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===============
Opaque Pointers
===============
The Opaque Pointer Type
=======================
Traditionally, LLVM IR pointer types have contained a pointee type. For example,
``i32*`` is a pointer that points to an ``i32`` somewhere in memory. However,
due to a lack of pointee type semantics and various issues with having pointee
types, there is a desire to remove pointee types from pointers.
The opaque pointer type project aims to replace all pointer types containing
pointee types in LLVM with an opaque pointer type. The new pointer type is
tentatively represented textually as ``ptr``.
Address spaces are still used to distinguish between different kinds of pointers
where the distinction is relevant for lowering (e.g. data vs function pointers
have different sizes on some architectures). Opaque pointers are not changing
anything related to address spaces and lowering. For more information, see
`DataLayout <LangRef.html#langref-datalayout>`_.
Issues with explicit pointee types
==================================
LLVM IR pointers can be cast back and forth between pointers with different
pointee types. The pointee type does not necessarily actually represent the
actual underlying type in memory. In other words, the pointee type contains no
real semantics.
Lots of operations do not actually care about the underlying type. These
operations, typically intrinsics, usually end up taking an ``i8*``. This causes
lots of redundant no-op bitcasts in the IR to and from a pointer with a
different pointee type. The extra bitcasts take up space and require extra work
to look through in optimizations. And more bitcasts increases the chances of
incorrect bitcasts, especially in regards to address spaces.
Some instructions still need to know what type to treat the memory pointed to by
the pointer as. For example, a load needs to know how many bytes to load from
memory. In these cases, instructions themselves contain a type argument. For
example the load instruction from older versions of LLVM
.. code-block:: llvm
load i64* %p
becomes
.. code-block:: llvm
load i64, ptr %p
A nice analogous transition that happened earlier in LLVM is integer signedness.
There is no distinction between signed and unsigned integer types, rather the
integer operations themselves contain what to treat the integer as. Initially,
LLVM IR distinguished between unsigned and signed integer types. The transition
from manifesting signedness in types to instructions happened early on in LLVM's
life to the betterment of LLVM IR.
Opaque Pointers Mode
====================
During the transition phase, LLVM can be used in two modes: In typed pointer
mode (currently still the default) all pointer types have a pointee type and
opaque pointers cannot be used. In opaque pointers mode, all pointers are
opaque. The opaque pointer mode can be enabled using ``-opaque-pointers`` in
LLVM tools like ``opt``, or ``-mllvm -opaque-pointers`` in clang.
In opaque pointer mode, all typed pointers used in IR, bitcode, or created
using ``PointerType::get()`` and similar APIs are automatically converted into
opaque pointers. This simplifies migration and allows testing existing IR with
opaque pointers.
.. code-block:: llvm
define i8* @test(i8* %p) {
%p2 = getelementptr i8, i8* %p, i64 1
ret i8* %p2
}
; Is automatically converted into the following if -opaque-pointers
; is enabled:
define ptr @test(ptr %p) {
%p2 = getelementptr i8, ptr %p, i64 1
ret ptr %p2
}
I Still Need Pointee Types!
===========================
The frontend should already know what type each operation operates on based on
the input source code. However, some frontends like Clang may end up relying on
LLVM pointer pointee types to keep track of pointee types. The frontend needs to
keep track of frontend pointee types on its own.
For optimizations around frontend types, pointee types are not useful due their
lack of semantics. Rather, since LLVM IR works on untyped memory, for a frontend
to tell LLVM about frontend types for the purposes of alias analysis, extra
metadata is added to the IR. For more information, see `TBAA
<LangRef.html#tbaa-metadata>`_.
Some specific operations still need to know what type a pointer types to. For
the most part, this is codegen and ABI specific. For example, `byval
<LangRef.html#parameter-attributes>`_ arguments are pointers, but backends need
to know the underlying type of the argument to properly lower it. In cases like
these, the attributes contain a type argument. For example,
.. code-block:: llvm
call void @f(ptr byval(i32) %p)
signifies that ``%p`` as an argument should be lowered as an ``i32`` passed
indirectly.
If you have use cases that this sort of fix doesn't cover, please email
llvm-dev.
Migration Instructions
======================
In order to support opaque pointers, two types of changes tend to be necessary.
The first is the removal of all calls to ``PointerType::getElementType()`` and
``Type::getPointerElementType()``.
In the LLVM middle-end and backend, this is usually accomplished by inspecting
the type of relevant operations instead. For example, memory access related
analyses and optimizations should use the types encoded in the load and store
instructions instead of querying the pointer type.
Frontends need to be adjusted to track pointee types independently of LLVM,
insofar as they are necessary for lowering. For example, clang now tracks the
pointee type in the ``Address`` structure.
While direct usage of pointer element types is immediately apparent in code,
there is a more subtle issue that opaque pointers need to contend with: A lot
of code assumes that pointer equality also implies that the used load/store
type is the same. Consider the following examples with typed an opaque pointers:
.. code-block:: llvm
define i32 @test(i32* %p) {
store i32 0, i32* %p
%bc = bitcast i32* %p to i64*
%v = load i64, i64* %bc
ret i64 %v
}
define i32 @test(ptr %p) {
store i32 0, ptr %p
%v = load i64, ptr %p
ret i64 %v
}
Without opaque pointers, a check that the pointer operand of the load and
store are the same also ensures that the accessed type is the same. Using a
different type requires a bitcast, which will result in distinct pointer
operands.
With opaque pointers, the bitcast is not present, and this check is no longer
sufficient. In the above example, it could result in store to load forwarding
of an incorrect type. Code making such assumptions needs to be adjusted to
check the accessed type explicitly:
``LI->getType() == SI->getValueOperand()->getType()``.
Frontends using the C API through an FFI interface should be aware that a
number of C API functions are deprecated and will be removed as part of the
opaque pointer transition::
LLVMBuildLoad -> LLVMBuildLoad2
LLVMBuildCall -> LLVMBuildCall2
LLVMBuildInvoke -> LLVMBuildInvoke2
LLVMBuildGEP -> LLVMBuildGEP2
LLVMBuildInBoundsGEP -> LLVMBuildInBoundsGEP2
LLVMBuildStructGEP -> LLVMBuildStructGEP2
LLVMBuildPtrDiff -> LLVMBuildPtrDiff2
LLVMConstGEP -> LLVMConstGEP2
LLVMConstInBoundsGEP -> LLVMConstInBoundsGEP2
LLVMAddAlias -> LLVMAddAlias2
Additionally, it will no longer be possible to call ``LLVMGetElementType()``
on a pointer type.
Transition State
================
As of Febuary 2022 large parts of LLVM support opaque pointers. It is possible
to build a lot of C and C++ code in opaque pointer mode, both with and without
optimization, and produce working binaries. However, thes are still some major
open problems:
* Bitcode already fully supports opaque pointers, and reading up-to-date
typed pointer bitcode in opaque pointers mode also works. However, we
currently do not fully support pointee type based auto-upgrade of old bitcode
in opaque pointer mode.
* While clang has limited support for opaque pointers (sufficient to compile
CTMark on Linux), a major effort will be needed to systematically remove all
uses of ``getPointerElementType()`` and the deprecated ``Address()``
constructor.
* We do not yet have a testing strategy for how we can test both typed and
opaque pointers during the migration. Currently, individual tests for
opaque pointers are being added, but the bulk of tests still uses typed
pointers.
* Miscellanous uses of pointer element types remain everywhere.