blob: 2273210274ab1cdd1f730a1b1eb2948e32ee9f83 [file]
#ifndef LLDB_TEST_API_COMMON_H
#define LLDB_TEST_API_COMMON_H
#include <chrono>
#include <condition_variable>
#include <cstdlib>
#include <exception>
#include <iostream>
#include <mutex>
#include <queue>
#include <string>
#ifdef _WIN32
#include <direct.h>
#include <io.h>
#else
#include <unistd.h>
#endif
/// Simple exception class with a message
struct Exception : public std::exception
{
std::string s;
Exception(std::string ss) : s(ss) {}
virtual ~Exception() throw () { }
const char* what() const throw() { return s.c_str(); }
};
// Synchronized data structure for listener to send events through
template<typename T>
class multithreaded_queue {
std::condition_variable m_condition;
std::mutex m_mutex;
std::queue<T> m_data;
public:
void push(T e) {
{
std::lock_guard<std::mutex> lock(m_mutex);
m_data.push(e);
}
m_condition.notify_all();
}
T pop(bool &success) {
std::unique_lock<std::mutex> lock(m_mutex);
if (!m_condition.wait_for(lock, std::chrono::seconds(5),
[&] { return !m_data.empty(); })) {
success = false;
return T();
}
T ret = m_data.front();
m_data.pop();
success = true;
return ret;
}
};
/// Returns the current working directory.
///
/// The platform accessors all return a malloc'd buffer, so the result is
/// copied into a std::string and freed here.
inline std::string get_working_dir() {
#if defined(__APPLE__) || defined(__FreeBSD__) || defined(__NetBSD__) || \
defined(__OpenBSD__)
char *dir = getwd(0);
#elif defined(_WIN32)
char *dir = _getcwd(0, 0);
#else
char *dir = get_current_dir_name();
#endif
if (!dir)
return std::string();
std::string result(dir);
free(dir);
return result;
}
#endif // LLDB_TEST_API_COMMON_H