blob: cf6cee20992cc8ffa1d9c3c19cd32770c7a8ee7c [file]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py
;RUN: llc < %s -mtriple=amdgpu6.01 | FileCheck %s --check-prefixes=PREGFX10
;RUN: llc < %s -mtriple=amdgpu8.02 | FileCheck %s --check-prefixes=PREGFX10
;RUN: llc < %s -mtriple=amdgpu10.10 | FileCheck %s --check-prefixes=GFX10
;RUN: llc < %s -mtriple=amdgpu11.00 -amdgpu-enable-delay-alu=0 | FileCheck %s --check-prefixes=GFX11
;RUN: llc < %s -mtriple=amdgpu12.50 -amdgpu-enable-delay-alu=0 | FileCheck %s --check-prefixes=GFX1250
;RUN: llc < %s -mtriple=amdgpu6.01 -verify-machineinstrs | FileCheck %s --check-prefixes=SI
;RUN: llc < %s -mtriple=amdgpu8.02 -verify-machineinstrs | FileCheck %s --check-prefixes=VI
define amdgpu_ps {<4 x float>, <4 x float>, <4 x float>} @buffer_load(ptr addrspace(8) inreg) {
; PREGFX10-LABEL: buffer_load:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0
; PREGFX10-NEXT: buffer_load_dwordx4 v[4:7], off, s[0:3], 0 glc
; PREGFX10-NEXT: buffer_load_dwordx4 v[8:11], off, s[0:3], 0 slc
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: s_clause 0x2
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0
; GFX10-NEXT: buffer_load_dwordx4 v[4:7], off, s[0:3], 0 glc
; GFX10-NEXT: buffer_load_dwordx4 v[8:11], off, s[0:3], 0 slc
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: s_clause 0x2
; GFX11-NEXT: buffer_load_b128 v[0:3], off, s[0:3], 0
; GFX11-NEXT: buffer_load_b128 v[4:7], off, s[0:3], 0 glc
; GFX11-NEXT: buffer_load_b128 v[8:11], off, s[0:3], 0 slc
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: s_clause 0x2
; GFX1250-NEXT: buffer_load_b128 v[0:3], off, s[0:3], null
; GFX1250-NEXT: buffer_load_b128 v[4:7], off, s[0:3], null th:TH_LOAD_NT
; GFX1250-NEXT: buffer_load_b128 v[8:11], off, s[0:3], null th:TH_LOAD_HT
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0
; SI-NEXT: buffer_load_dwordx4 v[4:7], off, s[0:3], 0 glc
; SI-NEXT: buffer_load_dwordx4 v[8:11], off, s[0:3], 0 slc
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0
; VI-NEXT: buffer_load_dwordx4 v[4:7], off, s[0:3], 0 glc
; VI-NEXT: buffer_load_dwordx4 v[8:11], off, s[0:3], 0 slc
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 0)
%data_glc = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 1)
%data_slc = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 2)
%r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} poison, <4 x float> %data, 0
%r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %data_glc, 1
%r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %data_slc, 2
ret {<4 x float>, <4 x float>, <4 x float>} %r2
}
define amdgpu_ps {<4 x float>, <4 x float>, <4 x float>} @buffer_load_dlc(ptr addrspace(8) inreg) {
; PREGFX10-LABEL: buffer_load_dlc:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0
; PREGFX10-NEXT: buffer_load_dwordx4 v[4:7], off, s[0:3], 0 glc
; PREGFX10-NEXT: buffer_load_dwordx4 v[8:11], off, s[0:3], 0 slc
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load_dlc:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: s_clause 0x2
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0 dlc
; GFX10-NEXT: buffer_load_dwordx4 v[4:7], off, s[0:3], 0 glc dlc
; GFX10-NEXT: buffer_load_dwordx4 v[8:11], off, s[0:3], 0 slc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_dlc:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: s_clause 0x2
; GFX11-NEXT: buffer_load_b128 v[0:3], off, s[0:3], 0 dlc
; GFX11-NEXT: buffer_load_b128 v[4:7], off, s[0:3], 0 glc dlc
; GFX11-NEXT: buffer_load_b128 v[8:11], off, s[0:3], 0 slc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_dlc:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: s_clause 0x2
; GFX1250-NEXT: buffer_load_b128 v[0:3], off, s[0:3], null th:TH_LOAD_NT_RT
; GFX1250-NEXT: buffer_load_b128 v[4:7], off, s[0:3], null th:TH_LOAD_RT_NT
; GFX1250-NEXT: buffer_load_b128 v[8:11], off, s[0:3], null th:TH_LOAD_NT_HT
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_dlc:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0
; SI-NEXT: buffer_load_dwordx4 v[4:7], off, s[0:3], 0 glc
; SI-NEXT: buffer_load_dwordx4 v[8:11], off, s[0:3], 0 slc
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_dlc:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0
; VI-NEXT: buffer_load_dwordx4 v[4:7], off, s[0:3], 0 glc
; VI-NEXT: buffer_load_dwordx4 v[8:11], off, s[0:3], 0 slc
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 4)
%data_glc = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 5)
%data_slc = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 6)
%r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} poison, <4 x float> %data, 0
%r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %data_glc, 1
%r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %data_slc, 2
ret {<4 x float>, <4 x float>, <4 x float>} %r2
}
define amdgpu_ps {<4 x float>, <4 x float>, <4 x float>} @buffer_load_volatile(ptr addrspace(8) inreg) {
; PREGFX10-LABEL: buffer_load_volatile:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0 glc
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx4 v[4:7], off, s[0:3], 0 glc
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx4 v[8:11], off, s[0:3], 0 glc slc
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load_volatile:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: buffer_load_dwordx4 v[4:7], off, s[0:3], 0 glc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: buffer_load_dwordx4 v[8:11], off, s[0:3], 0 glc slc dlc
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_volatile:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: buffer_load_b128 v[0:3], off, s[0:3], 0 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: buffer_load_b128 v[4:7], off, s[0:3], 0 glc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: buffer_load_b128 v[8:11], off, s[0:3], 0 glc slc dlc
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_volatile:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b128 v[0:3], off, s[0:3], null scope:SCOPE_SYS
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: buffer_load_b128 v[4:7], off, s[0:3], null th:TH_LOAD_NT scope:SCOPE_SYS
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: buffer_load_b128 v[8:11], off, s[0:3], null th:TH_LOAD_HT scope:SCOPE_SYS
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_volatile:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0 glc
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[4:7], off, s[0:3], 0 glc
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[8:11], off, s[0:3], 0 glc slc
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_volatile:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0 glc
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: buffer_load_dwordx4 v[4:7], off, s[0:3], 0 glc
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: buffer_load_dwordx4 v[8:11], off, s[0:3], 0 glc slc
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 -2147483648)
%data_glc = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 -2147483647)
%data_slc = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 -2147483646)
%r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} poison, <4 x float> %data, 0
%r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %data_glc, 1
%r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %data_slc, 2
ret {<4 x float>, <4 x float>, <4 x float>} %r2
}
define amdgpu_ps <4 x float> @buffer_load_immoffs(ptr addrspace(8) inreg) {
; PREGFX10-LABEL: buffer_load_immoffs:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0 offset:40
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load_immoffs:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0 offset:40
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_immoffs:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: buffer_load_b128 v[0:3], off, s[0:3], 0 offset:40
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_immoffs:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b128 v[0:3], off, s[0:3], null offset:40
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_immoffs:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0 offset:40
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_immoffs:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0 offset:40
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 40, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_immoffs_large(ptr addrspace(8) inreg) {
; PREGFX10-LABEL: buffer_load_immoffs_large:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: s_movk_i32 s4, 0x1ffc
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], s4 offset:4
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load_immoffs_large:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: s_movk_i32 s4, 0x1ffc
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], s4 offset:4
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_immoffs_large:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: s_movk_i32 s4, 0x1ffc
; GFX11-NEXT: buffer_load_b128 v[0:3], off, s[0:3], s4 offset:4
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_immoffs_large:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: s_movk_i32 s4, 0x1ffc
; GFX1250-NEXT: buffer_load_b128 v[0:3], off, s[0:3], s4 offset:4
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_immoffs_large:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: s_movk_i32 s4, 0x1ffc
; SI-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], s4 offset:4
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_immoffs_large:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: s_movk_i32 s4, 0x1ffc
; VI-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], s4 offset:4
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 4, i32 8188, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_ofs(ptr addrspace(8) inreg, i32) {
; PREGFX10-LABEL: buffer_load_ofs:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load_ofs:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_ofs:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_ofs:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_ofs:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_ofs:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 %1, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_ofs_imm(ptr addrspace(8) inreg, i32) {
; PREGFX10-LABEL: buffer_load_ofs_imm:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load_ofs_imm:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_ofs_imm:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_ofs_imm:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_ofs_imm:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_ofs_imm:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%ofs = add i32 %1, 60
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 %ofs, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_voffset_large_12bit(ptr addrspace(8) inreg) {
; PREGFX10-LABEL: buffer_load_voffset_large_12bit:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0 offset:4092
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load_voffset_large_12bit:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0 offset:4092
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_voffset_large_12bit:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: buffer_load_b128 v[0:3], off, s[0:3], 0 offset:4092
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_voffset_large_12bit:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b128 v[0:3], off, s[0:3], null offset:4092
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_voffset_large_12bit:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0 offset:4092
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_voffset_large_12bit:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0 offset:4092
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 4092, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_voffset_large_13bit(ptr addrspace(8) inreg) {
; PREGFX10-LABEL: buffer_load_voffset_large_13bit:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: v_mov_b32_e32 v0, 0x1000
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load_voffset_large_13bit:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: v_mov_b32_e32 v0, 0x1000
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_voffset_large_13bit:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: v_mov_b32_e32 v0, 0x1000
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:4092
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_voffset_large_13bit:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b128 v[0:3], off, s[0:3], null offset:8188
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_voffset_large_13bit:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: v_mov_b32_e32 v0, 0x1000
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_voffset_large_13bit:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: v_mov_b32_e32 v0, 0x1000
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 8188, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_voffset_large_16bit(ptr addrspace(8) inreg) {
; PREGFX10-LABEL: buffer_load_voffset_large_16bit:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: v_mov_b32_e32 v0, 0xf000
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load_voffset_large_16bit:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: v_mov_b32_e32 v0, 0xf000
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_voffset_large_16bit:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: v_mov_b32_e32 v0, 0xf000
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:4092
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_voffset_large_16bit:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b128 v[0:3], off, s[0:3], null offset:65532
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_voffset_large_16bit:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: v_mov_b32_e32 v0, 0xf000
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_voffset_large_16bit:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: v_mov_b32_e32 v0, 0xf000
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 65532, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_voffset_large_23bit(ptr addrspace(8) inreg) {
; PREGFX10-LABEL: buffer_load_voffset_large_23bit:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: v_mov_b32_e32 v0, 0x7ff000
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load_voffset_large_23bit:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: v_mov_b32_e32 v0, 0x7ff000
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_voffset_large_23bit:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: v_mov_b32_e32 v0, 0x7ff000
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:4092
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_voffset_large_23bit:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b128 v[0:3], off, s[0:3], null offset:8388604
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_voffset_large_23bit:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: v_mov_b32_e32 v0, 0x7ff000
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_voffset_large_23bit:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: v_mov_b32_e32 v0, 0x7ff000
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 8388604, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_voffset_large_24bit(ptr addrspace(8) inreg) {
; PREGFX10-LABEL: buffer_load_voffset_large_24bit:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: v_mov_b32_e32 v0, 0xfff000
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load_voffset_large_24bit:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: v_mov_b32_e32 v0, 0xfff000
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_voffset_large_24bit:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: v_mov_b32_e32 v0, 0xfff000
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:4092
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_voffset_large_24bit:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: v_mov_b32_e32 v0, 0x800000
; GFX1250-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], null offen offset:8388604
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_voffset_large_24bit:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: v_mov_b32_e32 v0, 0xfff000
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_voffset_large_24bit:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: v_mov_b32_e32 v0, 0xfff000
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 16777212, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps float @buffer_load_x1(ptr addrspace(8) inreg %rsrc, i32 %ofs) {
; PREGFX10-LABEL: buffer_load_x1:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_dword v0, v0, s[0:3], 0 offen
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load_x1:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: buffer_load_dword v0, v0, s[0:3], 0 offen
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_x1:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: buffer_load_b32 v0, v0, s[0:3], 0 offen
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_x1:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b32 v0, v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_x1:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_dword v0, v0, s[0:3], 0 offen
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_x1:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_dword v0, v0, s[0:3], 0 offen
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call float @llvm.amdgcn.raw.ptr.buffer.load.f32(ptr addrspace(8) %rsrc, i32 %ofs, i32 0, i32 0)
ret float %data
}
define amdgpu_ps <2 x float> @buffer_load_x2(ptr addrspace(8) inreg %rsrc, i32 %ofs) {
; PREGFX10-LABEL: buffer_load_x2:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[0:3], 0 offen
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load_x2:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[0:3], 0 offen
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_x2:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], 0 offen
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_x2:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_x2:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[0:3], 0 offen
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_x2:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[0:3], 0 offen
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <2 x float> @llvm.amdgcn.raw.ptr.buffer.load.v2f32(ptr addrspace(8) %rsrc, i32 %ofs, i32 0, i32 0)
ret <2 x float> %data
}
define amdgpu_ps <4 x float> @buffer_load_negative_offset(ptr addrspace(8) inreg, i32 %ofs) {
; GFX10-LABEL: buffer_load_negative_offset:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: v_add_nc_u32_e32 v0, -16, v0
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_negative_offset:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: v_add_nc_u32_e32 v0, -16, v0
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_negative_offset:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: v_add_nc_u32_e32 v0, -16, v0
; GFX1250-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_negative_offset:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: v_add_i32_e32 v0, vcc, -16, v0
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_negative_offset:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: v_add_u32_e32 v0, vcc, -16, v0
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%ofs.1 = add i32 %ofs, -16
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %0, i32 %ofs.1, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps float @buffer_load_mmo(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %lds) {
; GFX10-LABEL: buffer_load_mmo:
; GFX10: ; %bb.0: ; %entry
; GFX10-NEXT: buffer_load_dword v1, off, s[0:3], 0
; GFX10-NEXT: v_mov_b32_e32 v2, 0
; GFX10-NEXT: ds_write2_b32 v0, v2, v2 offset1:4
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: v_mov_b32_e32 v0, v1
; GFX10-NEXT: s_waitcnt lgkmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_mmo:
; GFX11: ; %bb.0: ; %entry
; GFX11-NEXT: buffer_load_b32 v1, off, s[0:3], 0
; GFX11-NEXT: v_mov_b32_e32 v2, 0
; GFX11-NEXT: ds_store_2addr_b32 v0, v2, v2 offset1:4
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: v_mov_b32_e32 v0, v1
; GFX11-NEXT: s_waitcnt lgkmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_mmo:
; GFX1250: ; %bb.0: ; %entry
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b32 v1, off, s[0:3], null
; GFX1250-NEXT: v_mov_b32_e32 v2, 0
; GFX1250-NEXT: ds_store_2addr_b32 v0, v2, v2 offset1:4
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: v_mov_b32_e32 v0, v1
; GFX1250-NEXT: s_wait_dscnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_mmo:
; SI: ; %bb.0: ; %entry
; SI-NEXT: buffer_load_dword v1, off, s[0:3], 0
; SI-NEXT: v_mov_b32_e32 v2, 0
; SI-NEXT: s_mov_b32 m0, -1
; SI-NEXT: ds_write_b32 v0, v2
; SI-NEXT: v_add_i32_e32 v0, vcc, 16, v0
; SI-NEXT: ds_write_b32 v0, v2
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: v_mov_b32_e32 v0, v1
; SI-NEXT: s_waitcnt lgkmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_mmo:
; VI: ; %bb.0: ; %entry
; VI-NEXT: buffer_load_dword v1, off, s[0:3], 0
; VI-NEXT: v_mov_b32_e32 v2, 0
; VI-NEXT: s_mov_b32 m0, -1
; VI-NEXT: ds_write2_b32 v0, v2, v2 offset1:4
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: v_mov_b32_e32 v0, v1
; VI-NEXT: s_waitcnt lgkmcnt(0)
; VI-NEXT: ; return to shader part epilog
entry:
store float 0.0, ptr addrspace(3) %lds
%val = call float @llvm.amdgcn.raw.ptr.buffer.load.f32(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0)
%tmp2 = getelementptr float, ptr addrspace(3) %lds, i32 4
store float 0.0, ptr addrspace(3) %tmp2
ret float %val
}
define amdgpu_ps {<4 x float>, <2 x float>, float} @buffer_load_int(ptr addrspace(8) inreg) {
; PREGFX10-LABEL: buffer_load_int:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0
; PREGFX10-NEXT: buffer_load_dwordx2 v[4:5], off, s[0:3], 0 glc
; PREGFX10-NEXT: buffer_load_dword v6, off, s[0:3], 0 slc
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: buffer_load_int:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: s_clause 0x2
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0
; GFX10-NEXT: buffer_load_dwordx2 v[4:5], off, s[0:3], 0 glc
; GFX10-NEXT: buffer_load_dword v6, off, s[0:3], 0 slc
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: buffer_load_int:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: s_clause 0x2
; GFX11-NEXT: buffer_load_b128 v[0:3], off, s[0:3], 0
; GFX11-NEXT: buffer_load_b64 v[4:5], off, s[0:3], 0 glc
; GFX11-NEXT: buffer_load_b32 v6, off, s[0:3], 0 slc
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: buffer_load_int:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: s_clause 0x2
; GFX1250-NEXT: buffer_load_b128 v[0:3], off, s[0:3], null
; GFX1250-NEXT: buffer_load_b64 v[4:5], off, s[0:3], null th:TH_LOAD_NT
; GFX1250-NEXT: buffer_load_b32 v6, off, s[0:3], null th:TH_LOAD_HT
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: buffer_load_int:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0
; SI-NEXT: buffer_load_dwordx2 v[4:5], off, s[0:3], 0 glc
; SI-NEXT: buffer_load_dword v6, off, s[0:3], 0 slc
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: buffer_load_int:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_dwordx4 v[0:3], off, s[0:3], 0
; VI-NEXT: buffer_load_dwordx2 v[4:5], off, s[0:3], 0 glc
; VI-NEXT: buffer_load_dword v6, off, s[0:3], 0 slc
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x i32> @llvm.amdgcn.raw.ptr.buffer.load.v4i32(ptr addrspace(8) %0, i32 0, i32 0, i32 0)
%data_glc = call <2 x i32> @llvm.amdgcn.raw.ptr.buffer.load.v2i32(ptr addrspace(8) %0, i32 0, i32 0, i32 1)
%data_slc = call i32 @llvm.amdgcn.raw.ptr.buffer.load.i32(ptr addrspace(8) %0, i32 0, i32 0, i32 2)
%fdata = bitcast <4 x i32> %data to <4 x float>
%fdata_glc = bitcast <2 x i32> %data_glc to <2 x float>
%fdata_slc = bitcast i32 %data_slc to float
%r0 = insertvalue {<4 x float>, <2 x float>, float} poison, <4 x float> %fdata, 0
%r1 = insertvalue {<4 x float>, <2 x float>, float} %r0, <2 x float> %fdata_glc, 1
%r2 = insertvalue {<4 x float>, <2 x float>, float} %r1, float %fdata_slc, 2
ret {<4 x float>, <2 x float>, float} %r2
}
define amdgpu_ps float @raw_ptr_buffer_load_ubyte(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-LABEL: raw_ptr_buffer_load_ubyte:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_ubyte v0, off, s[0:3], 0
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: v_cvt_f32_ubyte0_e32 v0, v0
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: raw_ptr_buffer_load_ubyte:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: buffer_load_ubyte v0, off, s[0:3], 0
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: v_cvt_f32_ubyte0_e32 v0, v0
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: raw_ptr_buffer_load_ubyte:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: buffer_load_u8 v0, off, s[0:3], 0
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: v_cvt_f32_ubyte0_e32 v0, v0
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: raw_ptr_buffer_load_ubyte:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_u8 v0, off, s[0:3], null
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: v_cvt_f32_ubyte0_e32 v0, v0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: raw_ptr_buffer_load_ubyte:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_ubyte v0, off, s[0:3], 0
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: v_cvt_f32_ubyte0_e32 v0, v0
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: raw_ptr_buffer_load_ubyte:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_ubyte v0, off, s[0:3], 0
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: v_cvt_f32_ubyte0_e32 v0, v0
; VI-NEXT: ; return to shader part epilog
main_body:
%tmp = call i8 @llvm.amdgcn.raw.ptr.buffer.load.i8(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0)
%tmp2 = zext i8 %tmp to i32
%val = uitofp i32 %tmp2 to float
ret float %val
}
define amdgpu_ps float @raw_ptr_buffer_load_i16(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-LABEL: raw_ptr_buffer_load_i16:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_ushort v0, off, s[0:3], 0
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: v_cvt_f32_u32_e32 v0, v0
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: raw_ptr_buffer_load_i16:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: buffer_load_ushort v0, off, s[0:3], 0
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: v_cvt_f32_u32_e32 v0, v0
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: raw_ptr_buffer_load_i16:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: buffer_load_u16 v0, off, s[0:3], 0
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: v_cvt_f32_u32_e32 v0, v0
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: raw_ptr_buffer_load_i16:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_u16 v0, off, s[0:3], null
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: v_cvt_f32_u32_e32 v0, v0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: raw_ptr_buffer_load_i16:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_ushort v0, off, s[0:3], 0
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: v_cvt_f32_u32_e32 v0, v0
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: raw_ptr_buffer_load_i16:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_ushort v0, off, s[0:3], 0
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: v_cvt_f32_u32_e32 v0, v0
; VI-NEXT: ; return to shader part epilog
main_body:
%tmp = call i16 @llvm.amdgcn.raw.ptr.buffer.load.i16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0)
%tmp2 = zext i16 %tmp to i32
%val = uitofp i32 %tmp2 to float
ret float %val
}
define amdgpu_ps float @raw_ptr_buffer_load_sbyte(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-LABEL: raw_ptr_buffer_load_sbyte:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_sbyte v0, off, s[0:3], 0
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: v_cvt_f32_i32_e32 v0, v0
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: raw_ptr_buffer_load_sbyte:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: buffer_load_sbyte v0, off, s[0:3], 0
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: v_cvt_f32_i32_e32 v0, v0
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: raw_ptr_buffer_load_sbyte:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: buffer_load_i8 v0, off, s[0:3], 0
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: v_cvt_f32_i32_e32 v0, v0
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: raw_ptr_buffer_load_sbyte:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_i8 v0, off, s[0:3], null
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: v_cvt_f32_i32_e32 v0, v0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: raw_ptr_buffer_load_sbyte:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_sbyte v0, off, s[0:3], 0
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: v_cvt_f32_i32_e32 v0, v0
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: raw_ptr_buffer_load_sbyte:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_sbyte v0, off, s[0:3], 0
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: v_cvt_f32_i32_e32 v0, v0
; VI-NEXT: ; return to shader part epilog
main_body:
%tmp = call i8 @llvm.amdgcn.raw.ptr.buffer.load.i8(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0)
%tmp2 = sext i8 %tmp to i32
%val = sitofp i32 %tmp2 to float
ret float %val
}
define amdgpu_ps float @raw_ptr_buffer_load_sshort(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-LABEL: raw_ptr_buffer_load_sshort:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_sshort v0, off, s[0:3], 0
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: v_cvt_f32_i32_e32 v0, v0
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: raw_ptr_buffer_load_sshort:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: buffer_load_sshort v0, off, s[0:3], 0
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: v_cvt_f32_i32_e32 v0, v0
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: raw_ptr_buffer_load_sshort:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: buffer_load_i16 v0, off, s[0:3], 0
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: v_cvt_f32_i32_e32 v0, v0
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: raw_ptr_buffer_load_sshort:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_i16 v0, off, s[0:3], null
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: v_cvt_f32_i32_e32 v0, v0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: raw_ptr_buffer_load_sshort:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_sshort v0, off, s[0:3], 0
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: v_cvt_f32_i32_e32 v0, v0
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: raw_ptr_buffer_load_sshort:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_sshort v0, off, s[0:3], 0
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: v_cvt_f32_i32_e32 v0, v0
; VI-NEXT: ; return to shader part epilog
main_body:
%tmp = call i16 @llvm.amdgcn.raw.ptr.buffer.load.i16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0)
%tmp2 = sext i16 %tmp to i32
%val = sitofp i32 %tmp2 to float
ret float %val
}
define amdgpu_ps void @raw_ptr_buffer_load_f16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr) {
; PREGFX10-LABEL: raw_ptr_buffer_load_f16:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_ushort v1, off, s[0:3], 0
; PREGFX10-NEXT: s_mov_b32 m0, -1
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ds_write_b16 v0, v1
; PREGFX10-NEXT: s_endpgm
;
; GFX10-LABEL: raw_ptr_buffer_load_f16:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: buffer_load_ushort v1, off, s[0:3], 0
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ds_write_b16 v0, v1
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: raw_ptr_buffer_load_f16:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: buffer_load_u16 v1, off, s[0:3], 0
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ds_store_b16 v0, v1
; GFX11-NEXT: s_endpgm
;
; GFX1250-LABEL: raw_ptr_buffer_load_f16:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_u16 v1, off, s[0:3], null
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ds_store_b16 v0, v1
; GFX1250-NEXT: s_endpgm
;
; SI-LABEL: raw_ptr_buffer_load_f16:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_ushort v1, off, s[0:3], 0
; SI-NEXT: s_mov_b32 m0, -1
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ds_write_b16 v0, v1
; SI-NEXT: s_endpgm
;
; VI-LABEL: raw_ptr_buffer_load_f16:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_ushort v1, off, s[0:3], 0
; VI-NEXT: s_mov_b32 m0, -1
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ds_write_b16 v0, v1
; VI-NEXT: s_endpgm
main_body:
%val = call half @llvm.amdgcn.raw.ptr.buffer.load.f16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0)
store half %val, ptr addrspace(3) %ptr
ret void
}
define amdgpu_ps void @raw_ptr_buffer_load_v2f16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr) {
; PREGFX10-LABEL: raw_ptr_buffer_load_v2f16:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_dword v1, off, s[0:3], 0
; PREGFX10-NEXT: s_mov_b32 m0, -1
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ds_write_b32 v0, v1
; PREGFX10-NEXT: s_endpgm
;
; GFX10-LABEL: raw_ptr_buffer_load_v2f16:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: buffer_load_dword v1, off, s[0:3], 0
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ds_write_b32 v0, v1
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: raw_ptr_buffer_load_v2f16:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: buffer_load_b32 v1, off, s[0:3], 0
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ds_store_b32 v0, v1
; GFX11-NEXT: s_endpgm
;
; GFX1250-LABEL: raw_ptr_buffer_load_v2f16:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b32 v1, off, s[0:3], null
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ds_store_b32 v0, v1
; GFX1250-NEXT: s_endpgm
;
; SI-LABEL: raw_ptr_buffer_load_v2f16:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_dword v1, off, s[0:3], 0
; SI-NEXT: s_mov_b32 m0, -1
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ds_write_b32 v0, v1
; SI-NEXT: s_endpgm
;
; VI-LABEL: raw_ptr_buffer_load_v2f16:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_dword v1, off, s[0:3], 0
; VI-NEXT: s_mov_b32 m0, -1
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ds_write_b32 v0, v1
; VI-NEXT: s_endpgm
main_body:
%val = call <2 x half> @llvm.amdgcn.raw.ptr.buffer.load.v2f16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0)
store <2 x half> %val, ptr addrspace(3) %ptr
ret void
}
define amdgpu_ps void @raw_ptr_buffer_load_v4f16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr) {
; PREGFX10-LABEL: raw_ptr_buffer_load_v4f16:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: buffer_load_dwordx2 v[1:2], off, s[0:3], 0
; PREGFX10-NEXT: s_mov_b32 m0, -1
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ds_write_b64 v0, v[1:2]
; PREGFX10-NEXT: s_endpgm
;
; GFX10-LABEL: raw_ptr_buffer_load_v4f16:
; GFX10: ; %bb.0:
; GFX10-NEXT: buffer_load_dwordx2 v[1:2], off, s[0:3], 0
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ds_write_b64 v0, v[1:2]
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: raw_ptr_buffer_load_v4f16:
; GFX11: ; %bb.0:
; GFX11-NEXT: buffer_load_b64 v[1:2], off, s[0:3], 0
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ds_store_b64 v0, v[1:2]
; GFX11-NEXT: s_endpgm
;
; GFX1250-LABEL: raw_ptr_buffer_load_v4f16:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b64 v[2:3], off, s[0:3], null
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ds_store_b64 v0, v[2:3]
; GFX1250-NEXT: s_endpgm
;
; SI-LABEL: raw_ptr_buffer_load_v4f16:
; SI: ; %bb.0:
; SI-NEXT: buffer_load_dwordx2 v[1:2], off, s[0:3], 0
; SI-NEXT: s_mov_b32 m0, -1
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ds_write_b64 v0, v[1:2]
; SI-NEXT: s_endpgm
;
; VI-LABEL: raw_ptr_buffer_load_v4f16:
; VI: ; %bb.0:
; VI-NEXT: buffer_load_dwordx2 v[1:2], off, s[0:3], 0
; VI-NEXT: s_mov_b32 m0, -1
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ds_write_b64 v0, v[1:2]
; VI-NEXT: s_endpgm
%val = call <4 x half> @llvm.amdgcn.raw.ptr.buffer.load.v4f16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0)
store <4 x half> %val, ptr addrspace(3) %ptr
ret void
}
; FIXME
; define amdgpu_ps void @raw_ptr_buffer_load_v6f16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr) {
; %val = call <6 x half> @llvm.amdgcn.raw.ptr.buffer.load.v6f16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0)
; store <6 x half> %val, ptr addrspace(3) %ptr
; ret void
; }
define amdgpu_ps void @raw_ptr_buffer_load_v8f16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr) {
; GFX10-LABEL: raw_ptr_buffer_load_v8f16:
; GFX10: ; %bb.0:
; GFX10-NEXT: buffer_load_dwordx4 v[1:4], off, s[0:3], 0
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ds_write_b128 v0, v[1:4]
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: raw_ptr_buffer_load_v8f16:
; GFX11: ; %bb.0:
; GFX11-NEXT: buffer_load_b128 v[1:4], off, s[0:3], 0
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ds_store_b128 v0, v[1:4]
; GFX11-NEXT: s_endpgm
;
; GFX1250-LABEL: raw_ptr_buffer_load_v8f16:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b128 v[2:5], off, s[0:3], null
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ds_store_b128 v0, v[2:5]
; GFX1250-NEXT: s_endpgm
;
; SI-LABEL: raw_ptr_buffer_load_v8f16:
; SI: ; %bb.0:
; SI-NEXT: buffer_load_dwordx4 v[1:4], off, s[0:3], 0
; SI-NEXT: v_add_i32_e32 v5, vcc, 8, v0
; SI-NEXT: s_mov_b32 m0, -1
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ds_write_b64 v5, v[3:4]
; SI-NEXT: ds_write_b64 v0, v[1:2]
; SI-NEXT: s_endpgm
;
; VI-LABEL: raw_ptr_buffer_load_v8f16:
; VI: ; %bb.0:
; VI-NEXT: buffer_load_dwordx4 v[1:4], off, s[0:3], 0
; VI-NEXT: s_mov_b32 m0, -1
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ds_write_b128 v0, v[1:4]
; VI-NEXT: s_endpgm
%val = call <8 x half> @llvm.amdgcn.raw.ptr.buffer.load.v8f16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0)
store <8 x half> %val, ptr addrspace(3) %ptr
ret void
}
define amdgpu_ps void @raw_ptr_buffer_load_v2i16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr) {
; PREGFX10-LABEL: raw_ptr_buffer_load_v2i16:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: buffer_load_dword v1, off, s[0:3], 0
; PREGFX10-NEXT: s_mov_b32 m0, -1
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ds_write_b32 v0, v1
; PREGFX10-NEXT: s_endpgm
;
; GFX10-LABEL: raw_ptr_buffer_load_v2i16:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: buffer_load_dword v1, off, s[0:3], 0
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ds_write_b32 v0, v1
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: raw_ptr_buffer_load_v2i16:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: buffer_load_b32 v1, off, s[0:3], 0
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ds_store_b32 v0, v1
; GFX11-NEXT: s_endpgm
;
; GFX1250-LABEL: raw_ptr_buffer_load_v2i16:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b32 v1, off, s[0:3], null
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ds_store_b32 v0, v1
; GFX1250-NEXT: s_endpgm
;
; SI-LABEL: raw_ptr_buffer_load_v2i16:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: buffer_load_dword v1, off, s[0:3], 0
; SI-NEXT: s_mov_b32 m0, -1
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ds_write_b32 v0, v1
; SI-NEXT: s_endpgm
;
; VI-LABEL: raw_ptr_buffer_load_v2i16:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: buffer_load_dword v1, off, s[0:3], 0
; VI-NEXT: s_mov_b32 m0, -1
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ds_write_b32 v0, v1
; VI-NEXT: s_endpgm
main_body:
%val = call <2 x i16> @llvm.amdgcn.raw.ptr.buffer.load.v2i16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0)
store <2 x i16> %val, ptr addrspace(3) %ptr
ret void
}
define amdgpu_ps void @raw_ptr_buffer_load_v4i16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr) {
; PREGFX10-LABEL: raw_ptr_buffer_load_v4i16:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: buffer_load_dwordx2 v[1:2], off, s[0:3], 0
; PREGFX10-NEXT: s_mov_b32 m0, -1
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ds_write_b64 v0, v[1:2]
; PREGFX10-NEXT: s_endpgm
;
; GFX10-LABEL: raw_ptr_buffer_load_v4i16:
; GFX10: ; %bb.0:
; GFX10-NEXT: buffer_load_dwordx2 v[1:2], off, s[0:3], 0
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ds_write_b64 v0, v[1:2]
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: raw_ptr_buffer_load_v4i16:
; GFX11: ; %bb.0:
; GFX11-NEXT: buffer_load_b64 v[1:2], off, s[0:3], 0
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ds_store_b64 v0, v[1:2]
; GFX11-NEXT: s_endpgm
;
; GFX1250-LABEL: raw_ptr_buffer_load_v4i16:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b64 v[2:3], off, s[0:3], null
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ds_store_b64 v0, v[2:3]
; GFX1250-NEXT: s_endpgm
;
; SI-LABEL: raw_ptr_buffer_load_v4i16:
; SI: ; %bb.0:
; SI-NEXT: buffer_load_dwordx2 v[1:2], off, s[0:3], 0
; SI-NEXT: s_mov_b32 m0, -1
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ds_write_b64 v0, v[1:2]
; SI-NEXT: s_endpgm
;
; VI-LABEL: raw_ptr_buffer_load_v4i16:
; VI: ; %bb.0:
; VI-NEXT: buffer_load_dwordx2 v[1:2], off, s[0:3], 0
; VI-NEXT: s_mov_b32 m0, -1
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ds_write_b64 v0, v[1:2]
; VI-NEXT: s_endpgm
%val = call <4 x i16> @llvm.amdgcn.raw.ptr.buffer.load.v4i16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0)
store <4 x i16> %val, ptr addrspace(3) %ptr
ret void
}
; FIXME
; define amdgpu_ps void @raw_ptr_buffer_load_v6i16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr) {
; %val = call <6 x i16> @llvm.amdgcn.raw.ptr.buffer.load.v6i16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0)
; store <6 x i16> %val, ptr addrspace(3) %ptr
; ret void
; }
define amdgpu_ps void @raw_ptr_buffer_load_v8i16(ptr addrspace(8) inreg %rsrc, ptr addrspace(3) %ptr) {
; GFX10-LABEL: raw_ptr_buffer_load_v8i16:
; GFX10: ; %bb.0:
; GFX10-NEXT: buffer_load_dwordx4 v[1:4], off, s[0:3], 0
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ds_write_b128 v0, v[1:4]
; GFX10-NEXT: s_endpgm
;
; GFX11-LABEL: raw_ptr_buffer_load_v8i16:
; GFX11: ; %bb.0:
; GFX11-NEXT: buffer_load_b128 v[1:4], off, s[0:3], 0
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ds_store_b128 v0, v[1:4]
; GFX11-NEXT: s_endpgm
;
; GFX1250-LABEL: raw_ptr_buffer_load_v8i16:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b128 v[2:5], off, s[0:3], null
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ds_store_b128 v0, v[2:5]
; GFX1250-NEXT: s_endpgm
;
; SI-LABEL: raw_ptr_buffer_load_v8i16:
; SI: ; %bb.0:
; SI-NEXT: buffer_load_dwordx4 v[1:4], off, s[0:3], 0
; SI-NEXT: v_add_i32_e32 v5, vcc, 8, v0
; SI-NEXT: s_mov_b32 m0, -1
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ds_write_b64 v5, v[3:4]
; SI-NEXT: ds_write_b64 v0, v[1:2]
; SI-NEXT: s_endpgm
;
; VI-LABEL: raw_ptr_buffer_load_v8i16:
; VI: ; %bb.0:
; VI-NEXT: buffer_load_dwordx4 v[1:4], off, s[0:3], 0
; VI-NEXT: s_mov_b32 m0, -1
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ds_write_b128 v0, v[1:4]
; VI-NEXT: s_endpgm
%val = call <8 x i16> @llvm.amdgcn.raw.ptr.buffer.load.v8i16(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 0)
store <8 x i16> %val, ptr addrspace(3) %ptr
ret void
}
define double @buffer_load_f64__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_f64__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_f64__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_f64__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_f64__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_f64__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_f64__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call double @llvm.amdgcn.raw.ptr.buffer.load.f64(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret double %data
}
define <2 x double> @buffer_load_v2f64__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_v2f64__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_v2f64__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v2f64__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v2f64__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v2f64__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v2f64__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <2 x double> @llvm.amdgcn.raw.ptr.buffer.load.v2f64(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <2 x double> %data
}
define i64 @buffer_load_i64__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_i64__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_i64__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_i64__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_i64__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_i64__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_i64__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call i64 @llvm.amdgcn.raw.ptr.buffer.load.i64(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret i64 %data
}
define <2 x i64> @buffer_load_v2i64__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_v2i64__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_v2i64__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v2i64__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v2i64__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v2i64__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v2i64__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <2 x i64> @llvm.amdgcn.raw.ptr.buffer.load.v2i64(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <2 x i64> %data
}
define ptr @buffer_load_p0__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_p0__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_p0__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_p0__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_p0__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_p0__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_p0__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call ptr @llvm.amdgcn.raw.ptr.buffer.load.p0(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret ptr %data
}
define <2 x ptr> @buffer_load_v2p0__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_v2p0__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_v2p0__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v2p0__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v2p0__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v2p0__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v2p0__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <2 x ptr> @llvm.amdgcn.raw.ptr.buffer.load.p0(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <2 x ptr> %data
}
define ptr addrspace(1) @buffer_load_p1__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_p1__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_p1__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_p1__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_p1__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_p1__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_p1__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call ptr addrspace(1) @llvm.amdgcn.raw.ptr.buffer.load.p1(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret ptr addrspace(1) %data
}
define <2 x ptr addrspace(1)> @buffer_load_v2p1__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_v2p1__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_v2p1__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v2p1__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v2p1__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v2p1__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v2p1__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <2 x ptr addrspace(1)> @llvm.amdgcn.raw.ptr.buffer.load.p1(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <2 x ptr addrspace(1)> %data
}
define ptr addrspace(4) @buffer_load_p4__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_p4__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_p4__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_p4__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_p4__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_p4__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_p4__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call ptr addrspace(4) @llvm.amdgcn.raw.ptr.buffer.load.p4(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret ptr addrspace(4) %data
}
define <2 x ptr addrspace(4)> @buffer_load_v2p4__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_v2p4__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_v2p4__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v2p4__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v2p4__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v2p4__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v2p4__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <2 x ptr addrspace(4)> @llvm.amdgcn.raw.ptr.buffer.load.p4(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <2 x ptr addrspace(4)> %data
}
define ptr addrspace(999) @buffer_load_p999__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_p999__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_p999__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_p999__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_p999__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_p999__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_p999__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call ptr addrspace(999) @llvm.amdgcn.raw.ptr.buffer.load.p999(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret ptr addrspace(999) %data
}
define <2 x ptr addrspace(999)> @buffer_load_v2p999__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_v2p999__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_v2p999__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v2p999__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v2p999__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v2p999__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v2p999__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <2 x ptr addrspace(999)> @llvm.amdgcn.raw.ptr.buffer.load.p999(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <2 x ptr addrspace(999)> %data
}
define ptr addrspace(2) @buffer_load_p2__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_p2__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_p2__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_p2__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b32 v0, v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_p2__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b32 v0, v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_p2__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_p2__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call ptr addrspace(2) @llvm.amdgcn.raw.ptr.buffer.load.p2(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret ptr addrspace(2) %data
}
define <2 x ptr addrspace(2)> @buffer_load_v2p2__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_v2p2__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_v2p2__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v2p2__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v2p2__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v2p2__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v2p2__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <2 x ptr addrspace(2)> @llvm.amdgcn.raw.ptr.buffer.load.v2p2(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <2 x ptr addrspace(2)> %data
}
define <3 x ptr addrspace(2)> @buffer_load_v3p2__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; GFX10-LABEL: buffer_load_v3p2__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx3 v[0:2], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v3p2__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b96 v[0:2], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v3p2__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b96 v[0:2], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v3p2__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v3p2__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx3 v[0:2], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <3 x ptr addrspace(2)> @llvm.amdgcn.raw.ptr.buffer.load.v3p2(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <3 x ptr addrspace(2)> %data
}
define <4 x ptr addrspace(2)> @buffer_load_v4p2__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_v4p2__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_v4p2__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v4p2__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v4p2__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v4p2__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v4p2__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <4 x ptr addrspace(2)> @llvm.amdgcn.raw.ptr.buffer.load.v4p2(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <4 x ptr addrspace(2)> %data
}
define ptr addrspace(3) @buffer_load_p3__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_p3__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_p3__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_p3__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b32 v0, v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_p3__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b32 v0, v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_p3__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_p3__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call ptr addrspace(3) @llvm.amdgcn.raw.ptr.buffer.load.p3(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret ptr addrspace(3) %data
}
define <2 x ptr addrspace(3)> @buffer_load_v2p3__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_v2p3__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_v2p3__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v2p3__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v2p3__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v2p3__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v2p3__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <2 x ptr addrspace(3)> @llvm.amdgcn.raw.ptr.buffer.load.v2p3(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <2 x ptr addrspace(3)> %data
}
define <3 x ptr addrspace(3)> @buffer_load_v3p3__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; GFX10-LABEL: buffer_load_v3p3__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx3 v[0:2], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v3p3__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b96 v[0:2], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v3p3__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b96 v[0:2], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v3p3__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v3p3__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx3 v[0:2], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <3 x ptr addrspace(3)> @llvm.amdgcn.raw.ptr.buffer.load.v3p3(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <3 x ptr addrspace(3)> %data
}
define <4 x ptr addrspace(3)> @buffer_load_v4p3__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_v4p3__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_v4p3__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v4p3__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v4p3__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v4p3__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v4p3__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <4 x ptr addrspace(3)> @llvm.amdgcn.raw.ptr.buffer.load.v4p3(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <4 x ptr addrspace(3)> %data
}
define ptr addrspace(5) @buffer_load_p5__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_p5__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_p5__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_p5__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b32 v0, v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_p5__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b32 v0, v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_p5__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_p5__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call ptr addrspace(5) @llvm.amdgcn.raw.ptr.buffer.load.p5(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret ptr addrspace(5) %data
}
define <2 x ptr addrspace(5)> @buffer_load_v2p5__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_v2p5__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_v2p5__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v2p5__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v2p5__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v2p5__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v2p5__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <2 x ptr addrspace(5)> @llvm.amdgcn.raw.ptr.buffer.load.v2p5(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <2 x ptr addrspace(5)> %data
}
define <3 x ptr addrspace(5)> @buffer_load_v3p5__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; GFX10-LABEL: buffer_load_v3p5__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx3 v[0:2], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v3p5__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b96 v[0:2], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v3p5__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b96 v[0:2], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v3p5__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v3p5__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx3 v[0:2], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <3 x ptr addrspace(5)> @llvm.amdgcn.raw.ptr.buffer.load.v3p5(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <3 x ptr addrspace(5)> %data
}
define <4 x ptr addrspace(5)> @buffer_load_v4p5__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_v4p5__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_v4p5__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v4p5__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v4p5__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v4p5__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v4p5__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <4 x ptr addrspace(5)> @llvm.amdgcn.raw.ptr.buffer.load.v4p5(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <4 x ptr addrspace(5)> %data
}
define ptr addrspace(6) @buffer_load_p6__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_p6__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_p6__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_p6__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b32 v0, v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_p6__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b32 v0, v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_p6__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_p6__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dword v0, v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call ptr addrspace(6) @llvm.amdgcn.raw.ptr.buffer.load.p6(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret ptr addrspace(6) %data
}
define <2 x ptr addrspace(6)> @buffer_load_v2p6__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_v2p6__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_v2p6__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v2p6__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v2p6__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b64 v[0:1], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v2p6__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v2p6__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx2 v[0:1], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <2 x ptr addrspace(6)> @llvm.amdgcn.raw.ptr.buffer.load.v2p6(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <2 x ptr addrspace(6)> %data
}
define <3 x ptr addrspace(6)> @buffer_load_v3p6__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; GFX10-LABEL: buffer_load_v3p6__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx3 v[0:2], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v3p6__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b96 v[0:2], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v3p6__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b96 v[0:2], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v3p6__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v3p6__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx3 v[0:2], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <3 x ptr addrspace(6)> @llvm.amdgcn.raw.ptr.buffer.load.v3p6(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <3 x ptr addrspace(6)> %data
}
define <4 x ptr addrspace(6)> @buffer_load_v4p6__voffset_add(ptr addrspace(8) inreg %rsrc, i32 %voffset) {
; PREGFX10-LABEL: buffer_load_v4p6__voffset_add:
; PREGFX10: ; %bb.0:
; PREGFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX10-LABEL: buffer_load_v4p6__voffset_add:
; GFX10: ; %bb.0:
; GFX10-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: buffer_load_v4p6__voffset_add:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:60
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX1250-LABEL: buffer_load_v4p6__voffset_add:
; GFX1250: ; %bb.0:
; GFX1250-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX1250-NEXT: s_wait_kmcnt 0x0
; GFX1250-NEXT: v_add_nc_u32_e32 v0, 60, v0
; GFX1250-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], null offen
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: s_set_pc_i64 s[30:31]
;
; SI-LABEL: buffer_load_v4p6__voffset_add:
; SI: ; %bb.0:
; SI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: s_setpc_b64 s[30:31]
;
; VI-LABEL: buffer_load_v4p6__voffset_add:
; VI: ; %bb.0:
; VI-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[16:19], 0 offen offset:60
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: s_setpc_b64 s[30:31]
%voffset.add = add i32 %voffset, 60
%data = call <4 x ptr addrspace(6)> @llvm.amdgcn.raw.ptr.buffer.load.v4p6(ptr addrspace(8) %rsrc, i32 %voffset.add, i32 0, i32 0)
ret <4 x ptr addrspace(6)> %data
}
define amdgpu_ps <4 x float> @raw_ptr_large_zero_soffset(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-LABEL: raw_ptr_large_zero_soffset:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: v_mov_b32_e32 v0, 0x1000
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: raw_ptr_large_zero_soffset:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: v_mov_b32_e32 v0, 0x1000
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: raw_ptr_large_zero_soffset:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: v_mov_b32_e32 v0, 0x1000
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 0 offen offset:4092
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: raw_ptr_large_zero_soffset:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: buffer_load_b128 v[0:3], off, s[0:3], null offset:8188
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: raw_ptr_large_zero_soffset:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: v_mov_b32_e32 v0, 0x1000
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: raw_ptr_large_zero_soffset:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: v_mov_b32_e32 v0, 0x1000
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 0 offen offset:4092
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %rsrc, i32 8188, i32 0, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @raw_ptr_large_safe_soffset(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-LABEL: raw_ptr_large_safe_soffset:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: v_mov_b32_e32 v0, 0x1000
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 16 offen offset:4092
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: raw_ptr_large_safe_soffset:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: v_mov_b32_e32 v0, 0x1000
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 16 offen offset:4092
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: raw_ptr_large_safe_soffset:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: v_mov_b32_e32 v0, 0x1000
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], 16 offen offset:4092
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: raw_ptr_large_safe_soffset:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: s_mov_b32 s4, 16
; GFX1250-NEXT: buffer_load_b128 v[0:3], off, s[0:3], s4 offset:8188
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: raw_ptr_large_safe_soffset:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: v_mov_b32_e32 v0, 0x1000
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 16 offen offset:4092
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: raw_ptr_large_safe_soffset:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: v_mov_b32_e32 v0, 0x1000
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], 16 offen offset:4092
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %rsrc, i32 8188, i32 16, i32 0)
ret <4 x float> %data
}
define amdgpu_ps <4 x float> @raw_ptr_large_overflowing_soffset(ptr addrspace(8) inreg %rsrc) {
; PREGFX10-LABEL: raw_ptr_large_overflowing_soffset:
; PREGFX10: ; %bb.0: ; %main_body
; PREGFX10-NEXT: v_mov_b32_e32 v0, 0x1000
; PREGFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], -16 offen offset:4092
; PREGFX10-NEXT: s_waitcnt vmcnt(0)
; PREGFX10-NEXT: ; return to shader part epilog
;
; GFX10-LABEL: raw_ptr_large_overflowing_soffset:
; GFX10: ; %bb.0: ; %main_body
; GFX10-NEXT: v_mov_b32_e32 v0, 0x1000
; GFX10-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], -16 offen offset:4092
; GFX10-NEXT: s_waitcnt vmcnt(0)
; GFX10-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: raw_ptr_large_overflowing_soffset:
; GFX11: ; %bb.0: ; %main_body
; GFX11-NEXT: v_mov_b32_e32 v0, 0x1000
; GFX11-NEXT: buffer_load_b128 v[0:3], v0, s[0:3], -16 offen offset:4092
; GFX11-NEXT: s_waitcnt vmcnt(0)
; GFX11-NEXT: ; return to shader part epilog
;
; GFX1250-LABEL: raw_ptr_large_overflowing_soffset:
; GFX1250: ; %bb.0: ; %main_body
; GFX1250-NEXT: s_setreg_imm32_b32 hwreg(HW_REG_WAVE_MODE, 25, 1), 1 ; msbs: dst=0 src0=0 src1=0 src2=0
; GFX1250-NEXT: s_mov_b64 s[64:65], 0
; GFX1250-NEXT: v_nop
; GFX1250-NEXT: global_prefetch_b8 v0, s[64:65] scope:SCOPE_SE
; GFX1250-NEXT: s_mov_b32 s4, -16
; GFX1250-NEXT: buffer_load_b128 v[0:3], off, s[0:3], s4 offset:8188
; GFX1250-NEXT: s_wait_loadcnt 0x0
; GFX1250-NEXT: ; return to shader part epilog
;
; SI-LABEL: raw_ptr_large_overflowing_soffset:
; SI: ; %bb.0: ; %main_body
; SI-NEXT: v_mov_b32_e32 v0, 0x1000
; SI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], -16 offen offset:4092
; SI-NEXT: s_waitcnt vmcnt(0)
; SI-NEXT: ; return to shader part epilog
;
; VI-LABEL: raw_ptr_large_overflowing_soffset:
; VI: ; %bb.0: ; %main_body
; VI-NEXT: v_mov_b32_e32 v0, 0x1000
; VI-NEXT: buffer_load_dwordx4 v[0:3], v0, s[0:3], -16 offen offset:4092
; VI-NEXT: s_waitcnt vmcnt(0)
; VI-NEXT: ; return to shader part epilog
main_body:
%data = call <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8) %rsrc, i32 8188, i32 -16, i32 0)
ret <4 x float> %data
}
declare float @llvm.amdgcn.raw.ptr.buffer.load.f32(ptr addrspace(8), i32, i32, i32) #0
declare <2 x float> @llvm.amdgcn.raw.ptr.buffer.load.v2f32(ptr addrspace(8), i32, i32, i32) #0
declare <4 x float> @llvm.amdgcn.raw.ptr.buffer.load.v4f32(ptr addrspace(8), i32, i32, i32) #0
declare i32 @llvm.amdgcn.raw.ptr.buffer.load.i32(ptr addrspace(8), i32, i32, i32) #0
declare <2 x i32> @llvm.amdgcn.raw.ptr.buffer.load.v2i32(ptr addrspace(8), i32, i32, i32) #0
declare <4 x i32> @llvm.amdgcn.raw.ptr.buffer.load.v4i32(ptr addrspace(8), i32, i32, i32) #0
declare i8 @llvm.amdgcn.raw.ptr.buffer.load.i8(ptr addrspace(8), i32, i32, i32) #0
declare i16 @llvm.amdgcn.raw.ptr.buffer.load.i16(ptr addrspace(8), i32, i32, i32) #0
declare <2 x i16> @llvm.amdgcn.raw.ptr.buffer.load.v2i16(ptr addrspace(8), i32, i32, i32) #0
declare <4 x i16> @llvm.amdgcn.raw.ptr.buffer.load.v4i16(ptr addrspace(8), i32, i32, i32) #0
declare half @llvm.amdgcn.raw.ptr.buffer.load.f16(ptr addrspace(8), i32, i32, i32) #0
declare <2 x half> @llvm.amdgcn.raw.ptr.buffer.load.v2f16(ptr addrspace(8), i32, i32, i32) #0
declare <4 x half> @llvm.amdgcn.raw.ptr.buffer.load.v4f16(ptr addrspace(8), i32, i32, i32) #0
attributes #0 = { nounwind readonly }