| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py |
| ;RUN: llc < %s -mtriple=amdgcn -mcpu=verde -verify-machineinstrs | FileCheck -check-prefixes=PREGFX10 %s |
| ;RUN: llc < %s -mtriple=amdgcn -mcpu=tonga -verify-machineinstrs | FileCheck -check-prefixes=PREGFX10 %s |
| ;RUN: llc < %s -mtriple=amdgcn -mcpu=gfx1010 -verify-machineinstrs | FileCheck -check-prefixes=GFX10 %s |
| ;RUN: llc < %s -mtriple=amdgcn -mcpu=gfx1100 -verify-machineinstrs | FileCheck -check-prefixes=GFX11 %s |
| ;RUN: llc < %s -mtriple=amdgcn -mcpu=gfx1200 -verify-machineinstrs | FileCheck -check-prefixes=GFX12,GFX12-SDAG %s |
| ;RUN: llc < %s -global-isel -mtriple=amdgcn -mcpu=gfx1200 -verify-machineinstrs | FileCheck -check-prefixes=GFX12,GFX12-GISEL %s |
| |
| define amdgpu_vs {<4 x float>, <4 x float>, <4 x float>, <4 x float>} @tbuffer_load(<4 x i32> inreg) { |
| ; PREGFX10-LABEL: tbuffer_load: |
| ; PREGFX10: ; %bb.0: ; %main_body |
| ; PREGFX10-NEXT: v_mov_b32_e32 v12, 0 |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v12, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] idxen |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[4:7], v12, s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] idxen glc |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[8:11], v12, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] idxen slc |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[12:15], v12, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] idxen glc |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) |
| ; PREGFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: tbuffer_load: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: v_mov_b32_e32 v16, 0 |
| ; GFX10-NEXT: s_clause 0x3 |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v16, s[0:3], 0 format:78 idxen |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[4:7], v16, s[0:3], 0 format:[BUF_FMT_32_32_SINT] idxen glc |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[8:11], v16, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen slc |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[12:15], v16, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen glc dlc |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX11-LABEL: tbuffer_load: |
| ; GFX11: ; %bb.0: ; %main_body |
| ; GFX11-NEXT: v_mov_b32_e32 v12, 0 |
| ; GFX11-NEXT: s_clause 0x3 |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v12, s[0:3], 0 format:78 idxen |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[4:7], v12, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen glc |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[8:11], v12, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen slc |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[12:15], v12, s[0:3], 0 format:[BUF_FMT_32_FLOAT] idxen glc dlc |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) |
| ; GFX11-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-LABEL: tbuffer_load: |
| ; GFX12: ; %bb.0: ; %main_body |
| ; GFX12-NEXT: v_mov_b32_e32 v12, 0 |
| ; GFX12-NEXT: s_clause 0x3 |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v12, s[0:3], null format:78 idxen |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[4:7], v12, s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen th:TH_LOAD_NT |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[8:11], v12, s[0:3], null format:[BUF_FMT_32_FLOAT] idxen th:TH_LOAD_HT |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[12:15], v12, s[0:3], null format:[BUF_FMT_32_FLOAT] idxen th:TH_LOAD_RT_NT |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-NEXT: ; return to shader part epilog |
| main_body: |
| %vdata = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 78, i32 0) |
| %vdata_glc = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 63, i32 1) |
| %vdata_slc = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 22, i32 2) |
| %vdata_f32 = call <4 x float> @llvm.amdgcn.struct.tbuffer.load.v4f32(<4 x i32> %0, i32 0, i32 0, i32 0, i32 22, i32 5) |
| %vdata.f = bitcast <4 x i32> %vdata to <4 x float> |
| %vdata_glc.f = bitcast <4 x i32> %vdata_glc to <4 x float> |
| %vdata_slc.f = bitcast <4 x i32> %vdata_slc to <4 x float> |
| %r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>, <4 x float>} poison, <4 x float> %vdata.f, 0 |
| %r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %vdata_glc.f, 1 |
| %r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %vdata_slc.f, 2 |
| %r3 = insertvalue {<4 x float>, <4 x float>, <4 x float>, <4 x float>} %r2, <4 x float> %vdata_f32, 3 |
| ret {<4 x float>, <4 x float>, <4 x float>, <4 x float>} %r3 |
| } |
| |
| define amdgpu_vs <4 x float> @tbuffer_load_immoffs(<4 x i32> inreg) { |
| ; PREGFX10-LABEL: tbuffer_load_immoffs: |
| ; PREGFX10: ; %bb.0: ; %main_body |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, 0 |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] idxen offset:42 |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) |
| ; PREGFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: tbuffer_load_immoffs: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:78 idxen offset:42 |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX11-LABEL: tbuffer_load_immoffs: |
| ; GFX11: ; %bb.0: ; %main_body |
| ; GFX11-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:78 idxen offset:42 |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) |
| ; GFX11-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-LABEL: tbuffer_load_immoffs: |
| ; GFX12: ; %bb.0: ; %main_body |
| ; GFX12-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], null format:78 idxen offset:42 |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-NEXT: ; return to shader part epilog |
| main_body: |
| %vdata = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 42, i32 0, i32 78, i32 0) |
| %vdata.f = bitcast <4 x i32> %vdata to <4 x float> |
| ret <4 x float> %vdata.f |
| } |
| |
| define amdgpu_vs {<4 x float>, <4 x float>, <4 x float>} @tbuffer_load_immoffs_large(<4 x i32> inreg, i32 inreg %soffs) { |
| ; PREGFX10-LABEL: tbuffer_load_immoffs_large: |
| ; PREGFX10: ; %bb.0: |
| ; PREGFX10-NEXT: v_mov_b32_e32 v8, 0 |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v8, s[0:3], 61 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_USCALED] idxen offset:4095 |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[4:7], v8, s[0:3], s4 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_SSCALED] idxen offset:73 |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[8:11], v8, s[0:3], s4 format:[BUF_DATA_FORMAT_32_32_32,BUF_NUM_FORMAT_UINT] idxen offset:1 |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) |
| ; PREGFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: tbuffer_load_immoffs_large: |
| ; GFX10: ; %bb.0: |
| ; GFX10-NEXT: v_mov_b32_e32 v12, 0 |
| ; GFX10-NEXT: s_clause 0x2 |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v12, s[0:3], 61 format:[BUF_FMT_10_10_10_2_SSCALED] idxen offset:4095 |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[4:7], v12, s[0:3], s4 format:[BUF_FMT_32_32_UINT] idxen offset:73 |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[8:11], v12, s[0:3], s4 format:[BUF_FMT_32_32_32_32_FLOAT] idxen offset:1 |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX11-LABEL: tbuffer_load_immoffs_large: |
| ; GFX11: ; %bb.0: |
| ; GFX11-NEXT: v_mov_b32_e32 v8, 0 |
| ; GFX11-NEXT: s_clause 0x2 |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v8, s[0:3], 61 format:[BUF_FMT_8_8_8_8_SINT] idxen offset:4095 |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[4:7], v8, s[0:3], s4 format:[BUF_FMT_32_32_32_32_SINT] idxen offset:73 |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[8:11], v8, s[0:3], s4 format:77 idxen offset:1 |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) |
| ; GFX11-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-LABEL: tbuffer_load_immoffs_large: |
| ; GFX12: ; %bb.0: |
| ; GFX12-NEXT: v_mov_b32_e32 v8, 0 |
| ; GFX12-NEXT: s_mov_b32 s5, 61 |
| ; GFX12-NEXT: s_clause 0x2 |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v8, s[0:3], s5 format:[BUF_FMT_8_8_8_8_SINT] idxen offset:4095 |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[4:7], v8, s[0:3], s4 format:[BUF_FMT_32_32_32_32_SINT] idxen offset:73 |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[8:11], v8, s[0:3], s4 format:77 idxen offset:1 |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-NEXT: ; return to shader part epilog |
| %vdata = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 4095, i32 61, i32 47, i32 0) |
| %vdata_glc = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 73, i32 %soffs, i32 62, i32 0) |
| %vdata_slc = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 1, i32 %soffs, i32 77, i32 0) |
| %vdata.f = bitcast <4 x i32> %vdata to <4 x float> |
| %vdata_glc.f = bitcast <4 x i32> %vdata_glc to <4 x float> |
| %vdata_slc.f = bitcast <4 x i32> %vdata_slc to <4 x float> |
| %r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} poison, <4 x float> %vdata.f, 0 |
| %r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %vdata_glc.f, 1 |
| %r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %vdata_slc.f, 2 |
| ret {<4 x float>, <4 x float>, <4 x float>} %r2 |
| } |
| |
| define amdgpu_vs <4 x float> @tbuffer_load_idx(<4 x i32> inreg, i32 %vindex) { |
| ; PREGFX10-LABEL: tbuffer_load_idx: |
| ; PREGFX10: ; %bb.0: ; %main_body |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] idxen |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) |
| ; PREGFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: tbuffer_load_idx: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:78 idxen |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX11-LABEL: tbuffer_load_idx: |
| ; GFX11: ; %bb.0: ; %main_body |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:78 idxen |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) |
| ; GFX11-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-LABEL: tbuffer_load_idx: |
| ; GFX12: ; %bb.0: ; %main_body |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], null format:78 idxen |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-NEXT: ; return to shader part epilog |
| main_body: |
| %vdata = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 %vindex, i32 0, i32 0, i32 78, i32 0) |
| %vdata.f = bitcast <4 x i32> %vdata to <4 x float> |
| ret <4 x float> %vdata.f |
| } |
| |
| define amdgpu_vs <4 x float> @tbuffer_load_ofs(<4 x i32> inreg, i32 %voffs) { |
| ; PREGFX10-LABEL: tbuffer_load_ofs: |
| ; PREGFX10: ; %bb.0: ; %main_body |
| ; PREGFX10-NEXT: s_mov_b32 s4, 0 |
| ; PREGFX10-NEXT: v_mov_b32_e32 v1, v0 |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, s4 |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] idxen offen |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) |
| ; PREGFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: tbuffer_load_ofs: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: s_mov_b32 s4, 0 |
| ; GFX10-NEXT: v_mov_b32_e32 v1, v0 |
| ; GFX10-NEXT: v_mov_b32_e32 v0, s4 |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:78 idxen offen |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX11-LABEL: tbuffer_load_ofs: |
| ; GFX11: ; %bb.0: ; %main_body |
| ; GFX11-NEXT: s_mov_b32 s4, 0 |
| ; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) |
| ; GFX11-NEXT: v_dual_mov_b32 v1, v0 :: v_dual_mov_b32 v0, s4 |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:78 idxen offen |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) |
| ; GFX11-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-LABEL: tbuffer_load_ofs: |
| ; GFX12: ; %bb.0: ; %main_body |
| ; GFX12-NEXT: v_dual_mov_b32 v1, v0 :: v_dual_mov_b32 v0, 0 |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], null format:78 idxen offen |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-NEXT: ; return to shader part epilog |
| main_body: |
| %vdata = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 %voffs, i32 0, i32 78, i32 0) |
| %vdata.f = bitcast <4 x i32> %vdata to <4 x float> |
| ret <4 x float> %vdata.f |
| } |
| |
| define amdgpu_vs <4 x float> @tbuffer_load_ofs_imm(<4 x i32> inreg, i32 %voffs) { |
| ; PREGFX10-LABEL: tbuffer_load_ofs_imm: |
| ; PREGFX10: ; %bb.0: ; %main_body |
| ; PREGFX10-NEXT: s_mov_b32 s4, 0 |
| ; PREGFX10-NEXT: v_mov_b32_e32 v1, v0 |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, s4 |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] idxen offen offset:52 |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) |
| ; PREGFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: tbuffer_load_ofs_imm: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: s_mov_b32 s4, 0 |
| ; GFX10-NEXT: v_mov_b32_e32 v1, v0 |
| ; GFX10-NEXT: v_mov_b32_e32 v0, s4 |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:78 idxen offen offset:52 |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX11-LABEL: tbuffer_load_ofs_imm: |
| ; GFX11: ; %bb.0: ; %main_body |
| ; GFX11-NEXT: s_mov_b32 s4, 0 |
| ; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) |
| ; GFX11-NEXT: v_dual_mov_b32 v1, v0 :: v_dual_mov_b32 v0, s4 |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:78 idxen offen offset:52 |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) |
| ; GFX11-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-LABEL: tbuffer_load_ofs_imm: |
| ; GFX12: ; %bb.0: ; %main_body |
| ; GFX12-NEXT: v_dual_mov_b32 v1, v0 :: v_dual_mov_b32 v0, 0 |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], null format:78 idxen offen offset:52 |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-NEXT: ; return to shader part epilog |
| main_body: |
| %ofs = add i32 %voffs, 52 |
| %vdata = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 0, i32 %ofs, i32 0, i32 78, i32 0) |
| %vdata.f = bitcast <4 x i32> %vdata to <4 x float> |
| ret <4 x float> %vdata.f |
| } |
| |
| define amdgpu_vs <4 x float> @tbuffer_load_both(<4 x i32> inreg, i32 %vindex, i32 %voffs) { |
| ; PREGFX10-LABEL: tbuffer_load_both: |
| ; PREGFX10: ; %bb.0: ; %main_body |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] idxen offen |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) |
| ; PREGFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: tbuffer_load_both: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:78 idxen offen |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX11-LABEL: tbuffer_load_both: |
| ; GFX11: ; %bb.0: ; %main_body |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:78 idxen offen |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) |
| ; GFX11-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-LABEL: tbuffer_load_both: |
| ; GFX12: ; %bb.0: ; %main_body |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], null format:78 idxen offen |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-NEXT: ; return to shader part epilog |
| main_body: |
| %vdata = call <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32> %0, i32 %vindex, i32 %voffs, i32 0, i32 78, i32 0) |
| %vdata.f = bitcast <4 x i32> %vdata to <4 x float> |
| ret <4 x float> %vdata.f |
| } |
| |
| define amdgpu_vs <2 x float> @buffer_load_xy(<4 x i32> inreg %rsrc) { |
| ; PREGFX10-LABEL: buffer_load_xy: |
| ; PREGFX10: ; %bb.0: |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, 0 |
| ; PREGFX10-NEXT: tbuffer_load_format_xy v[0:1], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32,BUF_NUM_FORMAT_UINT] idxen |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) |
| ; PREGFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: buffer_load_xy: |
| ; GFX10: ; %bb.0: |
| ; GFX10-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX10-NEXT: tbuffer_load_format_xy v[0:1], v0, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX11-LABEL: buffer_load_xy: |
| ; GFX11: ; %bb.0: |
| ; GFX11-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX11-NEXT: tbuffer_load_format_xy v[0:1], v0, s[0:3], 0 format:77 idxen |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) |
| ; GFX11-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-LABEL: buffer_load_xy: |
| ; GFX12: ; %bb.0: |
| ; GFX12-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX12-NEXT: tbuffer_load_format_xy v[0:1], v0, s[0:3], null format:77 idxen |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-NEXT: ; return to shader part epilog |
| %vdata = call <2 x i32> @llvm.amdgcn.struct.tbuffer.load.v2i32(<4 x i32> %rsrc, i32 0, i32 0, i32 0, i32 77, i32 0) |
| %vdata.f = bitcast <2 x i32> %vdata to <2 x float> |
| ret <2 x float> %vdata.f |
| } |
| |
| define amdgpu_vs float @buffer_load_x(<4 x i32> inreg %rsrc) { |
| ; PREGFX10-LABEL: buffer_load_x: |
| ; PREGFX10: ; %bb.0: |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, 0 |
| ; PREGFX10-NEXT: tbuffer_load_format_x v0, v0, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32,BUF_NUM_FORMAT_UINT] idxen |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) |
| ; PREGFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: buffer_load_x: |
| ; GFX10: ; %bb.0: |
| ; GFX10-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX10-NEXT: tbuffer_load_format_x v0, v0, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX11-LABEL: buffer_load_x: |
| ; GFX11: ; %bb.0: |
| ; GFX11-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX11-NEXT: tbuffer_load_format_x v0, v0, s[0:3], 0 format:77 idxen |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) |
| ; GFX11-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-LABEL: buffer_load_x: |
| ; GFX12: ; %bb.0: |
| ; GFX12-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX12-NEXT: tbuffer_load_format_x v0, v0, s[0:3], null format:77 idxen |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-NEXT: ; return to shader part epilog |
| %vdata = call i32 @llvm.amdgcn.struct.tbuffer.load.i32(<4 x i32> %rsrc, i32 0, i32 0, i32 0, i32 77, i32 0) |
| %vdata.f = bitcast i32 %vdata to float |
| ret float %vdata.f |
| } |
| |
| define amdgpu_ps <4 x float> @buffer_load_voffset_large_12bit(<4 x i32> inreg) { |
| ; PREGFX10-LABEL: buffer_load_voffset_large_12bit: |
| ; PREGFX10: ; %bb.0: ; %main_body |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, 0 |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] idxen offset:4092 |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) |
| ; PREGFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: buffer_load_voffset_large_12bit: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_FMT_32_32_SINT] idxen offset:4092 |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX11-LABEL: buffer_load_voffset_large_12bit: |
| ; GFX11: ; %bb.0: ; %main_body |
| ; GFX11-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen offset:4092 |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) |
| ; GFX11-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-LABEL: buffer_load_voffset_large_12bit: |
| ; GFX12: ; %bb.0: ; %main_body |
| ; GFX12-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen offset:4092 |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-NEXT: ; return to shader part epilog |
| main_body: |
| %data = call <4 x float> @llvm.amdgcn.struct.tbuffer.load.v4f32(<4 x i32> %0, i32 0, i32 4092, i32 0, i32 63, i32 0) |
| ret <4 x float> %data |
| } |
| |
| define amdgpu_ps <4 x float> @tbuffer_load_voffset_large_13bit(<4 x i32> inreg) { |
| ; PREGFX10-LABEL: tbuffer_load_voffset_large_13bit: |
| ; PREGFX10: ; %bb.0: ; %main_body |
| ; PREGFX10-NEXT: s_mov_b32 s4, 0 |
| ; PREGFX10-NEXT: v_mov_b32_e32 v1, 0x1000 |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, s4 |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] idxen offen offset:4092 |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) |
| ; PREGFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: tbuffer_load_voffset_large_13bit: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: s_mov_b32 s4, 0 |
| ; GFX10-NEXT: v_mov_b32_e32 v1, 0x1000 |
| ; GFX10-NEXT: v_mov_b32_e32 v0, s4 |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_SINT] idxen offen offset:4092 |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX11-LABEL: tbuffer_load_voffset_large_13bit: |
| ; GFX11: ; %bb.0: ; %main_body |
| ; GFX11-NEXT: s_mov_b32 s4, 0 |
| ; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) |
| ; GFX11-NEXT: v_dual_mov_b32 v1, 0x1000 :: v_dual_mov_b32 v0, s4 |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen offen offset:4092 |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) |
| ; GFX11-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-LABEL: tbuffer_load_voffset_large_13bit: |
| ; GFX12: ; %bb.0: ; %main_body |
| ; GFX12-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen offset:8188 |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-NEXT: ; return to shader part epilog |
| main_body: |
| %data = call <4 x float> @llvm.amdgcn.struct.tbuffer.load.v4f32(<4 x i32> %0, i32 0, i32 8188, i32 0, i32 63, i32 0) |
| ret <4 x float> %data |
| } |
| |
| define amdgpu_ps <4 x float> @tbuffer_load_voffset_large_16bit(<4 x i32> inreg) { |
| ; PREGFX10-LABEL: tbuffer_load_voffset_large_16bit: |
| ; PREGFX10: ; %bb.0: ; %main_body |
| ; PREGFX10-NEXT: s_mov_b32 s4, 0 |
| ; PREGFX10-NEXT: v_mov_b32_e32 v1, 0xf000 |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, s4 |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] idxen offen offset:4092 |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) |
| ; PREGFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: tbuffer_load_voffset_large_16bit: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: s_mov_b32 s4, 0 |
| ; GFX10-NEXT: v_mov_b32_e32 v1, 0xf000 |
| ; GFX10-NEXT: v_mov_b32_e32 v0, s4 |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_SINT] idxen offen offset:4092 |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX11-LABEL: tbuffer_load_voffset_large_16bit: |
| ; GFX11: ; %bb.0: ; %main_body |
| ; GFX11-NEXT: s_mov_b32 s4, 0 |
| ; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) |
| ; GFX11-NEXT: v_dual_mov_b32 v1, 0xf000 :: v_dual_mov_b32 v0, s4 |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen offen offset:4092 |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) |
| ; GFX11-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-LABEL: tbuffer_load_voffset_large_16bit: |
| ; GFX12: ; %bb.0: ; %main_body |
| ; GFX12-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen offset:65532 |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-NEXT: ; return to shader part epilog |
| main_body: |
| %data = call <4 x float> @llvm.amdgcn.struct.tbuffer.load.v4f32(<4 x i32> %0, i32 0, i32 65532, i32 0, i32 63, i32 0) |
| ret <4 x float> %data |
| } |
| |
| define amdgpu_ps <4 x float> @tbuffer_load_voffset_large_23bit(<4 x i32> inreg) { |
| ; PREGFX10-LABEL: tbuffer_load_voffset_large_23bit: |
| ; PREGFX10: ; %bb.0: ; %main_body |
| ; PREGFX10-NEXT: s_mov_b32 s4, 0 |
| ; PREGFX10-NEXT: v_mov_b32_e32 v1, 0x7ff000 |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, s4 |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] idxen offen offset:4092 |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) |
| ; PREGFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: tbuffer_load_voffset_large_23bit: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: s_mov_b32 s4, 0 |
| ; GFX10-NEXT: v_mov_b32_e32 v1, 0x7ff000 |
| ; GFX10-NEXT: v_mov_b32_e32 v0, s4 |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_SINT] idxen offen offset:4092 |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX11-LABEL: tbuffer_load_voffset_large_23bit: |
| ; GFX11: ; %bb.0: ; %main_body |
| ; GFX11-NEXT: s_mov_b32 s4, 0 |
| ; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) |
| ; GFX11-NEXT: v_dual_mov_b32 v1, 0x7ff000 :: v_dual_mov_b32 v0, s4 |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen offen offset:4092 |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) |
| ; GFX11-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-LABEL: tbuffer_load_voffset_large_23bit: |
| ; GFX12: ; %bb.0: ; %main_body |
| ; GFX12-NEXT: v_mov_b32_e32 v0, 0 |
| ; GFX12-NEXT: tbuffer_load_format_xyzw v[0:3], v0, s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen offset:8388604 |
| ; GFX12-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-NEXT: ; return to shader part epilog |
| main_body: |
| %data = call <4 x float> @llvm.amdgcn.struct.tbuffer.load.v4f32(<4 x i32> %0, i32 0, i32 8388604, i32 0, i32 63, i32 0) |
| ret <4 x float> %data |
| } |
| |
| define amdgpu_ps <4 x float> @tbuffer_load_voffset_large_24bit(<4 x i32> inreg) { |
| ; PREGFX10-LABEL: tbuffer_load_voffset_large_24bit: |
| ; PREGFX10: ; %bb.0: ; %main_body |
| ; PREGFX10-NEXT: s_mov_b32 s4, 0 |
| ; PREGFX10-NEXT: v_mov_b32_e32 v1, 0xfff000 |
| ; PREGFX10-NEXT: v_mov_b32_e32 v0, s4 |
| ; PREGFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] idxen offen offset:4092 |
| ; PREGFX10-NEXT: s_waitcnt vmcnt(0) |
| ; PREGFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX10-LABEL: tbuffer_load_voffset_large_24bit: |
| ; GFX10: ; %bb.0: ; %main_body |
| ; GFX10-NEXT: s_mov_b32 s4, 0 |
| ; GFX10-NEXT: v_mov_b32_e32 v1, 0xfff000 |
| ; GFX10-NEXT: v_mov_b32_e32 v0, s4 |
| ; GFX10-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_SINT] idxen offen offset:4092 |
| ; GFX10-NEXT: s_waitcnt vmcnt(0) |
| ; GFX10-NEXT: ; return to shader part epilog |
| ; |
| ; GFX11-LABEL: tbuffer_load_voffset_large_24bit: |
| ; GFX11: ; %bb.0: ; %main_body |
| ; GFX11-NEXT: s_mov_b32 s4, 0 |
| ; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) |
| ; GFX11-NEXT: v_dual_mov_b32 v1, 0xfff000 :: v_dual_mov_b32 v0, s4 |
| ; GFX11-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] idxen offen offset:4092 |
| ; GFX11-NEXT: s_waitcnt vmcnt(0) |
| ; GFX11-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-SDAG-LABEL: tbuffer_load_voffset_large_24bit: |
| ; GFX12-SDAG: ; %bb.0: ; %main_body |
| ; GFX12-SDAG-NEXT: v_dual_mov_b32 v1, 0x800000 :: v_dual_mov_b32 v0, 0 |
| ; GFX12-SDAG-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen offen offset:8388604 |
| ; GFX12-SDAG-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-SDAG-NEXT: ; return to shader part epilog |
| ; |
| ; GFX12-GISEL-LABEL: tbuffer_load_voffset_large_24bit: |
| ; GFX12-GISEL: ; %bb.0: ; %main_body |
| ; GFX12-GISEL-NEXT: v_dual_mov_b32 v0, 0 :: v_dual_mov_b32 v1, 0x800000 |
| ; GFX12-GISEL-NEXT: tbuffer_load_format_xyzw v[0:3], v[0:1], s[0:3], null format:[BUF_FMT_32_32_32_32_FLOAT] idxen offen offset:8388604 |
| ; GFX12-GISEL-NEXT: s_wait_loadcnt 0x0 |
| ; GFX12-GISEL-NEXT: ; return to shader part epilog |
| main_body: |
| %data = call <4 x float> @llvm.amdgcn.struct.tbuffer.load.v4f32(<4 x i32> %0, i32 0, i32 16777212, i32 0, i32 63, i32 0) |
| ret <4 x float> %data |
| } |
| |
| declare i32 @llvm.amdgcn.struct.tbuffer.load.i32(<4 x i32>, i32, i32, i32, i32, i32) |
| declare <2 x i32> @llvm.amdgcn.struct.tbuffer.load.v2i32(<4 x i32>, i32, i32, i32, i32, i32) |
| declare <4 x i32> @llvm.amdgcn.struct.tbuffer.load.v4i32(<4 x i32>, i32, i32, i32, i32, i32) |
| declare <4 x float> @llvm.amdgcn.struct.tbuffer.load.v4f32(<4 x i32>, i32, i32, i32, i32, i32) |