| ; RUN: opt -passes=lower-matrix-intrinsics -debug-only=lower-matrix-intrinsics -disable-output < %s 2>&1 | FileCheck %s --check-prefix=CHECK |
| ; REQUIRES: asserts |
| |
| define void @diag_3x3(ptr %in, ptr %out) { |
| %inv = call <9 x float> @llvm.matrix.column.major.load(ptr %in, i64 3, i1 false, i32 3, i32 3) |
| %diag = shufflevector <9 x float> %inv, <9 x float> poison, <3 x i32> <i32 0, i32 4, i32 8> |
| store <3 x float> %diag, ptr %out |
| ret void |
| } |
| ; CHECK-LABEL: flattening a 3x3 matrix: |
| ; CHECK-NEXT: %{{.*}} = call <9 x float> @llvm.matrix.column.major.load.v9f32.i64(ptr %{{.*}}, i64 3, i1 false, i32 3, i32 3) |
| ; CHECK-NEXT: because we do not have a shape-aware lowering for its user: |
| ; CHECK-NEXT: %{{.*}} = shufflevector <9 x float> %{{.*}}, <9 x float> poison, <3 x i32> <i32 0, i32 4, i32 8> |
| |
| define void @reshape(ptr %in, ptr %out) { |
| entry: |
| %0 = load <4 x double>, ptr %in, align 8 |
| %1 = tail call <4 x double> @llvm.matrix.transpose.v4f64(<4 x double> %0, i32 4, i32 1) |
| %2 = tail call <4 x double> @llvm.matrix.transpose.v4f64(<4 x double> %1, i32 1, i32 4) |
| %3 = tail call <4 x double> @llvm.matrix.transpose.v4f64(<4 x double> %2, i32 2, i32 2) |
| %4 = tail call <4 x double> @llvm.matrix.transpose.v4f64(<4 x double> %3, i32 2, i32 2) |
| %5 = tail call <4 x double> @llvm.matrix.transpose.v4f64(<4 x double> %4, i32 2, i32 2) |
| store <4 x double> %5, ptr %out, align 8 |
| ret void |
| } |
| ; CHECK-LABEL: matrix reshape from 4x1 to 2x2 using at least 2 shuffles on behalf of: |
| ; CHECK-NEXT: %{{.*}} = load <4 x double>, ptr %{{.*}}, align 8 |
| |
| define void @multiply_ntt(ptr %A, ptr %B, ptr %C, ptr %R) { |
| entry: |
| %a = load <6 x double>, ptr %A, align 16 |
| %b = load <6 x double>, ptr %B, align 16 |
| %c = load <8 x double>, ptr %C, align 16 |
| %b_t = call <6 x double> @llvm.matrix.transpose.v6f64.v6f64(<6 x double> %b, i32 2, i32 3) |
| %c_t = call <8 x double> @llvm.matrix.transpose.v8f64.v8f64(<8 x double> %c, i32 4, i32 2) |
| %m1 = call <12 x double> @llvm.matrix.multiply.v12f64.v6f64.v8f64(<6 x double> %b_t, <8 x double> %c_t, i32 3, i32 2, i32 4) |
| %m2 = call <8 x double> @llvm.matrix.multiply.v8f64.v6f64.v12f64(<6 x double> %a, <12 x double> %m1, i32 2, i32 3, i32 4) |
| store <8 x double> %m2, ptr %R, align 16 |
| ret void |
| } |
| ; CHECK-LABEL: flattening a 2x3 matrix: |
| ; CHECK-NEXT: %{{.*}} = load <6 x double>, ptr %{{.*}}, align 16 |
| ; CHECK-NEXT: because we do not have a shape-aware lowering for its user: |
| ; CHECK-NEXT: %{{.*}} = shufflevector <6 x double> %{{.*}}, <6 x double> poison, <2 x i32> <i32 4, i32 5> |
| |
| ; CHECK-LABEL: flattening a 4x3 matrix: |
| ; CHECK-NEXT: %{{.*}} = call <12 x double> @llvm.matrix.multiply.v12f64.v8f64.v6f64(<8 x double> %{{.*}}, <6 x double> %{{.*}}, i32 4, i32 2, i32 3) |
| ; CHECK-NEXT: because we do not have a shape-aware lowering for its user: |
| ; CHECK-NEXT: %{{.*}} = shufflevector <12 x double> %{{.*}}, <12 x double> poison, <4 x i32> <i32 8, i32 9, i32 10, i32 11> |
| |
| |
| define void @redundant_transpose_of_shuffle(<4 x float> %m, ptr %dst) { |
| entry: |
| %shuffle = shufflevector <4 x float> %m, <4 x float> zeroinitializer, <4 x i32> zeroinitializer |
| %t = tail call <4 x float> @llvm.matrix.transpose.v3f32(<4 x float> %shuffle, i32 1, i32 4) |
| store <4 x float> %t, ptr %dst, align 4 |
| ret void |
| } |
| |
| ; CHECK-LABEL: splitting a 4x1 matrix with 1 shuffles beacuse we do not have a shape-aware lowering for its def: |
| ; CHECK-NEXT: %{{.*}} = shufflevector <4 x float> %{{.*}}, <4 x float> zeroinitializer, <4 x i32> zeroinitializer |