| //===-- CodeGenTBAA.cpp - TBAA information for LLVM CodeGen ---------------===// | |
| // | |
| // Part of the LLVM Project, under the Apache License v2.0 with LLVM Exceptions. | |
| // See https://llvm.org/LICENSE.txt for license information. | |
| // SPDX-License-Identifier: Apache-2.0 WITH LLVM-exception | |
| // | |
| //===----------------------------------------------------------------------===// | |
| // | |
| // This is the code that manages TBAA information and defines the TBAA policy | |
| // for the optimizer to use. Relevant standards text includes: | |
| // | |
| // C99 6.5p7 | |
| // C++ [basic.lval] (p10 in n3126, p15 in some earlier versions) | |
| // | |
| //===----------------------------------------------------------------------===// | |
| #include "CodeGenTBAA.h" | |
| #include "ABIInfoImpl.h" | |
| #include "CGCXXABI.h" | |
| #include "CGRecordLayout.h" | |
| #include "CodeGenTypes.h" | |
| #include "clang/AST/ASTContext.h" | |
| #include "clang/AST/Attr.h" | |
| #include "clang/AST/Mangle.h" | |
| #include "clang/AST/RecordLayout.h" | |
| #include "clang/Basic/CodeGenOptions.h" | |
| #include "clang/Basic/TargetInfo.h" | |
| #include "llvm/IR/LLVMContext.h" | |
| #include "llvm/IR/Metadata.h" | |
| #include "llvm/IR/Module.h" | |
| #include "llvm/IR/Type.h" | |
| #include "llvm/Support/Debug.h" | |
| using namespace clang; | |
| using namespace CodeGen; | |
| CodeGenTBAA::CodeGenTBAA(ASTContext &Ctx, CodeGenTypes &CGTypes, | |
| llvm::Module &M, const CodeGenOptions &CGO, | |
| const LangOptions &Features) | |
| : Context(Ctx), CGTypes(CGTypes), Module(M), CodeGenOpts(CGO), | |
| Features(Features), | |
| MangleCtx(ItaniumMangleContext::create(Ctx, Ctx.getDiagnostics())), | |
| MDHelper(M.getContext()), Root(nullptr), Char(nullptr) {} | |
| CodeGenTBAA::~CodeGenTBAA() { | |
| } | |
| llvm::MDNode *CodeGenTBAA::getRoot() { | |
| // Define the root of the tree. This identifies the tree, so that | |
| // if our LLVM IR is linked with LLVM IR from a different front-end | |
| // (or a different version of this front-end), their TBAA trees will | |
| // remain distinct, and the optimizer will treat them conservatively. | |
| if (!Root) { | |
| if (Features.CPlusPlus) | |
| Root = MDHelper.createTBAARoot("Simple C++ TBAA"); | |
| else | |
| Root = MDHelper.createTBAARoot("Simple C/C++ TBAA"); | |
| } | |
| return Root; | |
| } | |
| llvm::MDNode *CodeGenTBAA::createScalarTypeNode(StringRef Name, | |
| llvm::MDNode *Parent, | |
| uint64_t Size) { | |
| if (CodeGenOpts.NewStructPathTBAA) { | |
| llvm::Metadata *Id = MDHelper.createString(Name); | |
| return MDHelper.createTBAATypeNode(Parent, Size, Id); | |
| } | |
| return MDHelper.createTBAAScalarTypeNode(Name, Parent); | |
| } | |
| llvm::MDNode *CodeGenTBAA::getChar() { | |
| // Define the root of the tree for user-accessible memory. C and C++ | |
| // give special powers to char and certain similar types. However, | |
| // these special powers only cover user-accessible memory, and doesn't | |
| // include things like vtables. | |
| if (!Char) | |
| Char = createScalarTypeNode("omnipotent char", getRoot(), /* Size= */ 1); | |
| return Char; | |
| } | |
| llvm::MDNode *CodeGenTBAA::getAnyPtr(unsigned PtrDepth) { | |
| assert(PtrDepth >= 1 && "Pointer must have some depth"); | |
| // Populate at least PtrDepth elements in AnyPtrs. These are the type nodes | |
| // for "any" pointers of increasing pointer depth, and are organized in the | |
| // hierarchy: any pointer <- any p2 pointer <- any p3 pointer <- ... | |
| // | |
| // Note that AnyPtrs[Idx] is actually the node for pointer depth (Idx+1), | |
| // since there is no node for pointer depth 0. | |
| // | |
| // These "any" pointer type nodes are used in pointer TBAA. The type node of | |
| // a concrete pointer type has the "any" pointer type node of appropriate | |
| // pointer depth as its parent. The "any" pointer type nodes are also used | |
| // directly for accesses to void pointers, or to specific pointers that we | |
| // conservatively do not distinguish in pointer TBAA (e.g. pointers to | |
| // members). Essentially, this establishes that e.g. void** can alias with | |
| // any type that can unify with T**, ignoring things like qualifiers. Here, T | |
| // is a variable that represents an arbitrary type, including pointer types. | |
| // As such, each depth is naturally a subtype of the previous depth, and thus | |
| // transitively of all previous depths. | |
| if (AnyPtrs.size() < PtrDepth) { | |
| AnyPtrs.reserve(PtrDepth); | |
| auto Size = Module.getDataLayout().getPointerSize(); | |
| // Populate first element. | |
| if (AnyPtrs.empty()) | |
| AnyPtrs.push_back(createScalarTypeNode("any pointer", getChar(), Size)); | |
| // Populate further elements. | |
| for (size_t Idx = AnyPtrs.size(); Idx < PtrDepth; ++Idx) { | |
| auto Name = ("any p" + llvm::Twine(Idx + 1) + " pointer").str(); | |
| AnyPtrs.push_back(createScalarTypeNode(Name, AnyPtrs[Idx - 1], Size)); | |
| } | |
| } | |
| return AnyPtrs[PtrDepth - 1]; | |
| } | |
| static bool TypeHasMayAlias(QualType QTy) { | |
| // Tagged types have declarations, and therefore may have attributes. | |
| if (auto *TD = QTy->getAsTagDecl()) | |
| if (TD->hasAttr<MayAliasAttr>()) | |
| return true; | |
| // Also look for may_alias as a declaration attribute on a typedef. | |
| // FIXME: We should follow GCC and model may_alias as a type attribute | |
| // rather than as a declaration attribute. | |
| while (auto *TT = QTy->getAs<TypedefType>()) { | |
| if (TT->getDecl()->hasAttr<MayAliasAttr>()) | |
| return true; | |
| QTy = TT->desugar(); | |
| } | |
| // Also consider an array type as may_alias when its element type (at | |
| // any level) is marked as such. | |
| if (auto *ArrayTy = QTy->getAsArrayTypeUnsafe()) | |
| if (TypeHasMayAlias(ArrayTy->getElementType())) | |
| return true; | |
| return false; | |
| } | |
| /// Check if the given type is a valid base type to be used in access tags. | |
| static bool isValidBaseType(QualType QTy) { | |
| if (const auto *RD = QTy->getAsRecordDecl()) { | |
| // Incomplete types are not valid base access types. | |
| if (!RD->isCompleteDefinition()) | |
| return false; | |
| if (RD->hasFlexibleArrayMember()) | |
| return false; | |
| // RD can be struct, union, class, interface or enum. | |
| // For now, we only handle struct and class. | |
| if (RD->isStruct() || RD->isClass()) | |
| return true; | |
| } | |
| return false; | |
| } | |
| llvm::MDNode *CodeGenTBAA::getTypeInfoHelper(const Type *Ty) { | |
| uint64_t Size = Context.getTypeSizeInChars(Ty).getQuantity(); | |
| // Handle builtin types. | |
| if (const BuiltinType *BTy = dyn_cast<BuiltinType>(Ty)) { | |
| switch (BTy->getKind()) { | |
| // Character types are special and can alias anything. | |
| // In C++, this technically only includes "char" and "unsigned char", | |
| // and not "signed char". In C, it includes all three. For now, | |
| // the risk of exploiting this detail in C++ seems likely to outweigh | |
| // the benefit. | |
| case BuiltinType::Char_U: | |
| case BuiltinType::Char_S: | |
| case BuiltinType::UChar: | |
| case BuiltinType::SChar: | |
| return getChar(); | |
| // Unsigned types can alias their corresponding signed types. | |
| case BuiltinType::UShort: | |
| return getTypeInfo(Context.ShortTy); | |
| case BuiltinType::UInt: | |
| return getTypeInfo(Context.IntTy); | |
| case BuiltinType::ULong: | |
| return getTypeInfo(Context.LongTy); | |
| case BuiltinType::ULongLong: | |
| return getTypeInfo(Context.LongLongTy); | |
| case BuiltinType::UInt128: | |
| return getTypeInfo(Context.Int128Ty); | |
| case BuiltinType::UShortFract: | |
| return getTypeInfo(Context.ShortFractTy); | |
| case BuiltinType::UFract: | |
| return getTypeInfo(Context.FractTy); | |
| case BuiltinType::ULongFract: | |
| return getTypeInfo(Context.LongFractTy); | |
| case BuiltinType::SatUShortFract: | |
| return getTypeInfo(Context.SatShortFractTy); | |
| case BuiltinType::SatUFract: | |
| return getTypeInfo(Context.SatFractTy); | |
| case BuiltinType::SatULongFract: | |
| return getTypeInfo(Context.SatLongFractTy); | |
| case BuiltinType::UShortAccum: | |
| return getTypeInfo(Context.ShortAccumTy); | |
| case BuiltinType::UAccum: | |
| return getTypeInfo(Context.AccumTy); | |
| case BuiltinType::ULongAccum: | |
| return getTypeInfo(Context.LongAccumTy); | |
| case BuiltinType::SatUShortAccum: | |
| return getTypeInfo(Context.SatShortAccumTy); | |
| case BuiltinType::SatUAccum: | |
| return getTypeInfo(Context.SatAccumTy); | |
| case BuiltinType::SatULongAccum: | |
| return getTypeInfo(Context.SatLongAccumTy); | |
| // Treat all other builtin types as distinct types. This includes | |
| // treating wchar_t, char16_t, and char32_t as distinct from their | |
| // "underlying types". | |
| default: | |
| return createScalarTypeNode(BTy->getName(Features), getChar(), Size); | |
| } | |
| } | |
| // C++1z [basic.lval]p10: "If a program attempts to access the stored value of | |
| // an object through a glvalue of other than one of the following types the | |
| // behavior is undefined: [...] a char, unsigned char, or std::byte type." | |
| if (Ty->isStdByteType()) | |
| return getChar(); | |
| // Handle pointers and references. | |
| // | |
| // C has a very strict rule for pointer aliasing. C23 6.7.6.1p2: | |
| // For two pointer types to be compatible, both shall be identically | |
| // qualified and both shall be pointers to compatible types. | |
| // | |
| // This rule is impractically strict; we want to at least ignore CVR | |
| // qualifiers. Distinguishing by CVR qualifiers would make it UB to | |
| // e.g. cast a `char **` to `const char * const *` and dereference it, | |
| // which is too common and useful to invalidate. C++'s similar types | |
| // rule permits qualifier differences in these nested positions; in fact, | |
| // C++ even allows that cast as an implicit conversion. | |
| // | |
| // Other qualifiers could theoretically be distinguished, especially if | |
| // they involve a significant representation difference. We don't | |
| // currently do so, however. | |
| if (Ty->isPointerType() || Ty->isReferenceType()) { | |
| if (!CodeGenOpts.PointerTBAA) | |
| return getAnyPtr(); | |
| // C++ [basic.lval]p11 permits objects to accessed through an l-value of | |
| // similar type. Two types are similar under C++ [conv.qual]p2 if the | |
| // decomposition of the types into pointers, member pointers, and arrays has | |
| // the same structure when ignoring cv-qualifiers at each level of the | |
| // decomposition. Meanwhile, C makes T(*)[] and T(*)[N] compatible, which | |
| // would really complicate any attempt to distinguish pointers to arrays by | |
| // their bounds. It's simpler, and much easier to explain to users, to | |
| // simply treat all pointers to arrays as pointers to their element type for | |
| // aliasing purposes. So when creating a TBAA tag for a pointer type, we | |
| // recursively ignore both qualifiers and array types when decomposing the | |
| // pointee type. The only meaningful remaining structure is the number of | |
| // pointer types we encountered along the way, so we just produce the tag | |
| // "p<depth> <base type tag>". If we do find a member pointer type, for now | |
| // we just conservatively bail out with AnyPtr (below) rather than trying to | |
| // create a tag that honors the similar-type rules while still | |
| // distinguishing different kinds of member pointer. | |
| unsigned PtrDepth = 0; | |
| do { | |
| PtrDepth++; | |
| Ty = Ty->getPointeeType()->getBaseElementTypeUnsafe(); | |
| } while (Ty->isPointerType()); | |
| // While there are no special rules in the standards regarding void pointers | |
| // and strict aliasing, emitting distinct tags for void pointers break some | |
| // common idioms and there is no good alternative to re-write the code | |
| // without strict-aliasing violations. | |
| if (Ty->isVoidType()) | |
| return getAnyPtr(PtrDepth); | |
| assert(!isa<VariableArrayType>(Ty)); | |
| // When the underlying type is a builtin type, we compute the pointee type | |
| // string recursively, which is implicitly more forgiving than the standards | |
| // require. Effectively, we are turning the question "are these types | |
| // compatible/similar" into "are accesses to these types allowed to alias". | |
| // In both C and C++, the latter question has special carve-outs for | |
| // signedness mismatches that only apply at the top level. As a result, we | |
| // are allowing e.g. `int *` l-values to access `unsigned *` objects. | |
| SmallString<256> TyName; | |
| if (isa<BuiltinType>(Ty)) { | |
| llvm::MDNode *ScalarMD = getTypeInfoHelper(Ty); | |
| StringRef Name = | |
| cast<llvm::MDString>( | |
| ScalarMD->getOperand(CodeGenOpts.NewStructPathTBAA ? 2 : 0)) | |
| ->getString(); | |
| TyName = Name; | |
| } else { | |
| // Be conservative if the type isn't a RecordType. We are specifically | |
| // required to do this for member pointers until we implement the | |
| // similar-types rule. | |
| const auto *RT = Ty->getAsCanonical<RecordType>(); | |
| if (!RT) | |
| return getAnyPtr(PtrDepth); | |
| // For unnamed structs or unions C's compatible types rule applies. Two | |
| // compatible types in different compilation units can have different | |
| // mangled names, meaning the metadata emitted below would incorrectly | |
| // mark them as no-alias. Use AnyPtr for such types in both C and C++, as | |
| // C and C++ types may be visible when doing LTO. | |
| // | |
| // Note that using AnyPtr is overly conservative. We could summarize the | |
| // members of the type, as per the C compatibility rule in the future. | |
| // This also covers anonymous structs and unions, which have a different | |
| // compatibility rule, but it doesn't matter because you can never have a | |
| // pointer to an anonymous struct or union. | |
| if (!RT->getDecl()->getDeclName()) | |
| return getAnyPtr(PtrDepth); | |
| // For non-builtin types use the mangled name of the canonical type. | |
| llvm::raw_svector_ostream TyOut(TyName); | |
| MangleCtx->mangleCanonicalTypeName(QualType(Ty, 0), TyOut); | |
| } | |
| SmallString<256> OutName("p"); | |
| OutName += std::to_string(PtrDepth); | |
| OutName += " "; | |
| OutName += TyName; | |
| return createScalarTypeNode(OutName, getAnyPtr(PtrDepth), Size); | |
| } | |
| // Accesses to arrays are accesses to objects of their element types. | |
| if (CodeGenOpts.NewStructPathTBAA && Ty->isArrayType()) | |
| return getTypeInfo(cast<ArrayType>(Ty)->getElementType()); | |
| // Accesses to matrix types are accesses to objects of their element types. | |
| if (const auto *MTy = dyn_cast<MatrixType>(Ty)) { | |
| assert(isa<ConstantMatrixType>(Ty) && | |
| "only ConstantMatrixType should reach CodeGen"); | |
| return getTypeInfo(MTy->getElementType()); | |
| } | |
| // Enum types are distinct types. In C++ they have "underlying types", | |
| // however they aren't related for TBAA. | |
| if (const EnumType *ETy = dyn_cast<EnumType>(Ty)) { | |
| const EnumDecl *ED = ETy->getDecl()->getDefinitionOrSelf(); | |
| if (!Features.CPlusPlus) | |
| return getTypeInfo(ED->getIntegerType()); | |
| // In C++ mode, types have linkage, so we can rely on the ODR and | |
| // on their mangled names, if they're external. | |
| // TODO: Is there a way to get a program-wide unique name for a | |
| // decl with local linkage or no linkage? | |
| if (!ED->isExternallyVisible()) | |
| return getChar(); | |
| SmallString<256> OutName; | |
| llvm::raw_svector_ostream Out(OutName); | |
| CGTypes.getCXXABI().getMangleContext().mangleCanonicalTypeName( | |
| QualType(ETy, 0), Out); | |
| return createScalarTypeNode(OutName, getChar(), Size); | |
| } | |
| if (const auto *EIT = dyn_cast<BitIntType>(Ty)) { | |
| SmallString<256> OutName; | |
| llvm::raw_svector_ostream Out(OutName); | |
| // Don't specify signed/unsigned since integer types can alias despite sign | |
| // differences. | |
| Out << "_BitInt(" << EIT->getNumBits() << ')'; | |
| return createScalarTypeNode(OutName, getChar(), Size); | |
| } | |
| // For now, handle any other kind of type conservatively. | |
| return getChar(); | |
| } | |
| llvm::MDNode *CodeGenTBAA::getTypeInfo(QualType QTy) { | |
| // At -O0 or relaxed aliasing, TBAA is not emitted for regular types (unless | |
| // we're running TypeSanitizer). | |
| if (!Features.Sanitize.has(SanitizerKind::Type) && | |
| (CodeGenOpts.OptimizationLevel == 0 || CodeGenOpts.RelaxedAliasing)) | |
| return nullptr; | |
| // If the type has the may_alias attribute (even on a typedef), it is | |
| // effectively in the general char alias class. | |
| if (TypeHasMayAlias(QTy)) | |
| return getChar(); | |
| // We need this function to not fall back to returning the "omnipotent char" | |
| // type node for aggregate and union types. Otherwise, any dereference of an | |
| // aggregate will result into the may-alias access descriptor, meaning all | |
| // subsequent accesses to direct and indirect members of that aggregate will | |
| // be considered may-alias too. | |
| // TODO: Combine getTypeInfo() and getValidBaseTypeInfo() into a single | |
| // function. | |
| if (isValidBaseType(QTy)) | |
| return getValidBaseTypeInfo(QTy); | |
| const Type *Ty = Context.getCanonicalType(QTy).getTypePtr(); | |
| if (llvm::MDNode *N = MetadataCache[Ty]) | |
| return N; | |
| // Note that the following helper call is allowed to add new nodes to the | |
| // cache, which invalidates all its previously obtained iterators. So we | |
| // first generate the node for the type and then add that node to the cache. | |
| llvm::MDNode *TypeNode = getTypeInfoHelper(Ty); | |
| return MetadataCache[Ty] = TypeNode; | |
| } | |
| TBAAAccessInfo CodeGenTBAA::getAccessInfo(QualType AccessType) { | |
| // Pointee values may have incomplete types, but they shall never be | |
| // dereferenced. | |
| if (AccessType->isIncompleteType()) | |
| return TBAAAccessInfo::getIncompleteInfo(); | |
| if (TypeHasMayAlias(AccessType)) | |
| return TBAAAccessInfo::getMayAliasInfo(); | |
| uint64_t Size = Context.getTypeSizeInChars(AccessType).getQuantity(); | |
| return TBAAAccessInfo(getTypeInfo(AccessType), Size); | |
| } | |
| TBAAAccessInfo CodeGenTBAA::getVTablePtrAccessInfo(llvm::Type *VTablePtrType) { | |
| const llvm::DataLayout &DL = Module.getDataLayout(); | |
| unsigned Size = DL.getPointerTypeSize(VTablePtrType); | |
| return TBAAAccessInfo(createScalarTypeNode("vtable pointer", getRoot(), Size), | |
| Size); | |
| } | |
| bool | |
| CodeGenTBAA::CollectFields(uint64_t BaseOffset, | |
| QualType QTy, | |
| SmallVectorImpl<llvm::MDBuilder::TBAAStructField> & | |
| Fields, | |
| bool MayAlias) { | |
| /* Things not handled yet include: C++ base classes, bitfields, */ | |
| if (const auto *TTy = QTy->getAsCanonical<RecordType>()) { | |
| if (TTy->isUnionType()) { | |
| uint64_t Size = Context.getTypeSizeInChars(QTy).getQuantity(); | |
| llvm::MDNode *TBAAType = getChar(); | |
| llvm::MDNode *TBAATag = getAccessTagInfo(TBAAAccessInfo(TBAAType, Size)); | |
| Fields.push_back( | |
| llvm::MDBuilder::TBAAStructField(BaseOffset, Size, TBAATag)); | |
| return true; | |
| } | |
| const RecordDecl *RD = TTy->getDecl()->getDefinition(); | |
| if (RD->hasFlexibleArrayMember()) | |
| return false; | |
| // TODO: Handle C++ base classes. | |
| if (const CXXRecordDecl *Decl = dyn_cast<CXXRecordDecl>(RD)) | |
| if (!Decl->bases().empty()) | |
| return false; | |
| const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD); | |
| const CGRecordLayout &CGRL = CGTypes.getCGRecordLayout(RD); | |
| unsigned idx = 0; | |
| for (RecordDecl::field_iterator i = RD->field_begin(), e = RD->field_end(); | |
| i != e; ++i, ++idx) { | |
| if (isEmptyFieldForLayout(Context, *i)) | |
| continue; | |
| uint64_t Offset = | |
| BaseOffset + Layout.getFieldOffset(idx) / Context.getCharWidth(); | |
| // Create a single field for consecutive named bitfields using char as | |
| // base type. | |
| if ((*i)->isBitField()) { | |
| const CGBitFieldInfo &Info = CGRL.getBitFieldInfo(*i); | |
| // For big endian targets the first bitfield in the consecutive run is | |
| // at the most-significant end; see CGRecordLowering::setBitFieldInfo | |
| // for more information. | |
| bool IsBE = Context.getTargetInfo().isBigEndian(); | |
| bool IsFirst = IsBE ? Info.StorageSize - (Info.Offset + Info.Size) == 0 | |
| : Info.Offset == 0; | |
| if (!IsFirst) | |
| continue; | |
| unsigned CurrentBitFieldSize = Info.StorageSize; | |
| uint64_t Size = | |
| llvm::divideCeil(CurrentBitFieldSize, Context.getCharWidth()); | |
| llvm::MDNode *TBAAType = getChar(); | |
| llvm::MDNode *TBAATag = | |
| getAccessTagInfo(TBAAAccessInfo(TBAAType, Size)); | |
| Fields.push_back( | |
| llvm::MDBuilder::TBAAStructField(Offset, Size, TBAATag)); | |
| continue; | |
| } | |
| QualType FieldQTy = i->getType(); | |
| if (!CollectFields(Offset, FieldQTy, Fields, | |
| MayAlias || TypeHasMayAlias(FieldQTy))) | |
| return false; | |
| } | |
| return true; | |
| } | |
| /* Otherwise, treat whatever it is as a field. */ | |
| uint64_t Offset = BaseOffset; | |
| uint64_t Size = Context.getTypeSizeInChars(QTy).getQuantity(); | |
| llvm::MDNode *TBAAType = MayAlias ? getChar() : getTypeInfo(QTy); | |
| llvm::MDNode *TBAATag = getAccessTagInfo(TBAAAccessInfo(TBAAType, Size)); | |
| Fields.push_back(llvm::MDBuilder::TBAAStructField(Offset, Size, TBAATag)); | |
| return true; | |
| } | |
| llvm::MDNode * | |
| CodeGenTBAA::getTBAAStructInfo(QualType QTy) { | |
| if (CodeGenOpts.OptimizationLevel == 0 || CodeGenOpts.RelaxedAliasing) | |
| return nullptr; | |
| const Type *Ty = Context.getCanonicalType(QTy).getTypePtr(); | |
| if (llvm::MDNode *N = StructMetadataCache[Ty]) | |
| return N; | |
| SmallVector<llvm::MDBuilder::TBAAStructField, 4> Fields; | |
| if (CollectFields(0, QTy, Fields, TypeHasMayAlias(QTy))) | |
| return MDHelper.createTBAAStructNode(Fields); | |
| // For now, handle any other kind of type conservatively. | |
| return StructMetadataCache[Ty] = nullptr; | |
| } | |
| llvm::MDNode *CodeGenTBAA::getBaseTypeInfoHelper(const Type *Ty) { | |
| if (auto *TTy = dyn_cast<RecordType>(Ty)) { | |
| const RecordDecl *RD = TTy->getDecl()->getDefinition(); | |
| const ASTRecordLayout &Layout = Context.getASTRecordLayout(RD); | |
| using TBAAStructField = llvm::MDBuilder::TBAAStructField; | |
| SmallVector<TBAAStructField, 4> Fields; | |
| if (const CXXRecordDecl *CXXRD = dyn_cast<CXXRecordDecl>(RD)) { | |
| // Handle C++ base classes. Non-virtual bases can treated a kind of | |
| // field. Virtual bases are more complex and omitted, but avoid an | |
| // incomplete view for NewStructPathTBAA. | |
| if (CodeGenOpts.NewStructPathTBAA && CXXRD->getNumVBases() != 0) | |
| return nullptr; | |
| for (const CXXBaseSpecifier &B : CXXRD->bases()) { | |
| if (B.isVirtual()) | |
| continue; | |
| QualType BaseQTy = B.getType(); | |
| const CXXRecordDecl *BaseRD = BaseQTy->getAsCXXRecordDecl(); | |
| if (BaseRD->isEmpty()) | |
| continue; | |
| llvm::MDNode *TypeNode = isValidBaseType(BaseQTy) | |
| ? getValidBaseTypeInfo(BaseQTy) | |
| : getTypeInfo(BaseQTy); | |
| if (!TypeNode) | |
| return nullptr; | |
| uint64_t Offset = Layout.getBaseClassOffset(BaseRD).getQuantity(); | |
| uint64_t Size = | |
| Context.getASTRecordLayout(BaseRD).getDataSize().getQuantity(); | |
| Fields.push_back( | |
| llvm::MDBuilder::TBAAStructField(Offset, Size, TypeNode)); | |
| } | |
| // The order in which base class subobjects are allocated is unspecified, | |
| // so may differ from declaration order. In particular, Itanium ABI will | |
| // allocate a primary base first. | |
| // Since we exclude empty subobjects, the objects are not overlapping and | |
| // their offsets are unique. | |
| llvm::sort(Fields, | |
| [](const TBAAStructField &A, const TBAAStructField &B) { | |
| return A.Offset < B.Offset; | |
| }); | |
| } | |
| for (FieldDecl *Field : RD->fields()) { | |
| if (Field->isZeroSize(Context) || Field->isUnnamedBitField()) | |
| continue; | |
| QualType FieldQTy = Field->getType(); | |
| llvm::MDNode *TypeNode = isValidBaseType(FieldQTy) | |
| ? getValidBaseTypeInfo(FieldQTy) | |
| : getTypeInfo(FieldQTy); | |
| if (!TypeNode) | |
| return nullptr; | |
| uint64_t BitOffset = Layout.getFieldOffset(Field->getFieldIndex()); | |
| uint64_t Offset = Context.toCharUnitsFromBits(BitOffset).getQuantity(); | |
| uint64_t Size = Context.getTypeSizeInChars(FieldQTy).getQuantity(); | |
| Fields.push_back(llvm::MDBuilder::TBAAStructField(Offset, Size, | |
| TypeNode)); | |
| } | |
| SmallString<256> OutName; | |
| if (Features.CPlusPlus) { | |
| // Don't use the mangler for C code. | |
| llvm::raw_svector_ostream Out(OutName); | |
| CGTypes.getCXXABI().getMangleContext().mangleCanonicalTypeName( | |
| QualType(Ty, 0), Out); | |
| } else { | |
| OutName = RD->getName(); | |
| } | |
| if (CodeGenOpts.NewStructPathTBAA) { | |
| llvm::MDNode *Parent = getChar(); | |
| uint64_t Size = Context.getTypeSizeInChars(Ty).getQuantity(); | |
| llvm::Metadata *Id = MDHelper.createString(OutName); | |
| return MDHelper.createTBAATypeNode(Parent, Size, Id, Fields); | |
| } | |
| // Create the struct type node with a vector of pairs (offset, type). | |
| SmallVector<std::pair<llvm::MDNode*, uint64_t>, 4> OffsetsAndTypes; | |
| for (const auto &Field : Fields) | |
| OffsetsAndTypes.push_back(std::make_pair(Field.Type, Field.Offset)); | |
| return MDHelper.createTBAAStructTypeNode(OutName, OffsetsAndTypes); | |
| } | |
| return nullptr; | |
| } | |
| llvm::MDNode *CodeGenTBAA::getValidBaseTypeInfo(QualType QTy) { | |
| assert(isValidBaseType(QTy) && "Must be a valid base type"); | |
| const Type *Ty = Context.getCanonicalType(QTy).getTypePtr(); | |
| // nullptr is a valid value in the cache, so use find rather than [] | |
| auto I = BaseTypeMetadataCache.find(Ty); | |
| if (I != BaseTypeMetadataCache.end()) | |
| return I->second; | |
| // First calculate the metadata, before recomputing the insertion point, as | |
| // the helper can recursively call us. | |
| llvm::MDNode *TypeNode = getBaseTypeInfoHelper(Ty); | |
| [[maybe_unused]] auto inserted = BaseTypeMetadataCache.insert({Ty, TypeNode}); | |
| assert(inserted.second && "BaseType metadata was already inserted"); | |
| return TypeNode; | |
| } | |
| llvm::MDNode *CodeGenTBAA::getBaseTypeInfo(QualType QTy) { | |
| return isValidBaseType(QTy) ? getValidBaseTypeInfo(QTy) : nullptr; | |
| } | |
| llvm::MDNode *CodeGenTBAA::getAccessTagInfo(TBAAAccessInfo Info) { | |
| assert(!Info.isIncomplete() && "Access to an object of an incomplete type!"); | |
| if (Info.isMayAlias()) | |
| Info = TBAAAccessInfo(getChar(), Info.Size); | |
| if (!Info.AccessType) | |
| return nullptr; | |
| if (!CodeGenOpts.StructPathTBAA) | |
| Info = TBAAAccessInfo(Info.AccessType, Info.Size); | |
| llvm::MDNode *&N = AccessTagMetadataCache[Info]; | |
| if (N) | |
| return N; | |
| if (!Info.BaseType) { | |
| Info.BaseType = Info.AccessType; | |
| assert(!Info.Offset && "Nonzero offset for an access with no base type!"); | |
| } | |
| if (CodeGenOpts.NewStructPathTBAA) { | |
| return N = MDHelper.createTBAAAccessTag(Info.BaseType, Info.AccessType, | |
| Info.Offset, Info.Size); | |
| } | |
| return N = MDHelper.createTBAAStructTagNode(Info.BaseType, Info.AccessType, | |
| Info.Offset); | |
| } | |
| TBAAAccessInfo CodeGenTBAA::mergeTBAAInfoForCast(TBAAAccessInfo SourceInfo, | |
| TBAAAccessInfo TargetInfo) { | |
| if (SourceInfo.isMayAlias() || TargetInfo.isMayAlias()) | |
| return TBAAAccessInfo::getMayAliasInfo(); | |
| return TargetInfo; | |
| } | |
| TBAAAccessInfo | |
| CodeGenTBAA::mergeTBAAInfoForConditionalOperator(TBAAAccessInfo InfoA, | |
| TBAAAccessInfo InfoB) { | |
| if (InfoA == InfoB) | |
| return InfoA; | |
| if (!InfoA || !InfoB) | |
| return TBAAAccessInfo(); | |
| if (InfoA.isMayAlias() || InfoB.isMayAlias()) | |
| return TBAAAccessInfo::getMayAliasInfo(); | |
| // TODO: Implement the rest of the logic here. For example, two accesses | |
| // with same final access types result in an access to an object of that final | |
| // access type regardless of their base types. | |
| return TBAAAccessInfo::getMayAliasInfo(); | |
| } | |
| TBAAAccessInfo | |
| CodeGenTBAA::mergeTBAAInfoForMemoryTransfer(TBAAAccessInfo DestInfo, | |
| TBAAAccessInfo SrcInfo) { | |
| if (DestInfo == SrcInfo) | |
| return DestInfo; | |
| if (!DestInfo || !SrcInfo) | |
| return TBAAAccessInfo(); | |
| if (DestInfo.isMayAlias() || SrcInfo.isMayAlias()) | |
| return TBAAAccessInfo::getMayAliasInfo(); | |
| // TODO: Implement the rest of the logic here. For example, two accesses | |
| // with same final access types result in an access to an object of that final | |
| // access type regardless of their base types. | |
| return TBAAAccessInfo::getMayAliasInfo(); | |
| } |