| //===- Filesystem.cpp -----------------------------------------------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This file contains a few utility functions to handle files. | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "lld/Common/Filesystem.h" | |
| #include "lld/Common/ErrorHandler.h" | |
| #include "llvm/Config/llvm-config.h" | |
| #include "llvm/Support/FileOutputBuffer.h" | |
| #include "llvm/Support/FileSystem.h" | |
| #include "llvm/Support/Parallel.h" | |
| #include "llvm/Support/Path.h" | |
| #include "llvm/Support/TimeProfiler.h" | |
| #if LLVM_ON_UNIX | |
| #include <unistd.h> | |
| #endif | |
| #include <thread> | |
| using namespace llvm; | |
| using namespace lld; | |
| // Removes a given file asynchronously. This is a performance hack, | |
| // so remove this when operating systems are improved. | |
| // | |
| // On Linux (and probably on other Unix-like systems), unlink(2) is a | |
| // noticeably slow system call. As of 2016, unlink takes 250 | |
| // milliseconds to remove a 1 GB file on ext4 filesystem on my machine. | |
| // | |
| // To create a new result file, we first remove existing file. So, if | |
| // you repeatedly link a 1 GB program in a regular compile-link-debug | |
| // cycle, every cycle wastes 250 milliseconds only to remove a file. | |
| // Since LLD can link a 1 GB binary in about 5 seconds, that waste | |
| // actually counts. | |
| // | |
| // This function spawns a background thread to remove the file. | |
| // The calling thread returns almost immediately. | |
| void lld::unlinkAsync(StringRef path) { | |
| if (!sys::fs::exists(path) || !sys::fs::is_regular_file(path)) | |
| return; | |
| // Removing a file is async on windows. | |
| #if defined(_WIN32) | |
| // On Windows co-operative programs can be expected to open LLD's | |
| // output in FILE_SHARE_DELETE mode. This allows us to delete the | |
| // file (by moving it to a temporary filename and then deleting | |
| // it) so that we can link another output file that overwrites | |
| // the existing file, even if the current file is in use. | |
| // | |
| // This is done on a best effort basis - we do not error if the | |
| // operation fails. The consequence is merely that the user | |
| // experiences an inconvenient work-flow. | |
| // | |
| // The code here allows LLD to work on all versions of Windows. | |
| // However, at Windows 10 1903 it seems that the behavior of | |
| // Windows has changed, so that we could simply delete the output | |
| // file. This code should be simplified once support for older | |
| // versions of Windows is dropped. | |
| // | |
| // Warning: It seems that the WINVER and _WIN32_WINNT preprocessor | |
| // defines affect the behavior of the Windows versions of the calls | |
| // we are using here. If this code stops working this is worth | |
| // bearing in mind. | |
| SmallString<128> tmpName; | |
| if (!sys::fs::createUniqueFile(path + "%%%%%%%%.tmp", tmpName)) { | |
| if (!sys::fs::rename(path, tmpName)) | |
| path = tmpName; | |
| else | |
| sys::fs::remove(tmpName); | |
| } | |
| sys::fs::remove(path); | |
| #else | |
| if (parallel::strategy.ThreadsRequested == 1) | |
| return; | |
| // We cannot just remove path from a different thread because we are now going | |
| // to create path as a new file. | |
| // Instead we open the file and unlink it on this thread. The unlink is fast | |
| // since the open fd guarantees that it is not removing the last reference. | |
| int fd; | |
| std::error_code ec = sys::fs::openFileForRead(path, fd); | |
| sys::fs::remove(path); | |
| if (ec) | |
| return; | |
| // close and therefore remove TempPath in background. | |
| std::mutex m; | |
| std::condition_variable cv; | |
| bool started = false; | |
| std::thread([&, fd] { | |
| { | |
| std::lock_guard<std::mutex> l(m); | |
| started = true; | |
| cv.notify_all(); | |
| } | |
| ::close(fd); | |
| }).detach(); | |
| // GLIBC 2.26 and earlier have race condition that crashes an entire process | |
| // if the main thread calls exit(2) while other thread is starting up. | |
| std::unique_lock<std::mutex> l(m); | |
| cv.wait(l, [&] { return started; }); | |
| #endif | |
| } | |
| // Simulate file creation to see if Path is writable. | |
| // | |
| // Determining whether a file is writable or not is amazingly hard, | |
| // and after all the only reliable way of doing that is to actually | |
| // create a file. But we don't want to do that in this function | |
| // because LLD shouldn't update any file if it will end in a failure. | |
| // We also don't want to reimplement heuristics to determine if a | |
| // file is writable. So we'll let FileOutputBuffer do the work. | |
| // | |
| // FileOutputBuffer doesn't touch a destination file until commit() | |
| // is called. We use that class without calling commit() to predict | |
| // if the given file is writable. | |
| std::error_code lld::tryCreateFile(StringRef path) { | |
| llvm::TimeTraceScope timeScope("Try create output file"); | |
| if (path.empty()) | |
| return std::error_code(); | |
| if (path == "-") | |
| return std::error_code(); | |
| return errorToErrorCode(FileOutputBuffer::create(path, 1).takeError()); | |
| } | |
| // Creates an empty file to and returns a raw_fd_ostream to write to it. | |
| std::unique_ptr<raw_fd_ostream> lld::openFile(StringRef file) { | |
| std::error_code ec; | |
| auto ret = | |
| std::make_unique<raw_fd_ostream>(file, ec, sys::fs::OpenFlags::OF_None); | |
| if (ec) { | |
| error("cannot open " + file + ": " + ec.message()); | |
| return nullptr; | |
| } | |
| return ret; | |
| } | |
| // The merged bitcode after LTO is large. Try opening a file stream that | |
| // supports reading, seeking and writing. Such a file allows BitcodeWriter to | |
| // flush buffered data to reduce memory consumption. If this fails, open a file | |
| // stream that supports only write. | |
| std::unique_ptr<raw_fd_ostream> lld::openLTOOutputFile(StringRef file) { | |
| std::error_code ec; | |
| std::unique_ptr<raw_fd_ostream> fs = | |
| std::make_unique<raw_fd_stream>(file, ec); | |
| if (!ec) | |
| return fs; | |
| return openFile(file); | |
| } |