| // RUN: %clang_cc1 -finclude-default-header -triple dxil-pc-shadermodel6.3-library -x hlsl -emit-llvm -disable-llvm-passes -o - %s | FileCheck %s |
| |
| struct S { |
| int X; |
| float Y; |
| }; |
| |
| // struct truncation to a scalar |
| // CHECK-LABEL: define void {{.*}}call0 |
| // CHECK: [[s:%.*]] = alloca %struct.S, align 1 |
| // CHECK-NEXT: [[A:%.*]] = alloca i32, align 4 |
| // CHECK-NEXT: [[Tmp:%.*]] = alloca %struct.S, align 1 |
| // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 1 [[s]], ptr align 1 {{.*}}, i32 8, i1 false) |
| // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 1 [[Tmp]], ptr align 1 [[s]], i32 8, i1 false) |
| // CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds %struct.S, ptr [[Tmp]], i32 0, i32 0 |
| // CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds %struct.S, ptr [[Tmp]], i32 0, i32 1 |
| // CHECK-NEXT: [[L:%.*]] = load i32, ptr [[G1]], align 4 |
| // CHECK-NEXT: store i32 [[L]], ptr [[A]], align 4 |
| export void call0() { |
| S s = {1,2}; |
| int A = (int)s; |
| } |
| |
| // struct from vector |
| // CHECK-LABEL: define void {{.*}}call1 |
| // CHECK: [[A:%.*]] = alloca <2 x i32>, align 8 |
| // CHECK-NEXT: [[s:%.*]] = alloca %struct.S, align 1 |
| // CHECK-NEXT: store <2 x i32> <i32 1, i32 2>, ptr [[A]], align 8 |
| // CHECK-NEXT: [[L:%.*]] = load <2 x i32>, ptr [[A]], align 8 |
| // CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 0, i32 0 |
| // CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 0, i32 1 |
| // CHECK-NEXT: [[VL:%.*]] = extractelement <2 x i32> [[L]], i64 0 |
| // CHECK-NEXT: store i32 [[VL]], ptr [[G1]], align 4 |
| // CHECK-NEXT: [[VL2:%.*]] = extractelement <2 x i32> [[L]], i64 1 |
| // CHECK-NEXT: [[C:%.*]] = sitofp i32 [[VL2]] to float |
| // CHECK-NEXT: store float [[C]], ptr [[G2]], align 4 |
| export void call1() { |
| int2 A = {1,2}; |
| S s = (S)A; |
| } |
| |
| |
| // struct from array |
| // CHECK-LABEL: define void {{.*}}call2 |
| // CHECK: [[A:%.*]] = alloca [2 x i32], align 4 |
| // CHECK-NEXT: [[s:%.*]] = alloca %struct.S, align 1 |
| // CHECK-NEXT: [[Tmp:%.*]] = alloca [2 x i32], align 4 |
| // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 {{.*}}, i32 8, i1 false) |
| // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Tmp]], ptr align 4 [[A]], i32 8, i1 false) |
| // CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 0, i32 0 |
| // CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 0, i32 1 |
| // CHECK-NEXT: [[G3:%.*]] = getelementptr inbounds [2 x i32], ptr [[Tmp]], i32 0, i32 0 |
| // CHECK-NEXT: [[G4:%.*]] = getelementptr inbounds [2 x i32], ptr [[Tmp]], i32 0, i32 1 |
| // CHECK-NEXT: [[L:%.*]] = load i32, ptr [[G3]], align 4 |
| // CHECK-NEXT: store i32 [[L]], ptr [[G1]], align 4 |
| // CHECK-NEXT: [[L4:%.*]] = load i32, ptr [[G4]], align 4 |
| // CHECK-NEXT: [[C:%.*]] = sitofp i32 [[L4]] to float |
| // CHECK-NEXT: store float [[C]], ptr [[G2]], align 4 |
| export void call2() { |
| int A[2] = {1,2}; |
| S s = (S)A; |
| } |
| |
| struct Q { |
| int Z; |
| }; |
| |
| struct R { |
| Q q; |
| float F; |
| }; |
| |
| // struct from nested struct? |
| // CHECK-LABEL: define void {{.*}}call6 |
| // CHECK: [[r:%.*]] = alloca %struct.R, align 1 |
| // CHECK-NEXT: [[s:%.*]] = alloca %struct.S, align 1 |
| // CHECK-NEXT: [[Tmp:%.*]] = alloca %struct.R, align 1 |
| // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 1 [[r]], ptr align 1 {{.*}}, i32 8, i1 false) |
| // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 1 [[Tmp]], ptr align 1 [[r]], i32 8, i1 false) |
| // CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 0, i32 0 |
| // CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 0, i32 1 |
| // CHECK-NEXT: [[G3:%.*]] = getelementptr inbounds %struct.R, ptr [[Tmp]], i32 0, i32 0 |
| // CHECK-NEXT: [[G4:%.*]] = getelementptr inbounds %struct.R, ptr [[Tmp]], i32 0, i32 1 |
| // CHECK-NEXT: [[L:%.*]] = load i32, ptr [[G3]], align 4 |
| // CHECK-NEXT: store i32 [[L]], ptr [[G1]], align 4 |
| // CHECK-NEXT: [[L4:%.*]] = load float, ptr [[G4]], align 4 |
| // CHECK-NEXT: store float [[L4]], ptr [[G2]], align 4 |
| export void call6() { |
| R r = {{1}, 2.0}; |
| S s = (S)r; |
| } |
| |
| // nested struct from array? |
| // CHECK-LABEL: define void {{.*}}call7 |
| // CHECK: [[A:%.*]] = alloca [2 x i32], align 4 |
| // CHECK-NEXT: [[r:%.*]] = alloca %struct.R, align 1 |
| // CHECK-NEXT: [[Tmp:%.*]] = alloca [2 x i32], align 4 |
| // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[A]], ptr align 4 {{.*}}, i32 8, i1 false) |
| // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 4 [[Tmp]], ptr align 4 [[A]], i32 8, i1 false) |
| // CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds %struct.R, ptr [[r]], i32 0, i32 0 |
| // CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds %struct.R, ptr [[r]], i32 0, i32 1 |
| // CHECK-NEXT: [[G3:%.*]] = getelementptr inbounds [2 x i32], ptr [[Tmp]], i32 0, i32 0 |
| // CHECK-NEXT: [[G4:%.*]] = getelementptr inbounds [2 x i32], ptr [[Tmp]], i32 0, i32 1 |
| // CHECK-NEXT: [[L:%.*]] = load i32, ptr [[G3]], align 4 |
| // CHECK-NEXT: store i32 [[L]], ptr [[G1]], align 4 |
| // CHECK-NEXT: [[L4:%.*]] = load i32, ptr [[G4]], align 4 |
| // CHECK-NEXT: [[C:%.*]] = sitofp i32 [[L4]] to float |
| // CHECK-NEXT: store float [[C]], ptr [[G2]], align 4 |
| export void call7() { |
| int A[2] = {1,2}; |
| R r = (R)A; |
| } |
| |
| struct T { |
| int A; |
| int B; |
| int C; |
| }; |
| |
| // struct truncation |
| // CHECK-LABEL: define void {{.*}}call8 |
| // CHECK: [[t:%.*]] = alloca %struct.T, align 1 |
| // CHECK-NEXT: [[s:%.*]] = alloca %struct.S, align 1 |
| // CHECK-NEXT: [[Tmp:%.*]] = alloca %struct.T, align 1 |
| // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 1 [[t]], ptr align 1 {{.*}}, i32 12, i1 false) |
| // CHECK-NEXT: call void @llvm.memcpy.p0.p0.i32(ptr align 1 [[Tmp]], ptr align 1 [[t]], i32 12, i1 false) |
| // CHECK-NEXT: [[G1:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 0, i32 0 |
| // CHECK-NEXT: [[G2:%.*]] = getelementptr inbounds %struct.S, ptr [[s]], i32 0, i32 1 |
| // CHECK-NEXT: [[G3:%.*]] = getelementptr inbounds %struct.T, ptr [[Tmp]], i32 0, i32 0 |
| // CHECK-NEXT: %gep3 = getelementptr inbounds %struct.T, ptr %agg-temp, i32 0, i32 1 |
| // CHECK-NEXT: %gep4 = getelementptr inbounds %struct.T, ptr %agg-temp, i32 0, i32 2 |
| // CHECK-NEXT: %load = load i32, ptr %gep2, align 4 |
| // CHECK-NEXT: store i32 %load, ptr %gep, align 4 |
| // CHECK-NEXT: %load5 = load i32, ptr %gep3, align 4 |
| // CHECK-NEXT: %conv = sitofp i32 %load5 to float |
| // CHECK-NEXT: store float %conv, ptr %gep1, align 4 |
| export void call8() { |
| T t = {1,2,3}; |
| S s = (S)t; |
| } |