| //===-- NtStructures.h ------------------------------------------*- C++ -*-===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #ifndef liblldb_Plugins_Process_Windows_Common_NtStructures_h_ | |
| #define liblldb_Plugins_Process_Windows_Common_NtStructures_h_ | |
| #include "lldb/Host/windows/windows.h" | |
| // This describes the layout of a TEB (Thread Environment Block) for a 64-bit | |
| // process. It's adapted from the 32-bit TEB in winternl.h. Currently, we care | |
| // only about the position of the TlsSlots. | |
| struct TEB64 { | |
| ULONG64 Reserved1[12]; | |
| ULONG64 ProcessEnvironmentBlock; | |
| ULONG64 Reserved2[399]; | |
| BYTE Reserved3[1952]; | |
| ULONG64 TlsSlots[64]; | |
| BYTE Reserved4[8]; | |
| ULONG64 Reserved5[26]; | |
| ULONG64 ReservedForOle; // Windows 2000 only | |
| ULONG64 Reserved6[4]; | |
| ULONG64 TlsExpansionSlots; | |
| }; | |
| #endif |