| # RUN: yaml2obj %s | obj2yaml | FileCheck %s | |
| --- !dxcontainer | |
| Header: | |
| Hash: [ 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0, | |
| 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 ] | |
| Version: | |
| Major: 1 | |
| Minor: 0 | |
| PartCount: 1 | |
| PartOffsets: [ 60 ] | |
| Parts: | |
| - Name: RTS0 | |
| Size: 200 | |
| RootSignature: | |
| Version: 2 | |
| NumRootParameters: 3 | |
| RootParametersOffset: 24 | |
| NumStaticSamplers: 0 | |
| StaticSamplersOffset: 140 | |
| Parameters: | |
| - ParameterType: Constants32Bit | |
| ShaderVisibility: Hull | |
| Constants: | |
| Num32BitValues: 16 | |
| ShaderRegister: 15 | |
| RegisterSpace: 14 | |
| - ParameterType: Constants32Bit | |
| ShaderVisibility: Geometry | |
| Constants: | |
| Num32BitValues: 21 | |
| ShaderRegister: 22 | |
| RegisterSpace: 23 | |
| - ParameterType: SRV | |
| ShaderVisibility: Domain | |
| Descriptor: | |
| ShaderRegister: 31 | |
| RegisterSpace: 32 | |
| DATA_STATIC_WHILE_SET_AT_EXECUTE: true | |
| - ParameterType: DescriptorTable | |
| ShaderVisibility: Domain | |
| Table: | |
| NumRanges: 1 | |
| Ranges: | |
| - RangeType: SRV | |
| NumDescriptors: -1 | |
| BaseShaderRegister: 42 | |
| RegisterSpace: 43 | |
| OffsetInDescriptorsFromTableStart: 41 | |
| DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true | |
| AllowInputAssemblerInputLayout: true | |
| DenyGeometryShaderRootAccess: true | |
| # CHECK: - Name: RTS0 | |
| # CHECK-NEXT: Size: 200 | |
| # CHECK-NEXT: RootSignature: | |
| # CHECK-NEXT: Version: 2 | |
| # CHECK-NEXT: NumRootParameters: 4 | |
| # CHECK-NEXT: RootParametersOffset: 24 | |
| # CHECK-NEXT: NumStaticSamplers: 0 | |
| # CHECK-NEXT: StaticSamplersOffset: 140 | |
| # CHECK-NEXT: Parameters: | |
| # CHECK-NEXT: - ParameterType: Constants32Bit | |
| # CHECK-NEXT: ShaderVisibility: Hull | |
| # CHECK-NEXT: Constants: | |
| # CHECK-NEXT: Num32BitValues: 16 | |
| # CHECK-NEXT: RegisterSpace: 14 | |
| # CHECK-NEXT: ShaderRegister: 15 | |
| # CHECK-NEXT: - ParameterType: Constants32Bit | |
| # CHECK-NEXT: ShaderVisibility: Geometry | |
| # CHECK-NEXT: Constants: | |
| # CHECK-NEXT: Num32BitValues: 21 | |
| # CHECK-NEXT: RegisterSpace: 23 | |
| # CHECK-NEXT: ShaderRegister: 22 | |
| # CHECK-NEXT: - ParameterType: SRV | |
| # CHECK-NEXT: ShaderVisibility: Domain | |
| # CHECK-NEXT: Descriptor: | |
| # CHECK-NEXT: RegisterSpace: 32 | |
| # CHECK-NEXT: ShaderRegister: 31 | |
| # CHECK-NEXT: DATA_STATIC_WHILE_SET_AT_EXECUTE: true | |
| # CHECK-NEXT: - ParameterType: DescriptorTable | |
| # CHECK-NEXT: ShaderVisibility: Domain | |
| # CHECK-NEXT: Table: | |
| # CHECK-NEXT: NumRanges: 1 | |
| # CHECK-NEXT: RangesOffset: 116 | |
| # CHECK-NEXT: Ranges: | |
| # CHECK-NEXT: - RangeType: SRV | |
| # CHECK-NEXT: NumDescriptors: -1 | |
| # CHECK-NEXT: BaseShaderRegister: 42 | |
| # CHECK-NEXT: RegisterSpace: 43 | |
| # CHECK-NEXT: OffsetInDescriptorsFromTableStart: 41 | |
| # CHECK-NEXT: DESCRIPTORS_STATIC_KEEPING_BUFFER_BOUNDS_CHECKS: true | |
| # CHECK-NEXT: AllowInputAssemblerInputLayout: true | |
| # CHECK-NEXT: DenyGeometryShaderRootAccess: true |