| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py | 
 | ;RUN: llc < %s -mtriple=amdgcn -mcpu=verde | FileCheck -check-prefix=PREGFX10 %s | 
 | ;RUN: llc < %s -mtriple=amdgcn -mcpu=tonga | FileCheck -check-prefix=PREGFX10 %s | 
 | ;RUN: llc < %s -mtriple=amdgcn -mcpu=gfx1010 | FileCheck -check-prefix=GFX10 %s | 
 | ;RUN: llc < %s -mtriple=amdgcn -mcpu=gfx1100 | FileCheck -check-prefix=GFX11 %s | 
 |  | 
 | define amdgpu_vs {<4 x float>, <4 x float>, <4 x float>, <4 x float>} @tbuffer_load(ptr addrspace(8) inreg) { | 
 | ; PREGFX10-LABEL: tbuffer_load: | 
 | ; PREGFX10:       ; %bb.0: ; %main_body | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], off, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[4:7], off, s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] glc | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[8:11], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] slc | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[12:15], off, s[0:3], 0 format:[BUF_DATA_FORMAT_10_11_11,BUF_NUM_FORMAT_SNORM] glc | 
 | ; PREGFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; PREGFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: tbuffer_load: | 
 | ; GFX10:       ; %bb.0: ; %main_body | 
 | ; GFX10-NEXT:    s_clause 0x3 | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], off, s[0:3], 0 format:78 | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[4:7], off, s[0:3], 0 format:[BUF_FMT_32_32_SINT] glc | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[8:11], off, s[0:3], 0 format:[BUF_FMT_32_FLOAT] slc | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[12:15], off, s[0:3], 0 format:[BUF_FMT_32_FLOAT] glc dlc | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: tbuffer_load: | 
 | ; GFX11:       ; %bb.0: ; %main_body | 
 | ; GFX11-NEXT:    s_clause 0x3 | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[0:3], off, s[0:3], 0 format:78 | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[4:7], off, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] glc | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[8:11], off, s[0:3], 0 format:[BUF_FMT_32_FLOAT] slc | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[12:15], off, s[0:3], 0 format:[BUF_FMT_32_FLOAT] glc dlc | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |     %vdata     = call <4 x i32> @llvm.amdgcn.raw.ptr.tbuffer.load.v4i32(ptr addrspace(8) %0, i32 0, i32 0, i32 78, i32 0) | 
 |     %vdata_glc = call <4 x i32> @llvm.amdgcn.raw.ptr.tbuffer.load.v4i32(ptr addrspace(8) %0, i32 0, i32 0, i32 63, i32 1) | 
 |     %vdata_slc = call <4 x i32> @llvm.amdgcn.raw.ptr.tbuffer.load.v4i32(ptr addrspace(8) %0, i32 0, i32 0, i32 22, i32 2) | 
 |     %vdata_f32 = call <4 x float> @llvm.amdgcn.raw.ptr.tbuffer.load.v4f32(ptr addrspace(8) %0, i32 0, i32 0, i32 22, i32 5) | 
 |     %vdata.f     = bitcast <4 x i32> %vdata to <4 x float> | 
 |     %vdata_glc.f = bitcast <4 x i32> %vdata_glc to <4 x float> | 
 |     %vdata_slc.f = bitcast <4 x i32> %vdata_slc to <4 x float> | 
 |     %r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>, <4 x float>} poison, <4 x float> %vdata.f, 0 | 
 |     %r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %vdata_glc.f, 1 | 
 |     %r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %vdata_slc.f, 2 | 
 |     %r3 = insertvalue {<4 x float>, <4 x float>, <4 x float>, <4 x float>} %r2, <4 x float> %vdata_f32, 3 | 
 |     ret {<4 x float>, <4 x float>, <4 x float>, <4 x float>} %r3 | 
 | } | 
 |  | 
 | define amdgpu_vs <4 x float> @tbuffer_load_immoffs(ptr addrspace(8) inreg) { | 
 | ; PREGFX10-LABEL: tbuffer_load_immoffs: | 
 | ; PREGFX10:       ; %bb.0: ; %main_body | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], off, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] offset:42 | 
 | ; PREGFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; PREGFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: tbuffer_load_immoffs: | 
 | ; GFX10:       ; %bb.0: ; %main_body | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], off, s[0:3], 0 format:78 offset:42 | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: tbuffer_load_immoffs: | 
 | ; GFX11:       ; %bb.0: ; %main_body | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[0:3], off, s[0:3], 0 format:78 offset:42 | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |     %vdata   = call <4 x i32> @llvm.amdgcn.raw.ptr.tbuffer.load.v4i32(ptr addrspace(8) %0, i32 42, i32 0, i32 78, i32 0) | 
 |     %vdata.f = bitcast <4 x i32> %vdata to <4 x float> | 
 |     ret <4 x float> %vdata.f | 
 | } | 
 |  | 
 | define amdgpu_ps <4 x float> @buffer_load_voffset_large_12bit(ptr addrspace(8) inreg) { | 
 | ; PREGFX10-LABEL: buffer_load_voffset_large_12bit: | 
 | ; PREGFX10:       ; %bb.0: ; %main_body | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], off, s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] offset:4092 | 
 | ; PREGFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; PREGFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: buffer_load_voffset_large_12bit: | 
 | ; GFX10:       ; %bb.0: ; %main_body | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], off, s[0:3], 0 format:[BUF_FMT_32_32_SINT] offset:4092 | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: buffer_load_voffset_large_12bit: | 
 | ; GFX11:       ; %bb.0: ; %main_body | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[0:3], off, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] offset:4092 | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |   %data = call <4 x float> @llvm.amdgcn.raw.ptr.tbuffer.load.v4f32(ptr addrspace(8) %0, i32 4092, i32 0, i32 63, i32 0) | 
 |   ret <4 x float> %data | 
 | } | 
 |  | 
 | define amdgpu_ps <4 x float> @tbuffer_load_voffset_large_13bit(ptr addrspace(8) inreg) { | 
 | ; PREGFX10-LABEL: tbuffer_load_voffset_large_13bit: | 
 | ; PREGFX10:       ; %bb.0: ; %main_body | 
 | ; PREGFX10-NEXT:    v_mov_b32_e32 v0, 0x1000 | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] offen offset:4092 | 
 | ; PREGFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; PREGFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: tbuffer_load_voffset_large_13bit: | 
 | ; GFX10:       ; %bb.0: ; %main_body | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v0, 0x1000 | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_FMT_32_32_SINT] offen offset:4092 | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: tbuffer_load_voffset_large_13bit: | 
 | ; GFX11:       ; %bb.0: ; %main_body | 
 | ; GFX11-NEXT:    v_mov_b32_e32 v0, 0x1000 | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] offen offset:4092 | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |   %data = call <4 x float> @llvm.amdgcn.raw.ptr.tbuffer.load.v4f32(ptr addrspace(8) %0, i32 8188, i32 0, i32 63, i32 0) | 
 |   ret <4 x float> %data | 
 | } | 
 |  | 
 | define amdgpu_ps <4 x float> @tbuffer_load_voffset_large_16bit(ptr addrspace(8) inreg) { | 
 | ; PREGFX10-LABEL: tbuffer_load_voffset_large_16bit: | 
 | ; PREGFX10:       ; %bb.0: ; %main_body | 
 | ; PREGFX10-NEXT:    v_mov_b32_e32 v0, 0xf000 | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] offen offset:4092 | 
 | ; PREGFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; PREGFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: tbuffer_load_voffset_large_16bit: | 
 | ; GFX10:       ; %bb.0: ; %main_body | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v0, 0xf000 | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_FMT_32_32_SINT] offen offset:4092 | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: tbuffer_load_voffset_large_16bit: | 
 | ; GFX11:       ; %bb.0: ; %main_body | 
 | ; GFX11-NEXT:    v_mov_b32_e32 v0, 0xf000 | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] offen offset:4092 | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |   %data = call <4 x float> @llvm.amdgcn.raw.ptr.tbuffer.load.v4f32(ptr addrspace(8) %0, i32 65532, i32 0, i32 63, i32 0) | 
 |   ret <4 x float> %data | 
 | } | 
 |  | 
 | define amdgpu_ps <4 x float> @tbuffer_load_voffset_large_23bit(ptr addrspace(8) inreg) { | 
 | ; PREGFX10-LABEL: tbuffer_load_voffset_large_23bit: | 
 | ; PREGFX10:       ; %bb.0: ; %main_body | 
 | ; PREGFX10-NEXT:    v_mov_b32_e32 v0, 0x7ff000 | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] offen offset:4092 | 
 | ; PREGFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; PREGFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: tbuffer_load_voffset_large_23bit: | 
 | ; GFX10:       ; %bb.0: ; %main_body | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v0, 0x7ff000 | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_FMT_32_32_SINT] offen offset:4092 | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: tbuffer_load_voffset_large_23bit: | 
 | ; GFX11:       ; %bb.0: ; %main_body | 
 | ; GFX11-NEXT:    v_mov_b32_e32 v0, 0x7ff000 | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] offen offset:4092 | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |   %data = call <4 x float> @llvm.amdgcn.raw.ptr.tbuffer.load.v4f32(ptr addrspace(8) %0, i32 8388604, i32 0, i32 63, i32 0) | 
 |   ret <4 x float> %data | 
 | } | 
 |  | 
 | define amdgpu_ps <4 x float> @tbuffer_load_voffset_large_24bit(ptr addrspace(8) inreg) { | 
 | ; PREGFX10-LABEL: tbuffer_load_voffset_large_24bit: | 
 | ; PREGFX10:       ; %bb.0: ; %main_body | 
 | ; PREGFX10-NEXT:    v_mov_b32_e32 v0, 0xfff000 | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_SSCALED] offen offset:4092 | 
 | ; PREGFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; PREGFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: tbuffer_load_voffset_large_24bit: | 
 | ; GFX10:       ; %bb.0: ; %main_body | 
 | ; GFX10-NEXT:    v_mov_b32_e32 v0, 0xfff000 | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_FMT_32_32_SINT] offen offset:4092 | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: tbuffer_load_voffset_large_24bit: | 
 | ; GFX11:       ; %bb.0: ; %main_body | 
 | ; GFX11-NEXT:    v_mov_b32_e32 v0, 0xfff000 | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] offen offset:4092 | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |   %data = call <4 x float> @llvm.amdgcn.raw.ptr.tbuffer.load.v4f32(ptr addrspace(8) %0, i32 16777212, i32 0, i32 63, i32 0) | 
 |   ret <4 x float> %data | 
 | } | 
 |  | 
 | define amdgpu_vs {<4 x float>, <4 x float>, <4 x float>} @tbuffer_load_immoffs_large(ptr addrspace(8) inreg, i32 inreg %soffs) { | 
 | ; PREGFX10-LABEL: tbuffer_load_immoffs_large: | 
 | ; PREGFX10:       ; %bb.0: | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], off, s[0:3], 61 format:[BUF_DATA_FORMAT_RESERVED_15,BUF_NUM_FORMAT_USCALED] offset:4095 | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[4:7], off, s[0:3], s4 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_SSCALED] offset:73 | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[8:11], off, s[0:3], s4 format:[BUF_DATA_FORMAT_32_32_32,BUF_NUM_FORMAT_UINT] offset:1 | 
 | ; PREGFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; PREGFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: tbuffer_load_immoffs_large: | 
 | ; GFX10:       ; %bb.0: | 
 | ; GFX10-NEXT:    s_clause 0x2 | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], off, s[0:3], 61 format:[BUF_FMT_10_10_10_2_SSCALED] offset:4095 | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[4:7], off, s[0:3], s4 format:[BUF_FMT_32_32_UINT] offset:73 | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[8:11], off, s[0:3], s4 format:[BUF_FMT_32_32_32_32_FLOAT] offset:1 | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: tbuffer_load_immoffs_large: | 
 | ; GFX11:       ; %bb.0: | 
 | ; GFX11-NEXT:    s_clause 0x2 | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[0:3], off, s[0:3], 61 format:[BUF_FMT_8_8_8_8_SINT] offset:4095 | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[4:7], off, s[0:3], s4 format:[BUF_FMT_32_32_32_32_SINT] offset:73 | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[8:11], off, s[0:3], s4 format:77 offset:1 | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 |     %vdata     = call <4 x i32> @llvm.amdgcn.raw.ptr.tbuffer.load.v4i32(ptr addrspace(8) %0, i32 4095, i32 61, i32 47, i32 0) | 
 |     %vdata_glc = call <4 x i32> @llvm.amdgcn.raw.ptr.tbuffer.load.v4i32(ptr addrspace(8) %0, i32 73, i32 %soffs, i32 62, i32 0) | 
 |     %vdata_slc = call <4 x i32> @llvm.amdgcn.raw.ptr.tbuffer.load.v4i32(ptr addrspace(8) %0, i32 1, i32 %soffs, i32 77, i32 0) | 
 |     %vdata.f     = bitcast <4 x i32> %vdata to <4 x float> | 
 |     %vdata_glc.f = bitcast <4 x i32> %vdata_glc to <4 x float> | 
 |     %vdata_slc.f = bitcast <4 x i32> %vdata_slc to <4 x float> | 
 |     %r0 = insertvalue {<4 x float>, <4 x float>, <4 x float>} poison, <4 x float> %vdata.f, 0 | 
 |     %r1 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r0, <4 x float> %vdata_glc.f, 1 | 
 |     %r2 = insertvalue {<4 x float>, <4 x float>, <4 x float>} %r1, <4 x float> %vdata_slc.f, 2 | 
 |     ret {<4 x float>, <4 x float>, <4 x float>} %r2 | 
 | } | 
 |  | 
 | define amdgpu_vs <4 x float> @tbuffer_load_ofs(ptr addrspace(8) inreg, i32 %voffs) { | 
 | ; PREGFX10-LABEL: tbuffer_load_ofs: | 
 | ; PREGFX10:       ; %bb.0: ; %main_body | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] offen | 
 | ; PREGFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; PREGFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: tbuffer_load_ofs: | 
 | ; GFX10:       ; %bb.0: ; %main_body | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:78 offen | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: tbuffer_load_ofs: | 
 | ; GFX11:       ; %bb.0: ; %main_body | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:78 offen | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |     %vdata   = call <4 x i32> @llvm.amdgcn.raw.ptr.tbuffer.load.v4i32(ptr addrspace(8) %0, i32 %voffs, i32 0, i32 78, i32 0) | 
 |     %vdata.f = bitcast <4 x i32> %vdata to <4 x float> | 
 |     ret <4 x float> %vdata.f | 
 | } | 
 |  | 
 | define amdgpu_vs <4 x float> @tbuffer_load_ofs_imm(ptr addrspace(8) inreg, i32 %voffs) { | 
 | ; PREGFX10-LABEL: tbuffer_load_ofs_imm: | 
 | ; PREGFX10:       ; %bb.0: ; %main_body | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32_32,BUF_NUM_FORMAT_UINT] offen offset:52 | 
 | ; PREGFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; PREGFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: tbuffer_load_ofs_imm: | 
 | ; GFX10:       ; %bb.0: ; %main_body | 
 | ; GFX10-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:78 offen offset:52 | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: tbuffer_load_ofs_imm: | 
 | ; GFX11:       ; %bb.0: ; %main_body | 
 | ; GFX11-NEXT:    tbuffer_load_format_xyzw v[0:3], v0, s[0:3], 0 format:78 offen offset:52 | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 | main_body: | 
 |     %ofs = add i32 %voffs, 52 | 
 |     %vdata   = call <4 x i32> @llvm.amdgcn.raw.ptr.tbuffer.load.v4i32(ptr addrspace(8) %0, i32 %ofs, i32 0, i32 78, i32 0) | 
 |     %vdata.f = bitcast <4 x i32> %vdata to <4 x float> | 
 |     ret <4 x float> %vdata.f | 
 | } | 
 |  | 
 | define amdgpu_vs <2 x float> @buffer_load_xy(ptr addrspace(8) inreg %rsrc) { | 
 | ; PREGFX10-LABEL: buffer_load_xy: | 
 | ; PREGFX10:       ; %bb.0: | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_xy v[0:1], off, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32,BUF_NUM_FORMAT_UINT] | 
 | ; PREGFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; PREGFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: buffer_load_xy: | 
 | ; GFX10:       ; %bb.0: | 
 | ; GFX10-NEXT:    tbuffer_load_format_xy v[0:1], off, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: buffer_load_xy: | 
 | ; GFX11:       ; %bb.0: | 
 | ; GFX11-NEXT:    tbuffer_load_format_xy v[0:1], off, s[0:3], 0 format:77 | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 |     %vdata = call <2 x i32> @llvm.amdgcn.raw.ptr.tbuffer.load.v2i32(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 77, i32 0) | 
 |     %vdata.f = bitcast <2 x i32> %vdata to <2 x float> | 
 |     ret <2 x float> %vdata.f | 
 | } | 
 |  | 
 | define amdgpu_vs float @buffer_load_x(ptr addrspace(8) inreg %rsrc) { | 
 | ; PREGFX10-LABEL: buffer_load_x: | 
 | ; PREGFX10:       ; %bb.0: | 
 | ; PREGFX10-NEXT:    tbuffer_load_format_x v0, off, s[0:3], 0 format:[BUF_DATA_FORMAT_32_32_32,BUF_NUM_FORMAT_UINT] | 
 | ; PREGFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; PREGFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX10-LABEL: buffer_load_x: | 
 | ; GFX10:       ; %bb.0: | 
 | ; GFX10-NEXT:    tbuffer_load_format_x v0, off, s[0:3], 0 format:[BUF_FMT_32_32_32_32_FLOAT] | 
 | ; GFX10-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX10-NEXT:    ; return to shader part epilog | 
 | ; | 
 | ; GFX11-LABEL: buffer_load_x: | 
 | ; GFX11:       ; %bb.0: | 
 | ; GFX11-NEXT:    tbuffer_load_format_x v0, off, s[0:3], 0 format:77 | 
 | ; GFX11-NEXT:    s_waitcnt vmcnt(0) | 
 | ; GFX11-NEXT:    ; return to shader part epilog | 
 |     %vdata = call i32 @llvm.amdgcn.raw.ptr.tbuffer.load.i32(ptr addrspace(8) %rsrc, i32 0, i32 0, i32 77, i32 0) | 
 |     %vdata.f = bitcast i32 %vdata to float | 
 |     ret float %vdata.f | 
 | } | 
 |  | 
 | declare i32 @llvm.amdgcn.raw.ptr.tbuffer.load.i32(ptr addrspace(8), i32, i32, i32, i32) | 
 | declare <2 x i32> @llvm.amdgcn.raw.ptr.tbuffer.load.v2i32(ptr addrspace(8), i32, i32, i32, i32) | 
 | declare <4 x i32> @llvm.amdgcn.raw.ptr.tbuffer.load.v4i32(ptr addrspace(8), i32, i32, i32, i32) | 
 | declare <4 x float> @llvm.amdgcn.raw.ptr.tbuffer.load.v4f32(ptr addrspace(8), i32, i32, i32, i32) |