| //===-- DebuggerThread.cpp ------------------------------------------------===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "DebuggerThread.h" |
| #include "ExceptionRecord.h" |
| #include "IDebugDelegate.h" |
| |
| #include "lldb/Core/ModuleSpec.h" |
| #include "lldb/Host/ProcessLaunchInfo.h" |
| #include "lldb/Host/ThreadLauncher.h" |
| #include "lldb/Host/windows/AutoHandle.h" |
| #include "lldb/Host/windows/HostProcessWindows.h" |
| #include "lldb/Host/windows/HostThreadWindows.h" |
| #include "lldb/Host/windows/LazyImport.h" |
| #include "lldb/Host/windows/ProcessLauncherWindows.h" |
| #include "lldb/Target/Process.h" |
| #include "lldb/Utility/FileSpec.h" |
| #include "lldb/Utility/Log.h" |
| #include "lldb/Utility/Predicate.h" |
| #include "lldb/Utility/Status.h" |
| |
| #include "Plugins/Process/Windows/Common/ProcessWindowsLog.h" |
| |
| #include "lldb/Utility/LLDBLog.h" |
| #include "llvm/ADT/STLExtras.h" |
| #include "llvm/Support/ConvertUTF.h" |
| #include "llvm/Support/Threading.h" |
| #include "llvm/Support/raw_ostream.h" |
| |
| #include <optional> |
| #include <pathcch.h> |
| #include <psapi.h> |
| |
| #ifndef STATUS_WX86_BREAKPOINT |
| #define STATUS_WX86_BREAKPOINT 0x4000001FL // For WOW64 |
| #endif |
| |
| using namespace lldb; |
| using namespace lldb_private; |
| |
| typedef BOOL WINAPI WaitForDebugEventFn(LPDEBUG_EVENT, DWORD); |
| static WaitForDebugEventFn *g_wait_for_debug_event = nullptr; |
| |
| /// WaitForDebugEventEx is only available on Windows 10+. This lazily checks if |
| /// the function is available and falls back to WaitForDebugEvent if |
| /// unavailable. The -Ex version ensures correct forwarding of |
| /// OutputDebugStringW events. |
| static void InitializeWaitForDebugEvent() { |
| static LazyImport<WaitForDebugEventFn *> s_wait_for_debug_event_ex = { |
| L"kernel32.dll", "WaitForDebugEventEx"}; |
| |
| if (g_wait_for_debug_event) |
| return; |
| |
| if (!s_wait_for_debug_event_ex) { |
| LLDB_LOG( |
| GetLog(LLDBLog::Host), |
| "WaitForDebugEventEx unavailable, using WaitForDebugEvent instead. " |
| "Unicode strings from OutputDebugStringW might show incorrectly."); |
| g_wait_for_debug_event = &WaitForDebugEvent; |
| } else { |
| g_wait_for_debug_event = *s_wait_for_debug_event_ex; |
| } |
| } |
| |
| DebuggerThread::DebuggerThread(DebugDelegateSP debug_delegate) |
| : m_debug_delegate(debug_delegate), m_pid_to_detach(0), |
| m_is_shutting_down(false) { |
| InitializeWaitForDebugEvent(); |
| m_debugging_ended_event = ::CreateEvent(nullptr, TRUE, FALSE, nullptr); |
| } |
| |
| DebuggerThread::~DebuggerThread() { ::CloseHandle(m_debugging_ended_event); } |
| |
| Status DebuggerThread::DebugLaunch(const ProcessLaunchInfo &launch_info) { |
| Log *log = GetLog(WindowsLog::Process); |
| LLDB_LOG(log, "launching '{0}'", launch_info.GetExecutableFile().GetPath()); |
| |
| Status result; |
| llvm::Expected<HostThread> secondary_thread = ThreadLauncher::LaunchThread( |
| "lldb.plugin.process-windows.secondary[?]", |
| [this, launch_info] { return DebuggerThreadLaunchRoutine(launch_info); }); |
| if (!secondary_thread) { |
| result = Status::FromError(secondary_thread.takeError()); |
| LLDB_LOG(log, "couldn't launch debugger thread. {0}", result); |
| } |
| |
| return result; |
| } |
| |
| Status DebuggerThread::DebugAttach(lldb::pid_t pid, |
| const ProcessAttachInfo &attach_info) { |
| Log *log = GetLog(WindowsLog::Process); |
| LLDB_LOG(log, "attaching to '{0}'", pid); |
| |
| Status result; |
| llvm::Expected<HostThread> secondary_thread = ThreadLauncher::LaunchThread( |
| "lldb.plugin.process-windows.secondary[?]", [this, pid, attach_info] { |
| return DebuggerThreadAttachRoutine(pid, attach_info); |
| }); |
| if (!secondary_thread) { |
| result = Status::FromError(secondary_thread.takeError()); |
| LLDB_LOG(log, "couldn't attach to process '{0}'. {1}", pid, result); |
| } |
| |
| return result; |
| } |
| |
| lldb::thread_result_t DebuggerThread::DebuggerThreadLaunchRoutine( |
| const ProcessLaunchInfo &launch_info) { |
| // Grab a shared_ptr reference to this so that we know it won't get deleted |
| // until after the thread routine has exited. |
| std::shared_ptr<DebuggerThread> this_ref(shared_from_this()); |
| |
| Log *log = GetLog(WindowsLog::Process); |
| LLDB_LOG(log, "preparing to launch '{0}' on background thread.", |
| launch_info.GetExecutableFile().GetPath()); |
| |
| Status error; |
| ProcessLauncherWindows launcher; |
| HostProcess process(launcher.LaunchProcess(launch_info, error)); |
| // If we couldn't create the process, notify waiters immediately. Otherwise |
| // enter the debug loop and wait until we get the create process debug |
| // notification. Note that if the process was created successfully, we can |
| // throw away the process handle we got from CreateProcess because Windows |
| // will give us another (potentially more useful?) handle when it sends us |
| // the CREATE_PROCESS_DEBUG_EVENT. |
| if (error.Success()) |
| DebugLoop(); |
| else |
| m_debug_delegate->OnDebuggerError(error, 0); |
| |
| return {}; |
| } |
| |
| lldb::thread_result_t DebuggerThread::DebuggerThreadAttachRoutine( |
| lldb::pid_t pid, const ProcessAttachInfo &attach_info) { |
| // Grab a shared_ptr reference to this so that we know it won't get deleted |
| // until after the thread routine has exited. |
| std::shared_ptr<DebuggerThread> this_ref(shared_from_this()); |
| |
| Log *log = GetLog(WindowsLog::Process); |
| LLDB_LOG(log, "preparing to attach to process '{0}' on background thread.", |
| pid); |
| |
| if (!DebugActiveProcess(static_cast<DWORD>(pid))) { |
| Status error(::GetLastError(), eErrorTypeWin32); |
| m_debug_delegate->OnDebuggerError(error, 0); |
| return {}; |
| } |
| |
| // The attach was successful, enter the debug loop. From here on out, this |
| // is no different than a create process operation, so all the same comments |
| // in DebugLaunch should apply from this point out. |
| DebugLoop(); |
| |
| return {}; |
| } |
| |
| Status DebuggerThread::StopDebugging(bool terminate) { |
| Status error; |
| |
| lldb::pid_t pid = m_process.GetProcessId(); |
| |
| Log *log = GetLog(WindowsLog::Process); |
| LLDB_LOG(log, "terminate = {0}, inferior={1}.", terminate, pid); |
| |
| // Set m_is_shutting_down to true if it was false. Return if it was already |
| // true. |
| bool expected = false; |
| if (!m_is_shutting_down.compare_exchange_strong(expected, true)) |
| return error; |
| |
| // Make a copy of the process, since the termination sequence will reset |
| // DebuggerThread's internal copy and it needs to remain open for the Wait |
| // operation. |
| HostProcess process_copy = m_process; |
| lldb::process_t handle = m_process.GetNativeProcess().GetSystemHandle(); |
| |
| if (terminate) { |
| if (handle != nullptr && handle != LLDB_INVALID_PROCESS) { |
| // Initiate the termination before continuing the exception, so that the |
| // next debug event we get is the exit process event, and not some other |
| // event. |
| BOOL terminate_suceeded = TerminateProcess(handle, 0); |
| LLDB_LOG(log, |
| "calling TerminateProcess({0}, 0) (inferior={1}), success={2}", |
| handle, pid, terminate_suceeded); |
| } else { |
| LLDB_LOG(log, |
| "NOT calling TerminateProcess because the inferior is not valid " |
| "({0}, 0) (inferior={1})", |
| handle, pid); |
| } |
| } |
| |
| // If we're stuck waiting for an exception to continue (e.g. the user is at a |
| // breakpoint messing around in the debugger), continue it now. But only |
| // AFTER calling TerminateProcess to make sure that the very next call to |
| // WaitForDebugEventEx is an exit process event. |
| if (m_active_exception.get()) { |
| LLDB_LOG(log, "masking active exception"); |
| ContinueAsyncException(ExceptionResult::MaskException); |
| } |
| |
| if (!terminate) { |
| // Indicate that we want to detach. |
| m_pid_to_detach = GetProcess().GetProcessId(); |
| |
| // Force a fresh break so that the detach can happen from the debugger |
| // thread. |
| if (!::DebugBreakProcess( |
| GetProcess().GetNativeProcess().GetSystemHandle())) { |
| error = Status(::GetLastError(), eErrorTypeWin32); |
| } |
| } |
| |
| LLDB_LOG(log, "waiting for detach from process {0} to complete.", pid); |
| |
| DWORD wait_result = WaitForSingleObject(m_debugging_ended_event, 5000); |
| if (wait_result != WAIT_OBJECT_0) { |
| error = Status(GetLastError(), eErrorTypeWin32); |
| LLDB_LOG(log, "error: WaitForSingleObject({0}, 5000) returned {1}", |
| m_debugging_ended_event, wait_result); |
| } else |
| LLDB_LOG(log, "detach from process {0} completed successfully.", pid); |
| |
| if (!error.Success()) { |
| LLDB_LOG(log, "encountered an error while trying to stop process {0}. {1}", |
| pid, error); |
| } |
| return error; |
| } |
| |
| void DebuggerThread::ContinueAsyncException(ExceptionResult result) { |
| if (!m_active_exception.get()) |
| return; |
| |
| Log *log = GetLog(WindowsLog::Process | WindowsLog::Exception); |
| LLDB_LOG(log, "broadcasting for inferior process {0}.", |
| m_process.GetProcessId()); |
| |
| m_active_exception.reset(); |
| m_exception_pred.SetValue(result, eBroadcastAlways); |
| } |
| |
| void DebuggerThread::FreeProcessHandles() { |
| m_process = HostProcess(); |
| m_main_thread = HostThread(); |
| if (m_image_file) { |
| ::CloseHandle(m_image_file); |
| m_image_file = nullptr; |
| } |
| } |
| |
| void DebuggerThread::DebugLoop() { |
| Log *log = GetLog(WindowsLog::Event); |
| DEBUG_EVENT dbe = {}; |
| bool should_debug = true; |
| LLDB_LOG_VERBOSE(log, "Entering WaitForDebugEventEx loop"); |
| while (should_debug) { |
| LLDB_LOG_VERBOSE(log, "Calling WaitForDebugEvent"); |
| BOOL wait_result = g_wait_for_debug_event(&dbe, INFINITE); |
| if (wait_result) { |
| DWORD continue_status = DBG_CONTINUE; |
| bool shutting_down = m_is_shutting_down; |
| switch (dbe.dwDebugEventCode) { |
| default: |
| llvm_unreachable("Unhandle debug event code!"); |
| case EXCEPTION_DEBUG_EVENT: { |
| ExceptionResult status = HandleExceptionEvent( |
| dbe.u.Exception, dbe.dwThreadId, shutting_down); |
| |
| if (status == ExceptionResult::MaskException) |
| continue_status = DBG_CONTINUE; |
| else if (status == ExceptionResult::SendToApplication) |
| continue_status = DBG_EXCEPTION_NOT_HANDLED; |
| |
| break; |
| } |
| case CREATE_THREAD_DEBUG_EVENT: |
| continue_status = |
| HandleCreateThreadEvent(dbe.u.CreateThread, dbe.dwThreadId); |
| break; |
| case CREATE_PROCESS_DEBUG_EVENT: |
| continue_status = |
| HandleCreateProcessEvent(dbe.u.CreateProcessInfo, dbe.dwThreadId); |
| break; |
| case EXIT_THREAD_DEBUG_EVENT: |
| continue_status = |
| HandleExitThreadEvent(dbe.u.ExitThread, dbe.dwThreadId); |
| break; |
| case EXIT_PROCESS_DEBUG_EVENT: |
| continue_status = |
| HandleExitProcessEvent(dbe.u.ExitProcess, dbe.dwThreadId); |
| should_debug = false; |
| break; |
| case LOAD_DLL_DEBUG_EVENT: |
| continue_status = HandleLoadDllEvent(dbe.u.LoadDll, dbe.dwThreadId); |
| break; |
| case UNLOAD_DLL_DEBUG_EVENT: |
| continue_status = HandleUnloadDllEvent(dbe.u.UnloadDll, dbe.dwThreadId); |
| break; |
| case OUTPUT_DEBUG_STRING_EVENT: |
| continue_status = HandleODSEvent(dbe.u.DebugString, dbe.dwThreadId); |
| break; |
| case RIP_EVENT: |
| continue_status = HandleRipEvent(dbe.u.RipInfo, dbe.dwThreadId); |
| if (dbe.u.RipInfo.dwType == SLE_ERROR) |
| should_debug = false; |
| break; |
| } |
| |
| LLDB_LOG_VERBOSE( |
| log, "calling ContinueDebugEvent({0}, {1}, {2}) on thread {3}.", |
| dbe.dwProcessId, dbe.dwThreadId, continue_status, |
| ::GetCurrentThreadId()); |
| |
| ::ContinueDebugEvent(dbe.dwProcessId, dbe.dwThreadId, continue_status); |
| |
| // We have to DebugActiveProcessStop after ContinueDebugEvent, otherwise |
| // the target process will crash |
| if (shutting_down) { |
| // A breakpoint that occurs while `m_pid_to_detach` is non-zero is a |
| // magic exception that we use simply to wake up the DebuggerThread so |
| // that we can close out the debug loop. |
| if (m_pid_to_detach != 0 && |
| (dbe.u.Exception.ExceptionRecord.ExceptionCode == |
| EXCEPTION_BREAKPOINT || |
| dbe.u.Exception.ExceptionRecord.ExceptionCode == |
| STATUS_WX86_BREAKPOINT)) { |
| LLDB_LOG(log, |
| "Breakpoint exception is cue to detach from process {0:x}", |
| m_pid_to_detach.load()); |
| |
| // detaching with leaving breakpoint exception event on the queue may |
| // cause target process to crash so process events as possible since |
| // target threads are running at this time, there is possibility to |
| // have some breakpoint exception between last WaitForDebugEventEx and |
| // DebugActiveProcessStop but ignore for now. |
| while (g_wait_for_debug_event(&dbe, 0)) { |
| continue_status = DBG_CONTINUE; |
| if (dbe.dwDebugEventCode == EXCEPTION_DEBUG_EVENT && |
| !(dbe.u.Exception.ExceptionRecord.ExceptionCode == |
| EXCEPTION_BREAKPOINT || |
| dbe.u.Exception.ExceptionRecord.ExceptionCode == |
| STATUS_WX86_BREAKPOINT || |
| dbe.u.Exception.ExceptionRecord.ExceptionCode == |
| EXCEPTION_SINGLE_STEP)) |
| continue_status = DBG_EXCEPTION_NOT_HANDLED; |
| ::ContinueDebugEvent(dbe.dwProcessId, dbe.dwThreadId, |
| continue_status); |
| } |
| |
| ::DebugActiveProcessStop(m_pid_to_detach); |
| m_detached = true; |
| } |
| } |
| |
| if (m_detached) { |
| should_debug = false; |
| } |
| } else { |
| LLDB_LOG(log, "returned FALSE from WaitForDebugEventEx. Error = {0}", |
| ::GetLastError()); |
| |
| should_debug = false; |
| } |
| } |
| FreeProcessHandles(); |
| |
| LLDB_LOG(log, "WaitForDebugEventEx loop completed, exiting."); |
| ::SetEvent(m_debugging_ended_event); |
| } |
| |
| ExceptionResult |
| DebuggerThread::HandleExceptionEvent(const EXCEPTION_DEBUG_INFO &info, |
| DWORD thread_id, bool shutting_down) { |
| Log *log = GetLog(WindowsLog::Event | WindowsLog::Exception); |
| if (shutting_down) { |
| bool is_breakpoint = |
| (info.ExceptionRecord.ExceptionCode == EXCEPTION_BREAKPOINT || |
| info.ExceptionRecord.ExceptionCode == STATUS_WX86_BREAKPOINT); |
| |
| // Don't perform any blocking operations while we're shutting down. That |
| // will cause TerminateProcess -> WaitForSingleObject to time out. |
| // We should not send breakpoint exceptions to the application. |
| return is_breakpoint ? ExceptionResult::MaskException |
| : ExceptionResult::SendToApplication; |
| } |
| |
| bool first_chance = (info.dwFirstChance != 0); |
| |
| m_active_exception.reset( |
| new ExceptionRecord(info.ExceptionRecord, thread_id)); |
| LLDB_LOG(log, "encountered {0} chance exception {1:x} on thread {2:x}", |
| first_chance ? "first" : "second", |
| info.ExceptionRecord.ExceptionCode, thread_id); |
| |
| ExceptionResult result = |
| m_debug_delegate->OnDebugException(first_chance, *m_active_exception); |
| m_exception_pred.SetValue(result, eBroadcastNever); |
| |
| LLDB_LOG(log, "waiting for ExceptionPred != BreakInDebugger"); |
| result = *m_exception_pred.WaitForValueNotEqualTo( |
| ExceptionResult::BreakInDebugger); |
| |
| LLDB_LOG(log, "got ExceptionPred = {0}", (int)m_exception_pred.GetValue()); |
| return result; |
| } |
| |
| DWORD |
| DebuggerThread::HandleCreateThreadEvent(const CREATE_THREAD_DEBUG_INFO &info, |
| DWORD thread_id) { |
| Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread); |
| LLDB_LOG(log, "Thread {0} spawned in process {1}", thread_id, |
| m_process.GetProcessId()); |
| HostThread thread(info.hThread); |
| thread.GetNativeThread().SetOwnsHandle(false); |
| m_debug_delegate->OnCreateThread(thread); |
| return DBG_CONTINUE; |
| } |
| |
| DWORD |
| DebuggerThread::HandleCreateProcessEvent(const CREATE_PROCESS_DEBUG_INFO &info, |
| DWORD thread_id) { |
| Log *log = GetLog(WindowsLog::Event | WindowsLog::Process); |
| uint32_t process_id = ::GetProcessId(info.hProcess); |
| |
| LLDB_LOG(log, "process {0} spawned", process_id); |
| |
| std::string thread_name; |
| llvm::raw_string_ostream name_stream(thread_name); |
| name_stream << "lldb.plugin.process-windows.secondary[" << process_id << "]"; |
| llvm::set_thread_name(thread_name); |
| |
| // info.hProcess and info.hThread are closed automatically by Windows when |
| // EXIT_PROCESS_DEBUG_EVENT is received. |
| m_process = HostProcess(info.hProcess); |
| ((HostProcessWindows &)m_process.GetNativeProcess()).SetOwnsHandle(false); |
| m_main_thread = HostThread(info.hThread); |
| m_main_thread.GetNativeThread().SetOwnsHandle(false); |
| m_image_file = info.hFile; |
| |
| lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfImage); |
| m_debug_delegate->OnDebuggerConnected(load_addr); |
| |
| return DBG_CONTINUE; |
| } |
| |
| DWORD |
| DebuggerThread::HandleExitThreadEvent(const EXIT_THREAD_DEBUG_INFO &info, |
| DWORD thread_id) { |
| Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread); |
| LLDB_LOG(log, "Thread {0} exited with code {1} in process {2}", thread_id, |
| info.dwExitCode, m_process.GetProcessId()); |
| m_debug_delegate->OnExitThread(thread_id, info.dwExitCode); |
| return DBG_CONTINUE; |
| } |
| |
| DWORD |
| DebuggerThread::HandleExitProcessEvent(const EXIT_PROCESS_DEBUG_INFO &info, |
| DWORD thread_id) { |
| Log *log = GetLog(WindowsLog::Event | WindowsLog::Thread); |
| LLDB_LOG(log, "process {0} exited with code {1}", m_process.GetProcessId(), |
| info.dwExitCode); |
| |
| m_debug_delegate->OnExitProcess(info.dwExitCode); |
| |
| return DBG_CONTINUE; |
| } |
| |
| static std::optional<std::string> |
| ConvertNtDevicePathToDosPath(llvm::ArrayRef<wchar_t> nt_path) { |
| Log *log = GetLog(WindowsLog::Event); |
| |
| llvm::SmallVector<wchar_t, MAX_PATH> vol_name(MAX_PATH); |
| HANDLE vol_iter = ::FindFirstVolumeW(vol_name.data(), vol_name.size()); |
| if (vol_iter == INVALID_HANDLE_VALUE) { |
| LLDB_LOG(log, |
| "ConvertNtDevicePathToDosPath: FindFirstVolumeW failed, " |
| "error={0}", |
| ::GetLastError()); |
| return std::nullopt; |
| } |
| llvm::scope_exit close_iter([&] { ::FindVolumeClose(vol_iter); }); |
| |
| do { |
| // FindFirstVolumeW yields "\\?\Volume{GUID}\". |
| // QueryDosDeviceW expects "Volume{GUID}". |
| size_t vol_len = ::wcsnlen(vol_name.data(), vol_name.size()); |
| if (vol_len < 5 || vol_name[vol_len - 1] != L'\\') |
| continue; |
| |
| vol_name[vol_len - 1] = L'\0'; // strip trailing '\' for QueryDosDeviceW |
| llvm::SmallVector<wchar_t, MAX_PATH> dev_name(MAX_PATH); |
| bool ok = ::QueryDosDeviceW(vol_name.data() + 4, // skip "\\?\" |
| dev_name.data(), dev_name.size()); |
| vol_name[vol_len - 1] = L'\\'; // restore |
| if (!ok) |
| continue; |
| |
| // Check that nt_path begins with this device name followed by '\'. |
| size_t dev_len = ::wcsnlen(dev_name.data(), dev_name.size()); |
| if (dev_len == 0 || dev_len >= nt_path.size()) |
| continue; |
| if (_wcsnicmp(nt_path.data(), dev_name.data(), dev_len) != 0) |
| continue; |
| if (nt_path[dev_len] != L'\\') |
| continue; |
| |
| // Prefer a drive-letter/mount-point over the raw volume GUID path. |
| llvm::ArrayRef<wchar_t> mount(vol_name.data(), vol_len); |
| llvm::SmallVector<wchar_t> mount_names; |
| DWORD names_size = 0; |
| ::GetVolumePathNamesForVolumeNameW(vol_name.data(), nullptr, 0, |
| &names_size); |
| if (names_size > 1) { |
| mount_names.resize(names_size); |
| DWORD written = 0; |
| if (::GetVolumePathNamesForVolumeNameW( |
| vol_name.data(), mount_names.data(), names_size, &written) && |
| mount_names[0] != L'\0') { |
| mount = llvm::ArrayRef<wchar_t>( |
| mount_names.data(), |
| ::wcsnlen(mount_names.data(), mount_names.size())); |
| } |
| } |
| |
| // Build the final path: mount point + rest of nt_path. |
| llvm::SmallVector<wchar_t> dos_wide(mount.begin(), mount.end()); |
| if (!dos_wide.empty() && dos_wide.back() == L'\\') |
| dos_wide.pop_back(); |
| dos_wide.append(nt_path.begin() + dev_len, nt_path.end()); |
| |
| std::string result; |
| llvm::convertWideToUTF8(std::wstring(dos_wide.begin(), dos_wide.end()), |
| result); |
| return result; |
| } while (::FindNextVolumeW(vol_iter, vol_name.data(), vol_name.size())); |
| |
| LLDB_LOG(log, "ConvertNtDevicePathToDosPath: no matching volume found"); |
| return std::nullopt; |
| } |
| |
| static std::optional<std::string> GetFileNameFromHandleFallback(HANDLE hFile) { |
| // Check that file is not empty as we cannot map a file with zero length. |
| DWORD dwFileSizeHi = 0; |
| DWORD dwFileSizeLo = ::GetFileSize(hFile, &dwFileSizeHi); |
| if (dwFileSizeLo == 0 && dwFileSizeHi == 0) |
| return std::nullopt; |
| |
| AutoHandle filemap( |
| ::CreateFileMappingW(hFile, nullptr, PAGE_READONLY, 0, 1, nullptr), |
| nullptr); |
| if (!filemap.IsValid()) |
| return std::nullopt; |
| |
| auto view_deleter = [](void *pMem) { ::UnmapViewOfFile(pMem); }; |
| std::unique_ptr<void, decltype(view_deleter)> pMem( |
| ::MapViewOfFile(filemap.get(), FILE_MAP_READ, 0, 0, 1), view_deleter); |
| if (!pMem) |
| return std::nullopt; |
| |
| std::array<wchar_t, MAX_PATH + 1> mapped_filename; |
| if (!::GetMappedFileNameW(::GetCurrentProcess(), pMem.get(), |
| mapped_filename.data(), mapped_filename.size())) |
| return std::nullopt; |
| |
| return ConvertNtDevicePathToDosPath(mapped_filename); |
| } |
| |
| static std::optional<std::string> GetFileNameByLoadAddress(HANDLE process, |
| LPVOID base_addr) { |
| std::array<wchar_t, MAX_PATH + 1> module_filename; |
| DWORD len = |
| ::GetModuleFileNameExW(process, reinterpret_cast<HMODULE>(base_addr), |
| module_filename.data(), module_filename.size()); |
| if (len > 0 && len < module_filename.size()) { |
| std::string path_utf8; |
| llvm::convertWideToUTF8(std::wstring(module_filename.data(), len), |
| path_utf8); |
| return path_utf8; |
| } |
| |
| // Fallback: ask the kernel for the file backing the mapping at this address. |
| std::vector<wchar_t> mapped_filename(MAX_PATH + 1); |
| DWORD mapped_len = 0; |
| while (mapped_filename.size() <= PATHCCH_MAX_CCH) { |
| mapped_len = ::GetMappedFileNameW( |
| process, base_addr, mapped_filename.data(), mapped_filename.size()); |
| if (mapped_len < mapped_filename.size()) |
| break; |
| if (::GetLastError() != ERROR_INSUFFICIENT_BUFFER) |
| return std::nullopt; |
| mapped_filename.resize(mapped_filename.size() * 2); |
| } |
| std::optional<std::string> dos_path = ConvertNtDevicePathToDosPath( |
| llvm::ArrayRef<wchar_t>(mapped_filename.data(), mapped_len + 1)); |
| return dos_path; |
| } |
| |
| // Determine how many bytes can be read at `addr` in `process` before crossing |
| // out of the committed memory region containing it. Returns 0 if the address is |
| // not within a committed region. |
| static SIZE_T BytesReadableAt(HANDLE process, LPCVOID addr) { |
| MEMORY_BASIC_INFORMATION mbi{}; |
| if (!::VirtualQueryEx(process, addr, &mbi, sizeof(mbi))) |
| return 0; |
| if (mbi.State != MEM_COMMIT) |
| return 0; |
| uintptr_t region_end = |
| reinterpret_cast<uintptr_t>(mbi.BaseAddress) + mbi.RegionSize; |
| uintptr_t a = reinterpret_cast<uintptr_t>(addr); |
| assert(a < region_end); |
| return region_end - a; |
| } |
| |
| static std::optional<std::string> ReadRemotePathStringW(HANDLE process, |
| LPCVOID addr) { |
| SIZE_T to_read = std::min<SIZE_T>((MAX_PATH + 1) * sizeof(wchar_t), |
| BytesReadableAt(process, addr)); |
| to_read &= ~SIZE_T(1); // round down to a wchar_t boundary |
| if (to_read < sizeof(wchar_t)) |
| return std::nullopt; |
| |
| std::array<wchar_t, MAX_PATH + 1> buf{}; |
| SIZE_T bytes_read = 0; |
| if (!::ReadProcessMemory(process, addr, buf.data(), to_read, &bytes_read)) |
| return std::nullopt; |
| |
| size_t max_chars = bytes_read / sizeof(wchar_t); |
| size_t len = ::wcsnlen(buf.data(), max_chars); |
| if (len == max_chars) // no null terminator found |
| return std::nullopt; |
| if (len == 0) // empty string |
| return std::nullopt; |
| |
| std::string result; |
| llvm::convertWideToUTF8(std::wstring(buf.data(), len), result); |
| return result; |
| } |
| |
| static std::optional<std::string> ReadRemotePathStringA(HANDLE process, |
| LPCVOID addr) { |
| SIZE_T to_read = |
| std::min<SIZE_T>(MAX_PATH + 1, BytesReadableAt(process, addr)); |
| if (to_read == 0) |
| return std::nullopt; |
| |
| std::array<char, MAX_PATH + 1> buf{}; |
| SIZE_T bytes_read = 0; |
| if (!::ReadProcessMemory(process, addr, buf.data(), to_read, &bytes_read)) |
| return std::nullopt; |
| |
| size_t len = ::strnlen(buf.data(), bytes_read); |
| if (len == bytes_read) // no null terminator found |
| return std::nullopt; |
| if (len == 0) // empty string |
| return std::nullopt; |
| |
| return std::string(buf.data(), len); |
| } |
| |
| // Resolve the LOAD_DLL_DEBUG_INFO::lpImageName field. |
| static std::optional<std::string> |
| GetFileNameFromImageNameField(HANDLE process, const LOAD_DLL_DEBUG_INFO &info) { |
| if (info.lpImageName == nullptr) |
| return std::nullopt; |
| |
| LPVOID string_addr = nullptr; |
| SIZE_T bytes_read = 0; |
| if (!::ReadProcessMemory(process, info.lpImageName, &string_addr, |
| sizeof(string_addr), &bytes_read) || |
| bytes_read != sizeof(string_addr)) |
| return std::nullopt; |
| |
| if (info.fUnicode) |
| return ReadRemotePathStringW(process, string_addr); |
| return ReadRemotePathStringA(process, string_addr); |
| } |
| |
| DWORD |
| DebuggerThread::HandleLoadDllEvent(const LOAD_DLL_DEBUG_INFO &info, |
| DWORD thread_id) { |
| Log *log = GetLog(WindowsLog::Event); |
| |
| auto on_load_dll = [&](llvm::StringRef path) { |
| FileSpec file_spec(path); |
| ModuleSpec module_spec(file_spec); |
| lldb::addr_t load_addr = reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll); |
| |
| LLDB_LOG(log, "Inferior {0} - DLL '{1}' loaded at address {2:x}...", |
| m_process.GetProcessId(), path, info.lpBaseOfDll); |
| |
| m_debug_delegate->OnLoadDll(module_spec, load_addr); |
| }; |
| |
| std::optional<std::string> resolved_path; |
| if (info.hFile != nullptr) { |
| std::vector<wchar_t> buffer(1); |
| DWORD required_size = |
| GetFinalPathNameByHandleW(info.hFile, &buffer[0], 0, VOLUME_NAME_DOS); |
| if (required_size > 0) { |
| buffer.resize(required_size + 1); |
| GetFinalPathNameByHandleW(info.hFile, &buffer[0], required_size, |
| VOLUME_NAME_DOS); |
| std::string path_str_utf8; |
| llvm::convertWideToUTF8(buffer.data(), path_str_utf8); |
| llvm::StringRef path_str = path_str_utf8; |
| path_str.consume_front("\\\\?\\"); |
| resolved_path = path_str.str(); |
| } else { |
| resolved_path = GetFileNameFromHandleFallback(info.hFile); |
| } |
| } |
| |
| HANDLE process = m_process.GetNativeProcess().GetSystemHandle(); |
| if (!resolved_path) |
| resolved_path = GetFileNameFromImageNameField(process, info); |
| if (!resolved_path) |
| resolved_path = GetFileNameByLoadAddress(process, info.lpBaseOfDll); |
| |
| if (resolved_path) |
| on_load_dll(*resolved_path); |
| else |
| LLDB_LOG(log, |
| "Inferior {0} - could not resolve path for LOAD_DLL_DEBUG_EVENT " |
| "(hFile={1}, base={2:x}, last error={3})", |
| m_process.GetProcessId(), info.hFile, info.lpBaseOfDll, |
| ::GetLastError()); |
| |
| // Windows does not automatically close info.hFile, so we need to do it. |
| if (info.hFile != nullptr) |
| ::CloseHandle(info.hFile); |
| return DBG_CONTINUE; |
| } |
| |
| DWORD |
| DebuggerThread::HandleUnloadDllEvent(const UNLOAD_DLL_DEBUG_INFO &info, |
| DWORD thread_id) { |
| Log *log = GetLog(WindowsLog::Event); |
| LLDB_LOG(log, "process {0} unloading DLL at addr {1:x}.", |
| m_process.GetProcessId(), info.lpBaseOfDll); |
| |
| m_debug_delegate->OnUnloadDll( |
| reinterpret_cast<lldb::addr_t>(info.lpBaseOfDll)); |
| return DBG_CONTINUE; |
| } |
| |
| DWORD |
| DebuggerThread::HandleODSEvent(const OUTPUT_DEBUG_STRING_INFO &info, |
| DWORD thread_id) { |
| m_debug_delegate->OnDebugString( |
| static_cast<lldb::addr_t>( |
| reinterpret_cast<uintptr_t>(info.lpDebugStringData)), |
| info.fUnicode == TRUE, info.nDebugStringLength); |
| return DBG_CONTINUE; |
| } |
| |
| DWORD |
| DebuggerThread::HandleRipEvent(const RIP_INFO &info, DWORD thread_id) { |
| Log *log = GetLog(WindowsLog::Event); |
| LLDB_LOG(log, "encountered error {0} (type={1}) in process {2} thread {3}", |
| info.dwError, info.dwType, m_process.GetProcessId(), thread_id); |
| |
| Status error(info.dwError, eErrorTypeWin32); |
| m_debug_delegate->OnDebuggerError(error, info.dwType); |
| |
| return DBG_CONTINUE; |
| } |