| ; RUN: opt -S -dxil-prepare %s | FileCheck %s | |
| target triple = "dxil-pc-shadermodel6.6-compute" | |
| define void @entry() #0 { | |
| entry: | |
| ret void | |
| } | |
| ; Make sure experimental attribute is left when validation version is 0.0. | |
| ; CHECK:attributes #0 = { noinline nounwind "exp-shader"="cs" } | |
| attributes #0 = { noinline nounwind "exp-shader"="cs" "hlsl.numthreads"="1,2,1" "hlsl.shader"="compute" } | |
| !dx.valver = !{!0} | |
| !0 = !{i32 0, i32 0} |