| // RUN: mlir-opt %s -convert-scf-to-std -convert-vector-to-llvm -convert-std-to-llvm | \ |
| // RUN: mlir-cpu-runner -e entry -entry-point-result=void \ |
| // RUN: -lower-matrix-intrinsics -matrix-allow-contract -matrix-default-layout=row-major \ |
| // RUN: -shared-libs=%mlir_integration_test_dir/libmlir_c_runner_utils%shlibext | \ |
| // RUN: FileCheck %s |
| |
| func @entry() { |
| %f0 = constant 0.0: f64 |
| %f1 = constant 1.0: f64 |
| %f2 = constant 2.0: f64 |
| %f3 = constant 3.0: f64 |
| %f4 = constant 4.0: f64 |
| %f5 = constant 5.0: f64 |
| %f6 = constant 6.0: f64 |
| %f7 = constant 7.0: f64 |
| |
| // Construct test vectors. |
| %0 = vector.broadcast %f0 : f64 to vector<4xf64> |
| %1 = vector.insert %f1, %0[1] : f64 into vector<4xf64> |
| %2 = vector.insert %f2, %1[2] : f64 into vector<4xf64> |
| %a = vector.insert %f3, %2[3] : f64 into vector<4xf64> |
| %3 = vector.broadcast %f4 : f64 to vector<4xf64> |
| %4 = vector.insert %f5, %3[1] : f64 into vector<4xf64> |
| %5 = vector.insert %f6, %4[2] : f64 into vector<4xf64> |
| %b = vector.insert %f7, %5[3] : f64 into vector<4xf64> |
| %6 = vector.broadcast %f0 : f64 to vector<6xf64> |
| %7 = vector.insert %f1, %6[1] : f64 into vector<6xf64> |
| %8 = vector.insert %f2, %7[2] : f64 into vector<6xf64> |
| %9 = vector.insert %f3, %8[3] : f64 into vector<6xf64> |
| %10 = vector.insert %f4, %9[4] : f64 into vector<6xf64> |
| %c = vector.insert %f5, %10[5] : f64 into vector<6xf64> |
| |
| vector.print %a : vector<4xf64> |
| vector.print %b : vector<4xf64> |
| vector.print %c : vector<6xf64> |
| // |
| // Test vectors: |
| // |
| // CHECK: ( 0, 1, 2, 3 ) |
| // CHECK: ( 4, 5, 6, 7 ) |
| // CHECK: ( 0, 1, 2, 3, 4, 5 ) |
| |
| // Performs matrix transpositions interpreting the vectors as |
| // flattened row-major 2-D matrices. |
| // |
| // ( 0, 1 ) ( 0, 2 ) |
| // ( 2, 3 ) -> ( 1, 3 ) |
| // |
| // ( 4, 5 ) ( 4, 6 ) |
| // ( 6, 7 ) -> ( 5, 7 ) |
| // |
| // ( 0, 1, 2 ) ( 0, 3 ) |
| // ( 3, 4, 5 ) -> ( 1, 4 ) |
| // ( 2, 5 ) |
| // |
| // ( 0, 1 ) ( 0, 2, 4 ) |
| // ( 2, 3 ) -> ( 1, 3, 5 ) |
| // ( 4, 5 ) |
| // |
| %d = vector.flat_transpose %a { rows = 2: i32, columns = 2: i32 } : vector<4xf64> -> vector<4xf64> |
| %e = vector.flat_transpose %b { rows = 2: i32, columns = 2: i32 } : vector<4xf64> -> vector<4xf64> |
| %f = vector.flat_transpose %c { rows = 2: i32, columns = 3: i32 } : vector<6xf64> -> vector<6xf64> |
| %g = vector.flat_transpose %c { rows = 3: i32, columns = 2: i32 } : vector<6xf64> -> vector<6xf64> |
| |
| vector.print %d : vector<4xf64> |
| vector.print %e : vector<4xf64> |
| vector.print %f : vector<6xf64> |
| vector.print %g : vector<6xf64> |
| // |
| // Transposed results: |
| // |
| // CHECK: ( 0, 2, 1, 3 ) |
| // CHECK: ( 4, 6, 5, 7 ) |
| // CHECK: ( 0, 3, 1, 4, 2, 5 ) |
| // CHECK: ( 0, 2, 4, 1, 3, 5 ) |
| |
| return |
| } |