| ; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py UTC_ARGS: --version 2 |
| ; RUN: llc -mtriple=aarch64-gnu-linux < %s | FileCheck -check-prefixes=CHECK %s |
| ; RUN: llc -mtriple=aarch64-windows-pc-msvc < %s | FileCheck -check-prefixes=WINDOWS %s |
| |
| define { half, i32 } @test_frexp_f16_i32(half %a) nounwind { |
| ; CHECK-LABEL: test_frexp_f16_i32: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; CHECK-NEXT: fcvt s0, h0 |
| ; CHECK-NEXT: add x0, sp, #12 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr w0, [sp, #12] |
| ; CHECK-NEXT: fcvt h0, s0 |
| ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_f16_i32: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; WINDOWS-NEXT: fcvt d0, h0 |
| ; WINDOWS-NEXT: add x0, sp, #12 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr w0, [sp, #12] |
| ; WINDOWS-NEXT: fcvt h0, d0 |
| ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; WINDOWS-NEXT: ret |
| %result = call { half, i32 } @llvm.frexp.f16.i32(half %a) |
| ret { half, i32 } %result |
| } |
| |
| define half @test_frexp_f16_i32_only_use_fract(half %a) nounwind { |
| ; CHECK-LABEL: test_frexp_f16_i32_only_use_fract: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; CHECK-NEXT: fcvt s0, h0 |
| ; CHECK-NEXT: add x0, sp, #12 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: fcvt h0, s0 |
| ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_f16_i32_only_use_fract: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; WINDOWS-NEXT: fcvt d0, h0 |
| ; WINDOWS-NEXT: add x0, sp, #12 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt h0, d0 |
| ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; WINDOWS-NEXT: ret |
| %result = call { half, i32 } @llvm.frexp.f16.i32(half %a) |
| %result.0 = extractvalue { half, i32 } %result, 0 |
| ret half %result.0 |
| } |
| |
| define i32 @test_frexp_f16_i32_only_use_exp(half %a) nounwind { |
| ; CHECK-LABEL: test_frexp_f16_i32_only_use_exp: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; CHECK-NEXT: fcvt s0, h0 |
| ; CHECK-NEXT: add x0, sp, #12 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr w0, [sp, #12] |
| ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_f16_i32_only_use_exp: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; WINDOWS-NEXT: fcvt d0, h0 |
| ; WINDOWS-NEXT: add x0, sp, #12 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr w0, [sp, #12] |
| ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; WINDOWS-NEXT: ret |
| %result = call { half, i32 } @llvm.frexp.f16.i32(half %a) |
| %result.0 = extractvalue { half, i32 } %result, 1 |
| ret i32 %result.0 |
| } |
| |
| define { <2 x half>, <2 x i32> } @test_frexp_v2f16_v2i32(<2 x half> %a) nounwind { |
| ; CHECK-LABEL: test_frexp_v2f16_v2i32: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: sub sp, sp, #64 |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; CHECK-NEXT: mov h1, v0.h[1] |
| ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #36 |
| ; CHECK-NEXT: stp x30, x19, [sp, #48] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x19, sp, #36 |
| ; CHECK-NEXT: fcvt s0, h1 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: fcvt h0, s0 |
| ; CHECK-NEXT: add x0, sp, #32 |
| ; CHECK-NEXT: fcvt s1, h1 |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: fmov s0, s1 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: fcvt h2, s0 |
| ; CHECK-NEXT: add x0, sp, #40 |
| ; CHECK-NEXT: mov h1, v1.h[2] |
| ; CHECK-NEXT: fcvt s0, h1 |
| ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: mov v2.h[1], v1.h[0] |
| ; CHECK-NEXT: str q2, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: fcvt h2, s0 |
| ; CHECK-NEXT: add x0, sp, #44 |
| ; CHECK-NEXT: mov h1, v1.h[3] |
| ; CHECK-NEXT: fcvt s0, h1 |
| ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: mov v1.h[2], v2.h[0] |
| ; CHECK-NEXT: str q1, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: fcvt h2, s0 |
| ; CHECK-NEXT: ldr s1, [sp, #32] |
| ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: ld1 { v1.s }[1], [x19] |
| ; CHECK-NEXT: ldp x30, x19, [sp, #48] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $d1 killed $d1 killed $q1 |
| ; CHECK-NEXT: mov v0.h[3], v2.h[0] |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; CHECK-NEXT: add sp, sp, #64 |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_v2f16_v2i32: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: sub sp, sp, #64 |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; WINDOWS-NEXT: mov h1, v0.h[1] |
| ; WINDOWS-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x0, sp, #36 |
| ; WINDOWS-NEXT: stp x30, x19, [sp, #48] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x19, sp, #36 |
| ; WINDOWS-NEXT: fcvt d0, h1 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: fcvt h0, d0 |
| ; WINDOWS-NEXT: add x0, sp, #32 |
| ; WINDOWS-NEXT: fcvt d1, h1 |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: fmov d0, d1 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: fcvt h2, d0 |
| ; WINDOWS-NEXT: add x0, sp, #40 |
| ; WINDOWS-NEXT: mov h1, v1.h[2] |
| ; WINDOWS-NEXT: fcvt d0, h1 |
| ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: mov v2.h[1], v1.h[0] |
| ; WINDOWS-NEXT: str q2, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: fcvt h2, d0 |
| ; WINDOWS-NEXT: add x0, sp, #44 |
| ; WINDOWS-NEXT: mov h1, v1.h[3] |
| ; WINDOWS-NEXT: fcvt d0, h1 |
| ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: mov v1.h[2], v2.h[0] |
| ; WINDOWS-NEXT: str q1, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt h2, d0 |
| ; WINDOWS-NEXT: ldr s1, [sp, #32] |
| ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: ld1 { v1.s }[1], [x19] |
| ; WINDOWS-NEXT: ldp x30, x19, [sp, #48] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: // kill: def $d1 killed $d1 killed $q1 |
| ; WINDOWS-NEXT: mov v0.h[3], v2.h[0] |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; WINDOWS-NEXT: add sp, sp, #64 |
| ; WINDOWS-NEXT: ret |
| %result = call { <2 x half>, <2 x i32> } @llvm.frexp.v2f16.v2i32(<2 x half> %a) |
| ret { <2 x half>, <2 x i32> } %result |
| } |
| |
| define <2 x half> @test_frexp_v2f16_v2i32_only_use_fract(<2 x half> %a) nounwind { |
| ; CHECK-LABEL: test_frexp_v2f16_v2i32_only_use_fract: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: sub sp, sp, #64 |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; CHECK-NEXT: mov h1, v0.h[1] |
| ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #44 |
| ; CHECK-NEXT: str x30, [sp, #48] // 8-byte Folded Spill |
| ; CHECK-NEXT: fcvt s0, h1 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: fcvt h0, s0 |
| ; CHECK-NEXT: add x0, sp, #40 |
| ; CHECK-NEXT: fcvt s1, h1 |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: fmov s0, s1 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: fcvt h2, s0 |
| ; CHECK-NEXT: add x0, sp, #56 |
| ; CHECK-NEXT: mov h1, v1.h[2] |
| ; CHECK-NEXT: fcvt s0, h1 |
| ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: mov v2.h[1], v1.h[0] |
| ; CHECK-NEXT: str q2, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: fcvt h2, s0 |
| ; CHECK-NEXT: add x0, sp, #60 |
| ; CHECK-NEXT: mov h1, v1.h[3] |
| ; CHECK-NEXT: fcvt s0, h1 |
| ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: mov v1.h[2], v2.h[0] |
| ; CHECK-NEXT: str q1, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: fcvt h1, s0 |
| ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload |
| ; CHECK-NEXT: mov v0.h[3], v1.h[0] |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; CHECK-NEXT: add sp, sp, #64 |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_v2f16_v2i32_only_use_fract: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: sub sp, sp, #64 |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; WINDOWS-NEXT: mov h1, v0.h[1] |
| ; WINDOWS-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x0, sp, #44 |
| ; WINDOWS-NEXT: str x30, [sp, #48] // 8-byte Folded Spill |
| ; WINDOWS-NEXT: fcvt d0, h1 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: fcvt h0, d0 |
| ; WINDOWS-NEXT: add x0, sp, #40 |
| ; WINDOWS-NEXT: fcvt d1, h1 |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: fmov d0, d1 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: fcvt h2, d0 |
| ; WINDOWS-NEXT: add x0, sp, #56 |
| ; WINDOWS-NEXT: mov h1, v1.h[2] |
| ; WINDOWS-NEXT: fcvt d0, h1 |
| ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: mov v2.h[1], v1.h[0] |
| ; WINDOWS-NEXT: str q2, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q1, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: fcvt h2, d0 |
| ; WINDOWS-NEXT: add x0, sp, #60 |
| ; WINDOWS-NEXT: mov h1, v1.h[3] |
| ; WINDOWS-NEXT: fcvt d0, h1 |
| ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: mov v1.h[2], v2.h[0] |
| ; WINDOWS-NEXT: str q1, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt h1, d0 |
| ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload |
| ; WINDOWS-NEXT: mov v0.h[3], v1.h[0] |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; WINDOWS-NEXT: add sp, sp, #64 |
| ; WINDOWS-NEXT: ret |
| %result = call { <2 x half>, <2 x i32> } @llvm.frexp.v2f16.v2i32(<2 x half> %a) |
| %result.0 = extractvalue { <2 x half>, <2 x i32> } %result, 0 |
| ret <2 x half> %result.0 |
| } |
| |
| define <2 x i32> @test_frexp_v2f16_v2i32_only_use_exp(<2 x half> %a) nounwind { |
| ; CHECK-LABEL: test_frexp_v2f16_v2i32_only_use_exp: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: sub sp, sp, #48 |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #24 |
| ; CHECK-NEXT: fcvt s0, h0 |
| ; CHECK-NEXT: stp x30, x19, [sp, #32] // 16-byte Folded Spill |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: add x0, sp, #28 |
| ; CHECK-NEXT: add x19, sp, #28 |
| ; CHECK-NEXT: mov h0, v0.h[1] |
| ; CHECK-NEXT: fcvt s0, h0 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr s0, [sp, #24] |
| ; CHECK-NEXT: ld1 { v0.s }[1], [x19] |
| ; CHECK-NEXT: ldp x30, x19, [sp, #32] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; CHECK-NEXT: add sp, sp, #48 |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_v2f16_v2i32_only_use_exp: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: sub sp, sp, #48 |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x0, sp, #24 |
| ; WINDOWS-NEXT: fcvt d0, h0 |
| ; WINDOWS-NEXT: stp x30, x19, [sp, #32] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add x0, sp, #28 |
| ; WINDOWS-NEXT: add x19, sp, #28 |
| ; WINDOWS-NEXT: mov h0, v0.h[1] |
| ; WINDOWS-NEXT: fcvt d0, h0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr s0, [sp, #24] |
| ; WINDOWS-NEXT: ld1 { v0.s }[1], [x19] |
| ; WINDOWS-NEXT: ldp x30, x19, [sp, #32] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; WINDOWS-NEXT: add sp, sp, #48 |
| ; WINDOWS-NEXT: ret |
| %result = call { <2 x half>, <2 x i32> } @llvm.frexp.v2f16.v2i32(<2 x half> %a) |
| %result.1 = extractvalue { <2 x half>, <2 x i32> } %result, 1 |
| ret <2 x i32> %result.1 |
| } |
| |
| define { <3 x float>, <3 x i32> } @test_frexp_v3f32_v3i32(<3 x float> %a) nounwind { |
| ; CHECK-LABEL: test_frexp_v3f32_v3i32: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: sub sp, sp, #80 |
| ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; CHECK-NEXT: mov s0, v0.s[1] |
| ; CHECK-NEXT: add x0, sp, #56 |
| ; CHECK-NEXT: str x30, [sp, #48] // 8-byte Folded Spill |
| ; CHECK-NEXT: stp x20, x19, [sp, #64] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x19, sp, #56 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #44 |
| ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: add x0, sp, #60 |
| ; CHECK-NEXT: add x20, sp, #60 |
| ; CHECK-NEXT: mov v0.s[1], v1.s[0] |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: mov s0, v0.s[2] |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr s1, [sp, #44] |
| ; CHECK-NEXT: ldr q2, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload |
| ; CHECK-NEXT: ld1 { v1.s }[1], [x19] |
| ; CHECK-NEXT: mov v2.s[2], v0.s[0] |
| ; CHECK-NEXT: ld1 { v1.s }[2], [x20] |
| ; CHECK-NEXT: ldp x20, x19, [sp, #64] // 16-byte Folded Reload |
| ; CHECK-NEXT: mov v0.16b, v2.16b |
| ; CHECK-NEXT: add sp, sp, #80 |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_v3f32_v3i32: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: sub sp, sp, #80 |
| ; WINDOWS-NEXT: mov s1, v0.s[1] |
| ; WINDOWS-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x0, sp, #36 |
| ; WINDOWS-NEXT: stp x30, x21, [sp, #48] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: stp x20, x19, [sp, #64] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x19, sp, #36 |
| ; WINDOWS-NEXT: fcvt d0, s1 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: add x0, sp, #32 |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add x0, sp, #40 |
| ; WINDOWS-NEXT: add x20, sp, #40 |
| ; WINDOWS-NEXT: mov v0.s[1], v1.s[0] |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: mov s0, v0.s[2] |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add x0, sp, #44 |
| ; WINDOWS-NEXT: add x21, sp, #44 |
| ; WINDOWS-NEXT: mov v1.s[2], v0.s[0] |
| ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: mov s0, v0.s[3] |
| ; WINDOWS-NEXT: str q1, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr s1, [sp, #32] |
| ; WINDOWS-NEXT: fcvt s2, d0 |
| ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: ld1 { v1.s }[1], [x19] |
| ; WINDOWS-NEXT: mov v0.s[3], v2.s[0] |
| ; WINDOWS-NEXT: ld1 { v1.s }[2], [x20] |
| ; WINDOWS-NEXT: ldp x20, x19, [sp, #64] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: ld1 { v1.s }[3], [x21] |
| ; WINDOWS-NEXT: ldp x30, x21, [sp, #48] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add sp, sp, #80 |
| ; WINDOWS-NEXT: ret |
| %result = call { <3 x float>, <3 x i32> } @llvm.frexp.v3f32.v3i32(<3 x float> %a) |
| ret { <3 x float>, <3 x i32> } %result |
| } |
| |
| define { float, i32 } @test_frexp_f32_i32(float %a) nounwind { |
| ; CHECK-LABEL: test_frexp_f32_i32: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #12 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr w0, [sp, #12] |
| ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_f32_i32: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: add x0, sp, #12 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr w0, [sp, #12] |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; WINDOWS-NEXT: ret |
| %result = call { float, i32 } @llvm.frexp.f32.i32(float %a) |
| ret { float, i32 } %result |
| } |
| |
| define { float, i32 } @test_frexp_f32_i32_tailcall(float %a) nounwind { |
| ; CHECK-LABEL: test_frexp_f32_i32_tailcall: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #12 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr w0, [sp, #12] |
| ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_f32_i32_tailcall: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: add x0, sp, #12 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr w0, [sp, #12] |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; WINDOWS-NEXT: ret |
| %result = tail call { float, i32 } @llvm.frexp.f32.i32(float %a) |
| ret { float, i32 } %result |
| } |
| |
| define float @test_frexp_f32_i32_only_use_fract(float %a) nounwind { |
| ; CHECK-LABEL: test_frexp_f32_i32_only_use_fract: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #12 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_f32_i32_only_use_fract: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: add x0, sp, #12 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; WINDOWS-NEXT: ret |
| %result = call { float, i32 } @llvm.frexp.f32.i32(float %a) |
| %result.0 = extractvalue { float, i32 } %result, 0 |
| ret float %result.0 |
| } |
| |
| define i32 @test_frexp_f32_i32_only_use_exp(float %a) nounwind { |
| ; CHECK-LABEL: test_frexp_f32_i32_only_use_exp: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #12 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr w0, [sp, #12] |
| ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_f32_i32_only_use_exp: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: add x0, sp, #12 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr w0, [sp, #12] |
| ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; WINDOWS-NEXT: ret |
| %result = call { float, i32 } @llvm.frexp.f32.i32(float %a) |
| %result.0 = extractvalue { float, i32 } %result, 1 |
| ret i32 %result.0 |
| } |
| |
| define { <2 x float>, <2 x i32> } @test_frexp_v2f32_v2i32(<2 x float> %a) nounwind { |
| ; CHECK-LABEL: test_frexp_v2f32_v2i32: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: sub sp, sp, #64 |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #40 |
| ; CHECK-NEXT: mov s0, v0.s[1] |
| ; CHECK-NEXT: stp x30, x19, [sp, #48] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x19, sp, #40 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #44 |
| ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr s1, [sp, #44] |
| ; CHECK-NEXT: ldr q2, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: ld1 { v1.s }[1], [x19] |
| ; CHECK-NEXT: ldp x30, x19, [sp, #48] // 16-byte Folded Reload |
| ; CHECK-NEXT: mov v0.s[1], v2.s[0] |
| ; CHECK-NEXT: // kill: def $d1 killed $d1 killed $q1 |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; CHECK-NEXT: add sp, sp, #64 |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_v2f32_v2i32: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: sub sp, sp, #48 |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; WINDOWS-NEXT: mov s1, v0.s[1] |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x0, sp, #28 |
| ; WINDOWS-NEXT: stp x30, x19, [sp, #32] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x19, sp, #28 |
| ; WINDOWS-NEXT: fcvt d0, s1 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: add x0, sp, #24 |
| ; WINDOWS-NEXT: fcvt d1, s1 |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: fmov d0, d1 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: ldr s1, [sp, #24] |
| ; WINDOWS-NEXT: ldr q2, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: ld1 { v1.s }[1], [x19] |
| ; WINDOWS-NEXT: ldp x30, x19, [sp, #32] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: // kill: def $d1 killed $d1 killed $q1 |
| ; WINDOWS-NEXT: mov v0.s[1], v2.s[0] |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; WINDOWS-NEXT: add sp, sp, #48 |
| ; WINDOWS-NEXT: ret |
| %result = call { <2 x float>, <2 x i32> } @llvm.frexp.v2f32.v2i32(<2 x float> %a) |
| ret { <2 x float>, <2 x i32> } %result |
| } |
| |
| define <2 x float> @test_frexp_v2f32_v2i32_only_use_fract(<2 x float> %a) nounwind { |
| ; CHECK-LABEL: test_frexp_v2f32_v2i32_only_use_fract: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: sub sp, sp, #48 |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #40 |
| ; CHECK-NEXT: mov s0, v0.s[1] |
| ; CHECK-NEXT: str x30, [sp, #32] // 8-byte Folded Spill |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #44 |
| ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload |
| ; CHECK-NEXT: mov v0.s[1], v1.s[0] |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; CHECK-NEXT: add sp, sp, #48 |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_v2f32_v2i32_only_use_fract: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: sub sp, sp, #32 |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; WINDOWS-NEXT: mov s1, v0.s[1] |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x0, sp, #28 |
| ; WINDOWS-NEXT: str x30, [sp, #16] // 8-byte Folded Spill |
| ; WINDOWS-NEXT: fcvt d0, s1 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: add x0, sp, #24 |
| ; WINDOWS-NEXT: fcvt d1, s1 |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: fmov d0, d1 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: ldr x30, [sp, #16] // 8-byte Folded Reload |
| ; WINDOWS-NEXT: mov v0.s[1], v1.s[0] |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; WINDOWS-NEXT: add sp, sp, #32 |
| ; WINDOWS-NEXT: ret |
| %result = call { <2 x float>, <2 x i32> } @llvm.frexp.v2f32.v2i32(<2 x float> %a) |
| %result.0 = extractvalue { <2 x float>, <2 x i32> } %result, 0 |
| ret <2 x float> %result.0 |
| } |
| |
| define <2 x i32> @test_frexp_v2f32_v2i32_only_use_exp(<2 x float> %a) nounwind { |
| ; CHECK-LABEL: test_frexp_v2f32_v2i32_only_use_exp: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: sub sp, sp, #48 |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; CHECK-NEXT: add x0, sp, #28 |
| ; CHECK-NEXT: stp x30, x19, [sp, #32] // 16-byte Folded Spill |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: add x0, sp, #24 |
| ; CHECK-NEXT: add x19, sp, #24 |
| ; CHECK-NEXT: mov s0, v0.s[1] |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr s0, [sp, #28] |
| ; CHECK-NEXT: ld1 { v0.s }[1], [x19] |
| ; CHECK-NEXT: ldp x30, x19, [sp, #32] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; CHECK-NEXT: add sp, sp, #48 |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_v2f32_v2i32_only_use_exp: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: sub sp, sp, #48 |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x0, sp, #24 |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: stp x30, x19, [sp, #32] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add x0, sp, #28 |
| ; WINDOWS-NEXT: add x19, sp, #28 |
| ; WINDOWS-NEXT: mov s0, v0.s[1] |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr s0, [sp, #24] |
| ; WINDOWS-NEXT: ld1 { v0.s }[1], [x19] |
| ; WINDOWS-NEXT: ldp x30, x19, [sp, #32] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; WINDOWS-NEXT: add sp, sp, #48 |
| ; WINDOWS-NEXT: ret |
| %result = call { <2 x float>, <2 x i32> } @llvm.frexp.v2f32.v2i32(<2 x float> %a) |
| %result.1 = extractvalue { <2 x float>, <2 x i32> } %result, 1 |
| ret <2 x i32> %result.1 |
| } |
| |
| define { <4 x float>, <4 x i32> } @test_frexp_v4f32_v4i32(<4 x float> %a) nounwind { |
| ; CHECK-LABEL: test_frexp_v4f32_v4i32: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: sub sp, sp, #80 |
| ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; CHECK-NEXT: mov s0, v0.s[1] |
| ; CHECK-NEXT: add x0, sp, #40 |
| ; CHECK-NEXT: stp x30, x21, [sp, #48] // 16-byte Folded Spill |
| ; CHECK-NEXT: stp x20, x19, [sp, #64] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x19, sp, #40 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #44 |
| ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: add x0, sp, #36 |
| ; CHECK-NEXT: add x20, sp, #36 |
| ; CHECK-NEXT: mov v0.s[1], v1.s[0] |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: mov s0, v0.s[2] |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: add x0, sp, #32 |
| ; CHECK-NEXT: add x21, sp, #32 |
| ; CHECK-NEXT: mov v1.s[2], v0.s[0] |
| ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: mov s0, v0.s[3] |
| ; CHECK-NEXT: str q1, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr s1, [sp, #44] |
| ; CHECK-NEXT: ldr q2, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: ld1 { v1.s }[1], [x19] |
| ; CHECK-NEXT: mov v2.s[3], v0.s[0] |
| ; CHECK-NEXT: ld1 { v1.s }[2], [x20] |
| ; CHECK-NEXT: ldp x20, x19, [sp, #64] // 16-byte Folded Reload |
| ; CHECK-NEXT: mov v0.16b, v2.16b |
| ; CHECK-NEXT: ld1 { v1.s }[3], [x21] |
| ; CHECK-NEXT: ldp x30, x21, [sp, #48] // 16-byte Folded Reload |
| ; CHECK-NEXT: add sp, sp, #80 |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_v4f32_v4i32: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: sub sp, sp, #80 |
| ; WINDOWS-NEXT: mov s1, v0.s[1] |
| ; WINDOWS-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x0, sp, #36 |
| ; WINDOWS-NEXT: stp x30, x21, [sp, #48] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: stp x20, x19, [sp, #64] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x19, sp, #36 |
| ; WINDOWS-NEXT: fcvt d0, s1 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: add x0, sp, #32 |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add x0, sp, #40 |
| ; WINDOWS-NEXT: add x20, sp, #40 |
| ; WINDOWS-NEXT: mov v0.s[1], v1.s[0] |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: mov s0, v0.s[2] |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add x0, sp, #44 |
| ; WINDOWS-NEXT: add x21, sp, #44 |
| ; WINDOWS-NEXT: mov v1.s[2], v0.s[0] |
| ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: mov s0, v0.s[3] |
| ; WINDOWS-NEXT: str q1, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr s1, [sp, #32] |
| ; WINDOWS-NEXT: fcvt s2, d0 |
| ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: ld1 { v1.s }[1], [x19] |
| ; WINDOWS-NEXT: mov v0.s[3], v2.s[0] |
| ; WINDOWS-NEXT: ld1 { v1.s }[2], [x20] |
| ; WINDOWS-NEXT: ldp x20, x19, [sp, #64] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: ld1 { v1.s }[3], [x21] |
| ; WINDOWS-NEXT: ldp x30, x21, [sp, #48] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add sp, sp, #80 |
| ; WINDOWS-NEXT: ret |
| %result = call { <4 x float>, <4 x i32> } @llvm.frexp.v4f32.v4i32(<4 x float> %a) |
| ret { <4 x float>, <4 x i32> } %result |
| } |
| |
| define <4 x float> @test_frexp_v4f32_v4i32_only_use_fract(<4 x float> %a) nounwind { |
| ; CHECK-LABEL: test_frexp_v4f32_v4i32_only_use_fract: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: sub sp, sp, #64 |
| ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; CHECK-NEXT: mov s0, v0.s[1] |
| ; CHECK-NEXT: add x0, sp, #56 |
| ; CHECK-NEXT: str x30, [sp, #48] // 8-byte Folded Spill |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #60 |
| ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: add x0, sp, #44 |
| ; CHECK-NEXT: mov v0.s[1], v1.s[0] |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: mov s0, v0.s[2] |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: add x0, sp, #40 |
| ; CHECK-NEXT: mov v1.s[2], v0.s[0] |
| ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: mov s0, v0.s[3] |
| ; CHECK-NEXT: str q1, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 def $q0 |
| ; CHECK-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload |
| ; CHECK-NEXT: mov v1.s[3], v0.s[0] |
| ; CHECK-NEXT: mov v0.16b, v1.16b |
| ; CHECK-NEXT: add sp, sp, #64 |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_v4f32_v4i32_only_use_fract: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: sub sp, sp, #64 |
| ; WINDOWS-NEXT: mov s1, v0.s[1] |
| ; WINDOWS-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x0, sp, #44 |
| ; WINDOWS-NEXT: str x30, [sp, #48] // 8-byte Folded Spill |
| ; WINDOWS-NEXT: fcvt d0, s1 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: add x0, sp, #40 |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add x0, sp, #56 |
| ; WINDOWS-NEXT: mov v0.s[1], v1.s[0] |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: mov s0, v0.s[2] |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt s0, d0 |
| ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add x0, sp, #60 |
| ; WINDOWS-NEXT: mov v1.s[2], v0.s[0] |
| ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: mov s0, v0.s[3] |
| ; WINDOWS-NEXT: str q1, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: fcvt s1, d0 |
| ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: ldr x30, [sp, #48] // 8-byte Folded Reload |
| ; WINDOWS-NEXT: mov v0.s[3], v1.s[0] |
| ; WINDOWS-NEXT: add sp, sp, #64 |
| ; WINDOWS-NEXT: ret |
| %result = call { <4 x float>, <4 x i32> } @llvm.frexp.v4f32.v4i32(<4 x float> %a) |
| %result.0 = extractvalue { <4 x float>, <4 x i32> } %result, 0 |
| ret <4 x float> %result.0 |
| } |
| |
| define <4 x i32> @test_frexp_v4f32_v4i32_only_use_exp(<4 x float> %a) nounwind { |
| ; CHECK-LABEL: test_frexp_v4f32_v4i32_only_use_exp: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: sub sp, sp, #64 |
| ; CHECK-NEXT: add x0, sp, #28 |
| ; CHECK-NEXT: stp x30, x21, [sp, #32] // 16-byte Folded Spill |
| ; CHECK-NEXT: stp x20, x19, [sp, #48] // 16-byte Folded Spill |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: // kill: def $s0 killed $s0 killed $q0 |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: add x0, sp, #24 |
| ; CHECK-NEXT: add x19, sp, #24 |
| ; CHECK-NEXT: mov s0, v0.s[1] |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: add x0, sp, #20 |
| ; CHECK-NEXT: add x20, sp, #20 |
| ; CHECK-NEXT: mov s0, v0.s[2] |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: add x0, sp, #16 |
| ; CHECK-NEXT: add x21, sp, #16 |
| ; CHECK-NEXT: mov s0, v0.s[3] |
| ; CHECK-NEXT: bl frexpf |
| ; CHECK-NEXT: ldr s0, [sp, #28] |
| ; CHECK-NEXT: ld1 { v0.s }[1], [x19] |
| ; CHECK-NEXT: ld1 { v0.s }[2], [x20] |
| ; CHECK-NEXT: ldp x20, x19, [sp, #48] // 16-byte Folded Reload |
| ; CHECK-NEXT: ld1 { v0.s }[3], [x21] |
| ; CHECK-NEXT: ldp x30, x21, [sp, #32] // 16-byte Folded Reload |
| ; CHECK-NEXT: add sp, sp, #64 |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_v4f32_v4i32_only_use_exp: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: sub sp, sp, #64 |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: add x0, sp, #16 |
| ; WINDOWS-NEXT: stp x30, x21, [sp, #32] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: stp x20, x19, [sp, #48] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add x0, sp, #20 |
| ; WINDOWS-NEXT: add x19, sp, #20 |
| ; WINDOWS-NEXT: mov s0, v0.s[1] |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add x0, sp, #24 |
| ; WINDOWS-NEXT: add x20, sp, #24 |
| ; WINDOWS-NEXT: mov s0, v0.s[2] |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add x0, sp, #28 |
| ; WINDOWS-NEXT: add x21, sp, #28 |
| ; WINDOWS-NEXT: mov s0, v0.s[3] |
| ; WINDOWS-NEXT: fcvt d0, s0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr s0, [sp, #16] |
| ; WINDOWS-NEXT: ld1 { v0.s }[1], [x19] |
| ; WINDOWS-NEXT: ld1 { v0.s }[2], [x20] |
| ; WINDOWS-NEXT: ldp x20, x19, [sp, #48] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: ld1 { v0.s }[3], [x21] |
| ; WINDOWS-NEXT: ldp x30, x21, [sp, #32] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add sp, sp, #64 |
| ; WINDOWS-NEXT: ret |
| %result = call { <4 x float>, <4 x i32> } @llvm.frexp.v4f32.v4i32(<4 x float> %a) |
| %result.1 = extractvalue { <4 x float>, <4 x i32> } %result, 1 |
| ret <4 x i32> %result.1 |
| } |
| |
| define { double, i32 } @test_frexp_f64_i32(double %a) nounwind { |
| ; CHECK-LABEL: test_frexp_f64_i32: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #12 |
| ; CHECK-NEXT: bl frexp |
| ; CHECK-NEXT: ldr w0, [sp, #12] |
| ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_f64_i32: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; WINDOWS-NEXT: add x0, sp, #12 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr w0, [sp, #12] |
| ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; WINDOWS-NEXT: ret |
| %result = call { double, i32 } @llvm.frexp.f64.i32(double %a) |
| ret { double, i32 } %result |
| } |
| |
| define double @test_frexp_f64_i32_only_use_fract(double %a) nounwind { |
| ; CHECK-LABEL: test_frexp_f64_i32_only_use_fract: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #12 |
| ; CHECK-NEXT: bl frexp |
| ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_f64_i32_only_use_fract: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; WINDOWS-NEXT: add x0, sp, #12 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; WINDOWS-NEXT: ret |
| %result = call { double, i32 } @llvm.frexp.f64.i32(double %a) |
| %result.0 = extractvalue { double, i32 } %result, 0 |
| ret double %result.0 |
| } |
| |
| define i32 @test_frexp_f64_i32_only_use_exp(double %a) nounwind { |
| ; CHECK-LABEL: test_frexp_f64_i32_only_use_exp: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #12 |
| ; CHECK-NEXT: bl frexp |
| ; CHECK-NEXT: ldr w0, [sp, #12] |
| ; CHECK-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_f64_i32_only_use_exp: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: str x30, [sp, #-16]! // 8-byte Folded Spill |
| ; WINDOWS-NEXT: add x0, sp, #12 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr w0, [sp, #12] |
| ; WINDOWS-NEXT: ldr x30, [sp], #16 // 8-byte Folded Reload |
| ; WINDOWS-NEXT: ret |
| %result = call { double, i32 } @llvm.frexp.f64.i32(double %a) |
| %result.0 = extractvalue { double, i32 } %result, 1 |
| ret i32 %result.0 |
| } |
| |
| define { <2 x double>, <2 x i32> } @test_frexp_v2f64_v2i32(<2 x double> %a) nounwind { |
| ; CHECK-LABEL: test_frexp_v2f64_v2i32: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: sub sp, sp, #64 |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: mov d0, v0.d[1] |
| ; CHECK-NEXT: add x0, sp, #40 |
| ; CHECK-NEXT: stp x30, x19, [sp, #48] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x19, sp, #40 |
| ; CHECK-NEXT: bl frexp |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #44 |
| ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; CHECK-NEXT: bl frexp |
| ; CHECK-NEXT: ldr s1, [sp, #44] |
| ; CHECK-NEXT: ldr q2, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; CHECK-NEXT: ld1 { v1.s }[1], [x19] |
| ; CHECK-NEXT: ldp x30, x19, [sp, #48] // 16-byte Folded Reload |
| ; CHECK-NEXT: mov v0.d[1], v2.d[0] |
| ; CHECK-NEXT: // kill: def $d1 killed $d1 killed $q1 |
| ; CHECK-NEXT: add sp, sp, #64 |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_v2f64_v2i32: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: sub sp, sp, #64 |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: mov d0, v0.d[1] |
| ; WINDOWS-NEXT: add x0, sp, #40 |
| ; WINDOWS-NEXT: stp x30, x19, [sp, #48] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x19, sp, #40 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; WINDOWS-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x0, sp, #44 |
| ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr s1, [sp, #44] |
| ; WINDOWS-NEXT: ldr q2, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; WINDOWS-NEXT: ld1 { v1.s }[1], [x19] |
| ; WINDOWS-NEXT: ldp x30, x19, [sp, #48] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: mov v0.d[1], v2.d[0] |
| ; WINDOWS-NEXT: // kill: def $d1 killed $d1 killed $q1 |
| ; WINDOWS-NEXT: add sp, sp, #64 |
| ; WINDOWS-NEXT: ret |
| %result = call { <2 x double>, <2 x i32> } @llvm.frexp.v2f64.v2i32(<2 x double> %a) |
| ret { <2 x double>, <2 x i32> } %result |
| } |
| |
| define <2 x double> @test_frexp_v2f64_v2i32_only_use_fract(<2 x double> %a) nounwind { |
| ; CHECK-LABEL: test_frexp_v2f64_v2i32_only_use_fract: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: sub sp, sp, #48 |
| ; CHECK-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; CHECK-NEXT: mov d0, v0.d[1] |
| ; CHECK-NEXT: add x0, sp, #40 |
| ; CHECK-NEXT: str x30, [sp, #32] // 8-byte Folded Spill |
| ; CHECK-NEXT: bl frexp |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: add x0, sp, #44 |
| ; CHECK-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; CHECK-NEXT: bl frexp |
| ; CHECK-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; CHECK-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload |
| ; CHECK-NEXT: mov v0.d[1], v1.d[0] |
| ; CHECK-NEXT: add sp, sp, #48 |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_v2f64_v2i32_only_use_fract: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: sub sp, sp, #48 |
| ; WINDOWS-NEXT: str q0, [sp, #16] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: mov d0, v0.d[1] |
| ; WINDOWS-NEXT: add x0, sp, #40 |
| ; WINDOWS-NEXT: str x30, [sp, #32] // 8-byte Folded Spill |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: add x0, sp, #44 |
| ; WINDOWS-NEXT: ldr q0, [sp, #16] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q1, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 def $q0 |
| ; WINDOWS-NEXT: ldr x30, [sp, #32] // 8-byte Folded Reload |
| ; WINDOWS-NEXT: mov v0.d[1], v1.d[0] |
| ; WINDOWS-NEXT: add sp, sp, #48 |
| ; WINDOWS-NEXT: ret |
| %result = call { <2 x double>, <2 x i32> } @llvm.frexp.v2f64.v2i32(<2 x double> %a) |
| %result.0 = extractvalue { <2 x double>, <2 x i32> } %result, 0 |
| ret <2 x double> %result.0 |
| } |
| |
| define <2 x i32> @test_frexp_v2f64_v2i32_only_use_exp(<2 x double> %a) nounwind { |
| ; CHECK-LABEL: test_frexp_v2f64_v2i32_only_use_exp: |
| ; CHECK: // %bb.0: |
| ; CHECK-NEXT: sub sp, sp, #48 |
| ; CHECK-NEXT: add x0, sp, #28 |
| ; CHECK-NEXT: stp x30, x19, [sp, #32] // 16-byte Folded Spill |
| ; CHECK-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; CHECK-NEXT: bl frexp |
| ; CHECK-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; CHECK-NEXT: add x0, sp, #24 |
| ; CHECK-NEXT: add x19, sp, #24 |
| ; CHECK-NEXT: mov d0, v0.d[1] |
| ; CHECK-NEXT: bl frexp |
| ; CHECK-NEXT: ldr s0, [sp, #28] |
| ; CHECK-NEXT: ld1 { v0.s }[1], [x19] |
| ; CHECK-NEXT: ldp x30, x19, [sp, #32] // 16-byte Folded Reload |
| ; CHECK-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; CHECK-NEXT: add sp, sp, #48 |
| ; CHECK-NEXT: ret |
| ; |
| ; WINDOWS-LABEL: test_frexp_v2f64_v2i32_only_use_exp: |
| ; WINDOWS: // %bb.0: |
| ; WINDOWS-NEXT: sub sp, sp, #48 |
| ; WINDOWS-NEXT: add x0, sp, #28 |
| ; WINDOWS-NEXT: stp x30, x19, [sp, #32] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: str q0, [sp] // 16-byte Folded Spill |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr q0, [sp] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: add x0, sp, #24 |
| ; WINDOWS-NEXT: add x19, sp, #24 |
| ; WINDOWS-NEXT: mov d0, v0.d[1] |
| ; WINDOWS-NEXT: bl frexp |
| ; WINDOWS-NEXT: ldr s0, [sp, #28] |
| ; WINDOWS-NEXT: ld1 { v0.s }[1], [x19] |
| ; WINDOWS-NEXT: ldp x30, x19, [sp, #32] // 16-byte Folded Reload |
| ; WINDOWS-NEXT: // kill: def $d0 killed $d0 killed $q0 |
| ; WINDOWS-NEXT: add sp, sp, #48 |
| ; WINDOWS-NEXT: ret |
| %result = call { <2 x double>, <2 x i32> } @llvm.frexp.v2f64.v2i32(<2 x double> %a) |
| %result.1 = extractvalue { <2 x double>, <2 x i32> } %result, 1 |
| ret <2 x i32> %result.1 |
| } |
| |
| declare { float, i32 } @llvm.frexp.f32.i32(float) #0 |
| declare { <2 x float>, <2 x i32> } @llvm.frexp.v2f32.v2i32(<2 x float>) #0 |
| declare { <4 x float>, <4 x i32> } @llvm.frexp.v4f32.v4i32(<4 x float>) #0 |
| |
| declare { half, i32 } @llvm.frexp.f16.i32(half) #0 |
| declare { <2 x half>, <2 x i32> } @llvm.frexp.v2f16.v2i32(<2 x half>) #0 |
| |
| declare { double, i32 } @llvm.frexp.f64.i32(double) #0 |
| declare { <2 x double>, <2 x i32> } @llvm.frexp.v2f64.v2i32(<2 x double>) #0 |
| |
| declare { half, i16 } @llvm.frexp.f16.i16(half) #0 |
| declare { <2 x half>, <2 x i16> } @llvm.frexp.v2f16.v2i16(<2 x half>) #0 |
| |
| attributes #0 = { nocallback nofree nosync nounwind speculatable willreturn memory(none) } |