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//===- SLPUtils.h - SLP Vectorizer free utility helpers --------*- C++ -*-===//
//
// Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions.
// See https://llvm.org/LICENSE.txt for license information.
// SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception
//
//===----------------------------------------------------------------------===//
//
// Internal header used by SLPVectorizer.cpp. It declares free helper
// functions that do not depend on BoUpSLP, InstructionsState, or any other
// SLP-private type. Splitting them out keeps SLPVectorizer.cpp focused on
// the build / legality / cost / codegen pipeline.
//
//===----------------------------------------------------------------------===//
#ifndef LLVM_LIB_TRANSFORMS_VECTORIZE_SLPVECTORIZER_SLPUTILS_H
#define LLVM_LIB_TRANSFORMS_VECTORIZE_SLPVECTORIZER_SLPUTILS_H
#include "llvm/ADT/ArrayRef.h"
#include "llvm/ADT/SmallBitVector.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/Analysis/MemoryLocation.h"
#include "llvm/IR/Intrinsics.h"
#include <optional>
#include <string>
namespace llvm {
class Constant;
class DataLayout;
class Instruction;
class TargetLibraryInfo;
class TargetTransformInfo;
class Type;
class Value;
} // namespace llvm
namespace llvm::slpvectorizer {
/// Limit of the number of uses for potentially transformed instructions/values,
/// used in checks to avoid compile-time explode.
inline constexpr int UsesLimit = 64;
/// \returns True if the value is a constant (but not globals/constant
/// expressions).
bool isConstant(Value *V);
/// Checks if \p V is one of vector-like instructions, i.e. undef,
/// insertelement/extractelement with constant indices for fixed vector type
/// or extractvalue instruction.
bool isVectorLikeInstWithConstOps(Value *V);
/// \returns the number of elements for Ty.
unsigned getNumElements(Type *Ty);
/// Returns power-of-2 number of elements in a single register (part), given
/// the total number of elements \p Size and number of registers (parts) \p
/// NumParts.
unsigned getPartNumElems(unsigned Size, unsigned NumParts);
/// Returns correct remaining number of elements, considering total amount
/// \p Size, (power-of-2 number) of elements in a single register
/// \p PartNumElems and current register (part) \p Part.
unsigned getNumElems(unsigned Size, unsigned PartNumElems, unsigned Part);
#if !defined(NDEBUG)
/// Print a short descriptor of the instruction bundle suitable for debug
/// output.
std::string shortBundleName(ArrayRef<Value *> VL, int Idx = -1);
#endif
/// \returns True if all of the instructions in \p VL are in the same block.
bool allSameBlock(ArrayRef<Value *> VL);
/// \returns True if all of the values in \p VL are constants (but not
/// globals/constant expressions).
bool allConstant(ArrayRef<Value *> VL);
/// \returns True if all of the values in \p VL are identical or some of them
/// are UndefValue.
bool isSplat(ArrayRef<Value *> VL);
/// \returns True if \p I is commutative, handles CmpInst and BinaryOperator.
/// For BinaryOperator, it also checks if \p ValWithUses is used in specific
/// patterns that make it effectively commutative (like equality comparisons
/// with zero).
/// In most cases, users should not call this function directly (since \p I and
/// \p ValWithUses are the same). However, when analyzing interchangeable
/// instructions, we need to use the converted opcode along with the original
/// uses.
/// \param I The instruction to check for commutativity
/// \param ValWithUses The value whose uses are analyzed for special
/// patterns
bool isCommutative(const Instruction *I, const Value *ValWithUses,
bool IsCopyable = false);
/// This is a helper function to check whether \p I is commutative.
/// This is a convenience wrapper that calls the two-parameter version of
/// isCommutative with the same instruction for both parameters. This is
/// the common case where the instruction being checked for commutativity
/// is the same as the instruction whose uses are analyzed for special
/// patterns (see the two-parameter version above for details).
/// \param I The instruction to check for commutativity
/// \returns true if the instruction is commutative, false otherwise
bool isCommutative(const Instruction *I);
/// Checks if the operand is commutative. In commutative operations, not all
/// operands might commutable, e.g. for fmuladd only 2 first operands are
/// commutable.
bool isCommutableOperand(const Instruction *I, Value *ValWithUses, unsigned Op,
bool IsCopyable = false);
/// \returns number of operands of \p I, considering commutativity. Returns 2
/// for commutative intrinsics.
/// \param I The instruction to check for commutativity
unsigned getNumberOfPotentiallyCommutativeOps(Instruction *I);
/// \returns inserting or extracting index of InsertElement, ExtractElement
/// or InsertValue instruction, using \p Offset as base offset for index.
/// \returns std::nullopt if the index is not an immediate.
std::optional<unsigned> getElementIndex(const Value *Inst, unsigned Offset = 0);
/// \returns True if all of the values in \p VL use the same opcode.
/// For comparison instructions, also checks if predicates match.
/// PoisonValues are considered matching. Interchangeable instructions are
/// not considered.
bool allSameOpcode(ArrayRef<Value *> VL);
/// \returns Optional element Idx for Extract{Value,Element} instructions.
std::optional<unsigned> getExtractIndex(const Instruction *E);
/// Compute the inverse permutation \p Mask of \p Indices.
void inversePermutation(ArrayRef<unsigned> Indices, SmallVectorImpl<int> &Mask);
/// Reorders the list of scalars in accordance with the given \p Mask.
void reorderScalars(SmallVectorImpl<Value *> &Scalars, ArrayRef<int> Mask);
/// \returns True iff every value in \p VL has the same Type as the first.
bool allSameType(ArrayRef<Value *> VL);
/// Checks if the provided value does not require scheduling. It does not
/// require scheduling if this is not an instruction or it is an instruction
/// that does not read/write memory and all operands are either not
/// instructions or phi nodes or instructions from different blocks.
bool areAllOperandsNonInsts(Value *V);
/// Checks if the provided value does not require scheduling. It does not
/// require scheduling if this is not an instruction or it is an instruction
/// that does not read/write memory and all users are phi nodes or
/// instructions from different blocks.
bool isUsedOutsideBlock(Value *V);
/// Checks if the specified value does not require scheduling. It does not
/// require scheduling if all operands and all users do not need to be
/// scheduled in the current basic block.
bool doesNotNeedToBeScheduled(Value *V);
/// Checks if the specified array of instructions does not require scheduling.
/// It is so if all either instructions have operands that do not require
/// scheduling or their users do not require scheduling since they are phis or
/// in other basic blocks.
bool doesNotNeedToSchedule(ArrayRef<Value *> VL);
/// \returns inserting or extracting index of InsertElement / ExtractElement
/// instruction, using \p Offset as base offset for index. Only instantiated
/// for InsertElementInst and ExtractElementInst (see SLPUtils.cpp).
template <typename T>
std::optional<unsigned> getInsertExtractIndex(const Value *Inst,
unsigned Offset);
void transformScalarShuffleIndiciesToVector(unsigned VecTyNumElements,
SmallVectorImpl<int> &Mask);
/// \returns the number of groups of shufflevector
/// A group has the following features
/// 1. All of value in a group are shufflevector.
/// 2. The mask of all shufflevector is isExtractSubvectorMask.
/// 3. The mask of all shufflevector uses all of the elements of the source.
/// e.g., it is 1 group (%0)
/// %1 = shufflevector <16 x i8> %0, <16 x i8> poison,
/// <8 x i32> <i32 0, i32 1, i32 2, i32 3, i32 4, i32 5, i32 6, i32 7>
/// %2 = shufflevector <16 x i8> %0, <16 x i8> poison,
/// <8 x i32> <i32 8, i32 9, i32 10, i32 11, i32 12, i32 13, i32 14, i32 15>
/// it is 2 groups (%3 and %4)
/// %5 = shufflevector <8 x i16> %3, <8 x i16> poison,
/// <4 x i32> <i32 0, i32 1, i32 2, i32 3>
/// %6 = shufflevector <8 x i16> %3, <8 x i16> poison,
/// <4 x i32> <i32 4, i32 5, i32 6, i32 7>
/// %7 = shufflevector <8 x i16> %4, <8 x i16> poison,
/// <4 x i32> <i32 0, i32 1, i32 2, i32 3>
/// %8 = shufflevector <8 x i16> %4, <8 x i16> poison,
/// <4 x i32> <i32 4, i32 5, i32 6, i32 7>
/// it is 0 group
/// %12 = shufflevector <8 x i16> %10, <8 x i16> poison,
/// <4 x i32> <i32 0, i32 1, i32 2, i32 3>
/// %13 = shufflevector <8 x i16> %11, <8 x i16> poison,
/// <4 x i32> <i32 0, i32 1, i32 2, i32 3>
unsigned getShufflevectorNumGroups(ArrayRef<Value *> VL);
/// \returns a shufflevector mask which is used to vectorize shufflevectors
/// e.g.,
/// %5 = shufflevector <8 x i16> %3, <8 x i16> poison,
/// <4 x i32> <i32 0, i32 1, i32 2, i32 3>
/// %6 = shufflevector <8 x i16> %3, <8 x i16> poison,
/// <4 x i32> <i32 4, i32 5, i32 6, i32 7>
/// %7 = shufflevector <8 x i16> %4, <8 x i16> poison,
/// <4 x i32> <i32 0, i32 1, i32 2, i32 3>
/// %8 = shufflevector <8 x i16> %4, <8 x i16> poison,
/// <4 x i32> <i32 4, i32 5, i32 6, i32 7>
/// the result is
/// <0, 1, 2, 3, 12, 13, 14, 15, 16, 17, 18, 19, 28, 29, 30, 31>
SmallVector<int> calculateShufflevectorMask(ArrayRef<Value *> VL);
/// Specifies the way the mask should be analyzed for undefs/poisonous elements
/// in the shuffle mask.
enum class UseMask {
FirstArg, ///< The mask is expected to be for permutation of 1-2 vectors,
///< check for the mask elements for the first argument (mask
///< indices are in range [0:VF)).
SecondArg, ///< The mask is expected to be for permutation of 2 vectors, check
///< for the mask elements for the second argument (mask indices
///< are in range [VF:2*VF))
UndefsAsMask ///< Consider undef mask elements (-1) as placeholders for
///< future shuffle elements and mark them as ones as being used
///< in future. Non-undef elements are considered as unused since
///< they're already marked as used in the mask.
};
/// Prepares a use bitset for the given mask either for the first argument or
/// for the second.
SmallBitVector buildUseMask(int VF, ArrayRef<int> Mask, UseMask MaskArg);
/// Checks if the given value is actually an undefined constant vector.
/// Also, if the \p UseMask is not empty, tries to check if the non-masked
/// elements actually mask the insertelement buildvector, if any.
template <bool IsPoisonOnly = false>
SmallBitVector isUndefVector(const Value *V,
const SmallBitVector &UseMask = {});
/// \returns True if in-tree use also needs extract. This refers to
/// possible scalar operand in vectorized instruction.
bool doesInTreeUserNeedToExtract(Value *Scalar, Instruction *UserInst,
TargetLibraryInfo *TLI,
const TargetTransformInfo *TTI);
/// \returns the AA location that is being access by the instruction.
MemoryLocation getLocation(Instruction *I);
/// \returns True if the instruction is not a volatile or atomic load/store.
bool isSimple(Instruction *I);
/// Checks if the loads with scalar type \p ScalarTy and pointer operands
/// \p PointerOps are each (optionally via a constant-offset GEP) a
/// `select Cond, A, B` picking between the same two base pointers A/B on
/// every lane - the shape a fully unrolled `x = cond ? A[i] : B[i]` takes. On
/// success \p TrueBase / \p FalseBase are the candidate bases and
/// \p Conditions holds each lane's `select` condition, used to build the
/// blend mask. Lane \p Idx must be at `Base + Idx * sizeof(ScalarTy)`; only
/// dense, natural lane order starting at the base is recognized (reordered or
/// partial groups fall back to Gather/Scatter).
bool isSelectedBaseLoad(Type *ScalarTy, ArrayRef<Value *> PointerOps,
const DataLayout &DL, Value *&TrueBase,
Value *&FalseBase,
SmallVectorImpl<Value *> &Conditions);
/// Shuffles \p Mask in accordance with the given \p SubMask.
/// \param ExtendingManyInputs Supports reshuffling of the mask with not only
/// one but two input vectors.
void addMask(SmallVectorImpl<int> &Mask, ArrayRef<int> SubMask,
bool ExtendingManyInputs = false);
/// Order may have elements assigned special value (size) which is out of
/// bounds. Such indices only appear on places which correspond to undef values
/// (see canReuseExtract for details) and used in order to avoid undef values
/// have effect on operands ordering.
/// The first loop below simply finds all unused indices and then the next loop
/// nest assigns these indices for undef values positions.
/// As an example below Order has two undef positions and they have assigned
/// values 3 and 7 respectively:
/// before: 6 9 5 4 9 2 1 0
/// after: 6 3 5 4 7 2 1 0
void fixupOrderingIndices(MutableArrayRef<unsigned> Order);
/// \returns a bitset for selecting opcodes. false for Opcode0 and true for
/// Opcode1.
SmallBitVector getAltInstrMask(ArrayRef<Value *> VL, Type *ScalarTy,
unsigned Opcode0, unsigned Opcode1);
/// Replicates the given \p Val \p VF times.
SmallVector<Constant *> replicateMask(ArrayRef<Constant *> Val, unsigned VF);
/// \returns the masked division/remainder intrinsic corresponding to \p
/// Opcode. Disabled lanes of these intrinsics are poison rather than UB,
/// unlike the plain opcode.
Intrinsic::ID getMaskedDivRemIntrinsic(unsigned Opcode);
} // namespace llvm::slpvectorizer
#endif // LLVM_LIB_TRANSFORMS_VECTORIZE_SLPVECTORIZER_SLPUTILS_H