blob: 59b0ba2469a20efe91451e5e8fe4c81b361a354d [file] [log] [blame]
; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 5
; RUN: llc < %s -mtriple=amdgcn -mcpu=hawaii | FileCheck %s -check-prefix=GFX7
; RUN: llc < %s -mtriple=amdgcn -mcpu=gfx942 | FileCheck %s -check-prefix=GFX9
; RUN: llc < %s -mtriple=amdgcn -mcpu=gfx1100 | FileCheck %s -check-prefix=GFX11
; RUN: llc < %s -mtriple=amdgcn -mcpu=gfx1200 | FileCheck %s -check-prefix=GFX12
define bfloat @v_uitofp_i1_to_bf16(i1 %num) {
; GFX7-LABEL: v_uitofp_i1_to_bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: v_and_b32_e32 v0, 1, v0
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc
; GFX7-NEXT: v_and_b32_e32 v0, 0x7fff0000, v0
; GFX7-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_uitofp_i1_to_bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_and_b32_e32 v0, 1, v0
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX9-NEXT: s_movk_i32 s0, 0x7fff
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc
; GFX9-NEXT: v_bfe_u32 v1, v0, 16, 1
; GFX9-NEXT: v_add3_u32 v1, v1, v0, s0
; GFX9-NEXT: v_or_b32_e32 v2, 0x400000, v0
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e32 v0, v1, v2, vcc
; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_uitofp_i1_to_bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_and_b32_e32 v0, 1, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc_lo
; GFX11-NEXT: v_bfe_u32 v1, v0, 16, 1
; GFX11-NEXT: v_or_b32_e32 v2, 0x400000, v0
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_add3_u32 v1, v1, v0, 0x7fff
; GFX11-NEXT: v_cndmask_b32_e32 v0, v1, v2, vcc_lo
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX11-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX12-LABEL: v_uitofp_i1_to_bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX12-NEXT: s_wait_expcnt 0x0
; GFX12-NEXT: s_wait_samplecnt 0x0
; GFX12-NEXT: s_wait_bvhcnt 0x0
; GFX12-NEXT: s_wait_kmcnt 0x0
; GFX12-NEXT: v_and_b32_e32 v0, 1, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc_lo
; GFX12-NEXT: v_bfe_u32 v1, v0, 16, 1
; GFX12-NEXT: v_or_b32_e32 v2, 0x400000, v0
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_add3_u32 v1, v1, v0, 0x7fff
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v0, v1, v2, vcc_lo
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX12-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX12-NEXT: s_setpc_b64 s[30:31]
%op = uitofp i1 %num to bfloat
ret bfloat %op
}
define amdgpu_ps i32 @s_uitofp_i1_to_bf16(i1 inreg %num) {
; GFX7-LABEL: s_uitofp_i1_to_bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_bitcmp1_b32 s0, 0
; GFX7-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s[0:1]
; GFX7-NEXT: v_readfirstlane_b32 s0, v0
; GFX7-NEXT: s_lshr_b32 s0, s0, 16
; GFX7-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: s_uitofp_i1_to_bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_bitcmp1_b32 s0, 0
; GFX9-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s[0:1]
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: v_readfirstlane_b32 s0, v0
; GFX9-NEXT: s_bfe_u32 s1, s0, 0x10010
; GFX9-NEXT: s_or_b32 s2, s0, 0x400000
; GFX9-NEXT: s_add_i32 s0, s1, s0
; GFX9-NEXT: s_add_i32 s3, s0, 0x7fff
; GFX9-NEXT: s_and_b64 s[0:1], vcc, exec
; GFX9-NEXT: s_cselect_b32 s0, s2, s3
; GFX9-NEXT: s_lshr_b32 s0, s0, 16
; GFX9-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: s_uitofp_i1_to_bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_bitcmp1_b32 s0, 0
; GFX11-NEXT: s_cselect_b32 s0, -1, 0
; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s0
; GFX11-NEXT: v_readfirstlane_b32 s0, v0
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(SALU_CYCLE_1)
; GFX11-NEXT: s_bfe_u32 s1, s0, 0x10010
; GFX11-NEXT: s_add_i32 s1, s1, s0
; GFX11-NEXT: s_bitset1_b32 s0, 22
; GFX11-NEXT: s_addk_i32 s1, 0x7fff
; GFX11-NEXT: s_and_b32 s2, vcc_lo, exec_lo
; GFX11-NEXT: s_cselect_b32 s0, s0, s1
; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-NEXT: s_lshr_b32 s0, s0, 16
; GFX11-NEXT: ; return to shader part epilog
;
; GFX12-LABEL: s_uitofp_i1_to_bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_bitcmp1_b32 s0, 0
; GFX12-NEXT: s_cselect_b32 s0, -1, 0
; GFX12-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s0
; GFX12-NEXT: v_readfirstlane_b32 s0, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX12-NEXT: s_bfe_u32 s1, s0, 0x10010
; GFX12-NEXT: s_or_b32 s2, s0, 0x400000
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_add_co_i32 s1, s1, s0
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_addk_co_i32 s1, 0x7fff
; GFX12-NEXT: s_cmp_u_f32 s0, s0
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_cselect_b32 s0, s2, s1
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_lshr_b32 s0, s0, 16
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: ; return to shader part epilog
%op = uitofp i1 %num to bfloat
%b16 = bitcast bfloat %op to i16
%b32 = zext i16 %b16 to i32
ret i32 %b32
}
define <2 x bfloat> @v_uitofp_v2i1_to_v2bf16(<2 x i1> %num) {
; GFX7-LABEL: v_uitofp_v2i1_to_v2bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: v_and_b32_e32 v1, 1, v1
; GFX7-NEXT: v_and_b32_e32 v0, 1, v0
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v1
; GFX7-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, vcc
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc
; GFX7-NEXT: v_and_b32_e32 v0, 0x7fff0000, v0
; GFX7-NEXT: v_and_b32_e32 v1, 0x7fff0000, v1
; GFX7-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_uitofp_v2i1_to_v2bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_and_b32_e32 v0, 1, v0
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX9-NEXT: s_movk_i32 s0, 0x7fff
; GFX9-NEXT: v_and_b32_e32 v1, 1, v1
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc
; GFX9-NEXT: v_bfe_u32 v2, v0, 16, 1
; GFX9-NEXT: v_add3_u32 v2, v2, v0, s0
; GFX9-NEXT: v_or_b32_e32 v3, 0x400000, v0
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e32 v0, v2, v3, vcc
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v1
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, vcc
; GFX9-NEXT: v_bfe_u32 v2, v1, 16, 1
; GFX9-NEXT: v_add3_u32 v2, v2, v1, s0
; GFX9-NEXT: v_or_b32_e32 v3, 0x400000, v1
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v1, v1
; GFX9-NEXT: s_mov_b32 s0, 0x7060302
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e32 v1, v2, v3, vcc
; GFX9-NEXT: v_perm_b32 v0, v1, v0, s0
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_uitofp_v2i1_to_v2bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_and_b32_e32 v0, 1, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc_lo
; GFX11-NEXT: v_bfe_u32 v2, v0, 16, 1
; GFX11-NEXT: v_or_b32_e32 v4, 0x400000, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_add3_u32 v2, v2, v0, 0x7fff
; GFX11-NEXT: v_and_b32_e32 v1, 1, v1
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_3) | instid1(VALU_DEP_4)
; GFX11-NEXT: v_bfe_u32 v3, v1, 16, 1
; GFX11-NEXT: v_cndmask_b32_e32 v0, v2, v4, vcc_lo
; GFX11-NEXT: v_or_b32_e32 v5, 0x400000, v1
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX11-NEXT: v_add3_u32 v3, v3, v1, 0x7fff
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cndmask_b32_e32 v1, v3, v5, vcc_lo
; GFX11-NEXT: v_perm_b32 v0, v1, v0, 0x7060302
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX12-LABEL: v_uitofp_v2i1_to_v2bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX12-NEXT: s_wait_expcnt 0x0
; GFX12-NEXT: s_wait_samplecnt 0x0
; GFX12-NEXT: s_wait_bvhcnt 0x0
; GFX12-NEXT: s_wait_kmcnt 0x0
; GFX12-NEXT: v_and_b32_e32 v0, 1, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc_lo
; GFX12-NEXT: v_bfe_u32 v2, v0, 16, 1
; GFX12-NEXT: v_or_b32_e32 v4, 0x400000, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_add3_u32 v2, v2, v0, 0x7fff
; GFX12-NEXT: v_and_b32_e32 v1, 1, v1
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2)
; GFX12-NEXT: v_bfe_u32 v3, v1, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v0, v2, v4, vcc_lo
; GFX12-NEXT: v_or_b32_e32 v5, 0x400000, v1
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX12-NEXT: v_add3_u32 v3, v3, v1, 0x7fff
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_cndmask_b32_e32 v1, v3, v5, vcc_lo
; GFX12-NEXT: v_perm_b32 v0, v1, v0, 0x7060302
; GFX12-NEXT: s_setpc_b64 s[30:31]
%op = uitofp <2 x i1> %num to <2 x bfloat>
ret <2 x bfloat> %op
}
define amdgpu_ps <2 x i32> @s_uitofp_v2i1_to_v2bf16(<2 x i1> inreg %num) {
; GFX7-LABEL: s_uitofp_v2i1_to_v2bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_and_b32 s2, 1, s0
; GFX7-NEXT: s_bitcmp1_b32 s1, 0
; GFX7-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX7-NEXT: s_cmp_eq_u32 s2, 1
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s[0:1]
; GFX7-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX7-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, s[0:1]
; GFX7-NEXT: v_lshrrev_b32_e32 v1, 16, v1
; GFX7-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX7-NEXT: v_readfirstlane_b32 s0, v1
; GFX7-NEXT: v_readfirstlane_b32 s1, v0
; GFX7-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: s_uitofp_v2i1_to_v2bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_and_b32 s2, 1, s0
; GFX9-NEXT: s_bitcmp1_b32 s1, 0
; GFX9-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX9-NEXT: s_cmp_eq_u32 s2, 1
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s[0:1]
; GFX9-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX9-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, s[0:1]
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v1, v1
; GFX9-NEXT: v_readfirstlane_b32 s0, v1
; GFX9-NEXT: s_bfe_u32 s1, s0, 0x10010
; GFX9-NEXT: s_or_b32 s2, s0, 0x400000
; GFX9-NEXT: s_add_i32 s0, s1, s0
; GFX9-NEXT: s_add_i32 s3, s0, 0x7fff
; GFX9-NEXT: s_and_b64 s[0:1], vcc, exec
; GFX9-NEXT: v_readfirstlane_b32 s1, v0
; GFX9-NEXT: s_cselect_b32 s0, s2, s3
; GFX9-NEXT: s_bfe_u32 s2, s1, 0x10010
; GFX9-NEXT: s_or_b32 s4, s1, 0x400000
; GFX9-NEXT: s_add_i32 s1, s2, s1
; GFX9-NEXT: s_lshr_b32 s0, s0, 16
; GFX9-NEXT: s_addk_i32 s1, 0x7fff
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: s_and_b64 s[2:3], vcc, exec
; GFX9-NEXT: s_cselect_b32 s1, s4, s1
; GFX9-NEXT: s_lshr_b32 s1, s1, 16
; GFX9-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: s_uitofp_v2i1_to_v2bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_and_b32 s0, 1, s0
; GFX11-NEXT: s_bitcmp1_b32 s1, 0
; GFX11-NEXT: s_cselect_b32 s1, -1, 0
; GFX11-NEXT: s_cmp_eq_u32 s0, 1
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s1
; GFX11-NEXT: s_cselect_b32 s0, -1, 0
; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, s0
; GFX11-NEXT: v_readfirstlane_b32 s2, v0
; GFX11-NEXT: v_cmp_u_f32_e64 s1, v0, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_readfirstlane_b32 s0, v1
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX11-NEXT: s_bfe_u32 s3, s0, 0x10010
; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-NEXT: s_add_i32 s3, s3, s0
; GFX11-NEXT: s_bitset1_b32 s0, 22
; GFX11-NEXT: s_addk_i32 s3, 0x7fff
; GFX11-NEXT: s_and_b32 s4, vcc_lo, exec_lo
; GFX11-NEXT: s_cselect_b32 s0, s0, s3
; GFX11-NEXT: s_bfe_u32 s3, s2, 0x10010
; GFX11-NEXT: s_lshr_b32 s0, s0, 16
; GFX11-NEXT: s_add_i32 s3, s3, s2
; GFX11-NEXT: s_bitset1_b32 s2, 22
; GFX11-NEXT: s_addk_i32 s3, 0x7fff
; GFX11-NEXT: s_and_b32 s1, s1, exec_lo
; GFX11-NEXT: s_cselect_b32 s1, s2, s3
; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-NEXT: s_lshr_b32 s1, s1, 16
; GFX11-NEXT: ; return to shader part epilog
;
; GFX12-LABEL: s_uitofp_v2i1_to_v2bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_and_b32 s0, 1, s0
; GFX12-NEXT: s_bitcmp1_b32 s1, 0
; GFX12-NEXT: s_cselect_b32 s1, -1, 0
; GFX12-NEXT: s_cmp_eq_u32 s0, 1
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s1
; GFX12-NEXT: s_cselect_b32 s0, -1, 0
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, s0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_readfirstlane_b32 s2, v0
; GFX12-NEXT: v_readfirstlane_b32 s0, v1
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX12-NEXT: s_bfe_u32 s1, s0, 0x10010
; GFX12-NEXT: s_or_b32 s3, s0, 0x400000
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_add_co_i32 s1, s1, s0
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_addk_co_i32 s1, 0x7fff
; GFX12-NEXT: s_cmp_u_f32 s0, s0
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_cselect_b32 s0, s3, s1
; GFX12-NEXT: s_bfe_u32 s1, s2, 0x10010
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_lshr_b32 s0, s0, 16
; GFX12-NEXT: s_add_co_i32 s1, s1, s2
; GFX12-NEXT: s_or_b32 s3, s2, 0x400000
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_addk_co_i32 s1, 0x7fff
; GFX12-NEXT: s_cmp_u_f32 s2, s2
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_cselect_b32 s1, s3, s1
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_lshr_b32 s1, s1, 16
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: ; return to shader part epilog
%op = uitofp <2 x i1> %num to <2 x bfloat>
%b16 = bitcast <2 x bfloat> %op to <2 x i16>
%b32 = zext <2 x i16> %b16 to <2 x i32>
ret <2 x i32> %b32
}
define <3 x bfloat> @v_uitofp_v3i1_to_v3bf16(<3 x i1> %num) {
; GFX7-LABEL: v_uitofp_v3i1_to_v3bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: v_and_b32_e32 v2, 1, v2
; GFX7-NEXT: v_and_b32_e32 v1, 1, v1
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v2
; GFX7-NEXT: v_and_b32_e32 v0, 1, v0
; GFX7-NEXT: v_cndmask_b32_e64 v2, 0, 1.0, vcc
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v1
; GFX7-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, vcc
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc
; GFX7-NEXT: v_and_b32_e32 v0, 0x7fff0000, v0
; GFX7-NEXT: v_and_b32_e32 v1, 0x7fff0000, v1
; GFX7-NEXT: v_and_b32_e32 v2, 0x7fff0000, v2
; GFX7-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_uitofp_v3i1_to_v3bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_and_b32_e32 v2, 1, v2
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v2
; GFX9-NEXT: s_movk_i32 s0, 0x7fff
; GFX9-NEXT: v_and_b32_e32 v0, 1, v0
; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, 1.0, vcc
; GFX9-NEXT: v_bfe_u32 v3, v2, 16, 1
; GFX9-NEXT: v_add3_u32 v3, v3, v2, s0
; GFX9-NEXT: v_or_b32_e32 v4, 0x400000, v2
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v2, v2
; GFX9-NEXT: v_and_b32_e32 v1, 1, v1
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e32 v2, v3, v4, vcc
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc
; GFX9-NEXT: v_bfe_u32 v3, v0, 16, 1
; GFX9-NEXT: v_add3_u32 v3, v3, v0, s0
; GFX9-NEXT: v_or_b32_e32 v4, 0x400000, v0
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e32 v0, v3, v4, vcc
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v1
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, vcc
; GFX9-NEXT: v_bfe_u32 v3, v1, 16, 1
; GFX9-NEXT: v_add3_u32 v3, v3, v1, s0
; GFX9-NEXT: v_or_b32_e32 v4, 0x400000, v1
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v1, v1
; GFX9-NEXT: s_mov_b32 s0, 0x7060302
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e32 v1, v3, v4, vcc
; GFX9-NEXT: v_perm_b32 v0, v1, v0, s0
; GFX9-NEXT: v_alignbit_b32 v1, s0, v2, 16
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_uitofp_v3i1_to_v3bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_and_b32_e32 v2, 1, v2
; GFX11-NEXT: v_and_b32_e32 v0, 1, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v2
; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 1.0, vcc_lo
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_bfe_u32 v4, v2, 16, 1
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc_lo
; GFX11-NEXT: v_or_b32_e32 v6, 0x400000, v2
; GFX11-NEXT: v_add3_u32 v4, v4, v2, 0x7fff
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_bfe_u32 v3, v0, 16, 1
; GFX11-NEXT: v_or_b32_e32 v7, 0x400000, v0
; GFX11-NEXT: v_add3_u32 v3, v3, v0, 0x7fff
; GFX11-NEXT: v_and_b32_e32 v1, 1, v1
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX11-NEXT: v_bfe_u32 v5, v1, 16, 1
; GFX11-NEXT: v_cndmask_b32_e32 v0, v3, v7, vcc_lo
; GFX11-NEXT: v_or_b32_e32 v8, 0x400000, v1
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_4) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_add3_u32 v5, v5, v1, 0x7fff
; GFX11-NEXT: v_cndmask_b32_e32 v1, v5, v8, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v2, v2
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_perm_b32 v0, v1, v0, 0x7060302
; GFX11-NEXT: v_cndmask_b32_e32 v2, v4, v6, vcc_lo
; GFX11-NEXT: v_alignbit_b32 v1, s0, v2, 16
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX12-LABEL: v_uitofp_v3i1_to_v3bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX12-NEXT: s_wait_expcnt 0x0
; GFX12-NEXT: s_wait_samplecnt 0x0
; GFX12-NEXT: s_wait_bvhcnt 0x0
; GFX12-NEXT: s_wait_kmcnt 0x0
; GFX12-NEXT: v_and_b32_e32 v2, 1, v2
; GFX12-NEXT: v_and_b32_e32 v0, 1, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v2
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v2, 0, 1.0, vcc_lo
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_3) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_bfe_u32 v4, v2, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc_lo
; GFX12-NEXT: v_or_b32_e32 v6, 0x400000, v2
; GFX12-NEXT: v_add3_u32 v4, v4, v2, 0x7fff
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_bfe_u32 v3, v0, 16, 1
; GFX12-NEXT: v_or_b32_e32 v7, 0x400000, v0
; GFX12-NEXT: v_add3_u32 v3, v3, v0, 0x7fff
; GFX12-NEXT: v_and_b32_e32 v1, 1, v1
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_3) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX12-NEXT: v_bfe_u32 v5, v1, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v0, v3, v7, vcc_lo
; GFX12-NEXT: v_or_b32_e32 v8, 0x400000, v1
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX12-NEXT: v_add3_u32 v5, v5, v1, 0x7fff
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_cndmask_b32_e32 v1, v5, v8, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v2, v2
; GFX12-NEXT: v_perm_b32 v0, v1, v0, 0x7060302
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v2, v4, v6, vcc_lo
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX12-NEXT: v_alignbit_b32 v1, s0, v2, 16
; GFX12-NEXT: s_setpc_b64 s[30:31]
%op = uitofp <3 x i1> %num to <3 x bfloat>
ret <3 x bfloat> %op
}
define amdgpu_ps <3 x i32> @s_uitofp_v3i1_to_v3bf16(<3 x i1> inreg %num) {
; GFX7-LABEL: s_uitofp_v3i1_to_v3bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_and_b32 s4, 1, s0
; GFX7-NEXT: s_and_b32 s3, 1, s1
; GFX7-NEXT: s_bitcmp1_b32 s2, 0
; GFX7-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX7-NEXT: s_cmp_eq_u32 s3, 1
; GFX7-NEXT: s_cselect_b64 s[2:3], -1, 0
; GFX7-NEXT: s_cmp_eq_u32 s4, 1
; GFX7-NEXT: s_cselect_b64 s[4:5], -1, 0
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s[4:5]
; GFX7-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, s[2:3]
; GFX7-NEXT: v_cndmask_b32_e64 v2, 0, 1.0, s[0:1]
; GFX7-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX7-NEXT: v_lshrrev_b32_e32 v1, 16, v1
; GFX7-NEXT: v_lshrrev_b32_e32 v2, 16, v2
; GFX7-NEXT: v_readfirstlane_b32 s0, v0
; GFX7-NEXT: v_readfirstlane_b32 s1, v1
; GFX7-NEXT: v_readfirstlane_b32 s2, v2
; GFX7-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: s_uitofp_v3i1_to_v3bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_and_b32 s4, 1, s0
; GFX9-NEXT: s_and_b32 s3, 1, s1
; GFX9-NEXT: s_bitcmp1_b32 s2, 0
; GFX9-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX9-NEXT: s_cmp_eq_u32 s3, 1
; GFX9-NEXT: s_cselect_b64 s[2:3], -1, 0
; GFX9-NEXT: s_cmp_eq_u32 s4, 1
; GFX9-NEXT: s_cselect_b64 s[4:5], -1, 0
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s[4:5]
; GFX9-NEXT: v_bfe_u32 v2, v0, 16, 1
; GFX9-NEXT: v_add_u32_e32 v2, v2, v0
; GFX9-NEXT: v_or_b32_e32 v1, 0x400000, v0
; GFX9-NEXT: v_add_u32_e32 v2, 0x7fff, v2
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e32 v0, v2, v1, vcc
; GFX9-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, s[2:3]
; GFX9-NEXT: v_bfe_u32 v3, v1, 16, 1
; GFX9-NEXT: v_add_u32_e32 v3, v3, v1
; GFX9-NEXT: v_or_b32_e32 v2, 0x400000, v1
; GFX9-NEXT: v_add_u32_e32 v3, 0x7fff, v3
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v1, v1
; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e32 v1, v3, v2, vcc
; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, 1.0, s[0:1]
; GFX9-NEXT: v_bfe_u32 v4, v2, 16, 1
; GFX9-NEXT: v_add_u32_e32 v4, v4, v2
; GFX9-NEXT: v_or_b32_e32 v3, 0x400000, v2
; GFX9-NEXT: v_add_u32_e32 v4, 0x7fff, v4
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v2, v2
; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v1
; GFX9-NEXT: v_readfirstlane_b32 s0, v0
; GFX9-NEXT: v_cndmask_b32_e32 v2, v4, v3, vcc
; GFX9-NEXT: v_lshrrev_b32_e32 v2, 16, v2
; GFX9-NEXT: v_readfirstlane_b32 s1, v1
; GFX9-NEXT: v_readfirstlane_b32 s2, v2
; GFX9-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: s_uitofp_v3i1_to_v3bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_and_b32 s0, 1, s0
; GFX11-NEXT: s_and_b32 s1, 1, s1
; GFX11-NEXT: s_bitcmp1_b32 s2, 0
; GFX11-NEXT: s_cselect_b32 s2, -1, 0
; GFX11-NEXT: s_cmp_eq_u32 s1, 1
; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 1.0, s2
; GFX11-NEXT: s_cselect_b32 s1, -1, 0
; GFX11-NEXT: s_cmp_eq_u32 s0, 1
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s1
; GFX11-NEXT: s_cselect_b32 s0, -1, 0
; GFX11-NEXT: v_bfe_u32 v5, v2, 16, 1
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, s0
; GFX11-NEXT: v_or_b32_e32 v6, 0x400000, v2
; GFX11-NEXT: v_bfe_u32 v3, v0, 16, 1
; GFX11-NEXT: v_or_b32_e32 v7, 0x400000, v0
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX11-NEXT: v_add_nc_u32_e32 v5, v5, v2
; GFX11-NEXT: v_bfe_u32 v4, v1, 16, 1
; GFX11-NEXT: v_or_b32_e32 v8, 0x400000, v1
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_4)
; GFX11-NEXT: v_add_nc_u32_e32 v5, 0x7fff, v5
; GFX11-NEXT: v_add_nc_u32_e32 v3, v3, v0
; GFX11-NEXT: v_add_nc_u32_e32 v4, v4, v1
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_add_nc_u32_e32 v3, 0x7fff, v3
; GFX11-NEXT: v_add_nc_u32_e32 v4, 0x7fff, v4
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_cndmask_b32_e32 v0, v3, v7, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX11-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_4) | instskip(SKIP_1) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_cndmask_b32_e32 v1, v4, v8, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v2, v2
; GFX11-NEXT: v_readfirstlane_b32 s1, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_lshrrev_b32_e32 v1, 16, v1
; GFX11-NEXT: v_cndmask_b32_e32 v2, v5, v6, vcc_lo
; GFX11-NEXT: v_readfirstlane_b32 s0, v1
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_lshrrev_b32_e32 v2, 16, v2
; GFX11-NEXT: v_readfirstlane_b32 s2, v2
; GFX11-NEXT: ; return to shader part epilog
;
; GFX12-LABEL: s_uitofp_v3i1_to_v3bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_and_b32 s0, 1, s0
; GFX12-NEXT: s_and_b32 s1, 1, s1
; GFX12-NEXT: s_bitcmp1_b32 s2, 0
; GFX12-NEXT: s_cselect_b32 s2, -1, 0
; GFX12-NEXT: s_cmp_eq_u32 s1, 1
; GFX12-NEXT: v_cndmask_b32_e64 v2, 0, 1.0, s2
; GFX12-NEXT: s_cselect_b32 s1, -1, 0
; GFX12-NEXT: s_cmp_eq_u32 s0, 1
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s1
; GFX12-NEXT: s_cselect_b32 s0, -1, 0
; GFX12-NEXT: v_bfe_u32 v5, v2, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, s0
; GFX12-NEXT: v_or_b32_e32 v6, 0x400000, v2
; GFX12-NEXT: v_bfe_u32 v3, v0, 16, 1
; GFX12-NEXT: v_or_b32_e32 v7, 0x400000, v0
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX12-NEXT: v_add_nc_u32_e32 v5, v5, v2
; GFX12-NEXT: v_bfe_u32 v4, v1, 16, 1
; GFX12-NEXT: v_or_b32_e32 v8, 0x400000, v1
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_4)
; GFX12-NEXT: v_add_nc_u32_e32 v5, 0x7fff, v5
; GFX12-NEXT: v_add_nc_u32_e32 v3, v3, v0
; GFX12-NEXT: v_add_nc_u32_e32 v4, v4, v1
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_add_nc_u32_e32 v3, 0x7fff, v3
; GFX12-NEXT: v_add_nc_u32_e32 v4, 0x7fff, v4
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_cndmask_b32_e32 v0, v3, v7, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX12-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v1, v4, v8, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v2, v2
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_readfirstlane_b32 s1, v0
; GFX12-NEXT: v_lshrrev_b32_e32 v1, 16, v1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v2, v5, v6, vcc_lo
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_readfirstlane_b32 s0, v1
; GFX12-NEXT: v_lshrrev_b32_e32 v2, 16, v2
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX12-NEXT: v_readfirstlane_b32 s2, v2
; GFX12-NEXT: s_wait_alu 0xf1ff
; GFX12-NEXT: ; return to shader part epilog
%op = uitofp <3 x i1> %num to <3 x bfloat>
%b16 = bitcast <3 x bfloat> %op to <3 x i16>
%b32 = zext <3 x i16> %b16 to <3 x i32>
ret <3 x i32> %b32
}
define <4 x bfloat> @v_uitofp_v4i1_to_v4bf16(<4 x i1> %num) {
; GFX7-LABEL: v_uitofp_v4i1_to_v4bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: v_and_b32_e32 v3, 1, v3
; GFX7-NEXT: v_and_b32_e32 v2, 1, v2
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v3
; GFX7-NEXT: v_and_b32_e32 v1, 1, v1
; GFX7-NEXT: v_cndmask_b32_e64 v3, 0, 1.0, vcc
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v2
; GFX7-NEXT: v_and_b32_e32 v0, 1, v0
; GFX7-NEXT: v_cndmask_b32_e64 v2, 0, 1.0, vcc
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v1
; GFX7-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, vcc
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc
; GFX7-NEXT: v_and_b32_e32 v0, 0x7fff0000, v0
; GFX7-NEXT: v_and_b32_e32 v1, 0x7fff0000, v1
; GFX7-NEXT: v_and_b32_e32 v2, 0x7fff0000, v2
; GFX7-NEXT: v_and_b32_e32 v3, 0x7fff0000, v3
; GFX7-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_uitofp_v4i1_to_v4bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_and_b32_e32 v2, 1, v2
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v2
; GFX9-NEXT: s_movk_i32 s0, 0x7fff
; GFX9-NEXT: v_and_b32_e32 v3, 1, v3
; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, 1.0, vcc
; GFX9-NEXT: v_bfe_u32 v4, v2, 16, 1
; GFX9-NEXT: v_add3_u32 v4, v4, v2, s0
; GFX9-NEXT: v_or_b32_e32 v5, 0x400000, v2
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v2, v2
; GFX9-NEXT: v_and_b32_e32 v0, 1, v0
; GFX9-NEXT: v_and_b32_e32 v1, 1, v1
; GFX9-NEXT: v_cndmask_b32_e32 v2, v4, v5, vcc
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v3
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e64 v3, 0, 1.0, vcc
; GFX9-NEXT: v_bfe_u32 v4, v3, 16, 1
; GFX9-NEXT: v_add3_u32 v4, v4, v3, s0
; GFX9-NEXT: v_or_b32_e32 v5, 0x400000, v3
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v3, v3
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e32 v3, v4, v5, vcc
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc
; GFX9-NEXT: v_bfe_u32 v4, v0, 16, 1
; GFX9-NEXT: v_add3_u32 v4, v4, v0, s0
; GFX9-NEXT: v_or_b32_e32 v5, 0x400000, v0
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e32 v0, v4, v5, vcc
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v1
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, vcc
; GFX9-NEXT: v_bfe_u32 v4, v1, 16, 1
; GFX9-NEXT: v_add3_u32 v4, v4, v1, s0
; GFX9-NEXT: v_or_b32_e32 v5, 0x400000, v1
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v1, v1
; GFX9-NEXT: s_mov_b32 s0, 0x7060302
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e32 v1, v4, v5, vcc
; GFX9-NEXT: v_perm_b32 v0, v1, v0, s0
; GFX9-NEXT: v_perm_b32 v1, v3, v2, s0
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_uitofp_v4i1_to_v4bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_and_b32_e32 v2, 1, v2
; GFX11-NEXT: v_and_b32_e32 v3, 1, v3
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v2
; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, 1.0, vcc_lo
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v3
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_bfe_u32 v4, v2, 16, 1
; GFX11-NEXT: v_cndmask_b32_e64 v3, 0, 1.0, vcc_lo
; GFX11-NEXT: v_or_b32_e32 v7, 0x400000, v2
; GFX11-NEXT: v_add3_u32 v4, v4, v2, 0x7fff
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_2) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_bfe_u32 v5, v3, 16, 1
; GFX11-NEXT: v_or_b32_e32 v9, 0x400000, v3
; GFX11-NEXT: v_and_b32_e32 v1, 1, v1
; GFX11-NEXT: v_add3_u32 v5, v5, v3, 0x7fff
; GFX11-NEXT: v_and_b32_e32 v0, 1, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc_lo
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
; GFX11-NEXT: v_bfe_u32 v6, v0, 16, 1
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v2, v2
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_add3_u32 v6, v6, v0, 0x7fff
; GFX11-NEXT: v_bfe_u32 v8, v1, 16, 1
; GFX11-NEXT: v_cndmask_b32_e32 v2, v4, v7, vcc_lo
; GFX11-NEXT: v_or_b32_e32 v4, 0x400000, v0
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_4) | instskip(SKIP_1) | instid1(VALU_DEP_4)
; GFX11-NEXT: v_add3_u32 v7, v8, v1, 0x7fff
; GFX11-NEXT: v_or_b32_e32 v8, 0x400000, v1
; GFX11-NEXT: v_cndmask_b32_e32 v0, v6, v4, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_cndmask_b32_e32 v1, v7, v8, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v3, v3
; GFX11-NEXT: v_perm_b32 v0, v1, v0, 0x7060302
; GFX11-NEXT: v_cndmask_b32_e32 v3, v5, v9, vcc_lo
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX11-NEXT: v_perm_b32 v1, v3, v2, 0x7060302
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX12-LABEL: v_uitofp_v4i1_to_v4bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX12-NEXT: s_wait_expcnt 0x0
; GFX12-NEXT: s_wait_samplecnt 0x0
; GFX12-NEXT: s_wait_bvhcnt 0x0
; GFX12-NEXT: s_wait_kmcnt 0x0
; GFX12-NEXT: v_and_b32_e32 v2, 1, v2
; GFX12-NEXT: v_and_b32_e32 v3, 1, v3
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v2
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v2, 0, 1.0, vcc_lo
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v3
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_3) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_bfe_u32 v4, v2, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v3, 0, 1.0, vcc_lo
; GFX12-NEXT: v_or_b32_e32 v7, 0x400000, v2
; GFX12-NEXT: v_add3_u32 v4, v4, v2, 0x7fff
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_2) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_bfe_u32 v5, v3, 16, 1
; GFX12-NEXT: v_or_b32_e32 v9, 0x400000, v3
; GFX12-NEXT: v_and_b32_e32 v1, 1, v1
; GFX12-NEXT: v_add3_u32 v5, v5, v3, 0x7fff
; GFX12-NEXT: v_and_b32_e32 v0, 1, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_3) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, vcc_lo
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
; GFX12-NEXT: v_bfe_u32 v6, v0, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v2, v2
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_add3_u32 v6, v6, v0, 0x7fff
; GFX12-NEXT: v_bfe_u32 v8, v1, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v2, v4, v7, vcc_lo
; GFX12-NEXT: v_or_b32_e32 v4, 0x400000, v0
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX12-NEXT: v_add3_u32 v7, v8, v1, 0x7fff
; GFX12-NEXT: v_or_b32_e32 v8, 0x400000, v1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v0, v6, v4, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v1, v7, v8, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v3, v3
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_perm_b32 v0, v1, v0, 0x7060302
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v3, v5, v9, vcc_lo
; GFX12-NEXT: v_perm_b32 v1, v3, v2, 0x7060302
; GFX12-NEXT: s_setpc_b64 s[30:31]
%op = uitofp <4 x i1> %num to <4 x bfloat>
ret <4 x bfloat> %op
}
define amdgpu_ps <4 x i32> @s_uitofp_v4i1_to_v4bf16(<4 x i1> inreg %num) {
; GFX7-LABEL: s_uitofp_v4i1_to_v4bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_and_b32 s6, 1, s0
; GFX7-NEXT: s_and_b32 s4, 1, s1
; GFX7-NEXT: s_and_b32 s2, 1, s2
; GFX7-NEXT: s_bitcmp1_b32 s3, 0
; GFX7-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX7-NEXT: s_cmp_eq_u32 s2, 1
; GFX7-NEXT: s_cselect_b64 s[2:3], -1, 0
; GFX7-NEXT: s_cmp_eq_u32 s4, 1
; GFX7-NEXT: s_cselect_b64 s[4:5], -1, 0
; GFX7-NEXT: s_cmp_eq_u32 s6, 1
; GFX7-NEXT: s_cselect_b64 s[6:7], -1, 0
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s[6:7]
; GFX7-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, s[4:5]
; GFX7-NEXT: v_cndmask_b32_e64 v2, 0, 1.0, s[2:3]
; GFX7-NEXT: v_cndmask_b32_e64 v3, 0, 1.0, s[0:1]
; GFX7-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX7-NEXT: v_lshrrev_b32_e32 v1, 16, v1
; GFX7-NEXT: v_lshrrev_b32_e32 v2, 16, v2
; GFX7-NEXT: v_lshrrev_b32_e32 v3, 16, v3
; GFX7-NEXT: v_readfirstlane_b32 s0, v0
; GFX7-NEXT: v_readfirstlane_b32 s1, v1
; GFX7-NEXT: v_readfirstlane_b32 s2, v2
; GFX7-NEXT: v_readfirstlane_b32 s3, v3
; GFX7-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: s_uitofp_v4i1_to_v4bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_and_b32 s6, 1, s0
; GFX9-NEXT: s_and_b32 s4, 1, s1
; GFX9-NEXT: s_and_b32 s2, 1, s2
; GFX9-NEXT: s_bitcmp1_b32 s3, 0
; GFX9-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX9-NEXT: s_cmp_eq_u32 s2, 1
; GFX9-NEXT: s_cselect_b64 s[2:3], -1, 0
; GFX9-NEXT: s_cmp_eq_u32 s4, 1
; GFX9-NEXT: s_cselect_b64 s[4:5], -1, 0
; GFX9-NEXT: s_cmp_eq_u32 s6, 1
; GFX9-NEXT: s_cselect_b64 s[6:7], -1, 0
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s[6:7]
; GFX9-NEXT: v_bfe_u32 v2, v0, 16, 1
; GFX9-NEXT: v_add_u32_e32 v2, v2, v0
; GFX9-NEXT: v_or_b32_e32 v1, 0x400000, v0
; GFX9-NEXT: v_add_u32_e32 v2, 0x7fff, v2
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e32 v0, v2, v1, vcc
; GFX9-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, s[4:5]
; GFX9-NEXT: v_bfe_u32 v3, v1, 16, 1
; GFX9-NEXT: v_add_u32_e32 v3, v3, v1
; GFX9-NEXT: v_or_b32_e32 v2, 0x400000, v1
; GFX9-NEXT: v_add_u32_e32 v3, 0x7fff, v3
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v1, v1
; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e32 v1, v3, v2, vcc
; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, 1.0, s[2:3]
; GFX9-NEXT: v_bfe_u32 v4, v2, 16, 1
; GFX9-NEXT: v_add_u32_e32 v4, v4, v2
; GFX9-NEXT: v_or_b32_e32 v3, 0x400000, v2
; GFX9-NEXT: v_add_u32_e32 v4, 0x7fff, v4
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v2, v2
; GFX9-NEXT: v_lshrrev_b32_e32 v1, 16, v1
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e32 v2, v4, v3, vcc
; GFX9-NEXT: v_cndmask_b32_e64 v3, 0, 1.0, s[0:1]
; GFX9-NEXT: v_bfe_u32 v5, v3, 16, 1
; GFX9-NEXT: v_add_u32_e32 v5, v5, v3
; GFX9-NEXT: v_or_b32_e32 v4, 0x400000, v3
; GFX9-NEXT: v_add_u32_e32 v5, 0x7fff, v5
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v3, v3
; GFX9-NEXT: v_lshrrev_b32_e32 v2, 16, v2
; GFX9-NEXT: v_readfirstlane_b32 s0, v0
; GFX9-NEXT: v_cndmask_b32_e32 v3, v5, v4, vcc
; GFX9-NEXT: v_lshrrev_b32_e32 v3, 16, v3
; GFX9-NEXT: v_readfirstlane_b32 s1, v1
; GFX9-NEXT: v_readfirstlane_b32 s2, v2
; GFX9-NEXT: v_readfirstlane_b32 s3, v3
; GFX9-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: s_uitofp_v4i1_to_v4bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_and_b32 s0, 1, s0
; GFX11-NEXT: s_and_b32 s1, 1, s1
; GFX11-NEXT: s_and_b32 s2, 1, s2
; GFX11-NEXT: s_bitcmp1_b32 s3, 0
; GFX11-NEXT: s_cselect_b32 s3, -1, 0
; GFX11-NEXT: s_cmp_eq_u32 s2, 1
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, s3
; GFX11-NEXT: s_cselect_b32 s2, -1, 0
; GFX11-NEXT: s_cmp_eq_u32 s1, 1
; GFX11-NEXT: v_cndmask_b32_e64 v4, 0, 1.0, s2
; GFX11-NEXT: s_cselect_b32 s1, -1, 0
; GFX11-NEXT: s_cmp_eq_u32 s0, 1
; GFX11-NEXT: v_cndmask_b32_e64 v3, 0, 1.0, s1
; GFX11-NEXT: s_cselect_b32 s0, -1, 0
; GFX11-NEXT: v_bfe_u32 v7, v4, 16, 1
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s0
; GFX11-NEXT: v_bfe_u32 v5, v1, 16, 1
; GFX11-NEXT: v_bfe_u32 v6, v3, 16, 1
; GFX11-NEXT: v_or_b32_e32 v8, 0x400000, v3
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_4)
; GFX11-NEXT: v_bfe_u32 v2, v0, 16, 1
; GFX11-NEXT: v_or_b32_e32 v9, 0x400000, v0
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX11-NEXT: v_add_nc_u32_e32 v7, v7, v4
; GFX11-NEXT: v_add_nc_u32_e32 v5, v5, v1
; GFX11-NEXT: v_add_nc_u32_e32 v6, v6, v3
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_4)
; GFX11-NEXT: v_add_nc_u32_e32 v7, 0x7fff, v7
; GFX11-NEXT: v_add_nc_u32_e32 v2, v2, v0
; GFX11-NEXT: v_add_nc_u32_e32 v5, 0x7fff, v5
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_add_nc_u32_e32 v2, 0x7fff, v2
; GFX11-NEXT: v_cndmask_b32_e32 v0, v2, v9, vcc_lo
; GFX11-NEXT: v_add_nc_u32_e32 v2, 0x7fff, v6
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v3, v3
; GFX11-NEXT: v_or_b32_e32 v6, 0x400000, v4
; GFX11-NEXT: v_or_b32_e32 v9, 0x400000, v1
; GFX11-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX11-NEXT: v_cndmask_b32_e32 v2, v2, v8, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v4, v4
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_readfirstlane_b32 s0, v0
; GFX11-NEXT: v_lshrrev_b32_e32 v2, 16, v2
; GFX11-NEXT: v_cndmask_b32_e32 v3, v7, v6, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_readfirstlane_b32 s1, v2
; GFX11-NEXT: v_lshrrev_b32_e32 v3, 16, v3
; GFX11-NEXT: v_cndmask_b32_e32 v1, v5, v9, vcc_lo
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_readfirstlane_b32 s2, v3
; GFX11-NEXT: v_lshrrev_b32_e32 v1, 16, v1
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX11-NEXT: v_readfirstlane_b32 s3, v1
; GFX11-NEXT: ; return to shader part epilog
;
; GFX12-LABEL: s_uitofp_v4i1_to_v4bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_and_b32 s0, 1, s0
; GFX12-NEXT: s_and_b32 s1, 1, s1
; GFX12-NEXT: s_and_b32 s2, 1, s2
; GFX12-NEXT: s_bitcmp1_b32 s3, 0
; GFX12-NEXT: s_cselect_b32 s3, -1, 0
; GFX12-NEXT: s_cmp_eq_u32 s2, 1
; GFX12-NEXT: v_cndmask_b32_e64 v1, 0, 1.0, s3
; GFX12-NEXT: s_cselect_b32 s2, -1, 0
; GFX12-NEXT: s_cmp_eq_u32 s1, 1
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: v_cndmask_b32_e64 v4, 0, 1.0, s2
; GFX12-NEXT: s_cselect_b32 s1, -1, 0
; GFX12-NEXT: s_cmp_eq_u32 s0, 1
; GFX12-NEXT: v_cndmask_b32_e64 v3, 0, 1.0, s1
; GFX12-NEXT: s_cselect_b32 s0, -1, 0
; GFX12-NEXT: v_bfe_u32 v7, v4, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, 1.0, s0
; GFX12-NEXT: v_bfe_u32 v5, v1, 16, 1
; GFX12-NEXT: v_bfe_u32 v6, v3, 16, 1
; GFX12-NEXT: v_or_b32_e32 v8, 0x400000, v3
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_4)
; GFX12-NEXT: v_bfe_u32 v2, v0, 16, 1
; GFX12-NEXT: v_or_b32_e32 v9, 0x400000, v0
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX12-NEXT: v_add_nc_u32_e32 v7, v7, v4
; GFX12-NEXT: v_add_nc_u32_e32 v5, v5, v1
; GFX12-NEXT: v_add_nc_u32_e32 v6, v6, v3
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_4)
; GFX12-NEXT: v_add_nc_u32_e32 v7, 0x7fff, v7
; GFX12-NEXT: v_add_nc_u32_e32 v2, v2, v0
; GFX12-NEXT: v_add_nc_u32_e32 v5, 0x7fff, v5
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_add_nc_u32_e32 v2, 0x7fff, v2
; GFX12-NEXT: v_cndmask_b32_e32 v0, v2, v9, vcc_lo
; GFX12-NEXT: v_add_nc_u32_e32 v2, 0x7fff, v6
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v3, v3
; GFX12-NEXT: v_or_b32_e32 v6, 0x400000, v4
; GFX12-NEXT: v_or_b32_e32 v9, 0x400000, v1
; GFX12-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v2, v2, v8, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v4, v4
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_readfirstlane_b32 s0, v0
; GFX12-NEXT: v_lshrrev_b32_e32 v2, 16, v2
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v3, v7, v6, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_readfirstlane_b32 s1, v2
; GFX12-NEXT: v_lshrrev_b32_e32 v3, 16, v3
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v1, v5, v9, vcc_lo
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_readfirstlane_b32 s2, v3
; GFX12-NEXT: v_lshrrev_b32_e32 v1, 16, v1
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX12-NEXT: v_readfirstlane_b32 s3, v1
; GFX12-NEXT: s_wait_alu 0xf1ff
; GFX12-NEXT: ; return to shader part epilog
%op = uitofp <4 x i1> %num to <4 x bfloat>
%b16 = bitcast <4 x bfloat> %op to <4 x i16>
%b32 = zext <4 x i16> %b16 to <4 x i32>
ret <4 x i32> %b32
}
define bfloat @v_sitofp_i1_to_bf16(i1 %num) {
; GFX7-LABEL: v_sitofp_i1_to_bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: v_and_b32_e32 v0, 1, v0
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc
; GFX7-NEXT: v_and_b32_e32 v0, 0xffff0000, v0
; GFX7-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_sitofp_i1_to_bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_and_b32_e32 v0, 1, v0
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX9-NEXT: s_movk_i32 s0, 0x7fff
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc
; GFX9-NEXT: v_bfe_u32 v1, v0, 16, 1
; GFX9-NEXT: v_add3_u32 v1, v1, v0, s0
; GFX9-NEXT: v_or_b32_e32 v2, 0x400000, v0
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e32 v0, v1, v2, vcc
; GFX9-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_sitofp_i1_to_bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_and_b32_e32 v0, 1, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc_lo
; GFX11-NEXT: v_bfe_u32 v1, v0, 16, 1
; GFX11-NEXT: v_or_b32_e32 v2, 0x400000, v0
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_add3_u32 v1, v1, v0, 0x7fff
; GFX11-NEXT: v_cndmask_b32_e32 v0, v1, v2, vcc_lo
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX11-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX12-LABEL: v_sitofp_i1_to_bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX12-NEXT: s_wait_expcnt 0x0
; GFX12-NEXT: s_wait_samplecnt 0x0
; GFX12-NEXT: s_wait_bvhcnt 0x0
; GFX12-NEXT: s_wait_kmcnt 0x0
; GFX12-NEXT: v_and_b32_e32 v0, 1, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc_lo
; GFX12-NEXT: v_bfe_u32 v1, v0, 16, 1
; GFX12-NEXT: v_or_b32_e32 v2, 0x400000, v0
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_add3_u32 v1, v1, v0, 0x7fff
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v0, v1, v2, vcc_lo
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX12-NEXT: v_lshrrev_b32_e32 v0, 16, v0
; GFX12-NEXT: s_setpc_b64 s[30:31]
%op = sitofp i1 %num to bfloat
ret bfloat %op
}
define amdgpu_ps i32 @s_sitofp_i1_to_bf16(i1 inreg %num) {
; GFX7-LABEL: s_sitofp_i1_to_bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_bitcmp1_b32 s0, 0
; GFX7-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s[0:1]
; GFX7-NEXT: v_readfirstlane_b32 s0, v0
; GFX7-NEXT: s_ashr_i32 s0, s0, 16
; GFX7-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: s_sitofp_i1_to_bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_bitcmp1_b32 s0, 0
; GFX9-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s[0:1]
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: v_readfirstlane_b32 s0, v0
; GFX9-NEXT: s_bfe_u32 s1, s0, 0x10010
; GFX9-NEXT: s_or_b32 s2, s0, 0x400000
; GFX9-NEXT: s_add_i32 s0, s1, s0
; GFX9-NEXT: s_add_i32 s3, s0, 0x7fff
; GFX9-NEXT: s_and_b64 s[0:1], vcc, exec
; GFX9-NEXT: s_cselect_b32 s0, s2, s3
; GFX9-NEXT: s_ashr_i32 s0, s0, 16
; GFX9-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: s_sitofp_i1_to_bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_bitcmp1_b32 s0, 0
; GFX11-NEXT: s_cselect_b32 s0, -1, 0
; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s0
; GFX11-NEXT: v_readfirstlane_b32 s0, v0
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(SALU_CYCLE_1)
; GFX11-NEXT: s_bfe_u32 s1, s0, 0x10010
; GFX11-NEXT: s_add_i32 s1, s1, s0
; GFX11-NEXT: s_bitset1_b32 s0, 22
; GFX11-NEXT: s_addk_i32 s1, 0x7fff
; GFX11-NEXT: s_and_b32 s2, vcc_lo, exec_lo
; GFX11-NEXT: s_cselect_b32 s0, s0, s1
; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-NEXT: s_ashr_i32 s0, s0, 16
; GFX11-NEXT: ; return to shader part epilog
;
; GFX12-LABEL: s_sitofp_i1_to_bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_bitcmp1_b32 s0, 0
; GFX12-NEXT: s_cselect_b32 s0, -1, 0
; GFX12-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s0
; GFX12-NEXT: v_readfirstlane_b32 s0, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX12-NEXT: s_bfe_u32 s1, s0, 0x10010
; GFX12-NEXT: s_or_b32 s2, s0, 0x400000
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_add_co_i32 s1, s1, s0
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_addk_co_i32 s1, 0x7fff
; GFX12-NEXT: s_cmp_u_f32 s0, s0
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_cselect_b32 s0, s2, s1
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_ashr_i32 s0, s0, 16
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: ; return to shader part epilog
%op = sitofp i1 %num to bfloat
%b16 = bitcast bfloat %op to i16
%b32 = sext i16 %b16 to i32
ret i32 %b32
}
define <2 x bfloat> @v_sitofp_v2i1_to_v2bf16(<2 x i1> %num) {
; GFX7-LABEL: v_sitofp_v2i1_to_v2bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: v_and_b32_e32 v1, 1, v1
; GFX7-NEXT: v_and_b32_e32 v0, 1, v0
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v1
; GFX7-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, vcc
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc
; GFX7-NEXT: v_and_b32_e32 v0, 0xffff0000, v0
; GFX7-NEXT: v_and_b32_e32 v1, 0xffff0000, v1
; GFX7-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_sitofp_v2i1_to_v2bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_and_b32_e32 v0, 1, v0
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX9-NEXT: s_movk_i32 s0, 0x7fff
; GFX9-NEXT: v_and_b32_e32 v1, 1, v1
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc
; GFX9-NEXT: v_bfe_u32 v2, v0, 16, 1
; GFX9-NEXT: v_add3_u32 v2, v2, v0, s0
; GFX9-NEXT: v_or_b32_e32 v3, 0x400000, v0
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e32 v0, v2, v3, vcc
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v1
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, vcc
; GFX9-NEXT: v_bfe_u32 v2, v1, 16, 1
; GFX9-NEXT: v_add3_u32 v2, v2, v1, s0
; GFX9-NEXT: v_or_b32_e32 v3, 0x400000, v1
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v1, v1
; GFX9-NEXT: s_mov_b32 s0, 0x7060302
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e32 v1, v2, v3, vcc
; GFX9-NEXT: v_perm_b32 v0, v1, v0, s0
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_sitofp_v2i1_to_v2bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_and_b32_e32 v0, 1, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc_lo
; GFX11-NEXT: v_bfe_u32 v2, v0, 16, 1
; GFX11-NEXT: v_or_b32_e32 v4, 0x400000, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_add3_u32 v2, v2, v0, 0x7fff
; GFX11-NEXT: v_and_b32_e32 v1, 1, v1
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_3) | instid1(VALU_DEP_4)
; GFX11-NEXT: v_bfe_u32 v3, v1, 16, 1
; GFX11-NEXT: v_cndmask_b32_e32 v0, v2, v4, vcc_lo
; GFX11-NEXT: v_or_b32_e32 v5, 0x400000, v1
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX11-NEXT: v_add3_u32 v3, v3, v1, 0x7fff
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_cndmask_b32_e32 v1, v3, v5, vcc_lo
; GFX11-NEXT: v_perm_b32 v0, v1, v0, 0x7060302
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX12-LABEL: v_sitofp_v2i1_to_v2bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX12-NEXT: s_wait_expcnt 0x0
; GFX12-NEXT: s_wait_samplecnt 0x0
; GFX12-NEXT: s_wait_bvhcnt 0x0
; GFX12-NEXT: s_wait_kmcnt 0x0
; GFX12-NEXT: v_and_b32_e32 v0, 1, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc_lo
; GFX12-NEXT: v_bfe_u32 v2, v0, 16, 1
; GFX12-NEXT: v_or_b32_e32 v4, 0x400000, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_add3_u32 v2, v2, v0, 0x7fff
; GFX12-NEXT: v_and_b32_e32 v1, 1, v1
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2)
; GFX12-NEXT: v_bfe_u32 v3, v1, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v0, v2, v4, vcc_lo
; GFX12-NEXT: v_or_b32_e32 v5, 0x400000, v1
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX12-NEXT: v_add3_u32 v3, v3, v1, 0x7fff
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_cndmask_b32_e32 v1, v3, v5, vcc_lo
; GFX12-NEXT: v_perm_b32 v0, v1, v0, 0x7060302
; GFX12-NEXT: s_setpc_b64 s[30:31]
%op = sitofp <2 x i1> %num to <2 x bfloat>
ret <2 x bfloat> %op
}
define amdgpu_ps <2 x i32> @s_sitofp_v2i1_to_v2bf16(<2 x i1> inreg %num) {
; GFX7-LABEL: s_sitofp_v2i1_to_v2bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_and_b32 s2, 1, s1
; GFX7-NEXT: s_bitcmp1_b32 s0, 0
; GFX7-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX7-NEXT: s_cmp_eq_u32 s2, 1
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s[0:1]
; GFX7-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX7-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, s[0:1]
; GFX7-NEXT: v_ashrrev_i32_e32 v0, 16, v0
; GFX7-NEXT: v_ashrrev_i32_e32 v1, 16, v1
; GFX7-NEXT: v_readfirstlane_b32 s0, v0
; GFX7-NEXT: v_readfirstlane_b32 s1, v1
; GFX7-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: s_sitofp_v2i1_to_v2bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_and_b32 s2, 1, s1
; GFX9-NEXT: s_bitcmp1_b32 s0, 0
; GFX9-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX9-NEXT: s_cmp_eq_u32 s2, 1
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s[0:1]
; GFX9-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX9-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, s[0:1]
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v1, v1
; GFX9-NEXT: v_readfirstlane_b32 s0, v1
; GFX9-NEXT: s_bfe_u32 s1, s0, 0x10010
; GFX9-NEXT: s_or_b32 s2, s0, 0x400000
; GFX9-NEXT: s_add_i32 s0, s1, s0
; GFX9-NEXT: s_add_i32 s3, s0, 0x7fff
; GFX9-NEXT: s_and_b64 s[0:1], vcc, exec
; GFX9-NEXT: v_readfirstlane_b32 s0, v0
; GFX9-NEXT: s_cselect_b32 s2, s2, s3
; GFX9-NEXT: s_bfe_u32 s1, s0, 0x10010
; GFX9-NEXT: s_or_b32 s3, s0, 0x400000
; GFX9-NEXT: s_add_i32 s0, s1, s0
; GFX9-NEXT: s_add_i32 s4, s0, 0x7fff
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: s_and_b64 s[0:1], vcc, exec
; GFX9-NEXT: s_cselect_b32 s0, s3, s4
; GFX9-NEXT: s_ashr_i32 s0, s0, 16
; GFX9-NEXT: s_ashr_i32 s1, s2, 16
; GFX9-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: s_sitofp_v2i1_to_v2bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_and_b32 s1, 1, s1
; GFX11-NEXT: s_bitcmp1_b32 s0, 0
; GFX11-NEXT: s_cselect_b32 s0, -1, 0
; GFX11-NEXT: s_cmp_eq_u32 s1, 1
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s0
; GFX11-NEXT: s_cselect_b32 s0, -1, 0
; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, s0
; GFX11-NEXT: v_readfirstlane_b32 s2, v0
; GFX11-NEXT: v_cmp_u_f32_e64 s0, v0, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_readfirstlane_b32 s1, v1
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX11-NEXT: s_bfe_u32 s3, s1, 0x10010
; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-NEXT: s_add_i32 s3, s3, s1
; GFX11-NEXT: s_bitset1_b32 s1, 22
; GFX11-NEXT: s_addk_i32 s3, 0x7fff
; GFX11-NEXT: s_and_b32 s4, vcc_lo, exec_lo
; GFX11-NEXT: s_cselect_b32 s1, s1, s3
; GFX11-NEXT: s_bfe_u32 s3, s2, 0x10010
; GFX11-NEXT: s_delay_alu instid0(SALU_CYCLE_1)
; GFX11-NEXT: s_add_i32 s3, s3, s2
; GFX11-NEXT: s_bitset1_b32 s2, 22
; GFX11-NEXT: s_addk_i32 s3, 0x7fff
; GFX11-NEXT: s_and_b32 s0, s0, exec_lo
; GFX11-NEXT: s_cselect_b32 s0, s2, s3
; GFX11-NEXT: s_ashr_i32 s1, s1, 16
; GFX11-NEXT: s_ashr_i32 s0, s0, 16
; GFX11-NEXT: ; return to shader part epilog
;
; GFX12-LABEL: s_sitofp_v2i1_to_v2bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_and_b32 s1, 1, s1
; GFX12-NEXT: s_bitcmp1_b32 s0, 0
; GFX12-NEXT: s_cselect_b32 s0, -1, 0
; GFX12-NEXT: s_cmp_eq_u32 s1, 1
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s0
; GFX12-NEXT: s_cselect_b32 s0, -1, 0
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, s0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_readfirstlane_b32 s2, v0
; GFX12-NEXT: v_readfirstlane_b32 s0, v1
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX12-NEXT: s_bfe_u32 s1, s0, 0x10010
; GFX12-NEXT: s_or_b32 s3, s0, 0x400000
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_add_co_i32 s1, s1, s0
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_addk_co_i32 s1, 0x7fff
; GFX12-NEXT: s_cmp_u_f32 s0, s0
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_cselect_b32 s1, s3, s1
; GFX12-NEXT: s_bfe_u32 s0, s2, 0x10010
; GFX12-NEXT: s_or_b32 s3, s2, 0x400000
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_add_co_i32 s0, s0, s2
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_addk_co_i32 s0, 0x7fff
; GFX12-NEXT: s_cmp_u_f32 s2, s2
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_cselect_b32 s0, s3, s0
; GFX12-NEXT: s_ashr_i32 s1, s1, 16
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: s_ashr_i32 s0, s0, 16
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: ; return to shader part epilog
%op = sitofp <2 x i1> %num to <2 x bfloat>
%b16 = bitcast <2 x bfloat> %op to <2 x i16>
%b32 = sext <2 x i16> %b16 to <2 x i32>
ret <2 x i32> %b32
}
define <3 x bfloat> @v_sitofp_v3i1_to_v3bf16(<3 x i1> %num) {
; GFX7-LABEL: v_sitofp_v3i1_to_v3bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: v_and_b32_e32 v2, 1, v2
; GFX7-NEXT: v_and_b32_e32 v1, 1, v1
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v2
; GFX7-NEXT: v_and_b32_e32 v0, 1, v0
; GFX7-NEXT: v_cndmask_b32_e64 v2, 0, -1.0, vcc
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v1
; GFX7-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, vcc
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc
; GFX7-NEXT: v_and_b32_e32 v0, 0xffff0000, v0
; GFX7-NEXT: v_and_b32_e32 v1, 0xffff0000, v1
; GFX7-NEXT: v_and_b32_e32 v2, 0xffff0000, v2
; GFX7-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_sitofp_v3i1_to_v3bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_and_b32_e32 v2, 1, v2
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v2
; GFX9-NEXT: s_movk_i32 s0, 0x7fff
; GFX9-NEXT: v_and_b32_e32 v0, 1, v0
; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, -1.0, vcc
; GFX9-NEXT: v_bfe_u32 v3, v2, 16, 1
; GFX9-NEXT: v_add3_u32 v3, v3, v2, s0
; GFX9-NEXT: v_or_b32_e32 v4, 0x400000, v2
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v2, v2
; GFX9-NEXT: v_and_b32_e32 v1, 1, v1
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e32 v2, v3, v4, vcc
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc
; GFX9-NEXT: v_bfe_u32 v3, v0, 16, 1
; GFX9-NEXT: v_add3_u32 v3, v3, v0, s0
; GFX9-NEXT: v_or_b32_e32 v4, 0x400000, v0
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e32 v0, v3, v4, vcc
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v1
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, vcc
; GFX9-NEXT: v_bfe_u32 v3, v1, 16, 1
; GFX9-NEXT: v_add3_u32 v3, v3, v1, s0
; GFX9-NEXT: v_or_b32_e32 v4, 0x400000, v1
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v1, v1
; GFX9-NEXT: s_mov_b32 s0, 0x7060302
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e32 v1, v3, v4, vcc
; GFX9-NEXT: v_perm_b32 v0, v1, v0, s0
; GFX9-NEXT: v_alignbit_b32 v1, s0, v2, 16
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_sitofp_v3i1_to_v3bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_and_b32_e32 v2, 1, v2
; GFX11-NEXT: v_and_b32_e32 v0, 1, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v2
; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, -1.0, vcc_lo
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_bfe_u32 v4, v2, 16, 1
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc_lo
; GFX11-NEXT: v_or_b32_e32 v6, 0x400000, v2
; GFX11-NEXT: v_add3_u32 v4, v4, v2, 0x7fff
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_bfe_u32 v3, v0, 16, 1
; GFX11-NEXT: v_or_b32_e32 v7, 0x400000, v0
; GFX11-NEXT: v_add3_u32 v3, v3, v0, 0x7fff
; GFX11-NEXT: v_and_b32_e32 v1, 1, v1
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX11-NEXT: v_bfe_u32 v5, v1, 16, 1
; GFX11-NEXT: v_cndmask_b32_e32 v0, v3, v7, vcc_lo
; GFX11-NEXT: v_or_b32_e32 v8, 0x400000, v1
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_4) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_add3_u32 v5, v5, v1, 0x7fff
; GFX11-NEXT: v_cndmask_b32_e32 v1, v5, v8, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v2, v2
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_perm_b32 v0, v1, v0, 0x7060302
; GFX11-NEXT: v_cndmask_b32_e32 v2, v4, v6, vcc_lo
; GFX11-NEXT: v_alignbit_b32 v1, s0, v2, 16
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX12-LABEL: v_sitofp_v3i1_to_v3bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX12-NEXT: s_wait_expcnt 0x0
; GFX12-NEXT: s_wait_samplecnt 0x0
; GFX12-NEXT: s_wait_bvhcnt 0x0
; GFX12-NEXT: s_wait_kmcnt 0x0
; GFX12-NEXT: v_and_b32_e32 v2, 1, v2
; GFX12-NEXT: v_and_b32_e32 v0, 1, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v2
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v2, 0, -1.0, vcc_lo
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_3) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_bfe_u32 v4, v2, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc_lo
; GFX12-NEXT: v_or_b32_e32 v6, 0x400000, v2
; GFX12-NEXT: v_add3_u32 v4, v4, v2, 0x7fff
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_bfe_u32 v3, v0, 16, 1
; GFX12-NEXT: v_or_b32_e32 v7, 0x400000, v0
; GFX12-NEXT: v_add3_u32 v3, v3, v0, 0x7fff
; GFX12-NEXT: v_and_b32_e32 v1, 1, v1
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_3) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX12-NEXT: v_bfe_u32 v5, v1, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v0, v3, v7, vcc_lo
; GFX12-NEXT: v_or_b32_e32 v8, 0x400000, v1
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX12-NEXT: v_add3_u32 v5, v5, v1, 0x7fff
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_cndmask_b32_e32 v1, v5, v8, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v2, v2
; GFX12-NEXT: v_perm_b32 v0, v1, v0, 0x7060302
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v2, v4, v6, vcc_lo
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX12-NEXT: v_alignbit_b32 v1, s0, v2, 16
; GFX12-NEXT: s_setpc_b64 s[30:31]
%op = sitofp <3 x i1> %num to <3 x bfloat>
ret <3 x bfloat> %op
}
define amdgpu_ps <3 x i32> @s_sitofp_v3i1_to_v3bf16(<3 x i1> inreg %num) {
; GFX7-LABEL: s_sitofp_v3i1_to_v3bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_and_b32 s4, 1, s2
; GFX7-NEXT: s_and_b32 s2, 1, s1
; GFX7-NEXT: s_bitcmp1_b32 s0, 0
; GFX7-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX7-NEXT: s_cmp_eq_u32 s2, 1
; GFX7-NEXT: s_cselect_b64 s[2:3], -1, 0
; GFX7-NEXT: s_cmp_eq_u32 s4, 1
; GFX7-NEXT: s_cselect_b64 s[4:5], -1, 0
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s[4:5]
; GFX7-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, s[2:3]
; GFX7-NEXT: v_cndmask_b32_e64 v2, 0, -1.0, s[0:1]
; GFX7-NEXT: v_ashrrev_i32_e32 v2, 16, v2
; GFX7-NEXT: v_ashrrev_i32_e32 v1, 16, v1
; GFX7-NEXT: v_ashrrev_i32_e32 v0, 16, v0
; GFX7-NEXT: v_readfirstlane_b32 s0, v2
; GFX7-NEXT: v_readfirstlane_b32 s1, v1
; GFX7-NEXT: v_readfirstlane_b32 s2, v0
; GFX7-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: s_sitofp_v3i1_to_v3bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_and_b32 s4, 1, s2
; GFX9-NEXT: s_and_b32 s2, 1, s1
; GFX9-NEXT: s_bitcmp1_b32 s0, 0
; GFX9-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX9-NEXT: s_cmp_eq_u32 s2, 1
; GFX9-NEXT: s_cselect_b64 s[2:3], -1, 0
; GFX9-NEXT: s_cmp_eq_u32 s4, 1
; GFX9-NEXT: s_cselect_b64 s[4:5], -1, 0
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s[4:5]
; GFX9-NEXT: v_bfe_u32 v2, v0, 16, 1
; GFX9-NEXT: v_add_u32_e32 v2, v2, v0
; GFX9-NEXT: v_or_b32_e32 v1, 0x400000, v0
; GFX9-NEXT: v_add_u32_e32 v2, 0x7fff, v2
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e32 v0, v2, v1, vcc
; GFX9-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, s[2:3]
; GFX9-NEXT: v_bfe_u32 v3, v1, 16, 1
; GFX9-NEXT: v_add_u32_e32 v3, v3, v1
; GFX9-NEXT: v_or_b32_e32 v2, 0x400000, v1
; GFX9-NEXT: v_add_u32_e32 v3, 0x7fff, v3
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v1, v1
; GFX9-NEXT: v_ashrrev_i32_e32 v0, 16, v0
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e32 v1, v3, v2, vcc
; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, -1.0, s[0:1]
; GFX9-NEXT: v_bfe_u32 v4, v2, 16, 1
; GFX9-NEXT: v_add_u32_e32 v4, v4, v2
; GFX9-NEXT: v_or_b32_e32 v3, 0x400000, v2
; GFX9-NEXT: v_add_u32_e32 v4, 0x7fff, v4
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v2, v2
; GFX9-NEXT: v_ashrrev_i32_e32 v1, 16, v1
; GFX9-NEXT: v_readfirstlane_b32 s2, v0
; GFX9-NEXT: v_cndmask_b32_e32 v2, v4, v3, vcc
; GFX9-NEXT: v_ashrrev_i32_e32 v2, 16, v2
; GFX9-NEXT: v_readfirstlane_b32 s1, v1
; GFX9-NEXT: v_readfirstlane_b32 s0, v2
; GFX9-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: s_sitofp_v3i1_to_v3bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_and_b32 s2, 1, s2
; GFX11-NEXT: s_and_b32 s1, 1, s1
; GFX11-NEXT: s_bitcmp1_b32 s0, 0
; GFX11-NEXT: s_cselect_b32 s0, -1, 0
; GFX11-NEXT: s_cmp_eq_u32 s1, 1
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, s0
; GFX11-NEXT: s_cselect_b32 s1, -1, 0
; GFX11-NEXT: s_cmp_eq_u32 s2, 1
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s1
; GFX11-NEXT: s_cselect_b32 s0, -1, 0
; GFX11-NEXT: v_bfe_u32 v4, v1, 16, 1
; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, -1.0, s0
; GFX11-NEXT: v_or_b32_e32 v6, 0x400000, v1
; GFX11-NEXT: v_bfe_u32 v3, v0, 16, 1
; GFX11-NEXT: v_or_b32_e32 v7, 0x400000, v0
; GFX11-NEXT: v_add_nc_u32_e32 v4, v4, v1
; GFX11-NEXT: v_bfe_u32 v5, v2, 16, 1
; GFX11-NEXT: v_or_b32_e32 v8, 0x400000, v2
; GFX11-NEXT: v_add_nc_u32_e32 v3, v3, v0
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX11-NEXT: v_add_nc_u32_e32 v4, 0x7fff, v4
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_add_nc_u32_e32 v3, 0x7fff, v3
; GFX11-NEXT: v_dual_cndmask_b32 v0, v3, v7 :: v_dual_add_nc_u32 v5, v5, v2
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_add_nc_u32_e32 v5, 0x7fff, v5
; GFX11-NEXT: v_ashrrev_i32_e32 v0, 16, v0
; GFX11-NEXT: v_cndmask_b32_e32 v1, v4, v6, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v2, v2
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_readfirstlane_b32 s1, v0
; GFX11-NEXT: v_ashrrev_i32_e32 v1, 16, v1
; GFX11-NEXT: v_cndmask_b32_e32 v2, v5, v8, vcc_lo
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_readfirstlane_b32 s0, v1
; GFX11-NEXT: v_ashrrev_i32_e32 v2, 16, v2
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX11-NEXT: v_readfirstlane_b32 s2, v2
; GFX11-NEXT: ; return to shader part epilog
;
; GFX12-LABEL: s_sitofp_v3i1_to_v3bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_and_b32 s2, 1, s2
; GFX12-NEXT: s_and_b32 s1, 1, s1
; GFX12-NEXT: s_bitcmp1_b32 s0, 0
; GFX12-NEXT: s_cselect_b32 s0, -1, 0
; GFX12-NEXT: s_cmp_eq_u32 s1, 1
; GFX12-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, s0
; GFX12-NEXT: s_cselect_b32 s1, -1, 0
; GFX12-NEXT: s_cmp_eq_u32 s2, 1
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s1
; GFX12-NEXT: s_cselect_b32 s0, -1, 0
; GFX12-NEXT: v_bfe_u32 v4, v1, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: v_cndmask_b32_e64 v2, 0, -1.0, s0
; GFX12-NEXT: v_or_b32_e32 v6, 0x400000, v1
; GFX12-NEXT: v_bfe_u32 v3, v0, 16, 1
; GFX12-NEXT: v_or_b32_e32 v7, 0x400000, v0
; GFX12-NEXT: v_add_nc_u32_e32 v4, v4, v1
; GFX12-NEXT: v_bfe_u32 v5, v2, 16, 1
; GFX12-NEXT: v_or_b32_e32 v8, 0x400000, v2
; GFX12-NEXT: v_add_nc_u32_e32 v3, v3, v0
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX12-NEXT: v_add_nc_u32_e32 v4, 0x7fff, v4
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_add_nc_u32_e32 v3, 0x7fff, v3
; GFX12-NEXT: v_dual_cndmask_b32 v0, v3, v7 :: v_dual_add_nc_u32 v5, v5, v2
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_add_nc_u32_e32 v5, 0x7fff, v5
; GFX12-NEXT: v_ashrrev_i32_e32 v0, 16, v0
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v1, v4, v6, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v2, v2
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_readfirstlane_b32 s1, v0
; GFX12-NEXT: v_ashrrev_i32_e32 v1, 16, v1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v2, v5, v8, vcc_lo
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_readfirstlane_b32 s0, v1
; GFX12-NEXT: v_ashrrev_i32_e32 v2, 16, v2
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX12-NEXT: v_readfirstlane_b32 s2, v2
; GFX12-NEXT: s_wait_alu 0xf1ff
; GFX12-NEXT: ; return to shader part epilog
%op = sitofp <3 x i1> %num to <3 x bfloat>
%b16 = bitcast <3 x bfloat> %op to <3 x i16>
%b32 = sext <3 x i16> %b16 to <3 x i32>
ret <3 x i32> %b32
}
define <4 x bfloat> @v_sitofp_v4i1_to_v4bf16(<4 x i1> %num) {
; GFX7-LABEL: v_sitofp_v4i1_to_v4bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX7-NEXT: v_and_b32_e32 v3, 1, v3
; GFX7-NEXT: v_and_b32_e32 v2, 1, v2
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v3
; GFX7-NEXT: v_and_b32_e32 v1, 1, v1
; GFX7-NEXT: v_cndmask_b32_e64 v3, 0, -1.0, vcc
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v2
; GFX7-NEXT: v_and_b32_e32 v0, 1, v0
; GFX7-NEXT: v_cndmask_b32_e64 v2, 0, -1.0, vcc
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v1
; GFX7-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, vcc
; GFX7-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc
; GFX7-NEXT: v_and_b32_e32 v0, 0xffff0000, v0
; GFX7-NEXT: v_and_b32_e32 v1, 0xffff0000, v1
; GFX7-NEXT: v_and_b32_e32 v2, 0xffff0000, v2
; GFX7-NEXT: v_and_b32_e32 v3, 0xffff0000, v3
; GFX7-NEXT: s_setpc_b64 s[30:31]
;
; GFX9-LABEL: v_sitofp_v4i1_to_v4bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX9-NEXT: v_and_b32_e32 v2, 1, v2
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v2
; GFX9-NEXT: s_movk_i32 s0, 0x7fff
; GFX9-NEXT: v_and_b32_e32 v3, 1, v3
; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, -1.0, vcc
; GFX9-NEXT: v_bfe_u32 v4, v2, 16, 1
; GFX9-NEXT: v_add3_u32 v4, v4, v2, s0
; GFX9-NEXT: v_or_b32_e32 v5, 0x400000, v2
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v2, v2
; GFX9-NEXT: v_and_b32_e32 v0, 1, v0
; GFX9-NEXT: v_and_b32_e32 v1, 1, v1
; GFX9-NEXT: v_cndmask_b32_e32 v2, v4, v5, vcc
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v3
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e64 v3, 0, -1.0, vcc
; GFX9-NEXT: v_bfe_u32 v4, v3, 16, 1
; GFX9-NEXT: v_add3_u32 v4, v4, v3, s0
; GFX9-NEXT: v_or_b32_e32 v5, 0x400000, v3
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v3, v3
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e32 v3, v4, v5, vcc
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc
; GFX9-NEXT: v_bfe_u32 v4, v0, 16, 1
; GFX9-NEXT: v_add3_u32 v4, v4, v0, s0
; GFX9-NEXT: v_or_b32_e32 v5, 0x400000, v0
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e32 v0, v4, v5, vcc
; GFX9-NEXT: v_cmp_eq_u32_e32 vcc, 1, v1
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, vcc
; GFX9-NEXT: v_bfe_u32 v4, v1, 16, 1
; GFX9-NEXT: v_add3_u32 v4, v4, v1, s0
; GFX9-NEXT: v_or_b32_e32 v5, 0x400000, v1
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v1, v1
; GFX9-NEXT: s_mov_b32 s0, 0x7060302
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e32 v1, v4, v5, vcc
; GFX9-NEXT: v_perm_b32 v0, v1, v0, s0
; GFX9-NEXT: v_perm_b32 v1, v3, v2, s0
; GFX9-NEXT: s_setpc_b64 s[30:31]
;
; GFX11-LABEL: v_sitofp_v4i1_to_v4bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_waitcnt vmcnt(0) expcnt(0) lgkmcnt(0)
; GFX11-NEXT: v_and_b32_e32 v2, 1, v2
; GFX11-NEXT: v_and_b32_e32 v3, 1, v3
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_1) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v2
; GFX11-NEXT: v_cndmask_b32_e64 v2, 0, -1.0, vcc_lo
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v3
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_bfe_u32 v4, v2, 16, 1
; GFX11-NEXT: v_cndmask_b32_e64 v3, 0, -1.0, vcc_lo
; GFX11-NEXT: v_or_b32_e32 v7, 0x400000, v2
; GFX11-NEXT: v_add3_u32 v4, v4, v2, 0x7fff
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_2) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_bfe_u32 v5, v3, 16, 1
; GFX11-NEXT: v_or_b32_e32 v9, 0x400000, v3
; GFX11-NEXT: v_and_b32_e32 v1, 1, v1
; GFX11-NEXT: v_add3_u32 v5, v5, v3, 0x7fff
; GFX11-NEXT: v_and_b32_e32 v0, 1, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_2) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc_lo
; GFX11-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
; GFX11-NEXT: v_bfe_u32 v6, v0, 16, 1
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v2, v2
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_add3_u32 v6, v6, v0, 0x7fff
; GFX11-NEXT: v_bfe_u32 v8, v1, 16, 1
; GFX11-NEXT: v_cndmask_b32_e32 v2, v4, v7, vcc_lo
; GFX11-NEXT: v_or_b32_e32 v4, 0x400000, v0
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_4) | instskip(SKIP_1) | instid1(VALU_DEP_4)
; GFX11-NEXT: v_add3_u32 v7, v8, v1, 0x7fff
; GFX11-NEXT: v_or_b32_e32 v8, 0x400000, v1
; GFX11-NEXT: v_cndmask_b32_e32 v0, v6, v4, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_1) | instid1(VALU_DEP_2)
; GFX11-NEXT: v_cndmask_b32_e32 v1, v7, v8, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v3, v3
; GFX11-NEXT: v_perm_b32 v0, v1, v0, 0x7060302
; GFX11-NEXT: v_cndmask_b32_e32 v3, v5, v9, vcc_lo
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_1)
; GFX11-NEXT: v_perm_b32 v1, v3, v2, 0x7060302
; GFX11-NEXT: s_setpc_b64 s[30:31]
;
; GFX12-LABEL: v_sitofp_v4i1_to_v4bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_wait_loadcnt_dscnt 0x0
; GFX12-NEXT: s_wait_expcnt 0x0
; GFX12-NEXT: s_wait_samplecnt 0x0
; GFX12-NEXT: s_wait_bvhcnt 0x0
; GFX12-NEXT: s_wait_kmcnt 0x0
; GFX12-NEXT: v_and_b32_e32 v2, 1, v2
; GFX12-NEXT: v_and_b32_e32 v3, 1, v3
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v2
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v2, 0, -1.0, vcc_lo
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v3
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_3) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_bfe_u32 v4, v2, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v3, 0, -1.0, vcc_lo
; GFX12-NEXT: v_or_b32_e32 v7, 0x400000, v2
; GFX12-NEXT: v_add3_u32 v4, v4, v2, 0x7fff
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_2) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_bfe_u32 v5, v3, 16, 1
; GFX12-NEXT: v_or_b32_e32 v9, 0x400000, v3
; GFX12-NEXT: v_and_b32_e32 v1, 1, v1
; GFX12-NEXT: v_add3_u32 v5, v5, v3, 0x7fff
; GFX12-NEXT: v_and_b32_e32 v0, 1, v0
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_1) | instskip(SKIP_3) | instid1(VALU_DEP_2)
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v0
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, vcc_lo
; GFX12-NEXT: v_cmp_eq_u32_e32 vcc_lo, 1, v1
; GFX12-NEXT: v_bfe_u32 v6, v0, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v2, v2
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_add3_u32 v6, v6, v0, 0x7fff
; GFX12-NEXT: v_bfe_u32 v8, v1, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v2, v4, v7, vcc_lo
; GFX12-NEXT: v_or_b32_e32 v4, 0x400000, v0
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX12-NEXT: v_add3_u32 v7, v8, v1, 0x7fff
; GFX12-NEXT: v_or_b32_e32 v8, 0x400000, v1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v0, v6, v4, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v1, v7, v8, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v3, v3
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(SKIP_2) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_perm_b32 v0, v1, v0, 0x7060302
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v3, v5, v9, vcc_lo
; GFX12-NEXT: v_perm_b32 v1, v3, v2, 0x7060302
; GFX12-NEXT: s_setpc_b64 s[30:31]
%op = sitofp <4 x i1> %num to <4 x bfloat>
ret <4 x bfloat> %op
}
define amdgpu_ps <4 x i32> @s_sitofp_v4i1_to_v4bf16(<4 x i1> inreg %num) {
; GFX7-LABEL: s_sitofp_v4i1_to_v4bf16:
; GFX7: ; %bb.0:
; GFX7-NEXT: s_and_b32 s6, 1, s3
; GFX7-NEXT: s_and_b32 s4, 1, s2
; GFX7-NEXT: s_and_b32 s2, 1, s1
; GFX7-NEXT: s_bitcmp1_b32 s0, 0
; GFX7-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX7-NEXT: s_cmp_eq_u32 s2, 1
; GFX7-NEXT: s_cselect_b64 s[2:3], -1, 0
; GFX7-NEXT: s_cmp_eq_u32 s4, 1
; GFX7-NEXT: s_cselect_b64 s[4:5], -1, 0
; GFX7-NEXT: s_cmp_eq_u32 s6, 1
; GFX7-NEXT: s_cselect_b64 s[6:7], -1, 0
; GFX7-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s[6:7]
; GFX7-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, s[4:5]
; GFX7-NEXT: v_cndmask_b32_e64 v2, 0, -1.0, s[2:3]
; GFX7-NEXT: v_cndmask_b32_e64 v3, 0, -1.0, s[0:1]
; GFX7-NEXT: v_ashrrev_i32_e32 v3, 16, v3
; GFX7-NEXT: v_ashrrev_i32_e32 v2, 16, v2
; GFX7-NEXT: v_ashrrev_i32_e32 v1, 16, v1
; GFX7-NEXT: v_ashrrev_i32_e32 v0, 16, v0
; GFX7-NEXT: v_readfirstlane_b32 s0, v3
; GFX7-NEXT: v_readfirstlane_b32 s1, v2
; GFX7-NEXT: v_readfirstlane_b32 s2, v1
; GFX7-NEXT: v_readfirstlane_b32 s3, v0
; GFX7-NEXT: ; return to shader part epilog
;
; GFX9-LABEL: s_sitofp_v4i1_to_v4bf16:
; GFX9: ; %bb.0:
; GFX9-NEXT: s_and_b32 s6, 1, s3
; GFX9-NEXT: s_and_b32 s4, 1, s2
; GFX9-NEXT: s_and_b32 s2, 1, s1
; GFX9-NEXT: s_bitcmp1_b32 s0, 0
; GFX9-NEXT: s_cselect_b64 s[0:1], -1, 0
; GFX9-NEXT: s_cmp_eq_u32 s2, 1
; GFX9-NEXT: s_cselect_b64 s[2:3], -1, 0
; GFX9-NEXT: s_cmp_eq_u32 s4, 1
; GFX9-NEXT: s_cselect_b64 s[4:5], -1, 0
; GFX9-NEXT: s_cmp_eq_u32 s6, 1
; GFX9-NEXT: s_cselect_b64 s[6:7], -1, 0
; GFX9-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s[6:7]
; GFX9-NEXT: v_bfe_u32 v2, v0, 16, 1
; GFX9-NEXT: v_add_u32_e32 v2, v2, v0
; GFX9-NEXT: v_or_b32_e32 v1, 0x400000, v0
; GFX9-NEXT: v_add_u32_e32 v2, 0x7fff, v2
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v0, v0
; GFX9-NEXT: s_nop 1
; GFX9-NEXT: v_cndmask_b32_e32 v0, v2, v1, vcc
; GFX9-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, s[4:5]
; GFX9-NEXT: v_bfe_u32 v3, v1, 16, 1
; GFX9-NEXT: v_add_u32_e32 v3, v3, v1
; GFX9-NEXT: v_or_b32_e32 v2, 0x400000, v1
; GFX9-NEXT: v_add_u32_e32 v3, 0x7fff, v3
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v1, v1
; GFX9-NEXT: v_ashrrev_i32_e32 v0, 16, v0
; GFX9-NEXT: s_nop 0
; GFX9-NEXT: v_cndmask_b32_e32 v1, v3, v2, vcc
; GFX9-NEXT: v_cndmask_b32_e64 v2, 0, -1.0, s[2:3]
; GFX9-NEXT: v_bfe_u32 v4, v2, 16, 1
; GFX9-NEXT: v_add_u32_e32 v4, v4, v2
; GFX9-NEXT: v_or_b32_e32 v3, 0x400000, v2
; GFX9-NEXT: v_add_u32_e32 v4, 0x7fff, v4
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v2, v2
; GFX9-NEXT: v_ashrrev_i32_e32 v1, 16, v1
; GFX9-NEXT: v_readfirstlane_b32 s3, v0
; GFX9-NEXT: v_cndmask_b32_e32 v2, v4, v3, vcc
; GFX9-NEXT: v_cndmask_b32_e64 v3, 0, -1.0, s[0:1]
; GFX9-NEXT: v_bfe_u32 v5, v3, 16, 1
; GFX9-NEXT: v_add_u32_e32 v5, v5, v3
; GFX9-NEXT: v_or_b32_e32 v4, 0x400000, v3
; GFX9-NEXT: v_add_u32_e32 v5, 0x7fff, v5
; GFX9-NEXT: v_cmp_u_f32_e32 vcc, v3, v3
; GFX9-NEXT: v_ashrrev_i32_e32 v2, 16, v2
; GFX9-NEXT: v_readfirstlane_b32 s2, v1
; GFX9-NEXT: v_cndmask_b32_e32 v3, v5, v4, vcc
; GFX9-NEXT: v_ashrrev_i32_e32 v3, 16, v3
; GFX9-NEXT: v_readfirstlane_b32 s1, v2
; GFX9-NEXT: v_readfirstlane_b32 s0, v3
; GFX9-NEXT: ; return to shader part epilog
;
; GFX11-LABEL: s_sitofp_v4i1_to_v4bf16:
; GFX11: ; %bb.0:
; GFX11-NEXT: s_and_b32 s3, 1, s3
; GFX11-NEXT: s_and_b32 s2, 1, s2
; GFX11-NEXT: s_and_b32 s1, 1, s1
; GFX11-NEXT: s_bitcmp1_b32 s0, 0
; GFX11-NEXT: s_cselect_b32 s0, -1, 0
; GFX11-NEXT: s_cmp_eq_u32 s1, 1
; GFX11-NEXT: v_cndmask_b32_e64 v3, 0, -1.0, s0
; GFX11-NEXT: s_cselect_b32 s1, -1, 0
; GFX11-NEXT: s_cmp_eq_u32 s2, 1
; GFX11-NEXT: v_cndmask_b32_e64 v4, 0, -1.0, s1
; GFX11-NEXT: s_cselect_b32 s2, -1, 0
; GFX11-NEXT: s_cmp_eq_u32 s3, 1
; GFX11-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, s2
; GFX11-NEXT: s_cselect_b32 s3, -1, 0
; GFX11-NEXT: v_bfe_u32 v7, v4, 16, 1
; GFX11-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s3
; GFX11-NEXT: v_bfe_u32 v6, v3, 16, 1
; GFX11-NEXT: v_bfe_u32 v5, v1, 16, 1
; GFX11-NEXT: v_or_b32_e32 v10, 0x400000, v4
; GFX11-NEXT: v_add_nc_u32_e32 v7, v7, v4
; GFX11-NEXT: v_bfe_u32 v2, v0, 16, 1
; GFX11-NEXT: v_or_b32_e32 v8, 0x400000, v0
; GFX11-NEXT: v_or_b32_e32 v9, 0x400000, v1
; GFX11-NEXT: v_add_nc_u32_e32 v6, v6, v3
; GFX11-NEXT: v_add_nc_u32_e32 v7, 0x7fff, v7
; GFX11-NEXT: v_add_nc_u32_e32 v5, v5, v1
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX11-NEXT: v_or_b32_e32 v11, 0x400000, v3
; GFX11-NEXT: v_add_nc_u32_e32 v6, 0x7fff, v6
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_4) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX11-NEXT: v_add_nc_u32_e32 v5, 0x7fff, v5
; GFX11-NEXT: v_dual_cndmask_b32 v1, v5, v9 :: v_dual_add_nc_u32 v2, v2, v0
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v3, v3
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_add_nc_u32_e32 v2, 0x7fff, v2
; GFX11-NEXT: v_ashrrev_i32_e32 v1, 16, v1
; GFX11-NEXT: v_cndmask_b32_e32 v3, v6, v11, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v4, v4
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(SKIP_4) | instid1(VALU_DEP_4)
; GFX11-NEXT: v_readfirstlane_b32 s2, v1
; GFX11-NEXT: v_cndmask_b32_e32 v4, v7, v10, vcc_lo
; GFX11-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX11-NEXT: v_cndmask_b32_e32 v0, v2, v8, vcc_lo
; GFX11-NEXT: v_ashrrev_i32_e32 v2, 16, v3
; GFX11-NEXT: v_ashrrev_i32_e32 v3, 16, v4
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_ashrrev_i32_e32 v0, 16, v0
; GFX11-NEXT: v_readfirstlane_b32 s0, v2
; GFX11-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX11-NEXT: v_readfirstlane_b32 s1, v3
; GFX11-NEXT: v_readfirstlane_b32 s3, v0
; GFX11-NEXT: ; return to shader part epilog
;
; GFX12-LABEL: s_sitofp_v4i1_to_v4bf16:
; GFX12: ; %bb.0:
; GFX12-NEXT: s_and_b32 s3, 1, s3
; GFX12-NEXT: s_and_b32 s2, 1, s2
; GFX12-NEXT: s_and_b32 s1, 1, s1
; GFX12-NEXT: s_bitcmp1_b32 s0, 0
; GFX12-NEXT: s_cselect_b32 s0, -1, 0
; GFX12-NEXT: s_cmp_eq_u32 s1, 1
; GFX12-NEXT: v_cndmask_b32_e64 v3, 0, -1.0, s0
; GFX12-NEXT: s_cselect_b32 s1, -1, 0
; GFX12-NEXT: s_cmp_eq_u32 s2, 1
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: v_cndmask_b32_e64 v4, 0, -1.0, s1
; GFX12-NEXT: s_cselect_b32 s2, -1, 0
; GFX12-NEXT: s_cmp_eq_u32 s3, 1
; GFX12-NEXT: v_cndmask_b32_e64 v1, 0, -1.0, s2
; GFX12-NEXT: s_cselect_b32 s3, -1, 0
; GFX12-NEXT: v_bfe_u32 v7, v4, 16, 1
; GFX12-NEXT: s_wait_alu 0xfffe
; GFX12-NEXT: v_cndmask_b32_e64 v0, 0, -1.0, s3
; GFX12-NEXT: v_bfe_u32 v6, v3, 16, 1
; GFX12-NEXT: v_bfe_u32 v5, v1, 16, 1
; GFX12-NEXT: v_or_b32_e32 v10, 0x400000, v4
; GFX12-NEXT: v_add_nc_u32_e32 v7, v7, v4
; GFX12-NEXT: v_bfe_u32 v2, v0, 16, 1
; GFX12-NEXT: v_or_b32_e32 v8, 0x400000, v0
; GFX12-NEXT: v_or_b32_e32 v9, 0x400000, v1
; GFX12-NEXT: v_add_nc_u32_e32 v6, v6, v3
; GFX12-NEXT: v_add_nc_u32_e32 v7, 0x7fff, v7
; GFX12-NEXT: v_add_nc_u32_e32 v5, v5, v1
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v1, v1
; GFX12-NEXT: v_or_b32_e32 v11, 0x400000, v3
; GFX12-NEXT: v_add_nc_u32_e32 v6, 0x7fff, v6
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_4) | instskip(NEXT) | instid1(VALU_DEP_1)
; GFX12-NEXT: v_add_nc_u32_e32 v5, 0x7fff, v5
; GFX12-NEXT: v_dual_cndmask_b32 v1, v5, v9 :: v_dual_add_nc_u32 v2, v2, v0
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v3, v3
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_2) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_add_nc_u32_e32 v2, 0x7fff, v2
; GFX12-NEXT: v_ashrrev_i32_e32 v1, 16, v1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v3, v6, v11, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v4, v4
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3)
; GFX12-NEXT: v_readfirstlane_b32 s2, v1
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v4, v7, v10, vcc_lo
; GFX12-NEXT: v_cmp_u_f32_e32 vcc_lo, v0, v0
; GFX12-NEXT: s_wait_alu 0xfffd
; GFX12-NEXT: v_cndmask_b32_e32 v0, v2, v8, vcc_lo
; GFX12-NEXT: v_ashrrev_i32_e32 v2, 16, v3
; GFX12-NEXT: v_ashrrev_i32_e32 v3, 16, v4
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_ashrrev_i32_e32 v0, 16, v0
; GFX12-NEXT: v_readfirstlane_b32 s0, v2
; GFX12-NEXT: s_delay_alu instid0(VALU_DEP_3) | instskip(NEXT) | instid1(VALU_DEP_3)
; GFX12-NEXT: v_readfirstlane_b32 s1, v3
; GFX12-NEXT: v_readfirstlane_b32 s3, v0
; GFX12-NEXT: s_wait_alu 0xf1ff
; GFX12-NEXT: ; return to shader part epilog
%op = sitofp <4 x i1> %num to <4 x bfloat>
%b16 = bitcast <4 x bfloat> %op to <4 x i16>
%b32 = sext <4 x i16> %b16 to <4 x i32>
ret <4 x i32> %b32
}