|  | ; Use llc for this test so that we don't abort after the first error. | 
|  | ; RUN: not llc %s -o /dev/null 2>&1 | FileCheck %s | 
|  |  | 
|  | ; Check multiple overlap errors. | 
|  |  | 
|  | ; A overlaps with B | 
|  | ; A overlaps with C | 
|  | ; B overlaps with C | 
|  | ; StructuredBuffer<float> A[5] : register(t1); // 1-5 | 
|  | ; StructuredBuffer<float> B[2] : register(t2); // 2-3 | 
|  | ; StructuredBuffer<float> C[3] : register(t3); // 3-5 | 
|  |  | 
|  | ; CHECK: error: resource A at register 1 overlaps with resource B at register 2 in space 0 | 
|  | ; CHECK: error: resource A at register 1 overlaps with resource C at register 3 in space 0 | 
|  | ; CHECK: error: resource B at register 2 overlaps with resource C at register 3 in space 0 | 
|  |  | 
|  | target triple = "dxil-pc-shadermodel6.3-library" | 
|  |  | 
|  | @A.str = private unnamed_addr constant [2 x i8] c"A\00", align 1 | 
|  | @B.str = private unnamed_addr constant [2 x i8] c"B\00", align 1 | 
|  | @C.str = private unnamed_addr constant [2 x i8] c"C\00", align 1 | 
|  |  | 
|  | ; Fake globals to store handles in; this is to make sure the handlefrombinding calls | 
|  | ; are not optimized away by llc. | 
|  | @One = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4 | 
|  | @Two = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4 | 
|  | @Three = internal global { target("dx.RawBuffer", float, 0, 0) } poison, align 4 | 
|  |  | 
|  | define void @test_overlapping() "hlsl.export" { | 
|  | entry: | 
|  | %h1 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 1, i32 5, i32 0, ptr @A.str) | 
|  | store target("dx.RawBuffer", float, 0, 0) %h1, ptr @One, align 4 | 
|  |  | 
|  | %h2 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 2, i32 2, i32 0, ptr @B.str) | 
|  | store target("dx.RawBuffer", float, 0, 0) %h2, ptr @Two, align 4 | 
|  |  | 
|  | %h3 = call target("dx.RawBuffer", float, 0, 0) @llvm.dx.resource.handlefrombinding(i32 0, i32 3, i32 3, i32 4, ptr @C.str) | 
|  | store target("dx.RawBuffer", float, 0, 0) %h3, ptr @Three, align 4 | 
|  |  | 
|  | ret void | 
|  | } |