(2) global i32, align 4 |
| // CHECK-DAG: @c = external addrspace(2) global [4 x double], align 8 |
| // CHECK-DAG: @e = external addrspace(2) global <4 x float>, align 16 |
| // CHECK-DAG: @s = external addrspace(2) global target("dx.Layout", %S, 8, 0), align 1 |
| |
| struct S { |
| float2 v; |
| }; |
| |
| int a; |
| float b : register(c1); |
| double c[4] : register(c2); |
| int4 d : register(c4); |
| float4 e; |
| S s : register(c7); |
| |
| RWBuffer<float> Buf; |
| |
| [numthreads(4,1,1)] |
| void main() { |
| Buf[0] = a; |
| } |
| |
| // CHECK: !hlsl.cbs = !{![[CB:.*]]} |
| // CHECK: ![[CB]] = !{ptr @"$Globals.cb", ptr addrspace(2) @a, ptr addrspace(2) @b, ptr addrspace(2) @c, |
| // CHECK-SAME: ptr addrspace(2) @d, ptr addrspace(2) @e, ptr addrspace(2) @s} |