| //===- SubgroupIdRewriter.cpp - Implementation of SubgroupId rewriting ----===// |
| // |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. |
| // See https://llvm.org/LICENSE.txt for license information. |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception |
| // |
| //===----------------------------------------------------------------------===// |
| // |
| // This file implements in-dialect rewriting of the gpu.subgroup_id op for archs |
| // where: |
| // subgroup_id = (tid.x + dim.x * (tid.y + dim.y * tid.z)) / subgroup_size |
| // |
| //===----------------------------------------------------------------------===// |
| |
| #include "mlir/Dialect/GPU/IR/GPUDialect.h" |
| #include "mlir/Dialect/GPU/Transforms/Passes.h" |
| #include "mlir/Dialect/Index/IR/IndexOps.h" |
| #include "mlir/IR/Builders.h" |
| #include "mlir/IR/PatternMatch.h" |
| |
| using namespace mlir; |
| |
| namespace { |
| struct GpuSubgroupIdRewriter final : OpRewritePattern<gpu::SubgroupIdOp> { |
| using OpRewritePattern<gpu::SubgroupIdOp>::OpRewritePattern; |
| |
| LogicalResult matchAndRewrite(gpu::SubgroupIdOp op, |
| PatternRewriter &rewriter) const override { |
| // Calculation of the thread's subgroup identifier. |
| // |
| // The process involves mapping the thread's 3D identifier within its |
| // block (b_id.x, b_id.y, b_id.z) to a 1D linear index. |
| // This linearization assumes a layout where the x-dimension (w_dim.x) |
| // varies most rapidly (i.e., it is the innermost dimension). |
| // |
| // The formula for the linearized thread index is: |
| // L = tid.x + dim.x * (tid.y + (dim.y * tid.z)) |
| // |
| // Subsequently, the range of linearized indices [0, N_threads-1] is |
| // divided into consecutive, non-overlapping segments, each representing |
| // a subgroup of size 'subgroup_size'. |
| // |
| // Example Partitioning (N = subgroup_size): |
| // | Subgroup 0 | Subgroup 1 | Subgroup 2 | ... | |
| // | Indices 0..N-1 | Indices N..2N-1 | Indices 2N..3N-1| ... | |
| // |
| // The subgroup identifier is obtained via integer division of the |
| // linearized thread index by the predefined 'subgroup_size'. |
| // |
| // subgroup_id = floor( L / subgroup_size ) |
| // = (tid.x + dim.x * (tid.y + dim.y * tid.z)) / |
| // subgroup_size |
| |
| Location loc = op->getLoc(); |
| Type indexType = rewriter.getIndexType(); |
| |
| Value dimX = gpu::BlockDimOp::create(rewriter, loc, gpu::Dimension::x); |
| Value dimY = gpu::BlockDimOp::create(rewriter, loc, gpu::Dimension::y); |
| Value tidX = gpu::ThreadIdOp::create(rewriter, loc, gpu::Dimension::x); |
| Value tidY = gpu::ThreadIdOp::create(rewriter, loc, gpu::Dimension::y); |
| Value tidZ = gpu::ThreadIdOp::create(rewriter, loc, gpu::Dimension::z); |
| |
| Value dimYxIdZ = |
| arith::MulIOp::create(rewriter, loc, indexType, dimY, tidZ); |
| Value dimYxIdZPlusIdY = |
| arith::AddIOp::create(rewriter, loc, indexType, dimYxIdZ, tidY); |
| Value dimYxIdZPlusIdYTimesDimX = |
| arith::MulIOp::create(rewriter, loc, indexType, dimX, dimYxIdZPlusIdY); |
| Value IdXPlusDimYxIdZPlusIdYTimesDimX = arith::AddIOp::create( |
| rewriter, loc, indexType, tidX, dimYxIdZPlusIdYTimesDimX); |
| Value subgroupSize = gpu::SubgroupSizeOp::create( |
| rewriter, loc, rewriter.getIndexType(), /*upper_bound = */ nullptr); |
| Value subgroupIdOp = |
| arith::DivUIOp::create(rewriter, loc, indexType, |
| IdXPlusDimYxIdZPlusIdYTimesDimX, subgroupSize); |
| rewriter.replaceOp(op, {subgroupIdOp}); |
| return success(); |
| } |
| }; |
| |
| } // namespace |
| |
| void mlir::populateGpuSubgroupIdPatterns(RewritePatternSet &patterns) { |
| patterns.add<GpuSubgroupIdRewriter>(patterns.getContext()); |
| } |